/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef __com_sun_star_embed_EmbedStates_idl__ #define __com_sun_star_embed_EmbedStates_idl__ module com { module sun { module star { module embed { /** This constant set contains possible states for EmbeddedObject. */ published constants EmbedStates { /** "Loaded" - the persistent representation of the object is loaded in memory.

The object is created and assigned with a persistent entry, and a view representation ( metafile and etc. ) can be retrieved ( if there is any ).

*/ const long LOADED = 0; /** "Running" - the object is connected and loaded.

The object has a connection to the container client and a component loaded from persistent entry. In case of internal document it also means existing of document model that implements com::sun::star::frame::XModel interface.

*/ const long RUNNING = 1; /** "Active" - the object is activated in separate window ( outplace activation ). */ const long ACTIVE = 2; /** "Inplace active" - the object has own window in the container's window.

The object is activated and has its own window in the container's window that allows object to process mouse events and control own rendering.

*/ const long INPLACE_ACTIVE = 3; /** "UI active" - the inplace active object that has user interface.

The object is inplace active, allowed to have menus, toolbars, keyboard accelerators, and has the focus.

*/ const long UI_ACTIVE = 4; }; }; }; }; }; #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */