summaryrefslogtreecommitdiffstats
path: root/offapi/com/sun/star/rendering/TexturingMode.idl
blob: fb5c61e7a0e1a921e18bd8b0c39b56d23076861d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */
#ifndef __com_sun_star_rendering_TexturingMode_idl__
#define __com_sun_star_rendering_TexturingMode_idl__

module com { module sun { module star { module rendering {

/** Enumeration of possible values to spread a texture across a
    primitive.

    @since OOo 2.0
 */
constants TexturingMode
{
    /** Pixel outside the texture area are fully transparent.<p>

        This completely switches off pixel generation outside the
        texture coordinate range [0,1]. This results in only one
        instance of the texture generated per textured primitive.<p>
       */
    const byte NONE=0;


    /** Clamp texture coordinate.<p>

        This value clamps the texture coordinates to the range
        [0,1]. This results in only one instance of the texture
        generated per textured primitive, with the remaining area
        filled with the color of the outermost texels<p>
       */
    const byte CLAMP=1;


    /** Repeat the texture.<p>

        This value repeats the texture over the textured primitive,
        for the given texture coordinate.<p>
     */
    const byte REPEAT=2;
};

}; }; }; };

#endif

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */