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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
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+===========
+DC Glossary
+===========
+
+On this page, we try to keep track of acronyms related to the display
+component. If you do not find what you are looking for, look at the
+'Documentation/gpu/amdgpu/amdgpu-glossary.rst'; if you cannot find it anywhere,
+consider asking in the amdgfx and update this page.
+
+.. glossary::
+
+ ABM
+ Adaptive Backlight Modulation
+
+ APU
+ Accelerated Processing Unit
+
+ ASIC
+ Application-Specific Integrated Circuit
+
+ ASSR
+ Alternate Scrambler Seed Reset
+
+ AZ
+ Azalia (HD audio DMA engine)
+
+ BPC
+ Bits Per Colour/Component
+
+ BPP
+ Bits Per Pixel
+
+ Clocks
+ * PCLK: Pixel Clock
+ * SYMCLK: Symbol Clock
+ * SOCCLK: GPU Engine Clock
+ * DISPCLK: Display Clock
+ * DPPCLK: DPP Clock
+ * DCFCLK: Display Controller Fabric Clock
+ * REFCLK: Real Time Reference Clock
+ * PPLL: Pixel PLL
+ * FCLK: Fabric Clock
+ * MCLK: Memory Clock
+
+ CRC
+ Cyclic Redundancy Check
+
+ CRTC
+ Cathode Ray Tube Controller - commonly called "Controller" - Generates
+ raw stream of pixels, clocked at pixel clock
+
+ CVT
+ Coordinated Video Timings
+
+ DAL
+ Display Abstraction layer
+
+ DC (Software)
+ Display Core
+
+ DC (Hardware)
+ Display Controller
+
+ DCC
+ Delta Colour Compression
+
+ DCE
+ Display Controller Engine
+
+ DCHUB
+ Display Controller HUB
+
+ ARB
+ Arbiter
+
+ VTG
+ Vertical Timing Generator
+
+ DCN
+ Display Core Next
+
+ DCCG
+ Display Clock Generator block
+
+ DDC
+ Display Data Channel
+
+ DIO
+ Display IO
+
+ DPP
+ Display Pipes and Planes
+
+ DSC
+ Display Stream Compression (Reduce the amount of bits to represent pixel
+ count while at the same pixel clock)
+
+ dGPU
+ discrete GPU
+
+ DMIF
+ Display Memory Interface
+
+ DML
+ Display Mode Library
+
+ DMCU
+ Display Micro-Controller Unit
+
+ DMCUB
+ Display Micro-Controller Unit, version B
+
+ DPCD
+ DisplayPort Configuration Data
+
+ DPM(S)
+ Display Power Management (Signaling)
+
+ DRR
+ Dynamic Refresh Rate
+
+ DWB
+ Display Writeback
+
+ FB
+ Frame Buffer
+
+ FBC
+ Frame Buffer Compression
+
+ FEC
+ Forward Error Correction
+
+ FRL
+ Fixed Rate Link
+
+ GCO
+ Graphical Controller Object
+
+ GSL
+ Global Swap Lock
+
+ iGPU
+ integrated GPU
+
+ ISR
+ Interrupt Service Request
+
+ ISV
+ Independent Software Vendor
+
+ KMD
+ Kernel Mode Driver
+
+ LB
+ Line Buffer
+
+ LFC
+ Low Framerate Compensation
+
+ LTTPR
+ Link Training Tunable Phy Repeater
+
+ LUT
+ Lookup Table
+
+ MALL
+ Memory Access at Last Level
+
+ MC
+ Memory Controller
+
+ MPC/MPCC
+ Multiple pipes and plane combine
+
+ MPO
+ Multi Plane Overlay
+
+ MST
+ Multi Stream Transport
+
+ NBP State
+ Northbridge Power State
+
+ NBIO
+ North Bridge Input/Output
+
+ ODM
+ Output Data Mapping
+
+ OPM
+ Output Protection Manager
+
+ OPP
+ Output Plane Processor
+
+ OPTC
+ Output Pipe Timing Combiner
+
+ OTG
+ Output Timing Generator
+
+ PCON
+ Power Controller
+
+ PGFSM
+ Power Gate Finite State Machine
+
+ PSR
+ Panel Self Refresh
+
+ SCL
+ Scaler
+
+ SDP
+ Scalable Data Port
+
+ SLS
+ Single Large Surface
+
+ SST
+ Single Stream Transport
+
+ TMDS
+ Transition-Minimized Differential Signaling
+
+ TMZ
+ Trusted Memory Zone
+
+ TTU
+ Time to Underflow
+
+ VRR
+ Variable Refresh Rate
+
+ UVD
+ Unified Video Decoder