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+# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
+%YAML 1.2
+---
+$id: http://devicetree.org/schemas/sound/nvidia,tegra186-asrc.yaml#
+$schema: http://devicetree.org/meta-schemas/core.yaml#
+
+title: Tegra186 ASRC
+
+description: |
+ Asynchronous Sample Rate Converter (ASRC) converts the sampling frequency
+ of the input signal from one frequency to another. It can handle over a
+ wide range of sample rate ratios (freq_in/freq_out) from 1:24 to 24:1.
+ ASRC has two modes of operation. One where ratio can be programmed in SW
+ and the other where it gets the information from ratio estimator module.
+
+ It supports sample rate conversions in the range of 8 to 192 kHz and
+ supports 6 streams upto 12 total channels. The input data size can be
+ 16, 24 and 32 bits.
+
+maintainers:
+ - Jon Hunter <jonathanh@nvidia.com>
+ - Mohan Kumar <mkumard@nvidia.com>
+ - Sameer Pujar <spujar@nvidia.com>
+
+allOf:
+ - $ref: name-prefix.yaml#
+
+properties:
+ $nodename:
+ pattern: "^asrc@[0-9a-f]*$"
+
+ compatible:
+ oneOf:
+ - const: nvidia,tegra186-asrc
+ - items:
+ - enum:
+ - nvidia,tegra234-asrc
+ - nvidia,tegra194-asrc
+ - const: nvidia,tegra186-asrc
+
+ reg:
+ maxItems: 1
+
+ sound-name-prefix:
+ pattern: "^ASRC[1-9]$"
+
+ ports:
+ $ref: /schemas/graph.yaml#/properties/ports
+ description: |
+ ASRC has seven input ports and six output ports. Accordingly ACIF
+ (Audio Client Interfaces) port nodes are defined to represent the
+ ASRC inputs (port 0 to 6) and outputs (port 7 to 12). These are
+ connected to corresponding ports on AHUB (Audio Hub). Additional
+ input (port 6) is for receiving ratio information from estimator.
+
+ patternProperties:
+ '^port@[0-6]':
+ $ref: audio-graph-port.yaml#
+ unevaluatedProperties: false
+ description: ASRC ACIF input ports
+ '^port@[7-9]|1[1-2]':
+ $ref: audio-graph-port.yaml#
+ unevaluatedProperties: false
+ description: ASRC ACIF output ports
+
+required:
+ - compatible
+ - reg
+
+additionalProperties: false
+
+examples:
+ - |
+
+ asrc@2910000 {
+ compatible = "nvidia,tegra186-asrc";
+ reg = <0x2910000 0x2000>;
+ sound-name-prefix = "ASRC1";
+ };
+
+...