/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_SDR_CONTACT_VIEWCONTACTOFE3DSCENE_HXX #define INCLUDED_SVX_SDR_CONTACT_VIEWCONTACTOFE3DSCENE_HXX #include #include #include #include #include #include #include namespace basegfx { class B3DRange; } namespace sdr::contact { class SVXCORE_DLLPUBLIC ViewContactOfE3dScene final : public ViewContactOfSdrObj { public: // basic constructor, used from SdrObject. explicit ViewContactOfE3dScene(E3dScene& rScene); // access to SdrObject const E3dScene& GetE3dScene() const { return static_cast(GetSdrObject()); } // React on changes of the object of this ViewContact virtual void ActionChanged() override; // access to ViewInformation3D and ObjectTransformation const drawinglayer::geometry::ViewInformation3D& getViewInformation3D(const ::basegfx::B3DRange& rContentRange) const; const drawinglayer::geometry::ViewInformation3D& getViewInformation3D() const; const basegfx::B2DHomMatrix& getObjectTransformation() const; // attribute providers const drawinglayer::attribute::SdrSceneAttribute& getSdrSceneAttribute() const; const drawinglayer::attribute::SdrLightingAttribute& getSdrLightingAttribute() const; // scene primitive creators. If pLayerVisibility is given, a visibility test with the LayerID and the // given SdrLayerIDSet is done. drawinglayer::primitive2d::Primitive2DContainer createScenePrimitive2DSequence(const SdrLayerIDSet* pLayerVisibility) const; // helpers to get the sequence of all contained 3D primitives and its range, // regardless of layer or visibility constraints and using a neutral ViewInformation3D drawinglayer::primitive3d::Primitive3DContainer getAllPrimitive3DContainer() const; basegfx::B3DRange getAllContentRange3D() const; private: // Create an Object-Specific ViewObjectContact, set ViewContact and // ObjectContact. Always needs to return something. Default is to create // a standard ViewObjectContact containing the given ObjectContact and *this virtual ViewObjectContact& CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) override; // create methods for ViewInformation3D and ObjectTransformation void createViewInformation3D(const ::basegfx::B3DRange& rContentRange); void createObjectTransformation(); // attribute creators void createSdrSceneAttribute(); void createSdrLightingAttribute(); // This method is responsible for creating the graphical visualisation data // ONLY based on model data virtual void createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const override; // the 3d transformation stack drawinglayer::geometry::ViewInformation3D maViewInformation3D; // the object transformation basegfx::B2DHomMatrix maObjectTransformation; // attributes drawinglayer::attribute::SdrSceneAttribute maSdrSceneAttribute; drawinglayer::attribute::SdrLightingAttribute maSdrLightingAttribute; }; } #endif // INCLUDED_SVX_SDR_CONTACT_VIEWCONTACTOFE3DSCENE_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */