/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SW_SOURCE_CORE_INC_VIEWIMP_HXX #define INCLUDED_SW_SOURCE_CORE_INC_VIEWIMP_HXX #include #include #include #include #include #include class OutputDevice; class SwViewShell; class SwFlyFrame; class SwViewOption; class SwFrame; class SwLayAction; class SwLayIdle; class SwDrawView; class SdrPageView; class SwPageFrame; class SwAccessibleMap; class SdrObject; class Fraction; class SwPrintData; class SwPagePreviewLayout; struct PreviewPage; class SwTextFrame; // --> OD #i76669# namespace sdr::contact { class ViewObjectContactRedirector; } // <-- class SwViewShellImp { friend class SwViewShell; friend class SwLayAction; // Lay- and IdleAction register and deregister friend class SwLayIdle; // for paint of page preview friend class SwPagePreviewLayout; SwViewShell *m_pShell; // If someone passes an Imp, but needs a SwViewShell, we // keep a backlink here std::unique_ptr m_pDrawView; // Our DrawView SdrPageView *m_pSdrPageView; // Exactly one Page for our DrawView SwPageFrame *m_pFirstVisiblePage; // Always points to the first visible Page std::unique_ptr m_pPaintRegion; // Collector of Paintrects from the LayAction std::vector m_pendingLOKInvalidations; SwLayAction *m_pLayAction; // Is set if an Action object exists // Is registered by the SwLayAction ctor and deregistered by the dtor SwLayIdle *m_pIdleAct; // The same as SwLayAction for SwLayIdle /// note: the map is *uniquely* owned here - the shared_ptr is only /// used so that SwAccessibleContext can check via weak_ptr that it's alive std::shared_ptr m_pAccessibleMap; bool m_bFirstPageInvalid : 1; // Pointer to the first Page invalid? bool m_bResetHdlHiddenPaint : 1; // Ditto bool m_bSmoothUpdate : 1; // For SmoothScroll bool m_bStopSmooth : 1; sal_uInt16 m_nRestoreActions ; // Count for the Action that need to be restored (UNO) SwRect m_aSmoothRect; std::unique_ptr m_pPagePreviewLayout; void SetFirstVisPage(OutputDevice const * pRenderContext); // Recalculate the first visible Page void StartAction(); // Show handle and hide void EndAction(); // Called by SwViewShell::ImplXXXAction void LockPaint(); // Ditto; called by SwViewShell::ImplLockPaint void UnlockPaint(); private: SwAccessibleMap *CreateAccessibleMap(); /** invalidate CONTENT_FLOWS_FROM/_TO relation for paragraphs #i27138# implementation for wrapper method @param _pFromTextFrame input parameter - paragraph frame, for which the relation CONTENT_FLOWS_FROM has to be invalidated. If NULL, no CONTENT_FLOWS_FROM relation has to be invalidated @param _pToTextFrame input parameter - paragraph frame, for which the relation CONTENT_FLOWS_TO has to be invalidated. If NULL, no CONTENT_FLOWS_TO relation has to be invalidated */ void InvalidateAccessibleParaFlowRelation_( const SwTextFrame* _pFromTextFrame, const SwTextFrame* _pToTextFrame ); /** invalidate text selection for paragraphs #i27301# implementation for wrapper method */ void InvalidateAccessibleParaTextSelection_(); /** invalidate attributes for paragraphs and paragraph's characters #i88069# implementation for wrapper method */ void InvalidateAccessibleParaAttrs_( const SwTextFrame& rTextFrame ); public: SwViewShellImp( SwViewShell * ); ~SwViewShellImp(); void Init( const SwViewOption * ); /// Only for SwViewShell::Init() const SwViewShell *GetShell() const { return m_pShell; } SwViewShell *GetShell() { return m_pShell; } Color GetRetoucheColor() const; /// Management of the first visible Page const SwPageFrame *GetFirstVisPage(OutputDevice const * pRenderContext) const; SwPageFrame *GetFirstVisPage(OutputDevice const * pRenderContext); void SetFirstVisPageInvalid() { m_bFirstPageInvalid = true; } bool AddPaintRect( const SwRect &rRect ); bool HasPaintRegion() { return static_cast(m_pPaintRegion); } std::unique_ptr TakePaintRegion() { return std::move(m_pPaintRegion); } const SwRegionRects* GetPaintRegion() { return m_pPaintRegion.get(); } void DeletePaintRegion() { m_pPaintRegion.reset(); } void AddPendingLOKInvalidation( const SwRect& rRect ); std::vector TakePendingLOKInvalidations(); /// New Interface for StarView Drawing bool HasDrawView() const { return nullptr != m_pDrawView; } SwDrawView* GetDrawView() { return m_pDrawView.get(); } const SwDrawView* GetDrawView() const { return m_pDrawView.get(); } SdrPageView*GetPageView() { return m_pSdrPageView; } const SdrPageView*GetPageView() const { return m_pSdrPageView; } void MakeDrawView(); /** * @param _pPageBackgrdColor for