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+=========================
+Kernel Mode Setting (KMS)
+=========================
+
+Drivers must initialize the mode setting core by calling
+drmm_mode_config_init() on the DRM device. The function
+initializes the :c:type:`struct drm_device <drm_device>`
+mode_config field and never fails. Once done, mode configuration must
+be setup by initializing the following fields.
+
+- int min_width, min_height; int max_width, max_height;
+ Minimum and maximum width and height of the frame buffers in pixel
+ units.
+
+- struct drm_mode_config_funcs \*funcs;
+ Mode setting functions.
+
+Overview
+========
+
+.. kernel-render:: DOT
+ :alt: KMS Display Pipeline
+ :caption: KMS Display Pipeline Overview
+
+ digraph "KMS" {
+ node [shape=box]
+
+ subgraph cluster_static {
+ style=dashed
+ label="Static Objects"
+
+ node [bgcolor=grey style=filled]
+ "drm_plane A" -> "drm_crtc"
+ "drm_plane B" -> "drm_crtc"
+ "drm_crtc" -> "drm_encoder A"
+ "drm_crtc" -> "drm_encoder B"
+ }
+
+ subgraph cluster_user_created {
+ style=dashed
+ label="Userspace-Created"
+
+ node [shape=oval]
+ "drm_framebuffer 1" -> "drm_plane A"
+ "drm_framebuffer 2" -> "drm_plane B"
+ }
+
+ subgraph cluster_connector {
+ style=dashed
+ label="Hotpluggable"
+
+ "drm_encoder A" -> "drm_connector A"
+ "drm_encoder B" -> "drm_connector B"
+ }
+ }
+
+The basic object structure KMS presents to userspace is fairly simple.
+Framebuffers (represented by :c:type:`struct drm_framebuffer <drm_framebuffer>`,
+see `Frame Buffer Abstraction`_) feed into planes. Planes are represented by
+:c:type:`struct drm_plane <drm_plane>`, see `Plane Abstraction`_ for more
+details. One or more (or even no) planes feed their pixel data into a CRTC
+(represented by :c:type:`struct drm_crtc <drm_crtc>`, see `CRTC Abstraction`_)
+for blending. The precise blending step is explained in more detail in `Plane
+Composition Properties`_ and related chapters.
+
+For the output routing the first step is encoders (represented by
+:c:type:`struct drm_encoder <drm_encoder>`, see `Encoder Abstraction`_). Those
+are really just internal artifacts of the helper libraries used to implement KMS
+drivers. Besides that they make it unecessarily more complicated for userspace
+to figure out which connections between a CRTC and a connector are possible, and
+what kind of cloning is supported, they serve no purpose in the userspace API.
+Unfortunately encoders have been exposed to userspace, hence can't remove them
+at this point. Futhermore the exposed restrictions are often wrongly set by
+drivers, and in many cases not powerful enough to express the real restrictions.
+A CRTC can be connected to multiple encoders, and for an active CRTC there must
+be at least one encoder.
+
+The final, and real, endpoint in the display chain is the connector (represented
+by :c:type:`struct drm_connector <drm_connector>`, see `Connector
+Abstraction`_). Connectors can have different possible encoders, but the kernel
+driver selects which encoder to use for each connector. The use case is DVI,
+which could switch between an analog and a digital encoder. Encoders can also
+drive multiple different connectors. There is exactly one active connector for
+every active encoder.
+
+Internally the output pipeline is a bit more complex and matches today's
+hardware more closely:
+
+.. kernel-render:: DOT
+ :alt: KMS Output Pipeline
+ :caption: KMS Output Pipeline
+
+ digraph "Output Pipeline" {
+ node [shape=box]
+
+ subgraph {
+ "drm_crtc" [bgcolor=grey style=filled]
+ }
+
+ subgraph cluster_internal {
+ style=dashed
+ label="Internal Pipeline"
+ {
+ node [bgcolor=grey style=filled]
+ "drm_encoder A";
+ "drm_encoder B";
+ "drm_encoder C";
+ }
+
+ {
+ node [bgcolor=grey style=filled]
+ "drm_encoder B" -> "drm_bridge B"
+ "drm_encoder C" -> "drm_bridge C1"
+ "drm_bridge C1" -> "drm_bridge C2";
+ }
+ }
+
+ "drm_crtc" -> "drm_encoder A"
+ "drm_crtc" -> "drm_encoder B"
+ "drm_crtc" -> "drm_encoder C"
+
+
+ subgraph cluster_output {
+ style=dashed
+ label="Outputs"
+
+ "drm_encoder A" -> "drm_connector A";
+ "drm_bridge B" -> "drm_connector B";
+ "drm_bridge C2" -> "drm_connector C";
+
+ "drm_panel"
+ }
+ }
+
+Internally two additional helper objects come into play. First, to be able to
+share code for encoders (sometimes on the same SoC, sometimes off-chip) one or
+more :ref:`drm_bridges` (represented by :c:type:`struct drm_bridge
+<drm_bridge>`) can be linked to an encoder. This link is static and cannot be
+changed, which means the cross-bar (if there is any) needs to be mapped between
+the CRTC and any encoders. Often for drivers with bridges there's no code left
+at the encoder level. Atomic drivers can leave out all the encoder callbacks to
+essentially only leave a dummy routing object behind, which is needed for
+backwards compatibility since encoders are exposed to userspace.
+
+The second object is for panels, represented by :c:type:`struct drm_panel
+<drm_panel>`, see :ref:`drm_panel_helper`. Panels do not have a fixed binding
+point, but are generally linked to the driver private structure that embeds
+:c:type:`struct drm_connector <drm_connector>`.
+
+Note that currently the bridge chaining and interactions with connectors and
+panels are still in-flux and not really fully sorted out yet.
+
+KMS Core Structures and Functions
+=================================
+
+.. kernel-doc:: include/drm/drm_mode_config.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_mode_config.c
+ :export:
+
+.. _kms_base_object_abstraction:
+
+Modeset Base Object Abstraction
+===============================
+
+.. kernel-render:: DOT
+ :alt: Mode Objects and Properties
+ :caption: Mode Objects and Properties
+
+ digraph {
+ node [shape=box]
+
+ "drm_property A" -> "drm_mode_object A"
+ "drm_property A" -> "drm_mode_object B"
+ "drm_property B" -> "drm_mode_object A"
+ }
+
+The base structure for all KMS objects is :c:type:`struct drm_mode_object
+<drm_mode_object>`. One of the base services it provides is tracking properties,
+which are especially important for the atomic IOCTL (see `Atomic Mode
+Setting`_). The somewhat surprising part here is that properties are not
+directly instantiated on each object, but free-standing mode objects themselves,
+represented by :c:type:`struct drm_property <drm_property>`, which only specify
+the type and value range of a property. Any given property can be attached
+multiple times to different objects using drm_object_attach_property().
+
+.. kernel-doc:: include/drm/drm_mode_object.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_mode_object.c
+ :export:
+
+Atomic Mode Setting
+===================
+
+
+.. kernel-render:: DOT
+ :alt: Mode Objects and Properties
+ :caption: Mode Objects and Properties
+
+ digraph {
+ node [shape=box]
+
+ subgraph cluster_state {
+ style=dashed
+ label="Free-standing state"
+
+ "drm_atomic_state" -> "duplicated drm_plane_state A"
+ "drm_atomic_state" -> "duplicated drm_plane_state B"
+ "drm_atomic_state" -> "duplicated drm_crtc_state"
+ "drm_atomic_state" -> "duplicated drm_connector_state"
+ "drm_atomic_state" -> "duplicated driver private state"
+ }
+
+ subgraph cluster_current {
+ style=dashed
+ label="Current state"
+
+ "drm_device" -> "drm_plane A"
+ "drm_device" -> "drm_plane B"
+ "drm_device" -> "drm_crtc"
+ "drm_device" -> "drm_connector"
+ "drm_device" -> "driver private object"
+
+ "drm_plane A" -> "drm_plane_state A"
+ "drm_plane B" -> "drm_plane_state B"
+ "drm_crtc" -> "drm_crtc_state"
+ "drm_connector" -> "drm_connector_state"
+ "driver private object" -> "driver private state"
+ }
+
+ "drm_atomic_state" -> "drm_device" [label="atomic_commit"]
+ "duplicated drm_plane_state A" -> "drm_device"[style=invis]
+ }
+
+Atomic provides transactional modeset (including planes) updates, but a
+bit differently from the usual transactional approach of try-commit and
+rollback:
+
+- Firstly, no hardware changes are allowed when the commit would fail. This
+ allows us to implement the DRM_MODE_ATOMIC_TEST_ONLY mode, which allows
+ userspace to explore whether certain configurations would work or not.
+
+- This would still allow setting and rollback of just the software state,
+ simplifying conversion of existing drivers. But auditing drivers for
+ correctness of the atomic_check code becomes really hard with that: Rolling
+ back changes in data structures all over the place is hard to get right.
+
+- Lastly, for backwards compatibility and to support all use-cases, atomic
+ updates need to be incremental and be able to execute in parallel. Hardware
+ doesn't always allow it, but where possible plane updates on different CRTCs
+ should not interfere, and not get stalled due to output routing changing on
+ different CRTCs.
+
+Taken all together there's two consequences for the atomic design:
+
+- The overall state is split up into per-object state structures:
+ :c:type:`struct drm_plane_state <drm_plane_state>` for planes, :c:type:`struct
+ drm_crtc_state <drm_crtc_state>` for CRTCs and :c:type:`struct
+ drm_connector_state <drm_connector_state>` for connectors. These are the only
+ objects with userspace-visible and settable state. For internal state drivers
+ can subclass these structures through embeddeding, or add entirely new state
+ structures for their globally shared hardware functions, see :c:type:`struct
+ drm_private_state<drm_private_state>`.
+
+- An atomic update is assembled and validated as an entirely free-standing pile
+ of structures within the :c:type:`drm_atomic_state <drm_atomic_state>`
+ container. Driver private state structures are also tracked in the same
+ structure; see the next chapter. Only when a state is committed is it applied
+ to the driver and modeset objects. This way rolling back an update boils down
+ to releasing memory and unreferencing objects like framebuffers.
+
+Locking of atomic state structures is internally using :c:type:`struct
+drm_modeset_lock <drm_modeset_lock>`. As a general rule the locking shouldn't be
+exposed to drivers, instead the right locks should be automatically acquired by
+any function that duplicates or peeks into a state, like e.g.
+drm_atomic_get_crtc_state(). Locking only protects the software data
+structure, ordering of committing state changes to hardware is sequenced using
+:c:type:`struct drm_crtc_commit <drm_crtc_commit>`.
+
+Read on in this chapter, and also in :ref:`drm_atomic_helper` for more detailed
+coverage of specific topics.
+
+Handling Driver Private State
+-----------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_atomic.c
+ :doc: handling driver private state
+
+Atomic Mode Setting Function Reference
+--------------------------------------
+
+.. kernel-doc:: include/drm/drm_atomic.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_atomic.c
+ :export:
+
+Atomic Mode Setting IOCTL and UAPI Functions
+--------------------------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_atomic_uapi.c
+ :doc: overview
+
+.. kernel-doc:: drivers/gpu/drm/drm_atomic_uapi.c
+ :export:
+
+CRTC Abstraction
+================
+
+.. kernel-doc:: drivers/gpu/drm/drm_crtc.c
+ :doc: overview
+
+CRTC Functions Reference
+--------------------------------
+
+.. kernel-doc:: include/drm/drm_crtc.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_crtc.c
+ :export:
+
+Color Management Functions Reference
+------------------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_color_mgmt.c
+ :export:
+
+.. kernel-doc:: include/drm/drm_color_mgmt.h
+ :internal:
+
+Frame Buffer Abstraction
+========================
+
+.. kernel-doc:: drivers/gpu/drm/drm_framebuffer.c
+ :doc: overview
+
+Frame Buffer Functions Reference
+--------------------------------
+
+.. kernel-doc:: include/drm/drm_framebuffer.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_framebuffer.c
+ :export:
+
+DRM Format Handling
+===================
+
+.. kernel-doc:: include/uapi/drm/drm_fourcc.h
+ :doc: overview
+
+Format Functions Reference
+--------------------------
+
+.. kernel-doc:: include/drm/drm_fourcc.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_fourcc.c
+ :export:
+
+Dumb Buffer Objects
+===================
+
+.. kernel-doc:: drivers/gpu/drm/drm_dumb_buffers.c
+ :doc: overview
+
+Plane Abstraction
+=================
+
+.. kernel-doc:: drivers/gpu/drm/drm_plane.c
+ :doc: overview
+
+Plane Functions Reference
+-------------------------
+
+.. kernel-doc:: include/drm/drm_plane.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_plane.c
+ :export:
+
+Plane Composition Functions Reference
+-------------------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_blend.c
+ :export:
+
+Plane Damage Tracking Functions Reference
+-----------------------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_damage_helper.c
+ :export:
+
+.. kernel-doc:: include/drm/drm_damage_helper.h
+ :internal:
+
+Display Modes Function Reference
+================================
+
+.. kernel-doc:: include/drm/drm_modes.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_modes.c
+ :export:
+
+Connector Abstraction
+=====================
+
+.. kernel-doc:: drivers/gpu/drm/drm_connector.c
+ :doc: overview
+
+Connector Functions Reference
+-----------------------------
+
+.. kernel-doc:: include/drm/drm_connector.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_connector.c
+ :export:
+
+Writeback Connectors
+--------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_writeback.c
+ :doc: overview
+
+.. kernel-doc:: include/drm/drm_writeback.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_writeback.c
+ :export:
+
+Encoder Abstraction
+===================
+
+.. kernel-doc:: drivers/gpu/drm/drm_encoder.c
+ :doc: overview
+
+Encoder Functions Reference
+---------------------------
+
+.. kernel-doc:: include/drm/drm_encoder.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_encoder.c
+ :export:
+
+KMS Locking
+===========
+
+.. kernel-doc:: drivers/gpu/drm/drm_modeset_lock.c
+ :doc: kms locking
+
+.. kernel-doc:: include/drm/drm_modeset_lock.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_modeset_lock.c
+ :export:
+
+KMS Properties
+==============
+
+This section of the documentation is primarily aimed at user-space developers.
+For the driver APIs, see the other sections.
+
+Requirements
+------------
+
+KMS drivers might need to add extra properties to support new features. Each
+new property introduced in a driver needs to meet a few requirements, in
+addition to the one mentioned above:
+
+* It must be standardized, documenting:
+
+ * The full, exact, name string;
+ * If the property is an enum, all the valid value name strings;
+ * What values are accepted, and what these values mean;
+ * What the property does and how it can be used;
+ * How the property might interact with other, existing properties.
+
+* It must provide a generic helper in the core code to register that
+ property on the object it attaches to.
+
+* Its content must be decoded by the core and provided in the object's
+ associated state structure. That includes anything drivers might want
+ to precompute, like struct drm_clip_rect for planes.
+
+* Its initial state must match the behavior prior to the property
+ introduction. This might be a fixed value matching what the hardware
+ does, or it may be inherited from the state the firmware left the
+ system in during boot.
+
+* An IGT test must be submitted where reasonable.
+
+Property Types and Blob Property Support
+----------------------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_property.c
+ :doc: overview
+
+.. kernel-doc:: include/drm/drm_property.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_property.c
+ :export:
+
+.. _standard_connector_properties:
+
+Standard Connector Properties
+-----------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_connector.c
+ :doc: standard connector properties
+
+HDMI Specific Connector Properties
+----------------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_connector.c
+ :doc: HDMI connector properties
+
+Standard CRTC Properties
+------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_crtc.c
+ :doc: standard CRTC properties
+
+Standard Plane Properties
+-------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_plane.c
+ :doc: standard plane properties
+
+.. _plane_composition_properties:
+
+Plane Composition Properties
+----------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_blend.c
+ :doc: overview
+
+Damage Tracking Properties
+--------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_plane.c
+ :doc: damage tracking
+
+Color Management Properties
+---------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_color_mgmt.c
+ :doc: overview
+
+Tile Group Property
+-------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_connector.c
+ :doc: Tile group
+
+Explicit Fencing Properties
+---------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_atomic_uapi.c
+ :doc: explicit fencing properties
+
+
+Variable Refresh Properties
+---------------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_connector.c
+ :doc: Variable refresh properties
+
+Existing KMS Properties
+-----------------------
+
+The following table gives description of drm properties exposed by various
+modules/drivers. Because this table is very unwieldy, do not add any new
+properties here. Instead document them in a section above.
+
+.. csv-table::
+ :header-rows: 1
+ :file: kms-properties.csv
+
+Vertical Blanking
+=================
+
+.. kernel-doc:: drivers/gpu/drm/drm_vblank.c
+ :doc: vblank handling
+
+Vertical Blanking and Interrupt Handling Functions Reference
+------------------------------------------------------------
+
+.. kernel-doc:: include/drm/drm_vblank.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_vblank.c
+ :export:
+
+Vertical Blank Work
+===================
+
+.. kernel-doc:: drivers/gpu/drm/drm_vblank_work.c
+ :doc: vblank works
+
+Vertical Blank Work Functions Reference
+---------------------------------------
+
+.. kernel-doc:: include/drm/drm_vblank_work.h
+ :internal:
+
+.. kernel-doc:: drivers/gpu/drm/drm_vblank_work.c
+ :export: