/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include sdr::properties::BaseProperties& SdrVirtObj::GetProperties() const { return rRefObj.GetProperties(); } // #i27224# std::unique_ptr SdrVirtObj::CreateObjectSpecificViewContact() { return std::make_unique(*this); } SdrVirtObj::SdrVirtObj( SdrModel& rSdrModel, SdrObject& rNewObj) : SdrObject(rSdrModel), rRefObj(rNewObj) { m_bVirtObj=true; // this is only a virtual object rRefObj.AddReference(*this); m_bClosedObj=rRefObj.IsClosedObj(); } SdrVirtObj::SdrVirtObj( SdrModel& rSdrModel, SdrVirtObj const & rSource) : SdrObject(rSdrModel, rSource), rRefObj(rSource.rRefObj) { m_bVirtObj=true; // this is only a virtual object m_bClosedObj=rRefObj.IsClosedObj(); rRefObj.AddReference(*this); aSnapRect = rSource.aSnapRect; m_aAnchor = rSource.m_aAnchor; } SdrVirtObj::~SdrVirtObj() { rRefObj.DelReference(*this); } const SdrObject& SdrVirtObj::GetReferencedObj() const { return rRefObj; } SdrObject& SdrVirtObj::ReferencedObj() { return rRefObj; } void SdrVirtObj::Notify(SfxBroadcaster& /*rBC*/, const SfxHint& /*rHint*/) { m_bClosedObj=rRefObj.IsClosedObj(); SetBoundAndSnapRectsDirty(); // TODO: Optimize this. // Only a repaint here, rRefObj may have changed and broadcasts ActionChanged(); } void SdrVirtObj::NbcSetAnchorPos(const Point& rAnchorPos) { m_aAnchor=rAnchorPos; } void SdrVirtObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const { rRefObj.TakeObjInfo(rInfo); } SdrInventor SdrVirtObj::GetObjInventor() const { return rRefObj.GetObjInventor(); } SdrObjKind SdrVirtObj::GetObjIdentifier() const { return rRefObj.GetObjIdentifier(); } SdrObjList* SdrVirtObj::GetSubList() const { return rRefObj.GetSubList(); } void SdrVirtObj::SetName(const OUString& rStr, const bool bSetChanged) { return rRefObj.SetName(rStr, bSetChanged); } const OUString & SdrVirtObj::GetName() const { return rRefObj.GetName(); } void SdrVirtObj::SetTitle(const OUString& rStr) { return rRefObj.SetTitle(rStr); } OUString SdrVirtObj::GetTitle() const { return rRefObj.GetTitle(); } void SdrVirtObj::SetDescription(const OUString& rStr) { return rRefObj.SetDescription(rStr); } OUString SdrVirtObj::GetDescription() const { return rRefObj.GetDescription(); } const tools::Rectangle& SdrVirtObj::GetCurrentBoundRect() const { m_aOutRect = rRefObj.GetCurrentBoundRect(); // TODO: Optimize this. m_aOutRect += m_aAnchor; return m_aOutRect; } const tools::Rectangle& SdrVirtObj::GetLastBoundRect() const { m_aOutRect = rRefObj.GetLastBoundRect(); // TODO: Optimize this. m_aOutRect += m_aAnchor; return m_aOutRect; } void SdrVirtObj::RecalcBoundRect() { m_aOutRect=rRefObj.GetCurrentBoundRect(); m_aOutRect+=m_aAnchor; } SdrVirtObj* SdrVirtObj::CloneSdrObject(SdrModel& rTargetModel) const { return new SdrVirtObj(rTargetModel, *this); // TTTT not sure if the above works - how could SdrObjFactory::MakeNewObject // create an object with correct rRefObj (?) OTOH VirtObj probably needs not // to be cloned ever - only used in Writer for multiple instances e.g. Header/Footer // return new SdrVirtObj( // getSdrModelFromSdrObject(), // rRefObj); // only a further reference } OUString SdrVirtObj::TakeObjNameSingul() const { OUString sName = "[" + rRefObj.TakeObjNameSingul() + "]"; OUString aName(GetName()); if (!aName.isEmpty()) sName += " '" + aName + "'"; return sName; } OUString SdrVirtObj::TakeObjNamePlural() const { return "[" + rRefObj.TakeObjNamePlural() + "]"; } bool SdrVirtObj::HasLimitedRotation() const { // RotGrfFlyFrame: If true, this SdrObject supports only limited rotation return rRefObj.HasLimitedRotation(); } basegfx::B2DPolyPolygon SdrVirtObj::TakeXorPoly() const { basegfx::B2DPolyPolygon aPolyPolygon(rRefObj.TakeXorPoly()); if(m_aAnchor.X() || m_aAnchor.Y()) { aPolyPolygon.transform(basegfx::utils::createTranslateB2DHomMatrix(m_aAnchor.X(), m_aAnchor.Y())); } return aPolyPolygon; } sal_uInt32 SdrVirtObj::GetHdlCount() const { return rRefObj.GetHdlCount(); } void SdrVirtObj::AddToHdlList(SdrHdlList& rHdlList) const { SdrHdlList tempList(nullptr); rRefObj.AddToHdlList(tempList); for (size_t i=0; iGetPos()+m_aAnchor); pHdl->SetPos(aP); } tempList.MoveTo(rHdlList); } void SdrVirtObj::AddToPlusHdlList(SdrHdlList& rHdlList, SdrHdl& rHdl) const { SdrHdlList tempList(nullptr); rRefObj.AddToPlusHdlList(tempList, rHdl); for (size_t i=0; iGetPos()+m_aAnchor); pHdl->SetPos(aP); } tempList.MoveTo(rHdlList); } bool SdrVirtObj::hasSpecialDrag() const { return rRefObj.hasSpecialDrag(); } bool SdrVirtObj::supportsFullDrag() const { return false; } SdrObjectUniquePtr SdrVirtObj::getFullDragClone() const { SdrObject& rReferencedObject = const_cast(this)->ReferencedObj(); return SdrObjectUniquePtr(new SdrGrafObj( getSdrModelFromSdrObject(), SdrDragView::GetObjGraphic(rReferencedObject), GetLogicRect())); } bool SdrVirtObj::beginSpecialDrag(SdrDragStat& rDrag) const { return rRefObj.beginSpecialDrag(rDrag); } bool SdrVirtObj::applySpecialDrag(SdrDragStat& rDrag) { return rRefObj.applySpecialDrag(rDrag); } basegfx::B2DPolyPolygon SdrVirtObj::getSpecialDragPoly(const SdrDragStat& rDrag) const { return rRefObj.getSpecialDragPoly(rDrag); // TODO: we don't handle offsets yet! } OUString SdrVirtObj::getSpecialDragComment(const SdrDragStat& rDrag) const { return rRefObj.getSpecialDragComment(rDrag); } bool SdrVirtObj::BegCreate(SdrDragStat& rStat) { return rRefObj.BegCreate(rStat); } bool SdrVirtObj::MovCreate(SdrDragStat& rStat) { return rRefObj.MovCreate(rStat); } bool SdrVirtObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) { return rRefObj.EndCreate(rStat,eCmd); } bool SdrVirtObj::BckCreate(SdrDragStat& rStat) { return rRefObj.BckCreate(rStat); } void SdrVirtObj::BrkCreate(SdrDragStat& rStat) { rRefObj.BrkCreate(rStat); } basegfx::B2DPolyPolygon SdrVirtObj::TakeCreatePoly(const SdrDragStat& rDrag) const { return rRefObj.TakeCreatePoly(rDrag); // TODO: we don't handle offsets yet! } void SdrVirtObj::NbcMove(const Size& rSiz) { m_aAnchor.Move(rSiz); SetBoundAndSnapRectsDirty(); } void SdrVirtObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) { rRefObj.NbcResize(rRef-m_aAnchor,xFact,yFact); SetBoundAndSnapRectsDirty(); } void SdrVirtObj::NbcRotate(const Point& rRef, Degree100 nAngle, double sn, double cs) { rRefObj.NbcRotate(rRef-m_aAnchor,nAngle,sn,cs); SetBoundAndSnapRectsDirty(); } void SdrVirtObj::NbcMirror(const Point& rRef1, const Point& rRef2) { rRefObj.NbcMirror(rRef1-m_aAnchor,rRef2-m_aAnchor); SetBoundAndSnapRectsDirty(); } void SdrVirtObj::NbcShear(const Point& rRef, Degree100 nAngle, double tn, bool bVShear) { rRefObj.NbcShear(rRef-m_aAnchor,nAngle,tn,bVShear); SetBoundAndSnapRectsDirty(); } void SdrVirtObj::Move(const Size& rSiz) { if (!rSiz.IsEmpty()) { tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); NbcMove(rSiz); SetChanged(); BroadcastObjectChange(); SendUserCall(SdrUserCallType::MoveOnly,aBoundRect0); } } void SdrVirtObj::Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative) { if (xFact.GetNumerator()!=xFact.GetDenominator() || yFact.GetNumerator()!=yFact.GetDenominator()) { tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.Resize(rRef-m_aAnchor,xFact,yFact, bUnsetRelative); SetBoundAndSnapRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } } void SdrVirtObj::Rotate(const Point& rRef, Degree100 nAngle, double sn, double cs) { if (nAngle) { tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.Rotate(rRef-m_aAnchor,nAngle,sn,cs); SetBoundAndSnapRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } } void SdrVirtObj::Mirror(const Point& rRef1, const Point& rRef2) { tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.Mirror(rRef1-m_aAnchor,rRef2-m_aAnchor); SetBoundAndSnapRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } void SdrVirtObj::Shear(const