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+.. SPDX-License-Identifier: GPL-2.0 OR GFDL-1.1-no-invariants-or-later
+
+.. _v4l2-meta-fmt-params:
+.. _v4l2-meta-fmt-stat-3a:
+
+******************************************************************
+V4L2_META_FMT_IPU3_PARAMS ('ip3p'), V4L2_META_FMT_IPU3_3A ('ip3s')
+******************************************************************
+
+.. ipu3_uapi_stats_3a
+
+3A statistics
+=============
+
+The IPU3 ImgU 3A statistics accelerators collect different statistics over
+an input Bayer frame. Those statistics are obtained from the "ipu3-imgu [01] 3a
+stat" metadata capture video nodes, using the :c:type:`v4l2_meta_format`
+interface. They are formatted as described by the :c:type:`ipu3_uapi_stats_3a`
+structure.
+
+The statistics collected are AWB (Auto-white balance) RGBS (Red, Green, Blue and
+Saturation measure) cells, AWB filter response, AF (Auto-focus) filter response,
+and AE (Auto-exposure) histogram.
+
+The struct :c:type:`ipu3_uapi_4a_config` saves all configurable parameters.
+
+.. code-block:: c
+
+ struct ipu3_uapi_stats_3a {
+ struct ipu3_uapi_awb_raw_buffer awb_raw_buffer;
+ struct ipu3_uapi_ae_raw_buffer_aligned ae_raw_buffer[IPU3_UAPI_MAX_STRIPES];
+ struct ipu3_uapi_af_raw_buffer af_raw_buffer;
+ struct ipu3_uapi_awb_fr_raw_buffer awb_fr_raw_buffer;
+ struct ipu3_uapi_4a_config stats_4a_config;
+ __u32 ae_join_buffers;
+ __u8 padding[28];
+ struct ipu3_uapi_stats_3a_bubble_info_per_stripe stats_3a_bubble_per_stripe;
+ struct ipu3_uapi_ff_status stats_3a_status;
+ };
+
+.. ipu3_uapi_params
+
+Pipeline parameters
+===================
+
+The pipeline parameters are passed to the "ipu3-imgu [01] parameters" metadata
+output video nodes, using the :c:type:`v4l2_meta_format` interface. They are
+formatted as described by the :c:type:`ipu3_uapi_params` structure.
+
+Both 3A statistics and pipeline parameters described here are closely tied to
+the underlying camera sub-system (CSS) APIs. They are usually consumed and
+produced by dedicated user space libraries that comprise the important tuning
+tools, thus freeing the developers from being bothered with the low level
+hardware and algorithm details.
+
+.. code-block:: c
+
+ struct ipu3_uapi_params {
+ /* Flags which of the settings below are to be applied */
+ struct ipu3_uapi_flags use;
+
+ /* Accelerator cluster parameters */
+ struct ipu3_uapi_acc_param acc_param;
+
+ /* ISP vector address space parameters */
+ struct ipu3_uapi_isp_lin_vmem_params lin_vmem_params;
+ struct ipu3_uapi_isp_tnr3_vmem_params tnr3_vmem_params;
+ struct ipu3_uapi_isp_xnr3_vmem_params xnr3_vmem_params;
+
+ /* ISP data memory (DMEM) parameters */
+ struct ipu3_uapi_isp_tnr3_params tnr3_dmem_params;
+ struct ipu3_uapi_isp_xnr3_params xnr3_dmem_params;
+
+ /* Optical black level compensation */
+ struct ipu3_uapi_obgrid_param obgrid_param;
+ };
+
+Intel IPU3 ImgU uAPI data types
+===============================
+
+.. kernel-doc:: drivers/staging/media/ipu3/include/uapi/intel-ipu3.h