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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef __com_sun_star_rendering_XHalfFloatBitmap_idl__
#define __com_sun_star_rendering_XHalfFloatBitmap_idl__
#include <com/sun/star/lang/IllegalArgumentException.idl>
#include <com/sun/star/lang/IndexOutOfBoundsException.idl>
#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl>
#include <com/sun/star/geometry/IntegerPoint2D.idl>
#include <com/sun/star/geometry/IntegerRectangle2D.idl>
#include <com/sun/star/rendering/XHalfFloatReadOnlyBitmap.idl>
#include <com/sun/star/rendering/VolatileContentDestroyedException.idl>
module com { module sun { module star { module rendering {
/** Specialized interface for bitmaps containing half floats as their
color components.<p>
Half floats are 16 bit wide, and newer GPUs already have them as
supported frame buffer format.
*/
interface XHalfFloatBitmap : XHalfFloatReadOnlyBitmap
{
/** Set raw data of a bitmap.<p>
Set raw data of a bitmap, in the format as defined by
getMemoryLayout(). With the given rectangle, a subset of the
bitmap can be changed. When setting subsets of the bitmap, the
same scanline padding takes place as when the whole bitmap is
changed.<p>
*/
void setData( [in] sequence<short> data, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
raises (com::sun::star::lang::IllegalArgumentException,
com::sun::star::lang::IndexOutOfBoundsException);
/** Set a single pixel of the bitmap with the given color
value.<p>
When setting data on volatile bitmaps, always call isValid()
before, and retrieve a new memory layout via
getMemoryLayout(). At least under Windows, the memory layout
can change for the same bitmap, if the user e.g. switches the
screen resolution. Thus, this method will throw an
IllegalArgumentException, if the memory layout changed between
a call to getMemoryLayout() and setData().<p>
*/
void setPixel( [in] sequence<short> color, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos )
raises (com::sun::star::lang::IllegalArgumentException,
com::sun::star::lang::IndexOutOfBoundsException);
};
}; }; }; };
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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