setting this color as the background color * at the outliner of the draw view for painting layers "hell" and "heaven" * * @param _bIsPageRightToLeft for the horizontal text direction of the page * in order to set the default horizontal text direction at the outliner of * the draw view for painting layers "hell" and "heaven" */ void PaintLayer( const SdrLayerID _nLayerID, SwPrintData const*const pPrintData, SwPageFrame const& rPageFrame, const SwRect& _rRect, const Color* _pPageBackgrdColor, const bool _bIsPageRightToLeft, sdr::contact::ViewObjectContactRedirector* pRedirector ); /** * Is passed to the DrawEngine as a Link and decides what is painted * or not and in what way */ // Interface Drawing bool IsDragPossible( const Point &rPoint ); void NotifySizeChg( const Size &rNewSz ); /// SS for the Lay-/IdleAction and relatives bool IsAction() const { return m_pLayAction != nullptr; } bool IsIdleAction() const { return m_pIdleAct != nullptr; } SwLayAction &GetLayAction() { return *m_pLayAction; } const SwLayAction &GetLayAction() const { return *m_pLayAction; } /** * If an Action is running we ask it to check whether it's time * to enable the WaitCursor */ void CheckWaitCursor(); /// Asks the LayAction if present bool IsCalcLayoutProgress() const; /** * @returns true if a LayAction is running * * There we also set the Flag for ExpressionFields */ bool IsUpdateExpFields(); void SetRestoreActions(sal_uInt16 nSet){m_nRestoreActions = nSet;} sal_uInt16 GetRestoreActions() const{return m_nRestoreActions;} void InitPagePreviewLayout(); SwPagePreviewLayout* PagePreviewLayout() { return m_pPagePreviewLayout.get(); } /// Is this view accessible? bool IsAccessible() const { return m_pAccessibleMap != nullptr; } inline SwAccessibleMap& GetAccessibleMap(); /// Update (this) accessible view void UpdateAccessible(); /// Remove a frame from the accessible view void DisposeAccessible( const SwFrame *pFrame, const SdrObject *pObj, bool bRecursive, bool bCanSkipInvisible ); inline void DisposeAccessibleFrame( const SwFrame *pFrame, bool bRecursive = false ); inline void DisposeAccessibleObj( const SdrObject *pObj, bool bCanSkipInvisible ); /// Move a frame's position in the accessible view void MoveAccessible( const SwFrame *pFrame, const SdrObject *pObj, const SwRect& rOldFrame ); inline void MoveAccessibleFrame( const SwFrame *pFrame, const SwRect& rOldFrame ); /// Add a frame in the accessible view inline void AddAccessibleFrame( const SwFrame *pFrame ); inline void AddAccessibleObj( const SdrObject *pObj ); /// Invalidate accessible frame's content void InvalidateAccessibleFrameContent( const SwFrame *pFrame ); /// Invalidate accessible frame's cursor position void InvalidateAccessibleCursorPosition( const SwFrame *pFrame ); /// Invalidate editable state for all accessible frames void InvalidateAccessibleEditableState( bool bAllShells, const SwFrame *pFrame=nullptr ); /// Invalidate frame's relation set (for chained frames) void InvalidateAccessibleRelationSet( const SwFlyFrame *pMaster, const SwFlyFrame *pFollow ); /// update data for accessible preview /// change method signature due to new page preview functionality void UpdateAccessiblePreview( const std::vector>& _rPreviewPages, const Fraction& _rScale, const SwPageFrame* _pSelectedPageFrame, const Size& _rPreviewWinSize ); void InvalidateAccessiblePreviewSelection( sal_uInt16 nSelPage ); /// Fire all accessible events that have been collected so far void FireAccessibleEvents(); }; inline SwAccessibleMap& SwViewShellImp::GetAccessibleMap() { if( !m_pAccessibleMap ) CreateAccessibleMap(); return *m_pAccessibleMap; } inline void SwViewShellImp::DisposeAccessibleFrame( const SwFrame *pFrame, bool bRecursive ) { DisposeAccessible( pFrame, nullptr, bRecursive, true ); } inline void SwViewShellImp::DisposeAccessibleObj( const SdrObject *pObj, bool bCanSkipInvisible ) { DisposeAccessible( nullptr, pObj, false, bCanSkipInvisible ); } inline void SwViewShellImp::MoveAccessibleFrame( const SwFrame *pFrame, const SwRect& rOldFrame ) { MoveAccessible( pFrame, nullptr, rOldFrame ); } inline void SwViewShellImp::AddAccessibleFrame( const SwFrame *pFrame ) { SwRect aEmptyRect; MoveAccessible( pFrame, nullptr, aEmptyRect ); } inline void SwViewShellImp::AddAccessibleObj( const SdrObject *pObj ) { SwRect aEmptyRect; MoveAccessible( nullptr, pObj, aEmptyRect ); } #endif // INCLUDED_SW_SOURCE_CORE_INC_VIEWIMP_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */