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-rw-r--r--drivers/acpi/acpica/utdelete.c742
1 files changed, 742 insertions, 0 deletions
diff --git a/drivers/acpi/acpica/utdelete.c b/drivers/acpi/acpica/utdelete.c
new file mode 100644
index 000000000..8d7736d2d
--- /dev/null
+++ b/drivers/acpi/acpica/utdelete.c
@@ -0,0 +1,742 @@
+// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0
+/*******************************************************************************
+ *
+ * Module Name: utdelete - object deletion and reference count utilities
+ *
+ ******************************************************************************/
+
+#include <acpi/acpi.h>
+#include "accommon.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "acevents.h"
+
+#define _COMPONENT ACPI_UTILITIES
+ACPI_MODULE_NAME("utdelete")
+
+/* Local prototypes */
+static void acpi_ut_delete_internal_obj(union acpi_operand_object *object);
+
+static void
+acpi_ut_update_ref_count(union acpi_operand_object *object, u32 action);
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_delete_internal_obj
+ *
+ * PARAMETERS: object - Object to be deleted
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Low level object deletion, after reference counts have been
+ * updated (All reference counts, including sub-objects!)
+ *
+ ******************************************************************************/
+
+static void acpi_ut_delete_internal_obj(union acpi_operand_object *object)
+{
+ void *obj_pointer = NULL;
+ union acpi_operand_object *handler_desc;
+ union acpi_operand_object *second_desc;
+ union acpi_operand_object *next_desc;
+ union acpi_operand_object *start_desc;
+ union acpi_operand_object **last_obj_ptr;
+
+ ACPI_FUNCTION_TRACE_PTR(ut_delete_internal_obj, object);
+
+ if (!object) {
+ return_VOID;
+ }
+
+ /*
+ * Must delete or free any pointers within the object that are not
+ * actual ACPI objects (for example, a raw buffer pointer).
+ */
+ switch (object->common.type) {
+ case ACPI_TYPE_STRING:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "**** String %p, ptr %p\n", object,
+ object->string.pointer));
+
+ /* Free the actual string buffer */
+
+ if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {
+
+ /* But only if it is NOT a pointer into an ACPI table */
+
+ obj_pointer = object->string.pointer;
+ }
+ break;
+
+ case ACPI_TYPE_BUFFER:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "**** Buffer %p, ptr %p\n", object,
+ object->buffer.pointer));
+
+ /* Free the actual buffer */
+
+ if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {
+
+ /* But only if it is NOT a pointer into an ACPI table */
+
+ obj_pointer = object->buffer.pointer;
+ }
+ break;
+
+ case ACPI_TYPE_PACKAGE:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ " **** Package of count %X\n",
+ object->package.count));
+
+ /*
+ * Elements of the package are not handled here, they are deleted
+ * separately
+ */
+
+ /* Free the (variable length) element pointer array */
+
+ obj_pointer = object->package.elements;
+ break;
+
+ /*
+ * These objects have a possible list of notify handlers.
+ * Device object also may have a GPE block.
+ */
+ case ACPI_TYPE_DEVICE:
+
+ if (object->device.gpe_block) {
+ (void)acpi_ev_delete_gpe_block(object->device.
+ gpe_block);
+ }
+
+ ACPI_FALLTHROUGH;
+
+ case ACPI_TYPE_PROCESSOR:
+ case ACPI_TYPE_THERMAL:
+
+ /* Walk the address handler list for this object */
+
+ handler_desc = object->common_notify.handler;
+ while (handler_desc) {
+ next_desc = handler_desc->address_space.next;
+ acpi_ut_remove_reference(handler_desc);
+ handler_desc = next_desc;
+ }
+ break;
+
+ case ACPI_TYPE_MUTEX:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "***** Mutex %p, OS Mutex %p\n",
+ object, object->mutex.os_mutex));
+
+ if (object == acpi_gbl_global_lock_mutex) {
+
+ /* Global Lock has extra semaphore */
+
+ (void)
+ acpi_os_delete_semaphore
+ (acpi_gbl_global_lock_semaphore);
+ acpi_gbl_global_lock_semaphore = NULL;
+
+ acpi_os_delete_mutex(object->mutex.os_mutex);
+ acpi_gbl_global_lock_mutex = NULL;
+ } else {
+ acpi_ex_unlink_mutex(object);
+ acpi_os_delete_mutex(object->mutex.os_mutex);
+ }
+ break;
+
+ case ACPI_TYPE_EVENT:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "***** Event %p, OS Semaphore %p\n",
+ object, object->event.os_semaphore));
+
+ (void)acpi_os_delete_semaphore(object->event.os_semaphore);
+ object->event.os_semaphore = NULL;
+ break;
+
+ case ACPI_TYPE_METHOD:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "***** Method %p\n", object));
+
+ /* Delete the method mutex if it exists */
+
+ if (object->method.mutex) {
+ acpi_os_delete_mutex(object->method.mutex->mutex.
+ os_mutex);
+ acpi_ut_delete_object_desc(object->method.mutex);
+ object->method.mutex = NULL;
+ }
+
+ if (object->method.node) {
+ object->method.node = NULL;
+ }
+ break;
+
+ case ACPI_TYPE_REGION:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "***** Region %p\n", object));
+
+ /*
+ * Update address_range list. However, only permanent regions
+ * are installed in this list. (Not created within a method)
+ */
+ if (!(object->region.node->flags & ANOBJ_TEMPORARY)) {
+ acpi_ut_remove_address_range(object->region.space_id,
+ object->region.node);
+ }
+
+ second_desc = acpi_ns_get_secondary_object(object);
+ if (second_desc) {
+ /*
+ * Free the region_context if and only if the handler is one of the
+ * default handlers -- and therefore, we created the context object
+ * locally, it was not created by an external caller.
+ */
+ handler_desc = object->region.handler;
+ if (handler_desc) {
+ next_desc =
+ handler_desc->address_space.region_list;
+ start_desc = next_desc;
+ last_obj_ptr =
+ &handler_desc->address_space.region_list;
+
+ /* Remove the region object from the handler list */
+
+ while (next_desc) {
+ if (next_desc == object) {
+ *last_obj_ptr =
+ next_desc->region.next;
+ break;
+ }
+
+ /* Walk the linked list of handlers */
+
+ last_obj_ptr = &next_desc->region.next;
+ next_desc = next_desc->region.next;
+
+ /* Prevent infinite loop if list is corrupted */
+
+ if (next_desc == start_desc) {
+ ACPI_ERROR((AE_INFO,
+ "Circular region list in address handler object %p",
+ handler_desc));
+ return_VOID;
+ }
+ }
+
+ if (handler_desc->address_space.handler_flags &
+ ACPI_ADDR_HANDLER_DEFAULT_INSTALLED) {
+
+ /* Deactivate region and free region context */
+
+ if (handler_desc->address_space.setup) {
+ (void)handler_desc->
+ address_space.setup(object,
+ ACPI_REGION_DEACTIVATE,
+ handler_desc->
+ address_space.
+ context,
+ &second_desc->
+ extra.
+ region_context);
+ }
+ }
+
+ acpi_ut_remove_reference(handler_desc);
+ }
+
+ /* Now we can free the Extra object */
+
+ acpi_ut_delete_object_desc(second_desc);
+ }
+ if (object->field.internal_pcc_buffer) {
+ ACPI_FREE(object->field.internal_pcc_buffer);
+ }
+
+ break;
+
+ case ACPI_TYPE_BUFFER_FIELD:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "***** Buffer Field %p\n", object));
+
+ second_desc = acpi_ns_get_secondary_object(object);
+ if (second_desc) {
+ acpi_ut_delete_object_desc(second_desc);
+ }
+ break;
+
+ case ACPI_TYPE_LOCAL_BANK_FIELD:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "***** Bank Field %p\n", object));
+
+ second_desc = acpi_ns_get_secondary_object(object);
+ if (second_desc) {
+ acpi_ut_delete_object_desc(second_desc);
+ }
+ break;
+
+ case ACPI_TYPE_LOCAL_ADDRESS_HANDLER:
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "***** Address handler %p\n", object));
+
+ acpi_os_delete_mutex(object->address_space.context_mutex);
+ break;
+
+ default:
+
+ break;
+ }
+
+ /* Free any allocated memory (pointer within the object) found above */
+
+ if (obj_pointer) {
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "Deleting Object Subptr %p\n", obj_pointer));
+ ACPI_FREE(obj_pointer);
+ }
+
+ /* Now the object can be safely deleted */
+
+ ACPI_DEBUG_PRINT_RAW((ACPI_DB_ALLOCATIONS,
+ "%s: Deleting Object %p [%s]\n",
+ ACPI_GET_FUNCTION_NAME, object,
+ acpi_ut_get_object_type_name(object)));
+
+ acpi_ut_delete_object_desc(object);
+ return_VOID;
