/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include namespace sdr::contact { ViewContactOfE3dLathe::ViewContactOfE3dLathe(E3dLatheObj& rLathe) : ViewContactOfE3d(rLathe) { } ViewContactOfE3dLathe::~ViewContactOfE3dLathe() { } drawinglayer::primitive3d::Primitive3DContainer ViewContactOfE3dLathe::createViewIndependentPrimitive3DContainer() const { drawinglayer::primitive3d::Primitive3DContainer xRetval; const SfxItemSet& rItemSet = GetE3dLatheObj().GetMergedItemSet(); const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute( drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, false)); // get extrude geometry const basegfx::B2DPolyPolygon aPolyPolygon(GetE3dLatheObj().GetPolyPoly2D()); // get 3D Object Attributes drawinglayer::attribute::Sdr3DObjectAttribute aSdr3DObjectAttribute(drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet)); // calculate texture size. Use the polygon length of the longest polygon for // height and the rotated radius for width (using polygon center) to get a good // texture mapping double fPolygonMaxLength(0.0); for(auto const& rCandidate : aPolyPolygon) { const double fPolygonLength(basegfx::utils::getLength(rCandidate)); fPolygonMaxLength = std::max(fPolygonMaxLength, fPolygonLength); } const basegfx::B2DRange aPolyPolygonRange(basegfx::utils::getRange(aPolyPolygon)); const basegfx::B2DVector aTextureSize( M_PI * fabs(aPolyPolygonRange.getCenter().getX()), // PI * d fPolygonMaxLength); // get more data const sal_uInt32 nHorizontalSegments(GetE3dLatheObj().GetHorizontalSegments()); const sal_uInt32 nVerticalSegments(GetE3dLatheObj().GetVerticalSegments()); const double fDiagonal(static_cast(GetE3dLatheObj().GetPercentDiagonal()) / 100.0); const double fBackScale(static_cast(GetE3dLatheObj().GetBackScale()) / 100.0); const double fRotation(basegfx::deg2rad<10>(GetE3dLatheObj().GetEndAngle())); const bool bSmoothNormals(GetE3dLatheObj().GetSmoothNormals()); // Plane itself const bool bSmoothLids(GetE3dLatheObj().GetSmoothLids()); // Front/back const bool bCharacterMode(GetE3dLatheObj().GetCharacterMode()); const bool bCloseFront(GetE3dLatheObj().GetCloseFront()); const bool bCloseBack(GetE3dLatheObj().GetCloseBack()); // create primitive and add const basegfx::B3DHomMatrix aWorldTransform; const drawinglayer::primitive3d::Primitive3DReference xReference( new drawinglayer::primitive3d::SdrLathePrimitive3D( aWorldTransform, aTextureSize, aAttribute, aSdr3DObjectAttribute, aPolyPolygon, nHorizontalSegments, nVerticalSegments, fDiagonal, fBackScale, fRotation, bSmoothNormals, bSmoothLids, bCharacterMode, bCloseFront, bCloseBack)); xRetval = { xReference }; return xRetval; } } // end of namespace /* vim:set shiftwidth=4 softtabstop=4 expandtab: */