/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include "globals.hxx" #include "sourcecontext.hxx" #include "DtObjFactory.hxx" #include #include #include #include using namespace cppu; using namespace osl; using namespace com::sun::star::datatransfer; using namespace com::sun::star::datatransfer::dnd; using namespace com::sun::star::datatransfer::dnd::DNDConstants; using namespace com::sun::star::uno; using namespace com::sun::star::awt::MouseButton; using namespace com::sun::star::awt; using namespace com::sun::star::lang; static DWORD WINAPI DndOleSTAFunc(_In_ LPVOID pParams); DragSource::DragSource( const Reference& rxContext): WeakComponentImplHelper< XDragSource, XInitialization, XServiceInfo >(m_aMutex), m_xContext( rxContext ), // m_pcurrentContext_impl(0), m_hAppWindow(nullptr), m_MouseButton(0), m_RunningDndOperationCount(0) { } DragSource::~DragSource() { } /** First start a new drag and drop thread if the last one has finished ???? Do we really need a separate thread for every Dnd operation or only if the source thread is an MTA thread ???? */ void DragSource::StartDragImpl( const DragGestureEvent& trigger, sal_Int8 sourceActions, sal_Int32 /*cursor*/, sal_Int32 /*image*/, const Reference& trans, const Reference& listener ) { // The actions supported by the drag source m_sourceActions= sourceActions; // We need to know which mouse button triggered the operation. // If it was the left one, then the drop occurs when that button // has been released and if it was the right one then the drop // occurs when the right button has been released. If the event is not // set then we assume that the left button is pressed. MouseEvent evtMouse; trigger.Event >>= evtMouse; m_MouseButton= evtMouse.Buttons; // The SourceContext class administers the XDragSourceListener s and // fires events to them. An instance only exists in the scope of this // function. However, the drag and drop operation causes callbacks // to the IDropSource interface implemented in this class (but only // while this function executes). The source context is also used // in DragSource::QueryContinueDrag. m_currentContext = new SourceContext(this, listener); // Convert the XTransferable data object into an IDataObject object; //--> TRA g_XTransferable = trans; //<-- TRA m_spDataObject= CDTransObjFactory::createDataObjFromTransferable( m_xContext, trans); // Obtain the id of the thread that created the window DWORD processId; m_threadIdWindow= GetWindowThreadProcessId( m_hAppWindow, &processId); // hold the instance for the DnD thread, it's too late // to acquire at the start of the thread procedure // the thread procedure is responsible for the release acquire(); // The thread accesses members of this instance but does not call acquire. // Hopefully this instance is not destroyed before the thread has terminated. DWORD threadId; HANDLE hThread = CreateThread(nullptr, 0, DndOleSTAFunc, this, 0, &threadId); // detach from thread CloseHandle(hThread); } // XInitialization /** aArguments contains a machine id */ void SAL_CALL DragSource::initialize( const Sequence< Any >& aArguments ) { if( aArguments.getLength() >=2) m_hAppWindow= reinterpret_cast(static_cast(*o3tl::doAccess(aArguments[1]))); OSL_ASSERT( IsWindow( m_hAppWindow) ); } /** XDragSource */ sal_Bool SAL_CALL DragSource::isDragImageSupported( ) { return false; } sal_Int32 SAL_CALL DragSource::getDefaultCursor( sal_Int8 /*dragAction*/ ) { return 0; } /** Notifies the XDragSourceListener by calling dragDropEnd */ void SAL_CALL DragSource::startDrag( const DragGestureEvent& trigger, sal_Int8 sourceActions, sal_Int32 cursor, sal_Int32 image, const Reference& trans, const Reference& listener ) { // Allow only one running dnd operation at a time, // see XDragSource documentation LONG cnt = InterlockedIncrement(&m_RunningDndOperationCount); if (1 == cnt) { StartDragImpl(trigger, sourceActions, cursor, image, trans, listener); } else { cnt = InterlockedDecrement(&m_RunningDndOperationCount); DragSourceDropEvent dsde; dsde.DropAction = ACTION_NONE; dsde.DropSuccess = false; try { listener->dragDropEnd(dsde); } catch(RuntimeException&) { TOOLS_WARN_EXCEPTION( "vcl", "Runtime exception during event dispatching"); } } } /** IDropTarget */ HRESULT STDMETHODCALLTYPE DragSource::QueryInterface( REFIID riid, void **ppvObject) { if( !ppvObject) return E_POINTER; *ppvObject= nullptr; if( riid == __uuidof( IUnknown) ) *ppvObject= static_cast( this); else if ( riid == __uuidof( IDropSource) ) *ppvObject= static_cast( this); if(*ppvObject) { AddRef(); return S_OK; } else return E_NOINTERFACE; } ULONG STDMETHODCALLTYPE DragSource::AddRef() { acquire(); return static_cast(m_refCount); } ULONG STDMETHODCALLTYPE DragSource::Release() { ULONG ref= m_refCount; release(); return --ref; } /** IDropSource */ HRESULT STDMETHODCALLTYPE DragSource::QueryContinueDrag( /* [in] */ BOOL fEscapePressed, /* [in] */ DWORD grfKeyState) { #if defined DBG_CONSOLE_OUT printf("\nDragSource::QueryContinueDrag"); #endif HRESULT retVal= S_OK; // default continue DnD if (fEscapePressed) { retVal= DRAGDROP_S_CANCEL; } else { if( ( m_MouseButton == MouseButton::RIGHT && !(grfKeyState & MK_RBUTTON) ) || ( m_MouseButton == MouseButton::MIDDLE && !(grfKeyState & MK_MBUTTON) ) || ( m_MouseButton == MouseButton::LEFT && !(grfKeyState & MK_LBUTTON) ) || ( m_MouseButton == 0 && !(grfKeyState & MK_LBUTTON) ) ) { retVal= DRAGDROP_S_DROP; } } // fire dropActionChanged event. // this is actually done by the context, which also detects whether the action // changed at all sal_Int8 dropAction= fEscapePressed ? ACTION_NONE : dndOleKeysToAction( grfKeyState, m_sourceActions); sal_Int8 userAction= fEscapePressed ? ACTION_NONE : dndOleKeysToAction( grfKeyState, -1 ); static_cast(m_currentContext.get())->fire_dropActionChanged( dropAction, userAction); return retVal; } HRESULT STDMETHODCALLTYPE DragSource::GiveFeedback( /* [in] */ DWORD #if defined DBG_CONSOLE_OUT dwEffect #endif ) { #if defined DBG_CONSOLE_OUT printf("\nDragSource::GiveFeedback %d", dwEffect); #endif return DRAGDROP_S_USEDEFAULTCURSORS; } // XServiceInfo OUString SAL_CALL DragSource::getImplementationName( ) { return "com.sun.star.comp.datatransfer.dnd.OleDragSource_V1"; } // XServiceInfo sal_Bool SAL_CALL DragSource::supportsService( const OUString& ServiceName ) { return cppu::supportsService(this, ServiceName); } Sequence< OUString > SAL_CALL DragSource::getSupportedServiceNames( ) { return { "com.sun.star.datatransfer.dnd.OleDragSource" }; } extern "C" SAL_DLLPUBLIC_EXPORT css::uno::XInterface* dtrans_DragSource_get_implementation( css::uno::XComponentContext* context, css::uno::Sequence const&) { return cppu::acquire(new DragSource(context)); } /** This function is called as extra thread from DragSource::executeDrag. The function carries out a drag and drop operation by calling DoDragDrop. The thread also notifies all XSourceListener. */ DWORD WINAPI DndOleSTAFunc(_In_ LPVOID pParams) { osl_setThreadName("DragSource DndOleSTAFunc"); // The structure contains all arguments for DoDragDrop and other DragSource *pSource= static_cast(pParams); // Drag and drop only works in a thread in which OleInitialize is called. HRESULT hr= OleInitialize( nullptr); if(SUCCEEDED(hr)) { // We force the creation of a thread message queue. This is necessary // for a later call to AttachThreadInput MSG msgtemp; PeekMessageW( &msgtemp, nullptr, WM_USER, WM_USER, PM_NOREMOVE); DWORD threadId= GetCurrentThreadId(); // This thread is attached to the thread that created the window. Hence // this thread also receives all mouse and keyboard messages which are // needed by DoDragDrop AttachThreadInput( threadId , pSource->m_threadIdWindow, TRUE ); DWORD dwEffect= 0; hr= DoDragDrop( pSource->m_spDataObject.get(), static_cast(pSource), dndActionsToDropEffects( pSource->m_sourceActions), &dwEffect); // #105428 detach my message queue from the other threads // message queue before calling fire_dragDropEnd else // the office may appear to hang sometimes AttachThreadInput( threadId, pSource->m_threadIdWindow, FALSE); //--> TRA // clear the global transferable again g_XTransferable.clear(); //<-- TRA OSL_ENSURE( hr != E_INVALIDARG, "IDataObject impl does not contain valid data"); //Fire event sal_Int8 action= hr == DRAGDROP_S_DROP ? dndOleDropEffectsToActions( dwEffect) : ACTION_NONE; static_cast(pSource->m_currentContext.get())->fire_dragDropEnd( hr == DRAGDROP_S_DROP, action); // Destroy SourceContextslkfgj pSource->m_currentContext= nullptr; // Destroy the XTransferable wrapper pSource->m_spDataObject=nullptr; OleUninitialize(); } InterlockedDecrement(&pSource->m_RunningDndOperationCount); // the DragSource was manually acquired by // thread starting method DelayedStartDrag pSource->release(); return 0; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */