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Diffstat (limited to '')
-rw-r--r-- | arch/powerpc/boot/dts/wii.dts | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/arch/powerpc/boot/dts/wii.dts b/arch/powerpc/boot/dts/wii.dts new file mode 100644 index 000000000..e46143c32 --- /dev/null +++ b/arch/powerpc/boot/dts/wii.dts @@ -0,0 +1,272 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * arch/powerpc/boot/dts/wii.dts + * + * Nintendo Wii platform device tree source + * Copyright (C) 2008-2009 The GameCube Linux Team + * Copyright (C) 2008,2009 Albert Herranz + */ + +/dts-v1/; +#include <dt-bindings/gpio/gpio.h> +#include <dt-bindings/input/input.h> + +/* + * This is commented-out for now. + * Until a later patch is merged, the kernel can use only the first + * contiguous RAM range and will BUG() if the memreserve is outside + * that range. + */ +/*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */ + +/ { + model = "nintendo,wii"; + compatible = "nintendo,wii"; + #address-cells = <1>; + #size-cells = <1>; + + chosen { + bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal"; + }; + + memory { + device_type = "memory"; + reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */ + 0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */ + }; + + cpus { + #address-cells = <1>; + #size-cells = <0>; + + PowerPC,broadway@0 { + device_type = "cpu"; + reg = <0>; + clock-frequency = <729000000>; /* 729MHz */ + bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */ + timebase-frequency = <60750000>; /* 243MHz / 4 */ + i-cache-line-size = <32>; + d-cache-line-size = <32>; + i-cache-size = <32768>; + d-cache-size = <32768>; + }; + }; + + /* devices contained in the hollywood chipset */ + hollywood { + #address-cells = <1>; + #size-cells = <1>; + compatible = "nintendo,hollywood"; + ranges = <0x0c000000 0x0c000000 0x01000000 + 0x0d000000 0x0d000000 0x00800000 + 0x0d800000 0x0d800000 0x00800000>; + interrupt-parent = <&PIC0>; + + video@c002000 { + compatible = "nintendo,hollywood-vi", + "nintendo,flipper-vi"; + reg = <0x0c002000 0x100>; + interrupts = <8>; + }; + + processor-interface@c003000 { + compatible = "nintendo,hollywood-pi", + "nintendo,flipper-pi"; + reg = <0x0c003000 0x100>; + + PIC0: pic0 { + #interrupt-cells = <1>; + compatible = "nintendo,flipper-pic"; + interrupt-controller; + }; + }; + + dsp@c005000 { + #address-cells = <1>; + #size-cells = <1>; + compatible = "nintendo,hollywood-dsp", + "nintendo,flipper-dsp"; + reg = <0x0c005000 0x200>; + interrupts = <6>; + }; + + gamepad-controller@d006400 { + compatible = "nintendo,hollywood-si", + "nintendo,flipper-si"; + reg = <0x0d006400 0x100>; + interrupts = <3>; + }; + + audio@c006c00 { + compatible = "nintendo,hollywood-ai", + "nintendo,flipper-ai"; + reg = <0x0d006c00 0x20>; + interrupts = <6>; + }; + + /* External Interface bus */ + exi@d006800 { + compatible = "nintendo,hollywood-exi", + "nintendo,flipper-exi"; + reg = <0x0d006800 0x40>; + virtual-reg = <0x0d006800>; + interrupts = <4>; + }; + + usb@d040000 { + compatible = "nintendo,hollywood-usb-ehci", + "usb-ehci"; + reg = <0x0d040000 0x100>; + interrupts = <4>; + interrupt-parent = <&PIC1>; + }; + + usb@d050000 { + compatible = "nintendo,hollywood-usb-ohci", + "usb-ohci"; + reg = <0x0d050000 0x100>; + interrupts = <5>; + interrupt-parent = <&PIC1>; + }; + + usb@d060000 { + compatible = "nintendo,hollywood-usb-ohci", + "usb-ohci"; + reg = <0x0d060000 0x100>; + interrupts = <6>; + interrupt-parent = <&PIC1>; + }; + + sd@d070000 { + compatible = "nintendo,hollywood-sdhci", + "sdhci"; + reg = <0x0d070000 0x200>; + interrupts = <7>; + interrupt-parent = <&PIC1>; + }; + + sdio@d080000 { + compatible = "nintendo,hollywood-sdhci", + "sdhci"; + reg = <0x0d080000 0x200>; + interrupts = <8>; + interrupt-parent = <&PIC1>; + }; + + ipc@d000000 { + compatible = "nintendo,hollywood-ipc"; + reg = <0x0d000000 0x10>; + interrupts = <30>; + interrupt-parent = <&PIC1>; + }; + + PIC1: pic1@d800030 { + #interrupt-cells = <1>; + compatible = "nintendo,hollywood-pic"; + reg = <0x0d800030 0x10>; + interrupt-controller; + interrupts = <14>; + }; + + srnprot@d800060 { + compatible = "nintendo,hollywood-srnprot"; + reg = <0x0d800060 0x4>; + }; + + GPIO: gpio@d8000c0 { + #gpio-cells = <2>; + compatible = "nintendo,hollywood-gpio"; + reg = <0x0d8000c0 0x40>; + gpio-controller; + ngpios = <24>; + + gpio-line-names = + "POWER", "SHUTDOWN", "FAN", "DC_DC", + "DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN", + "SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK", + "EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA", + "DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3", + "DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7"; + + interrupt-controller; + #interrupt-cells = <2>; + interrupts = <10>; + interrupt-parent = <&PIC1>; + + /* + * This is commented out while a standard binding + * for i2c over gpio is defined. + */ + /* + i2c-video { + #address-cells = <1>; + #size-cells = <0>; + compatible = "i2c-gpio"; + + gpios = <&GPIO 15 0 + &GPIO 14 0>; + clock-frequency = <250000>; + no-clock-stretching; + scl-is-open-drain; + sda-is-open-drain; + sda-enforce-dir; + + AVE: audio-video-encoder@70 { + compatible = "nintendo,wii-audio-video-encoder"; + reg = <0x70>; + }; + }; + */ + }; + + control@d800100 { + compatible = "nintendo,hollywood-control"; + /* + * Both the address and length are wrong, according to + * Wiibrew this should be <0x0d800000 0x400>, but it + * requires refactoring the PIC1, GPIO and OTP nodes + * before changing that. + */ + reg = <0x0d800100 0xa0>; + }; + + otp@d8001ec { + compatible = "nintendo,hollywood-otp"; + reg = <0x0d8001ec 0x8>; + }; + + disk@d806000 { + compatible = "nintendo,hollywood-di"; + reg = <0x0d806000 0x40>; + interrupts = <2>; + }; + }; + + gpio-leds { + compatible = "gpio-leds"; + + /* This is the blue LED in the disk drive slot */ + drive-slot { + label = "wii:blue:drive_slot"; + gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>; + panic-indicator; + }; + }; + + gpio-keys { + compatible = "gpio-keys"; + + power { + label = "Power Button"; + gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>; + linux,code = <KEY_POWER>; + }; + + eject { + label = "Eject Button"; + gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>; + linux,code = <KEY_EJECTCD>; + }; + }; +}; + |