/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef __com_sun_star_rendering_XIeeeFloatBitmap_idl__ #define __com_sun_star_rendering_XIeeeFloatBitmap_idl__ #include #include #include #include #include #include #include module com { module sun { module star { module rendering { /** Specialized interface for bitmaps containing IEEE floats as their color components.

*/ interface XIeeeFloatBitmap : XIeeeFloatReadOnlyBitmap { /** Set raw data of a bitmap.

Set raw data of a bitmap, in the format as defined by getMemoryLayout(). With the given rectangle, a subset of the bitmap can be changed. When setting subsets of the bitmap, the same scanline padding takes place as when the whole bitmap is changed.

When setting data on volatile bitmaps, always call isValid() before, and retrieve a new memory layout via getMemoryLayout(). At least under Windows, the memory layout can change for the same bitmap, if the user e.g. switches the screen resolution. Thus, this method will throw an IllegalArgumentException, if the memory layout changed between a call to getMemoryLayout() and setData().

@param data Data to set @param bitmapLayout Layout of the data to set. Must match this bitmap's current layout. @param rect Destination rectangle, within the bounds of the bitmap, to set the data in. @throws com::sun::star::lang::IndexOutOfBoundsException if parts of the given rectangle are outside the permissible bitmap area. @throws com::sun::star::lang::IllegalArgumentException if the given memory layout does not match this bitmap's layout, or if the given data sequence has too few or too much elements. */ void setData( [in] sequence data, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect ) raises (com::sun::star::lang::IllegalArgumentException, com::sun::star::lang::IndexOutOfBoundsException); /** Set a single pixel of the bitmap with the given color value.

When setting data on volatile bitmaps, always call isValid() before, and retrieve a new memory layout via getMemoryLayout(). At least under Windows, the memory layout can change for the same bitmap, if the user e.g. switches the screen resolution. Thus, this method will throw an IllegalArgumentException, if the memory layout changed between a call to getMemoryLayout() and setPixel().

@param color The color value(s) to set @param bitmapLayout Layout of the color elements to set. Must match this bitmap's current layout. @param pos Pixel position with the bounds of the bitmap to set. @throws com::sun::star::lang::IndexOutOfBoundsException if the given point is outside the permissible bitmap area. @throws com::sun::star::lang::IllegalArgumentException if the given memory layout does not match this bitmap's layout, or if the given data sequence has too few or too much elements. */ void setPixel( [in] sequence color, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos ) raises (com::sun::star::lang::IllegalArgumentException, com::sun::star::lang::IndexOutOfBoundsException); }; }; }; }; }; #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */