/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX #define INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX #include #include namespace sdr::contact { class DisplayInfo; class ViewObjectContact; // This class provides a mechanism to redirect the paint mechanism for all or // single ViewObjectContacts. An own derivation may be set at single ViewContacts // or at the ObjectContact for redirecting all. If both is used, the one at single // objects will have priority. class SVXCORE_DLLPUBLIC ViewObjectContactRedirector { public: // basic constructor. ViewObjectContactRedirector(); // The destructor. virtual ~ViewObjectContactRedirector(); // all default implementations just call the same methods at the original. To do something // different, override the method and at least do what the method does. virtual void createRedirectedPrimitive2DSequence( const sdr::contact::ViewObjectContact& rOriginal, const sdr::contact::DisplayInfo& rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor); }; } #endif // INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */