/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include Viewport3D::Viewport3D() : aVRP(0, 0, 5), aVPN(0, 0, 1), aVUV(0, 1, 1), aPRP(0, 0, 2), eProjection(ProjectionType::Perspective), aDeviceRect(Point(0,0), Size(-1,-1)), aViewPoint (0, 0, 5000), bTfValid(false) { aViewWin.X = -1; aViewWin.Y = -1; aViewWin.W = 2; aViewWin.H = 2; } // Set ViewWindow (in View coordinates) void Viewport3D::SetViewWindow(double fX, double fY, double fW, double fH) { aViewWin.X = fX; aViewWin.Y = fY; if ( fW > 0 ) aViewWin.W = fW; else aViewWin.W = 1.0; if ( fH > 0 ) aViewWin.H = fH; else aViewWin.H = 1.0; } // Returns observer position (PRP) in world coordinates const basegfx::B3DPoint& Viewport3D::GetViewPoint() { // Calculate View transformations matrix if ( !bTfValid ) { double fV, fXupVp, fYupVp; aViewPoint = aVRP + aVPN * aPRP.getZ(); // Reset to Identity matrix aViewTf.identity(); // shift in the origin aViewTf.translate(-aVRP.getX(), -aVRP.getY(), -aVRP.getZ()); // fV = Length of the projection of aVPN on the yz plane: fV = aVPN.getYZLength(); if ( fV != 0 ) { basegfx::B3DHomMatrix aTemp; const double fSin(aVPN.getY() / fV); const double fCos(aVPN.getZ() / fV); aTemp.set(2, 2, fCos); aTemp.set(1, 1, fCos); aTemp.set(2, 1, fSin); aTemp.set(1, 2, -fSin); aViewTf *= aTemp; } { basegfx::B3DHomMatrix aTemp; const double fSin(-aVPN.getX()); const double fCos(fV); aTemp.set(2, 2, fCos); aTemp.set(0, 0, fCos); aTemp.set(0, 2, fSin); aTemp.set(2, 0, -fSin); aViewTf *= aTemp; } // Convert X- and Y- coordinates of the view up vector to the // (preliminary) view coordinate system. fXupVp = aViewTf.get(0, 0) * aVUV.getX() + aViewTf.get(0, 1) * aVUV.getY() + aViewTf.get(0, 2) * aVUV.getZ(); fYupVp = aViewTf.get(1, 0) * aVUV.getX() + aViewTf.get(1, 1) * aVUV.getY() + aViewTf.get(1, 2) * aVUV.getZ(); fV = std::hypot(fXupVp, fYupVp); if ( fV != 0 ) { basegfx::B3DHomMatrix aTemp; const double fSin(fXupVp / fV); const double fCos(fYupVp / fV); aTemp.set(1, 1, fCos); aTemp.set(0, 0, fCos); aTemp.set(1, 0, fSin); aTemp.set(0, 1, -fSin); aViewTf *= aTemp; } bTfValid = true; } return aViewPoint; } void Viewport3D::SetDeviceWindow(const tools::Rectangle& rRect) { aDeviceRect = rRect; } // Set View Reference Point void Viewport3D::SetVRP(const basegfx::B3DPoint& rNewVRP) { aVRP = rNewVRP; bTfValid = false; } // Set View Plane Normal void Viewport3D::SetVPN(const basegfx::B3DVector& rNewVPN) { aVPN = rNewVPN; aVPN.normalize(); bTfValid = false; } // Set View Up Vector void Viewport3D::SetVUV(const basegfx::B3DVector& rNewVUV) { aVUV = rNewVUV; bTfValid = false; } // Set Center Of Projection void Viewport3D::SetPRP(const basegfx::B3DPoint& rNewPRP) { aPRP = rNewPRP; aPRP.setX(0.0); aPRP.setY(0.0); bTfValid = false; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */