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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
commit2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch)
tree848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/gpu/drm/sun4i/sunxi_engine.h
parentInitial commit. (diff)
downloadlinux-upstream.tar.xz
linux-upstream.zip
Adding upstream version 6.1.76.upstream/6.1.76upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/sun4i/sunxi_engine.h')
-rw-r--r--drivers/gpu/drm/sun4i/sunxi_engine.h211
1 files changed, 211 insertions, 0 deletions
diff --git a/drivers/gpu/drm/sun4i/sunxi_engine.h b/drivers/gpu/drm/sun4i/sunxi_engine.h
new file mode 100644
index 000000000..ec8cf9b2b
--- /dev/null
+++ b/drivers/gpu/drm/sun4i/sunxi_engine.h
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+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2017 Icenowy Zheng <icenowy@aosc.io>
+ */
+
+#ifndef _SUNXI_ENGINE_H_
+#define _SUNXI_ENGINE_H_
+
+struct drm_plane;
+struct drm_device;
+struct drm_crtc_state;
+struct drm_display_mode;
+
+struct sunxi_engine;
+
+/**
+ * struct sunxi_engine_ops - helper operations for sunXi engines
+ *
+ * These hooks are used by the common part of the DRM driver to
+ * implement the proper behaviour.
+ */
+struct sunxi_engine_ops {
+ /**
+ * @atomic_begin:
+ *
+ * This callback allows to prepare our engine for an atomic
+ * update. This is mirroring the
+ * &drm_crtc_helper_funcs.atomic_begin callback, so any
+ * documentation there applies.
+ *
+ * This function is optional.
+ */
+ void (*atomic_begin)(struct sunxi_engine *engine,
+ struct drm_crtc_state *old_state);
+
+ /**
+ * @atomic_check:
+ *
+ * This callback allows to validate plane-update related CRTC
+ * constraints specific to engines. This is mirroring the
+ * &drm_crtc_helper_funcs.atomic_check callback, so any
+ * documentation there applies.
+ *
+ * This function is optional.
+ *
+ * RETURNS:
+ *
+ * 0 on success or a negative error code.
+ */
+ int (*atomic_check)(struct sunxi_engine *engine,
+ struct drm_crtc_state *state);
+
+ /**
+ * @commit:
+ *
+ * This callback will trigger the hardware switch to commit
+ * the new configuration that has been setup during the next
+ * vblank period.
+ *
+ * This function is optional.
+ */
+ void (*commit)(struct sunxi_engine *engine);
+
+ /**
+ * @layers_init:
+ *
+ * This callback is used to allocate, initialize and register
+ * the layers supported by that engine.
+ *
+ * This function is mandatory.
+ *
+ * RETURNS:
+ *
+ * The array of struct drm_plane backing the layers, or an
+ * error pointer on failure.
+ */
+ struct drm_plane **(*layers_init)(struct drm_device *drm,
+ struct sunxi_engine *engine);
+
+ /**
+ * @apply_color_correction:
+ *
+ * This callback will enable the color correction in the
+ * engine. This is useful only for the composite output.
+ *
+ * This function is optional.
+ */
+ void (*apply_color_correction)(struct sunxi_engine *engine);
+
+ /**
+ * @disable_color_correction:
+ *
+ * This callback will stop the color correction in the
+ * engine. This is useful only for the composite output.
+ *
+ * This function is optional.
+ */
+ void (*disable_color_correction)(struct sunxi_engine *engine);
+
+ /**
+ * @vblank_quirk:
+ *
+ * This callback is used to implement engine-specific
+ * behaviour part of the VBLANK event. It is run with all the
+ * constraints of an interrupt (can't sleep, all local
+ * interrupts disabled) and therefore should be as fast as
+ * possible.
+ *
+ * This function is optional.
+ */
+ void (*vblank_quirk)(struct sunxi_engine *engine);
+
+ /**
+ * @mode_set
+ *
+ * This callback is used to set mode related parameters
+ * like interlacing, screen size, etc. once per mode set.
+ *
+ * This function is optional.
+ */
+ void (*mode_set)(struct sunxi_engine *engine,
+ const struct drm_display_mode *mode);
+};
+
+/**
+ * struct sunxi_engine - the common parts of an engine for sun4i-drm driver
+ * @ops: the operations of the engine
+ * @node: the of device node of the engine
+ * @regs: the regmap of the engine
+ * @id: the id of the engine (-1 if not used)
+ */
+struct sunxi_engine {
+ const struct sunxi_engine_ops *ops;
+
+ struct device_node *node;
+ struct regmap *regs;
+
+ int id;
+
+ /* Engine list management */
+ struct list_head list;
+};
+
+/**
+ * sunxi_engine_commit() - commit all changes of the engine
+ * @engine: pointer to the engine
+ */
+static inline void
+sunxi_engine_commit(struct sunxi_engine *engine)
+{
+ if (engine->ops && engine->ops->commit)
+ engine->ops->commit(engine);
+}
+
+/**
+ * sunxi_engine_layers_init() - Create planes (layers) for the engine
+ * @drm: pointer to the drm_device for which planes will be created
+ * @engine: pointer to the engine
+ */
+static inline struct drm_plane **
+sunxi_engine_layers_init(struct drm_device *drm, struct sunxi_engine *engine)
+{
+ if (engine->ops && engine->ops->layers_init)
+ return engine->ops->layers_init(drm, engine);
+ return ERR_PTR(-ENOSYS);
+}
+
+/**
+ * sunxi_engine_apply_color_correction - Apply the RGB2YUV color correction
+ * @engine: pointer to the engine
+ *
+ * This functionality is optional for an engine, however, if the engine is
+ * intended to be used with TV Encoder, the output will be incorrect
+ * without the color correction, due to TV Encoder expects the engine to
+ * output directly YUV signal.
+ */
+static inline void
+sunxi_engine_apply_color_correction(struct sunxi_engine *engine)
+{
+ if (engine->ops && engine->ops->apply_color_correction)
+ engine->ops->apply_color_correction(engine);
+}
+
+/**
+ * sunxi_engine_disable_color_correction - Disable the color space correction
+ * @engine: pointer to the engine
+ *
+ * This function is paired with apply_color_correction().
+ */
+static inline void
+sunxi_engine_disable_color_correction(struct sunxi_engine *engine)
+{
+ if (engine->ops && engine->ops->disable_color_correction)
+ engine->ops->disable_color_correction(engine);
+}
+
+/**
+ * sunxi_engine_mode_set - Inform engine of a new mode
+ * @engine: pointer to the engine
+ * @mode: new mode
+ *
+ * Engine can use this functionality to set specifics once per mode change.
+ */
+static inline void
+sunxi_engine_mode_set(struct sunxi_engine *engine,
+ const struct drm_display_mode *mode)
+{
+ if (engine->ops && engine->ops->mode_set)
+ engine->ops->mode_set(engine, mode);
+}
+#endif /* _SUNXI_ENGINE_H_ */