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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
commit | 2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch) | |
tree | 848558de17fb3008cdf4d861b01ac7781903ce39 /arch/arm64/boot/dts/qcom/msm8996-v3.0.dtsi | |
parent | Initial commit. (diff) | |
download | linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip |
Adding upstream version 6.1.76.upstream/6.1.76upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | arch/arm64/boot/dts/qcom/msm8996-v3.0.dtsi | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/arch/arm64/boot/dts/qcom/msm8996-v3.0.dtsi b/arch/arm64/boot/dts/qcom/msm8996-v3.0.dtsi new file mode 100644 index 000000000..5728583af --- /dev/null +++ b/arch/arm64/boot/dts/qcom/msm8996-v3.0.dtsi @@ -0,0 +1,63 @@ +// SPDX-License-Identifier: BSD-3-Clause +/* + * Copyright (c) 2021, Konrad Dybcio <konrad.dybcio@somainline.org> + */ + +#include "msm8996.dtsi" + +/ { + qcom,msm-id = <246 0x30000>; +}; + + /* + * This revision seems to have differ GPU CPR + * parameters, GPU frequencies and some differences + * when it comes to voltage delivery to.. once again + * the GPU. Funnily enough, it's simpler to make it an + * overlay on top of 3.1 (the final one) than vice versa. + * The differences will show here as more and more + * features get enabled upstream. + */ + +gpu_opp_table_3_0: gpu-opp-table-30 { + compatible = "operating-points-v2"; + + opp-624000000 { + opp-hz = /bits/ 64 <624000000>; + opp-level = <7>; + }; + + opp-560000000 { + opp-hz = /bits/ 64 <560000000>; + opp-level = <6>; + }; + + opp-510000000 { + opp-hz = /bits/ 64 <510000000>; + opp-level = <5>; + }; + + opp-401800000 { + opp-hz = /bits/ 64 <401800000>; + opp-level = <4>; + }; + + opp-315000000 { + opp-hz = /bits/ 64 <315000000>; + opp-level = <3>; + }; + + opp-214000000 { + opp-hz = /bits/ 64 <214000000>; + opp-level = <3>; + }; + + opp-133000000 { + opp-hz = /bits/ 64 <133000000>; + opp-level = <3>; + }; +}; + +&gpu { + operating-points-v2 = <&gpu_opp_table_3_0>; +}; |