Point& rRef, Degree100 nAngle, double tn, bool bVShear) { if (nAngle) { tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.Shear(rRef-m_aAnchor,nAngle,tn,bVShear); SetBoundAndSnapRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } } void SdrVirtObj::RecalcSnapRect() { aSnapRect=rRefObj.GetSnapRect(); aSnapRect+=m_aAnchor; } const tools::Rectangle& SdrVirtObj::GetSnapRect() const { const_cast(this)->aSnapRect=rRefObj.GetSnapRect(); const_cast(this)->aSnapRect+=m_aAnchor; return aSnapRect; } void SdrVirtObj::SetSnapRect(const tools::Rectangle& rRect) { tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); tools::Rectangle aR(rRect); aR-=m_aAnchor; rRefObj.SetSnapRect(aR); SetBoundAndSnapRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } void SdrVirtObj::NbcSetSnapRect(const tools::Rectangle& rRect) { tools::Rectangle aR(rRect); aR-=m_aAnchor; SetBoundAndSnapRectsDirty(); rRefObj.NbcSetSnapRect(aR); } const tools::Rectangle& SdrVirtObj::GetLogicRect() const { const_cast(this)->aSnapRect=rRefObj.GetLogicRect(); // An abuse of aSnapRect! const_cast(this)->aSnapRect+=m_aAnchor; // If there's trouble, we need another Rectangle Member (or a Heap). return aSnapRect; } void SdrVirtObj::SetLogicRect(const tools::Rectangle& rRect) { tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); tools::Rectangle aR(rRect); aR-=m_aAnchor; rRefObj.SetLogicRect(aR); SetBoundAndSnapRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } void SdrVirtObj::NbcSetLogicRect(const tools::Rectangle& rRect) { tools::Rectangle aR(rRect); aR-=m_aAnchor; SetBoundAndSnapRectsDirty(); rRefObj.NbcSetLogicRect(aR); } Degree100 SdrVirtObj::GetRotateAngle() const { return rRefObj.GetRotateAngle(); } Degree100 SdrVirtObj::GetShearAngle(bool bVertical) const { return rRefObj.GetShearAngle(bVertical); } sal_uInt32 SdrVirtObj::GetSnapPointCount() const { return rRefObj.GetSnapPointCount(); } Point SdrVirtObj::GetSnapPoint(sal_uInt32 i) const { Point aP(rRefObj.GetSnapPoint(i)); aP+=m_aAnchor; return aP; } bool SdrVirtObj::IsPolyObj() const { return rRefObj.IsPolyObj(); } sal_uInt32 SdrVirtObj::GetPointCount() const { return rRefObj.GetPointCount(); } Point SdrVirtObj::GetPoint(sal_uInt32 i) const { return rRefObj.GetPoint(i) + m_aAnchor; } void SdrVirtObj::NbcSetPoint(const Point& rPnt, sal_uInt32 i) { Point aP(rPnt); aP-=m_aAnchor; rRefObj.SetPoint(aP,i); SetBoundAndSnapRectsDirty(); } std::unique_ptr SdrVirtObj::NewGeoData() const { return rRefObj.NewGeoData(); } void SdrVirtObj::SaveGeoData(SdrObjGeoData& rGeo) const { rRefObj.SaveGeoData(rGeo); } void SdrVirtObj::RestoreGeoData(const SdrObjGeoData& rGeo) { rRefObj.RestoreGeoData(rGeo); SetBoundAndSnapRectsDirty(); } std::unique_ptr SdrVirtObj::GetGeoData() const { return rRefObj.GetGeoData(); } void SdrVirtObj::SetGeoData(const SdrObjGeoData& rGeo) { tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.SetGeoData(rGeo); SetBoundAndSnapRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } void SdrVirtObj::NbcReformatText() { rRefObj.NbcReformatText(); } bool SdrVirtObj::HasMacro() const { return rRefObj.HasMacro(); } SdrObject* SdrVirtObj::CheckMacroHit(const SdrObjMacroHitRec& rRec) const { return rRefObj.CheckMacroHit(rRec); // TODO: positioning offset } PointerStyle SdrVirtObj::GetMacroPointer(const SdrObjMacroHitRec& rRec) const { return rRefObj.GetMacroPointer(rRec); // TODO: positioning offset } void SdrVirtObj::PaintMacro(OutputDevice& rOut, const tools::Rectangle& rDirtyRect, const SdrObjMacroHitRec& rRec) const { rRefObj.PaintMacro(rOut,rDirtyRect,rRec); // TODO: positioning offset } bool SdrVirtObj::DoMacro(const SdrObjMacroHitRec& rRec) { return rRefObj.DoMacro(rRec); // TODO: positioning offset } Point SdrVirtObj::GetOffset() const { // #i73248# default offset of SdrVirtObj is aAnchor return m_aAnchor; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */