/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX #define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX #include #include #include #include // predefines namespace drawinglayer::primitive2d { class SdrPathPrimitive2D final : public BufferedDecompositionPrimitive2D { private: basegfx::B2DHomMatrix maTransform; attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute; basegfx::B2DPolyPolygon maUnitPolyPolygon; // OperationSmiley: Added to be able to define a FillGeometry different from local // geometry. It is ignored when empty and/or equal to UnitPolyPolygon. // If used and there is a fill, the object's geometry (maUnitPolyPolygon) will be filled, // but UnitDefinitionPolyPolygon will be used to define the FillStyle. Thus when // using the 'same' UnitDefinitionPolyPolygon for multiple definitions, // all filled stuff using it will fit seamlessly together. // 'same' is in quotes since it is a UnitPolygon, so being relative to the // unit polygon of the local geometry (UnitPolyPolygon). The definition is complete // when applying the also given transformation (maTransform) basegfx::B2DPolyPolygon maUnitDefinitionPolyPolygon; // local decomposition. virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override; public: // OperationSmiley: Extended to UnitDefinitionPolyPolygon, but when needed // a 2nd version without can be defined that just does not set the // maUnitDefinitionPolyPolygon or set equal to UnitPolyPolygon SdrPathPrimitive2D( const basegfx::B2DHomMatrix& rTransform, const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute, const basegfx::B2DPolyPolygon& rUnitPolyPolygon, const basegfx::B2DPolyPolygon& rUnitDefinitionPolyPolygon); // data access const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } const attribute::SdrLineFillEffectsTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; } const basegfx::B2DPolyPolygon& getUnitPolyPolygon() const { return maUnitPolyPolygon; } const basegfx::B2DPolyPolygon& getUnitDefinitionPolyPolygon() const { return maUnitDefinitionPolyPolygon; } // compare operator virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; // provide unique ID virtual sal_uInt32 getPrimitive2DID() const override; }; } // end of namespace drawinglayer::primitive2d #endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */