blob: 6384735e9c0541b34ec8a8a48853a65ce267d1bf (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
|
diff --git a/include/private/SkFloatingPoint.h b/include/private/SkFloatingPoint.h
index 3c6d22c310..60500b2d2c 100644
--- a/include/private/SkFloatingPoint.h
+++ b/include/private/SkFloatingPoint.h
@@ -159,7 +159,9 @@ static inline int64_t sk_float_saturate2int64(float x) {
// Cast double to float, ignoring any warning about too-large finite values being cast to float.
// Clang thinks this is undefined, but it's actually implementation defined to return either
// the largest float or infinity (one of the two bracketing representable floats). Good enough!
+#if defined(__clang__)
SK_ATTRIBUTE(no_sanitize("float-cast-overflow"))
+#endif
static inline float sk_double_to_float(double x) {
return static_cast<float>(x);
}
@@ -242,12 +244,16 @@ static inline int sk_float_nextlog2(float x) {
// IEEE defines how float divide behaves for non-finite values and zero-denoms, but C does not
// so we have a helper that suppresses the possible undefined-behavior warnings.
+#if defined(__clang__)
SK_ATTRIBUTE(no_sanitize("float-divide-by-zero"))
+#endif
static inline float sk_ieee_float_divide(float numer, float denom) {
return numer / denom;
}
+#if defined(__clang__)
SK_ATTRIBUTE(no_sanitize("float-divide-by-zero"))
+#endif
static inline double sk_ieee_double_divide(double numer, double denom) {
return numer / denom;
}
|