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+# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
+%YAML 1.2
+---
+$id: http://devicetree.org/schemas/sound/nvidia,tegra210-adx.yaml#
+$schema: http://devicetree.org/meta-schemas/core.yaml#
+
+title: Tegra210 ADX
+
+description: |
+ The Audio Demultiplexer (ADX) block takes an input stream with up to
+ 16 channels and demultiplexes it into four output streams of up to 16
+ channels each. A byte RAM helps to form output frames by any combination
+ of bytes from the input frame. Its design is identical to that of byte
+ RAM in the AMX except that the data flow direction is reversed.
+
+maintainers:
+ - Jon Hunter <jonathanh@nvidia.com>
+ - Mohan Kumar <mkumard@nvidia.com>
+ - Sameer Pujar <spujar@nvidia.com>
+
+allOf:
+ - $ref: name-prefix.yaml#
+
+properties:
+ $nodename:
+ pattern: "^adx@[0-9a-f]*$"
+
+ compatible:
+ oneOf:
+ - const: nvidia,tegra210-adx
+ - items:
+ - enum:
+ - nvidia,tegra234-adx
+ - nvidia,tegra194-adx
+ - nvidia,tegra186-adx
+ - const: nvidia,tegra210-adx
+
+ reg:
+ maxItems: 1
+
+ sound-name-prefix:
+ pattern: "^ADX[1-9]$"
+
+ ports:
+ $ref: /schemas/graph.yaml#/properties/ports
+ description: |
+ ADX has one input and four outputs. Accordingly ACIF (Audio Client
+ Interface) port nodes are defined to represent ADX input (port 0)
+ and outputs (ports 1 to 4). These are connected to corresponding
+ ports on AHUB (Audio Hub).
+ properties:
+ port@0:
+ $ref: audio-graph-port.yaml#
+ unevaluatedProperties: false
+ description: ADX ACIF input port
+ patternProperties:
+ '^port@[1-4]':
+ $ref: audio-graph-port.yaml#
+ unevaluatedProperties: false
+ description: ADX ACIF output ports
+
+required:
+ - compatible
+ - reg
+
+additionalProperties: false
+
+examples:
+ - |
+
+ adx@702d3800 {
+ compatible = "nvidia,tegra210-adx";
+ reg = <0x702d3800 0x100>;
+ sound-name-prefix = "ADX1";
+ };
+
+...