/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_CANVASTOOLS_HXX #define INCLUDED_VCL_CANVASTOOLS_HXX #include #include #include #include #include class Point; class Size; namespace tools { class Rectangle; } class BitmapEx; class Color; namespace basegfx { class B2DVector; class B2DPoint; class B2DRange; class B2IPoint; class B2IRange; } namespace com::sun::star::geometry { struct RealSize2D; struct IntegerPoint2D; struct IntegerSize2D; struct IntegerRectangle2D; } namespace com::sun::star::rendering { class XBitmap; class XIntegerReadOnlyBitmap; } namespace com::sun::star::rendering { class XColorSpace; } namespace vcl::unotools { // Bitmap conversions /** Create an XBitmap from VCL BitmapEx */ css::uno::Reference< css::rendering::XBitmap > VCL_DLLPUBLIC xBitmapFromBitmapEx( const ::BitmapEx& inputBitmap ); /** Create a BitmapEx from an XBitmap */ ::BitmapEx VCL_DLLPUBLIC bitmapExFromXBitmap( const css::uno::Reference< css::rendering::XIntegerReadOnlyBitmap >& xInputBitmap ); // Color conversions (vcl/tools Color <-> canvas standard color space) /** Create a device-specific color sequence from VCL/Tools color Note that this method assumes a color space equivalent to the one returned from createStandardColorSpace() */ css::uno::Sequence< double > VCL_DLLPUBLIC colorToStdColorSpaceSequence( const Color& rColor ); /** Convert color to device color sequence @param rColor Color to convert @param xColorSpace Color space to convert into */ css::uno::Sequence< double > VCL_DLLPUBLIC colorToDoubleSequence( const Color& rColor, const css::uno::Reference< css::rendering::XColorSpace >& xColorSpace ); /** Convert from standard device color space to VCL/Tools color Note that this method assumes a color space equivalent to the one returned from createStandardColorSpace() */ Color VCL_DLLPUBLIC stdColorSpaceSequenceToColor( const css::uno::Sequence< double >& rColor ); /** Convert color to device color sequence @param rColor Color sequence to convert from @param xColorSpace Color space to convert from */ Color VCL_DLLPUBLIC doubleSequenceToColor( const css::uno::Sequence< double >& rColor, const css::uno::Reference< css::rendering::XColorSpace >& xColorSpace ); /// Convert [0,1] double value to [0,255] int inline sal_Int8 toByteColor( double val ) { return sal::static_int_cast( basegfx::fround(val*255.0)); } /// Convert [0,255] int value to [0,1] double value inline double toDoubleColor( sal_uInt8 val ) { return val / 255.0; } /// Create a standard color space suitable for VCL RGB color css::uno::Reference< css::rendering::XColorSpace> VCL_DLLPUBLIC createStandardColorSpace(); // Geometry conversions (vcl/tools <-> x) // geometry::Real css::geometry::RealSize2D VCL_DLLPUBLIC size2DFromSize( const Size& ); Size VCL_DLLPUBLIC sizeFromRealSize2D( const css::geometry::RealSize2D& ); // geometry::Integer css::geometry::IntegerSize2D VCL_DLLPUBLIC integerSize2DFromSize( const Size& ); Size VCL_DLLPUBLIC sizeFromIntegerSize2D( const css::geometry::IntegerSize2D& ); Point VCL_DLLPUBLIC pointFromIntegerPoint2D( const css::geometry::IntegerPoint2D& ); tools::Rectangle VCL_DLLPUBLIC rectangleFromIntegerRectangle2D( const css::geometry::IntegerRectangle2D& ); // basegfx::B2D Size VCL_DLLPUBLIC sizeFromB2DSize( const basegfx::B2DVector& ); Point VCL_DLLPUBLIC pointFromB2DPoint( const basegfx::B2DPoint& ); tools::Rectangle VCL_DLLPUBLIC rectangleFromB2DRectangle( const basegfx::B2DRange& ); basegfx::B2DVector VCL_DLLPUBLIC b2DSizeFromSize( const Size& ); basegfx::B2DPoint VCL_DLLPUBLIC b2DPointFromPoint( const Point& ); basegfx::B2DRange VCL_DLLPUBLIC b2DRectangleFromRectangle( const tools::Rectangle& ); // basegfx::B2I Point VCL_DLLPUBLIC pointFromB2IPoint( const basegfx::B2IPoint& ); tools::Rectangle VCL_DLLPUBLIC rectangleFromB2IRectangle( const basegfx::B2IRange& ); basegfx::B2IPoint VCL_DLLPUBLIC b2IPointFromPoint(const Point&); basegfx::B2IRectangle VCL_DLLPUBLIC b2IRectangleFromRectangle(const tools::Rectangle&); } #endif // INCLUDED_VCL_CANVASTOOLS_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */