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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
commit2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch)
tree848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/ps3/ps3stor_lib.c
parentInitial commit. (diff)
downloadlinux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz
linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip
Adding upstream version 6.1.76.upstream/6.1.76upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/ps3/ps3stor_lib.c')
-rw-r--r--drivers/ps3/ps3stor_lib.c350
1 files changed, 350 insertions, 0 deletions
diff --git a/drivers/ps3/ps3stor_lib.c b/drivers/ps3/ps3stor_lib.c
new file mode 100644
index 000000000..a12a1ad9b
--- /dev/null
+++ b/drivers/ps3/ps3stor_lib.c
@@ -0,0 +1,350 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * PS3 Storage Library
+ *
+ * Copyright (C) 2007 Sony Computer Entertainment Inc.
+ * Copyright 2007 Sony Corp.
+ */
+
+#include <linux/dma-mapping.h>
+#include <linux/module.h>
+
+#include <asm/lv1call.h>
+#include <asm/ps3stor.h>
+
+/*
+ * A workaround for flash memory I/O errors when the internal hard disk
+ * has not been formatted for OtherOS use. Delay disk close until flash
+ * memory is closed.
+ */
+
+static struct ps3_flash_workaround {
+ int flash_open;
+ int disk_open;
+ struct ps3_system_bus_device *disk_sbd;
+} ps3_flash_workaround;
+
+static int ps3stor_open_hv_device(struct ps3_system_bus_device *sbd)
+{
+ int error = ps3_open_hv_device(sbd);
+
+ if (error)
+ return error;
+
+ if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH)
+ ps3_flash_workaround.flash_open = 1;
+
+ if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
+ ps3_flash_workaround.disk_open = 1;
+
+ return 0;
+}
+
+static int ps3stor_close_hv_device(struct ps3_system_bus_device *sbd)
+{
+ int error;
+
+ if (sbd->match_id == PS3_MATCH_ID_STOR_DISK
+ && ps3_flash_workaround.disk_open
+ && ps3_flash_workaround.flash_open) {
+ ps3_flash_workaround.disk_sbd = sbd;
+ return 0;
+ }
+
+ error = ps3_close_hv_device(sbd);
+
+ if (error)
+ return error;
+
+ if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
+ ps3_flash_workaround.disk_open = 0;
+
+ if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH) {
+ ps3_flash_workaround.flash_open = 0;
+
+ if (ps3_flash_workaround.disk_sbd) {
+ ps3_close_hv_device(ps3_flash_workaround.disk_sbd);
+ ps3_flash_workaround.disk_open = 0;
+ ps3_flash_workaround.disk_sbd = NULL;
+ }
+ }
+
+ return 0;
+}
+
+static int ps3stor_probe_access(struct ps3_storage_device *dev)
+{
+ int res, error;
+ unsigned int i;
+ unsigned long n;
+
+ if (dev->sbd.match_id == PS3_MATCH_ID_STOR_ROM) {
+ /* special case: CD-ROM is assumed always accessible */
+ dev->accessible_regions = 1;
+ return 0;
+ }
+
+ error = -EPERM;
+ for (i = 0; i < dev->num_regions; i++) {
+ dev_dbg(&dev->sbd.core,
+ "%s:%u: checking accessibility of region %u\n",
+ __func__, __LINE__, i);
+
+ dev->region_idx = i;
+ res = ps3stor_read_write_sectors(dev, dev->bounce_lpar, 0, 1,
+ 0);
+ if (res) {
+ dev_dbg(&dev->sbd.core, "%s:%u: read failed, "
+ "region %u is not accessible\n", __func__,
+ __LINE__, i);
+ continue;
+ }
+
+ dev_dbg(&dev->sbd.core, "%s:%u: region %u is accessible\n",
+ __func__, __LINE__, i);
+ set_bit(i, &dev->accessible_regions);
+
+ /* We can access at least one region */
+ error = 0;
+ }
+ if (error)
+ return error;
+
+ n = hweight_long(dev->accessible_regions);
+ if (n > 1)
+ dev_info(&dev->sbd.core,
+ "%s:%u: %lu accessible regions found. Only the first "
+ "one will be used\n",
+ __func__, __LINE__, n);
+ dev->region_idx = __ffs(dev->accessible_regions);
+ dev_info(&dev->sbd.core,
+ "First accessible region has index %u start %llu size %llu\n",
+ dev->region_idx, dev->regions[dev->region_idx].start,
+ dev->regions[dev->region_idx].size);
+
+ return 0;
+}
+
+
+/**
+ * ps3stor_setup - Setup a storage device before use
+ * @dev: Pointer to a struct ps3_storage_device
+ * @handler: Pointer to an interrupt handler
+ *
+ * Returns 0 for success, or an error code
+ */
+int ps3stor_setup(struct ps3_storage_device *dev, irq_handler_t handler)
+{
+ int error, res, alignment;
+ enum ps3_dma_page_size page_size;
+
+ error = ps3stor_open_hv_device(&dev->sbd);
+ if (error) {
+ dev_err(&dev->sbd.core,
+ "%s:%u: ps3_open_hv_device failed %d\n", __func__,
+ __LINE__, error);
+ goto fail;
+ }
+
+ error = ps3_sb_event_receive_port_setup(&dev->sbd, PS3_BINDING_CPU_ANY,
+ &dev->irq);
+ if (error) {
+ dev_err(&dev->sbd.core,
+ "%s:%u: ps3_sb_event_receive_port_setup failed %d\n",
+ __func__, __LINE__, error);
+ goto fail_close_device;
+ }
+
+ error = request_irq(dev->irq, handler, 0,
+ dev->sbd.core.driver->name, dev);
+ if (error) {
+ dev_err(&dev->sbd.core, "%s:%u: request_irq failed %d\n",
+ __func__, __LINE__, error);
+ goto fail_sb_event_receive_port_destroy;
+ }
+
+ alignment = min(__ffs(dev->bounce_size),
+ __ffs((unsigned long)dev->bounce_buf));
+ if (alignment < 12) {
+ dev_err(&dev->sbd.core,
+ "%s:%u: bounce buffer not aligned (%lx at 0x%p)\n",
+ __func__, __LINE__, dev->bounce_size, dev->bounce_buf);
+ error = -EINVAL;
+ goto fail_free_irq;
+ } else if (alignment < 16)
+ page_size = PS3_DMA_4K;
+ else
+ page_size = PS3_DMA_64K;
+ dev->sbd.d_region = &dev->dma_region;
+ ps3_dma_region_init(&dev->sbd, &dev->dma_region, page_size,
+ PS3_DMA_OTHER, dev->bounce_buf, dev->bounce_size);
+ res = ps3_dma_region_create(&dev->dma_region);
+ if (res) {
+ dev_err(&dev->sbd.core, "%s:%u: cannot create DMA region\n",
+ __func__, __LINE__);
+ error = -ENOMEM;
+ goto fail_free_irq;
+ }
+
+ dev->bounce_lpar = ps3_mm_phys_to_lpar(__pa(dev->bounce_buf));
+ dev->bounce_dma = dma_map_single(&dev->sbd.core, dev->bounce_buf,
+ dev->bounce_size, DMA_BIDIRECTIONAL);
+ if (dma_mapping_error(&dev->sbd.core, dev->bounce_dma)) {
+ dev_err(&dev->sbd.core, "%s:%u: map DMA region failed\n",
+ __func__, __LINE__);
+ error = -ENODEV;
+ goto fail_free_dma;
+ }
+
+ error = ps3stor_probe_access(dev);
+ if (error) {
+ dev_err(&dev->sbd.core, "%s:%u: No accessible regions found\n",
+ __func__, __LINE__);
+ goto fail_unmap_dma;
+ }
+ return 0;
+
+fail_unmap_dma:
+ dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size,
+ DMA_BIDIRECTIONAL);
+fail_free_dma:
+ ps3_dma_region_free(&dev->dma_region);
+fail_free_irq:
+ free_irq(dev->irq, dev);
+fail_sb_event_receive_port_destroy:
+ ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq);
+fail_close_device:
+ ps3stor_close_hv_device(&dev->sbd);
+fail:
+ return error;
+}
+EXPORT_SYMBOL_GPL(ps3stor_setup);
+
+
+/**
+ * ps3stor_teardown - Tear down a storage device after use
+ * @dev: Pointer to a struct ps3_storage_device
+ */
+void ps3stor_teardown(struct ps3_storage_device *dev)
+{
+ int error;
+
+ dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size,
+ DMA_BIDIRECTIONAL);
+ ps3_dma_region_free(&dev->dma_region);
+
+ free_irq(dev->irq, dev);
+
+ error = ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq);
+ if (error)
+ dev_err(&dev->sbd.core,
+ "%s:%u: destroy event receive port failed %d\n",
+ __func__, __LINE__, error);
+
+ error = ps3stor_close_hv_device(&dev->sbd);
+ if (error)
+ dev_err(&dev->sbd.core,
+ "%s:%u: ps3_close_hv_device failed %d\n", __func__,
+ __LINE__, error);
+}
+EXPORT_SYMBOL_GPL(ps3stor_teardown);
+
+
+/**
+ * ps3stor_read_write_sectors - read/write from/to a storage device
+ * @dev: Pointer to a struct ps3_storage_device
+ * @lpar: HV logical partition address
+ * @start_sector: First sector to read/write
+ * @sectors: Number of sectors to read/write
+ * @write: Flag indicating write (non-zero) or read (zero)
+ *
+ * Returns 0 for success, -1 in case of failure to submit the command, or
+ * an LV1 status value in case of other errors
+ */
+u64 ps3stor_read_write_sectors(struct ps3_storage_device *dev, u64 lpar,
+ u64 start_sector, u64 sectors, int write)
+{
+ unsigned int region_id = dev->regions[dev->region_idx].id;
+ const char *op = write ? "write" : "read";
+ int res;
+
+ dev_dbg(&dev->sbd.core, "%s:%u: %s %llu sectors starting at %llu\n",
+ __func__, __LINE__, op, sectors, start_sector);
+
+ init_completion(&dev->done);
+ res = write ? lv1_storage_write(dev->sbd.dev_id, region_id,
+ start_sector, sectors, 0, lpar,
+ &dev->tag)
+ : lv1_storage_read(dev->sbd.dev_id, region_id,
+ start_sector, sectors, 0, lpar,
+ &dev->tag);
+ if (res) {
+ dev_dbg(&dev->sbd.core, "%s:%u: %s failed %d\n", __func__,
+ __LINE__, op, res);
+ return -1;
+ }
+
+ wait_for_completion(&dev->done);
+ if (dev->lv1_status) {
+ dev_dbg(&dev->sbd.core, "%s:%u: %s failed 0x%llx\n", __func__,
+ __LINE__, op, dev->lv1_status);
+ return dev->lv1_status;
+ }
+
+ dev_dbg(&dev->sbd.core, "%s:%u: %s completed\n", __func__, __LINE__,
+ op);
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(ps3stor_read_write_sectors);
+
+
+/**
+ * ps3stor_send_command - send a device command to a storage device
+ * @dev: Pointer to a struct ps3_storage_device
+ * @cmd: Command number
+ * @arg1: First command argument
+ * @arg2: Second command argument
+ * @arg3: Third command argument
+ * @arg4: Fourth command argument
+ *
+ * Returns 0 for success, -1 in case of failure to submit the command, or
+ * an LV1 status value in case of other errors
+ */
+u64 ps3stor_send_command(struct ps3_storage_device *dev, u64 cmd, u64 arg1,
+ u64 arg2, u64 arg3, u64 arg4)
+{
+ int res;
+
+ dev_dbg(&dev->sbd.core, "%s:%u: send device command 0x%llx\n", __func__,
+ __LINE__, cmd);
+
+ init_completion(&dev->done);
+
+ res = lv1_storage_send_device_command(dev->sbd.dev_id, cmd, arg1,
+ arg2, arg3, arg4, &dev->tag);
+ if (res) {
+ dev_err(&dev->sbd.core,
+ "%s:%u: send_device_command 0x%llx failed %d\n",
+ __func__, __LINE__, cmd, res);
+ return -1;
+ }
+
+ wait_for_completion(&dev->done);
+ if (dev->lv1_status) {
+ dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx failed 0x%llx\n",
+ __func__, __LINE__, cmd, dev->lv1_status);
+ return dev->lv1_status;
+ }
+
+ dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx completed\n", __func__,
+ __LINE__, cmd);
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(ps3stor_send_command);
+
+
+MODULE_LICENSE("GPL");
+MODULE_DESCRIPTION("PS3 Storage Bus Library");
+MODULE_AUTHOR("Sony Corporation");