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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
commit | 2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch) | |
tree | 848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/gpu/drm/scheduler/sched_main.c | |
parent | Initial commit. (diff) | |
download | linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip |
Adding upstream version 6.1.76.upstream/6.1.76upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/scheduler/sched_main.c')
-rw-r--r-- | drivers/gpu/drm/scheduler/sched_main.c | 1127 |
1 files changed, 1127 insertions, 0 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c new file mode 100644 index 000000000..f138b3be1 --- /dev/null +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -0,0 +1,1127 @@ +/* + * Copyright 2015 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/** + * DOC: Overview + * + * The GPU scheduler provides entities which allow userspace to push jobs + * into software queues which are then scheduled on a hardware run queue. + * The software queues have a priority among them. The scheduler selects the entities + * from the run queue using a FIFO. The scheduler provides dependency handling + * features among jobs. The driver is supposed to provide callback functions for + * backend operations to the scheduler like submitting a job to hardware run queue, + * returning the dependencies of a job etc. + * + * The organisation of the scheduler is the following: + * + * 1. Each hw run queue has one scheduler + * 2. Each scheduler has multiple run queues with different priorities + * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) + * 3. Each scheduler run queue has a queue of entities to schedule + * 4. Entities themselves maintain a queue of jobs that will be scheduled on + * the hardware. + * + * The jobs in a entity are always scheduled in the order that they were pushed. + */ + +#include <linux/kthread.h> +#include <linux/wait.h> +#include <linux/sched.h> +#include <linux/completion.h> +#include <linux/dma-resv.h> +#include <uapi/linux/sched/types.h> + +#include <drm/drm_print.h> +#include <drm/drm_gem.h> +#include <drm/gpu_scheduler.h> +#include <drm/spsc_queue.h> + +#define CREATE_TRACE_POINTS +#include "gpu_scheduler_trace.h" + +#define to_drm_sched_job(sched_job) \ + container_of((sched_job), struct drm_sched_job, queue_node) + +/** + * drm_sched_rq_init - initialize a given run queue struct + * + * @sched: scheduler instance to associate with this run queue + * @rq: scheduler run queue + * + * Initializes a scheduler runqueue. + */ +static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, + struct drm_sched_rq *rq) +{ + spin_lock_init(&rq->lock); + INIT_LIST_HEAD(&rq->entities); + rq->current_entity = NULL; + rq->sched = sched; +} + +/** + * drm_sched_rq_add_entity - add an entity + * + * @rq: scheduler run queue + * @entity: scheduler entity + * + * Adds a scheduler entity to the run queue. + */ +void drm_sched_rq_add_entity(struct drm_sched_rq *rq, + struct drm_sched_entity *entity) +{ + if (!list_empty(&entity->list)) + return; + spin_lock(&rq->lock); + atomic_inc(rq->sched->score); + list_add_tail(&entity->list, &rq->entities); + spin_unlock(&rq->lock); +} + +/** + * drm_sched_rq_remove_entity - remove an entity + * + * @rq: scheduler run queue + * @entity: scheduler entity + * + * Removes a scheduler entity from the run queue. + */ +void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, + struct drm_sched_entity *entity) +{ + if (list_empty(&entity->list)) + return; + spin_lock(&rq->lock); + atomic_dec(rq->sched->score); + list_del_init(&entity->list); + if (rq->current_entity == entity) + rq->current_entity = NULL; + spin_unlock(&rq->lock); +} + +/** + * drm_sched_rq_select_entity - Select an entity which could provide a job to run + * + * @rq: scheduler run queue to check. + * + * Try to find a ready entity, returns NULL if none found. + */ +static struct drm_sched_entity * +drm_sched_rq_select_entity(struct drm_sched_rq *rq) +{ + struct drm_sched_entity *entity; + + spin_lock(&rq->lock); + + entity = rq->current_entity; + if (entity) { + list_for_each_entry_continue(entity, &rq->entities, list) { + if (drm_sched_entity_is_ready(entity)) { + rq->current_entity = entity; + reinit_completion(&entity->entity_idle); + spin_unlock(&rq->lock); + return entity; + } + } + } + + list_for_each_entry(entity, &rq->entities, list) { + + if (drm_sched_entity_is_ready(entity)) { + rq->current_entity = entity; + reinit_completion(&entity->entity_idle); + spin_unlock(&rq->lock); + return entity; + } + + if (entity == rq->current_entity) + break; + } + + spin_unlock(&rq->lock); + + return NULL; +} + +/** + * drm_sched_job_done - complete a job + * @s_job: pointer to the job which is done + * + * Finish the job's fence and wake up the worker thread. + */ +static void drm_sched_job_done(struct drm_sched_job *s_job) +{ + struct drm_sched_fence *s_fence = s_job->s_fence; + struct drm_gpu_scheduler *sched = s_fence->sched; + + atomic_dec(&sched->hw_rq_count); + atomic_dec(sched->score); + + trace_drm_sched_process_job(s_fence); + + dma_fence_get(&s_fence->finished); + drm_sched_fence_finished(s_fence); + dma_fence_put(&s_fence->finished); + wake_up_interruptible(&sched->wake_up_worker); +} + +/** + * drm_sched_job_done_cb - the callback for a done job + * @f: fence + * @cb: fence callbacks + */ +static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) +{ + struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); + + drm_sched_job_done(s_job); +} + +/** + * drm_sched_dependency_optimized - test if the dependency can be optimized + * + * @fence: the dependency fence + * @entity: the entity which depends on the above fence + * + * Returns true if the dependency can be optimized and false otherwise + */ +bool drm_sched_dependency_optimized(struct dma_fence* fence, + struct drm_sched_entity *entity) +{ + struct drm_gpu_scheduler *sched = entity->rq->sched; + struct drm_sched_fence *s_fence; + + if (!fence || dma_fence_is_signaled(fence)) + return false; + if (fence->context == entity->fence_context) + return true; + s_fence = to_drm_sched_fence(fence); + if (s_fence && s_fence->sched == sched) + return true; + + return false; +} +EXPORT_SYMBOL(drm_sched_dependency_optimized); + +/** + * drm_sched_start_timeout - start timeout for reset worker + * + * @sched: scheduler instance to start the worker for + * + * Start the timeout for the given scheduler. + */ +static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) +{ + if (sched->timeout != MAX_SCHEDULE_TIMEOUT && + !list_empty(&sched->pending_list)) + queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout); +} + +/** + * drm_sched_fault - immediately start timeout handler + * + * @sched: scheduler where the timeout handling should be started. + * + * Start timeout handling immediately when the driver detects a hardware fault. + */ +void drm_sched_fault(struct drm_gpu_scheduler *sched) +{ + mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0); +} +EXPORT_SYMBOL(drm_sched_fault); + +/** + * drm_sched_suspend_timeout - Suspend scheduler job timeout + * + * @sched: scheduler instance for which to suspend the timeout + * + * Suspend the delayed work timeout for the scheduler. This is done by + * modifying the delayed work timeout to an arbitrary large value, + * MAX_SCHEDULE_TIMEOUT in this case. + * + * Returns the timeout remaining + * + */ +unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) +{ + unsigned long sched_timeout, now = jiffies; + + sched_timeout = sched->work_tdr.timer.expires; + + /* + * Modify the timeout to an arbitrarily large value. This also prevents + * the timeout to be restarted when new submissions arrive + */ + if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) + && time_after(sched_timeout, now)) + return sched_timeout - now; + else + return sched->timeout; +} +EXPORT_SYMBOL(drm_sched_suspend_timeout); + +/** + * drm_sched_resume_timeout - Resume scheduler job timeout + * + * @sched: scheduler instance for which to resume the timeout + * @remaining: remaining timeout + * + * Resume the delayed work timeout for the scheduler. + */ +void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, + unsigned long remaining) +{ + spin_lock(&sched->job_list_lock); + + if (list_empty(&sched->pending_list)) + cancel_delayed_work(&sched->work_tdr); + else + mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining); + + spin_unlock(&sched->job_list_lock); +} +EXPORT_SYMBOL(drm_sched_resume_timeout); + +static void drm_sched_job_begin(struct drm_sched_job *s_job) +{ + struct drm_gpu_scheduler *sched = s_job->sched; + + spin_lock(&sched->job_list_lock); + list_add_tail(&s_job->list, &sched->pending_list); + drm_sched_start_timeout(sched); + spin_unlock(&sched->job_list_lock); +} + +static void drm_sched_job_timedout(struct work_struct *work) +{ + struct drm_gpu_scheduler *sched; + struct drm_sched_job *job; + enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL; + + sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); + + /* Protects against concurrent deletion in drm_sched_get_cleanup_job */ + spin_lock(&sched->job_list_lock); + job = list_first_entry_or_null(&sched->pending_list, + struct drm_sched_job, list); + + if (job) { + /* + * Remove the bad job so it cannot be freed by concurrent + * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread + * is parked at which point it's safe. + */ + list_del_init(&job->list); + spin_unlock(&sched->job_list_lock); + + status = job->sched->ops->timedout_job(job); + + /* + * Guilty job did complete and hence needs to be manually removed + * See drm_sched_stop doc. + */ + if (sched->free_guilty) { + job->sched->ops->free_job(job); + sched->free_guilty = false; + } + } else { + spin_unlock(&sched->job_list_lock); + } + + if (status != DRM_GPU_SCHED_STAT_ENODEV) { + spin_lock(&sched->job_list_lock); + drm_sched_start_timeout(sched); + spin_unlock(&sched->job_list_lock); + } +} + + /** + * drm_sched_increase_karma - Update sched_entity guilty flag + * + * @bad: The job guilty of time out + * + * Increment on every hang caused by the 'bad' job. If this exceeds the hang + * limit of the scheduler then the respective sched entity is marked guilty and + * jobs from it will not be scheduled further + */ +void drm_sched_increase_karma(struct drm_sched_job *bad) +{ + drm_sched_increase_karma_ext(bad, 1); +} +EXPORT_SYMBOL(drm_sched_increase_karma); + +void drm_sched_reset_karma(struct drm_sched_job *bad) +{ + drm_sched_increase_karma_ext(bad, 0); +} +EXPORT_SYMBOL(drm_sched_reset_karma); + +/** + * drm_sched_stop - stop the scheduler + * + * @sched: scheduler instance + * @bad: job which caused the time out + * + * Stop the scheduler and also removes and frees all completed jobs. + * Note: bad job will not be freed as it might be used later and so it's + * callers responsibility to release it manually if it's not part of the + * pending list any more. + * + */ +void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) +{ + struct drm_sched_job *s_job, *tmp; + + kthread_park(sched->thread); + + /* + * Reinsert back the bad job here - now it's safe as + * drm_sched_get_cleanup_job cannot race against us and release the + * bad job at this point - we parked (waited for) any in progress + * (earlier) cleanups and drm_sched_get_cleanup_job will not be called + * now until the scheduler thread is unparked. + */ + if (bad && bad->sched == sched) + /* + * Add at the head of the queue to reflect it was the earliest + * job extracted. + */ + list_add(&bad->list, &sched->pending_list); + + /* + * Iterate the job list from later to earlier one and either deactive + * their HW callbacks or remove them from pending list if they already + * signaled. + * This iteration is thread safe as sched thread is stopped. + */ + list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, + list) { + if (s_job->s_fence->parent && + dma_fence_remove_callback(s_job->s_fence->parent, + &s_job->cb)) { + dma_fence_put(s_job->s_fence->parent); + s_job->s_fence->parent = NULL; + atomic_dec(&sched->hw_rq_count); + } else { + /* + * remove job from pending_list. + * Locking here is for concurrent resume timeout + */ + spin_lock(&sched->job_list_lock); + list_del_init(&s_job->list); + spin_unlock(&sched->job_list_lock); + + /* + * Wait for job's HW fence callback to finish using s_job + * before releasing it. + * + * Job is still alive so fence refcount at least 1 + */ + dma_fence_wait(&s_job->s_fence->finished, false); + + /* + * We must keep bad job alive for later use during + * recovery by some of the drivers but leave a hint + * that the guilty job must be released. + */ + if (bad != s_job) + sched->ops->free_job(s_job); + else + sched->free_guilty = true; + } + } + + /* + * Stop pending timer in flight as we rearm it in drm_sched_start. This + * avoids the pending timeout work in progress to fire right away after + * this TDR finished and before the newly restarted jobs had a + * chance to complete. + */ + cancel_delayed_work(&sched->work_tdr); +} + +EXPORT_SYMBOL(drm_sched_stop); + +/** + * drm_sched_start - recover jobs after a reset + * + * @sched: scheduler instance + * @full_recovery: proceed with complete sched restart + * + */ +void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery) +{ + struct drm_sched_job *s_job, *tmp; + int r; + + /* + * Locking the list is not required here as the sched thread is parked + * so no new jobs are being inserted or removed. Also concurrent + * GPU recovers can't run in parallel. + */ + list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { + struct dma_fence *fence = s_job->s_fence->parent; + + atomic_inc(&sched->hw_rq_count); + + if (!full_recovery) + continue; + + if (fence) { + r = dma_fence_add_callback(fence, &s_job->cb, + drm_sched_job_done_cb); + if (r == -ENOENT) + drm_sched_job_done(s_job); + else if (r) + DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", + r); + } else + drm_sched_job_done(s_job); + } + + if (full_recovery) { + spin_lock(&sched->job_list_lock); + drm_sched_start_timeout(sched); + spin_unlock(&sched->job_list_lock); + } + + kthread_unpark(sched->thread); +} +EXPORT_SYMBOL(drm_sched_start); + +/** + * drm_sched_resubmit_jobs - helper to relaunch jobs from the pending list + * + * @sched: scheduler instance + * + */ +void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) +{ + drm_sched_resubmit_jobs_ext(sched, INT_MAX); +} +EXPORT_SYMBOL(drm_sched_resubmit_jobs); + +/** + * drm_sched_resubmit_jobs_ext - helper to relunch certain number of jobs from mirror ring list + * + * @sched: scheduler instance + * @max: job numbers to relaunch + * + */ +void drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler *sched, int max) +{ + struct drm_sched_job *s_job, *tmp; + uint64_t guilty_context; + bool found_guilty = false; + struct dma_fence *fence; + int i = 0; + + list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { + struct drm_sched_fence *s_fence = s_job->s_fence; + + if (i >= max) + break; + + if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { + found_guilty = true; + guilty_context = s_job->s_fence->scheduled.context; + } + + if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) + dma_fence_set_error(&s_fence->finished, -ECANCELED); + + fence = sched->ops->run_job(s_job); + i++; + + if (IS_ERR_OR_NULL(fence)) { + if (IS_ERR(fence)) + dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); + + s_job->s_fence->parent = NULL; + } else { + + s_job->s_fence->parent = dma_fence_get(fence); + + /* Drop for orignal kref_init */ + dma_fence_put(fence); + } + } +} +EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext); + +/** + * drm_sched_job_init - init a scheduler job + * @job: scheduler job to init + * @entity: scheduler entity to use + * @owner: job owner for debugging + * + * Refer to drm_sched_entity_push_job() documentation + * for locking considerations. + * + * Drivers must make sure drm_sched_job_cleanup() if this function returns + * successfully, even when @job is aborted before drm_sched_job_arm() is called. + * + * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware + * has died, which can mean that there's no valid runqueue for a @entity. + * This function returns -ENOENT in this case (which probably should be -EIO as + * a more meanigful return value). + * + * Returns 0 for success, negative error code otherwise. + */ +int drm_sched_job_init(struct drm_sched_job *job, + struct drm_sched_entity *entity, + void *owner) +{ + if (!entity->rq) + return -ENOENT; + + job->entity = entity; + job->s_fence = drm_sched_fence_alloc(entity, owner); + if (!job->s_fence) + return -ENOMEM; + + INIT_LIST_HEAD(&job->list); + + xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); + + return 0; +} +EXPORT_SYMBOL(drm_sched_job_init); + +/** + * drm_sched_job_arm - arm a scheduler job for execution + * @job: scheduler job to arm + * + * This arms a scheduler job for execution. Specifically it initializes the + * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv + * or other places that need to track the completion of this job. + * + * Refer to drm_sched_entity_push_job() documentation for locking + * considerations. + * + * This can only be called if drm_sched_job_init() succeeded. + */ +void drm_sched_job_arm(struct drm_sched_job *job) +{ + struct drm_gpu_scheduler *sched; + struct drm_sched_entity *entity = job->entity; + + BUG_ON(!entity); + drm_sched_entity_select_rq(entity); + sched = entity->rq->sched; + + job->sched = sched; + job->s_priority = entity->rq - sched->sched_rq; + job->id = atomic64_inc_return(&sched->job_id_count); + + drm_sched_fence_init(job->s_fence, job->entity); +} +EXPORT_SYMBOL(drm_sched_job_arm); + +/** + * drm_sched_job_add_dependency - adds the fence as a job dependency + * @job: scheduler job to add the dependencies to + * @fence: the dma_fence to add to the list of dependencies. + * + * Note that @fence is consumed in both the success and error cases. + * + * Returns: + * 0 on success, or an error on failing to expand the array. + */ +int drm_sched_job_add_dependency(struct drm_sched_job *job, + struct dma_fence *fence) +{ + struct dma_fence *entry; + unsigned long index; + u32 id = 0; + int ret; + + if (!fence) + return 0; + + /* Deduplicate if we already depend on a fence from the same context. + * This lets the size of the array of deps scale with the number of + * engines involved, rather than the number of BOs. + */ + xa_for_each(&job->dependencies, index, entry) { + if (entry->context != fence->context) + continue; + + if (dma_fence_is_later(fence, entry)) { + dma_fence_put(entry); + xa_store(&job->dependencies, index, fence, GFP_KERNEL); + } else { + dma_fence_put(fence); + } + return 0; + } + + ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); + if (ret != 0) + dma_fence_put(fence); + + return ret; +} +EXPORT_SYMBOL(drm_sched_job_add_dependency); + +/** + * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job + * dependencies + * @job: scheduler job to add the dependencies to + * @obj: the gem object to add new dependencies from. + * @write: whether the job might write the object (so we need to depend on + * shared fences in the reservation object). + * + * This should be called after drm_gem_lock_reservations() on your array of + * GEM objects used in the job but before updating the reservations with your + * own fences. + * + * Returns: + * 0 on success, or an error on failing to expand the array. + */ +int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, + struct drm_gem_object *obj, + bool write) +{ + struct dma_resv_iter cursor; + struct dma_fence *fence; + int ret; + + dma_resv_assert_held(obj->resv); + + dma_resv_for_each_fence(&cursor, obj->resv, dma_resv_usage_rw(write), + fence) { + /* Make sure to grab an additional ref on the added fence */ + dma_fence_get(fence); + ret = drm_sched_job_add_dependency(job, fence); + if (ret) { + dma_fence_put(fence); + return ret; + } + } + return 0; +} +EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); + + +/** + * drm_sched_job_cleanup - clean up scheduler job resources + * @job: scheduler job to clean up + * + * Cleans up the resources allocated with drm_sched_job_init(). + * + * Drivers should call this from their error unwind code if @job is aborted + * before drm_sched_job_arm() is called. + * + * After that point of no return @job is committed to be executed by the + * scheduler, and this function should be called from the + * &drm_sched_backend_ops.free_job callback. + */ +void drm_sched_job_cleanup(struct drm_sched_job *job) +{ + struct dma_fence *fence; + unsigned long index; + + if (kref_read(&job->s_fence->finished.refcount)) { + /* drm_sched_job_arm() has been called */ + dma_fence_put(&job->s_fence->finished); + } else { + /* aborted job before committing to run it */ + drm_sched_fence_free(job->s_fence); + } + + job->s_fence = NULL; + + xa_for_each(&job->dependencies, index, fence) { + dma_fence_put(fence); + } + xa_destroy(&job->dependencies); + +} +EXPORT_SYMBOL(drm_sched_job_cleanup); + +/** + * drm_sched_ready - is the scheduler ready + * + * @sched: scheduler instance + * + * Return true if we can push more jobs to the hw, otherwise false. + */ +static bool drm_sched_ready(struct drm_gpu_scheduler *sched) +{ + return atomic_read(&sched->hw_rq_count) < + sched->hw_submission_limit; +} + +/** + * drm_sched_wakeup - Wake up the scheduler when it is ready + * + * @sched: scheduler instance + * + */ +void drm_sched_wakeup(struct drm_gpu_scheduler *sched) +{ + if (drm_sched_ready(sched)) + wake_up_interruptible(&sched->wake_up_worker); +} + +/** + * drm_sched_select_entity - Select next entity to process + * + * @sched: scheduler instance + * + * Returns the entity to process or NULL if none are found. + */ +static struct drm_sched_entity * +drm_sched_select_entity(struct drm_gpu_scheduler *sched) +{ + struct drm_sched_entity *entity; + int i; + + if (!drm_sched_ready(sched)) + return NULL; + + /* Kernel run queue has higher priority than normal run queue*/ + for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { + entity = drm_sched_rq_select_entity(&sched->sched_rq[i]); + if (entity) + break; + } + + return entity; +} + +/** + * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed + * + * @sched: scheduler instance + * + * Returns the next finished job from the pending list (if there is one) + * ready for it to be destroyed. + */ +static struct drm_sched_job * +drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) +{ + struct drm_sched_job *job, *next; + + spin_lock(&sched->job_list_lock); + + job = list_first_entry_or_null(&sched->pending_list, + struct drm_sched_job, list); + + if (job && dma_fence_is_signaled(&job->s_fence->finished)) { + /* remove job from pending_list */ + list_del_init(&job->list); + + /* cancel this job's TO timer */ + cancel_delayed_work(&sched->work_tdr); + /* make the scheduled timestamp more accurate */ + next = list_first_entry_or_null(&sched->pending_list, + typeof(*next), list); + + if (next) { + next->s_fence->scheduled.timestamp = + dma_fence_timestamp(&job->s_fence->finished); + /* start TO timer for next job */ + drm_sched_start_timeout(sched); + } + } else { + job = NULL; + } + + spin_unlock(&sched->job_list_lock); + + return job; +} + +/** + * drm_sched_pick_best - Get a drm sched from a sched_list with the least load + * @sched_list: list of drm_gpu_schedulers + * @num_sched_list: number of drm_gpu_schedulers in the sched_list + * + * Returns pointer of the sched with the least load or NULL if none of the + * drm_gpu_schedulers are ready + */ +struct drm_gpu_scheduler * +drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, + unsigned int num_sched_list) +{ + struct drm_gpu_scheduler *sched, *picked_sched = NULL; + int i; + unsigned int min_score = UINT_MAX, num_score; + + for (i = 0; i < num_sched_list; ++i) { + sched = sched_list[i]; + + if (!sched->ready) { + DRM_WARN("scheduler %s is not ready, skipping", + sched->name); + continue; + } + + num_score = atomic_read(sched->score); + if (num_score < min_score) { + min_score = num_score; + picked_sched = sched; + } + } + + return picked_sched; +} +EXPORT_SYMBOL(drm_sched_pick_best); + +/** + * drm_sched_blocked - check if the scheduler is blocked + * + * @sched: scheduler instance + * + * Returns true if blocked, otherwise false. + */ +static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) +{ + if (kthread_should_park()) { + kthread_parkme(); + return true; + } + + return false; +} + +/** + * drm_sched_main - main scheduler thread + * + * @param: scheduler instance + * + * Returns 0. + */ +static int drm_sched_main(void *param) +{ + struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; + int r; + + sched_set_fifo_low(current); + + while (!kthread_should_stop()) { + struct drm_sched_entity *entity = NULL; + struct drm_sched_fence *s_fence; + struct drm_sched_job *sched_job; + struct dma_fence *fence; + struct drm_sched_job *cleanup_job = NULL; + + wait_event_interruptible(sched->wake_up_worker, + (cleanup_job = drm_sched_get_cleanup_job(sched)) || + (!drm_sched_blocked(sched) && + (entity = drm_sched_select_entity(sched))) || + kthread_should_stop()); + + if (cleanup_job) + sched->ops->free_job(cleanup_job); + + if (!entity) + continue; + + sched_job = drm_sched_entity_pop_job(entity); + + if (!sched_job) { + complete(&entity->entity_idle); + continue; + } + + s_fence = sched_job->s_fence; + + atomic_inc(&sched->hw_rq_count); + drm_sched_job_begin(sched_job); + + trace_drm_run_job(sched_job, entity); + fence = sched->ops->run_job(sched_job); + complete(&entity->entity_idle); + drm_sched_fence_scheduled(s_fence); + + if (!IS_ERR_OR_NULL(fence)) { + s_fence->parent = dma_fence_get(fence); + /* Drop for original kref_init of the fence */ + dma_fence_put(fence); + + r = dma_fence_add_callback(fence, &sched_job->cb, + drm_sched_job_done_cb); + if (r == -ENOENT) + drm_sched_job_done(sched_job); + else if (r) + DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", + r); + } else { + if (IS_ERR(fence)) + dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); + + drm_sched_job_done(sched_job); + } + + wake_up(&sched->job_scheduled); + } + return 0; +} + +/** + * drm_sched_init - Init a gpu scheduler instance + * + * @sched: scheduler instance + * @ops: backend operations for this scheduler + * @hw_submission: number of hw submissions that can be in flight + * @hang_limit: number of times to allow a job to hang before dropping it + * @timeout: timeout value in jiffies for the scheduler + * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is + * used + * @score: optional score atomic shared with other schedulers + * @name: name used for debugging + * @dev: target &struct device + * + * Return 0 on success, otherwise error code. + */ +int drm_sched_init(struct drm_gpu_scheduler *sched, + const struct drm_sched_backend_ops *ops, + unsigned hw_submission, unsigned hang_limit, + long timeout, struct workqueue_struct *timeout_wq, + atomic_t *score, const char *name, struct device *dev) +{ + int i, ret; + sched->ops = ops; + sched->hw_submission_limit = hw_submission; + sched->name = name; + sched->timeout = timeout; + sched->timeout_wq = timeout_wq ? : system_wq; + sched->hang_limit = hang_limit; + sched->score = score ? score : &sched->_score; + sched->dev = dev; + for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++) + drm_sched_rq_init(sched, &sched->sched_rq[i]); + + init_waitqueue_head(&sched->wake_up_worker); + init_waitqueue_head(&sched->job_scheduled); + INIT_LIST_HEAD(&sched->pending_list); + spin_lock_init(&sched->job_list_lock); + atomic_set(&sched->hw_rq_count, 0); + INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); + atomic_set(&sched->_score, 0); + atomic64_set(&sched->job_id_count, 0); + + /* Each scheduler will run on a seperate kernel thread */ + sched->thread = kthread_run(drm_sched_main, sched, sched->name); + if (IS_ERR(sched->thread)) { + ret = PTR_ERR(sched->thread); + sched->thread = NULL; + DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name); + return ret; + } + + sched->ready = true; + return 0; +} +EXPORT_SYMBOL(drm_sched_init); + +/** + * drm_sched_fini - Destroy a gpu scheduler + * + * @sched: scheduler instance + * + * Tears down and cleans up the scheduler. + */ +void drm_sched_fini(struct drm_gpu_scheduler *sched) +{ + struct drm_sched_entity *s_entity; + int i; + + if (sched->thread) + kthread_stop(sched->thread); + + for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { + struct drm_sched_rq *rq = &sched->sched_rq[i]; + + if (!rq) + continue; + + spin_lock(&rq->lock); + list_for_each_entry(s_entity, &rq->entities, list) + /* + * Prevents reinsertion and marks job_queue as idle, + * it will removed from rq in drm_sched_entity_fini + * eventually + */ + s_entity->stopped = true; + spin_unlock(&rq->lock); + + } + + /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ + wake_up_all(&sched->job_scheduled); + + /* Confirm no work left behind accessing device structures */ + cancel_delayed_work_sync(&sched->work_tdr); + + sched->ready = false; +} +EXPORT_SYMBOL(drm_sched_fini); + +/** + * drm_sched_increase_karma_ext - Update sched_entity guilty flag + * + * @bad: The job guilty of time out + * @type: type for increase/reset karma + * + */ +void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type) +{ + int i; + struct drm_sched_entity *tmp; + struct drm_sched_entity *entity; + struct drm_gpu_scheduler *sched = bad->sched; + + /* don't change @bad's karma if it's from KERNEL RQ, + * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) + * corrupt but keep in mind that kernel jobs always considered good. + */ + if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { + if (type == 0) + atomic_set(&bad->karma, 0); + else if (type == 1) + atomic_inc(&bad->karma); + + for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; + i++) { + struct drm_sched_rq *rq = &sched->sched_rq[i]; + + spin_lock(&rq->lock); + list_for_each_entry_safe(entity, tmp, &rq->entities, list) { + if (bad->s_fence->scheduled.context == + entity->fence_context) { + if (entity->guilty) + atomic_set(entity->guilty, type); + break; + } + } + spin_unlock(&rq->lock); + if (&entity->list != &rq->entities) + break; + } + } +} +EXPORT_SYMBOL(drm_sched_increase_karma_ext); |