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_delete_internal_object_list
+ *
+ * PARAMETERS: obj_list - Pointer to the list to be deleted
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: This function deletes an internal object list, including both
+ * simple objects and package objects
+ *
+ ******************************************************************************/
+
+void acpi_ut_delete_internal_object_list(union acpi_operand_object **obj_list)
+{
+ union acpi_operand_object **internal_obj;
+
+ ACPI_FUNCTION_ENTRY();
+
+ /* Walk the null-terminated internal list */
+
+ for (internal_obj = obj_list; *internal_obj; internal_obj++) {
+ acpi_ut_remove_reference(*internal_obj);
+ }
+
+ /* Free the combined parameter pointer list and object array */
+
+ ACPI_FREE(obj_list);
+ return;
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_update_ref_count
+ *
+ * PARAMETERS: object - Object whose ref count is to be updated
+ * action - What to do (REF_INCREMENT or REF_DECREMENT)
+ *
+ * RETURN: None. Sets new reference count within the object
+ *
+ * DESCRIPTION: Modify the reference count for an internal acpi object
+ *
+ ******************************************************************************/
+
+static void
+acpi_ut_update_ref_count(union acpi_operand_object *object, u32 action)
+{
+ u16 original_count;
+ u16 new_count = 0;
+ acpi_cpu_flags lock_flags;
+ char *message;
+
+ ACPI_FUNCTION_NAME(ut_update_ref_count);
+
+ if (!object) {
+ return;
+ }
+
+ /*
+ * Always get the reference count lock. Note: Interpreter and/or
+ * Namespace is not always locked when this function is called.
+ */
+ lock_flags = acpi_os_acquire_lock(acpi_gbl_reference_count_lock);
+ original_count = object->common.reference_count;
+
+ /* Perform the reference count action (increment, decrement) */
+
+ switch (action) {
+ case REF_INCREMENT:
+
+ new_count = original_count + 1;
+ object->common.reference_count = new_count;
+ acpi_os_release_lock(acpi_gbl_reference_count_lock, lock_flags);
+
+ /* The current reference count should never be zero here */
+
+ if (!original_count) {
+ ACPI_WARNING((AE_INFO,
+ "Obj %p, Reference Count was zero before increment\n",
+ object));
+ }
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "Obj %p Type %.2X [%s] Refs %.2X [Incremented]\n",
+ object, object->common.type,
+ acpi_ut_get_object_type_name(object),
+ new_count));
+ message = "Incremement";
+ break;
+
+ case REF_DECREMENT:
+
+ /* The current reference count must be non-zero */
+
+ if (original_count) {
+ new_count = original_count - 1;
+ object->common.reference_count = new_count;
+ }
+
+ acpi_os_release_lock(acpi_gbl_reference_count_lock, lock_flags);
+
+ if (!original_count) {
+ ACPI_WARNING((AE_INFO,
+ "Obj %p, Reference Count is already zero, cannot decrement\n",
+ object));
+ return;
+ }
+
+ ACPI_DEBUG_PRINT_RAW((ACPI_DB_ALLOCATIONS,
+ "%s: Obj %p Type %.2X Refs %.2X [Decremented]\n",
+ ACPI_GET_FUNCTION_NAME, object,
+ object->common.type, new_count));
+
+ /* Actually delete the object on a reference count of zero */
+
+ if (new_count == 0) {
+ acpi_ut_delete_internal_obj(object);
+ }
+ message = "Decrement";
+ break;
+
+ default:
+
+ acpi_os_release_lock(acpi_gbl_reference_count_lock, lock_flags);
+ ACPI_ERROR((AE_INFO, "Unknown Reference Count action (0x%X)",
+ action));
+ return;
+ }
+
+ /*
+ * Sanity check the reference count, for debug purposes only.
+ * (A deleted object will have a huge reference count)
+ */
+ if (new_count > ACPI_MAX_REFERENCE_COUNT) {
+ ACPI_WARNING((AE_INFO,
+ "Large Reference Count (0x%X) in object %p, Type=0x%.2X Operation=%s",
+ new_count, object, object->common.type, message));
+ }
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_update_object_reference
+ *
+ * PARAMETERS: object - Increment or decrement the ref count for
+ * this object and all sub-objects
+ * action - Either REF_INCREMENT or REF_DECREMENT
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Increment or decrement the object reference count
+ *
+ * Object references are incremented when:
+ * 1) An object is attached to a Node (namespace object)
+ * 2) An object is copied (all subobjects must be incremented)
+ *
+ * Object references are decremented when:
+ * 1) An object is detached from an Node
+ *
+ ******************************************************************************/
+
+acpi_status
+acpi_ut_update_object_reference(union acpi_operand_object *object, u16 action)
+{
+ acpi_status status = AE_OK;
+ union acpi_generic_state *state_list = NULL;
+ union acpi_operand_object *next_object = NULL;
+ union acpi_operand_object *prev_object;
+ union acpi_generic_state *state;
+ u32 i;
+
+ ACPI_FUNCTION_NAME(ut_update_object_reference);
+
+ while (object) {
+
+ /* Make sure that this isn't a namespace handle */
+
+ if (ACPI_GET_DESCRIPTOR_TYPE(object) == ACPI_DESC_TYPE_NAMED) {
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "Object %p is NS handle\n", object));
+ return (AE_OK);
+ }
+
+ /*
+ * All sub-objects must have their reference count updated
+ * also. Different object types have different subobjects.
+ */
+ switch (object->common.type) {
+ case ACPI_TYPE_DEVICE:
+ case ACPI_TYPE_PROCESSOR:
+ case ACPI_TYPE_POWER:
+ case ACPI_TYPE_THERMAL:
+ /*
+ * Update the notify objects for these types (if present)
+ * Two lists, system and device notify handlers.
+ */
+ for (i = 0; i < ACPI_NUM_NOTIFY_TYPES; i++) {
+ prev_object =
+ object->common_notify.notify_list[i];
+ while (prev_object) {
+ next_object =
+ prev_object->notify.next[i];
+ acpi_ut_update_ref_count(prev_object,
+ action);
+ prev_object = next_object;
+ }
+ }
+ break;
+
+ case ACPI_TYPE_PACKAGE:
+ /*
+ * We must update all the sub-objects of the package,
+ * each of whom may have their own sub-objects.
+ */
+ for (i = 0; i < object->package.count; i++) {
+ /*
+ * Null package elements are legal and can be simply
+ * ignored.
+ */
+ next_object = object->package.elements[i];
+ if (!next_object) {
+ continue;
+ }
+
+ switch (next_object->common.type) {
+ case ACPI_TYPE_INTEGER:
+ case ACPI_TYPE_STRING:
+ case ACPI_TYPE_BUFFER:
+ /*
+ * For these very simple sub-objects, we can just
+ * update the reference count here and continue.
+ * Greatly increases performance of this operation.
+ */
+ acpi_ut_update_ref_count(next_object,
+ action);
+ break;
+
+ default:
+ /*
+ * For complex sub-objects, push them onto the stack
+ * for later processing (this eliminates recursion.)
+ */
+ status =
+ acpi_ut_create_update_state_and_push
+ (next_object, action, &state_list);
+ if (ACPI_FAILURE(status)) {
+ goto error_exit;
+ }
+ break;
+ }
+ }
+
+ next_object = NULL;
+ break;
+
+ case ACPI_TYPE_BUFFER_FIELD:
+
+ next_object = object->buffer_field.buffer_obj;
+ break;
+
+ case ACPI_TYPE_LOCAL_BANK_FIELD:
+
+ next_object = object->bank_field.bank_obj;
+ status =
+ acpi_ut_create_update_state_and_push(object->
+ bank_field.
+ region_obj,
+ action,
+ &state_list);
+ if (ACPI_FAILURE(status)) {
+ goto error_exit;
+ }
+ break;
+
+ case ACPI_TYPE_LOCAL_INDEX_FIELD:
+
+ next_object = object->index_field.index_obj;
+ status =
+ acpi_ut_create_update_state_and_push(object->
+ index_field.
+ data_obj,
+ action,
+ &state_list);
+ if (ACPI_FAILURE(status)) {
+ goto error_exit;
+ }
+ break;
+
+ case ACPI_TYPE_LOCAL_REFERENCE:
+ /*
+ * The target of an Index (a package, string, or buffer) or a named
+ * reference must track changes to the ref count of the index or
+ * target object.
+ */
+ if ((object->reference.class == ACPI_REFCLASS_INDEX) ||
+ (object->reference.class == ACPI_REFCLASS_NAME)) {
+ next_object = object->reference.object;
+ }
+ break;
+
+ case ACPI_TYPE_LOCAL_REGION_FIELD:
+ case ACPI_TYPE_REGION:
+ default:
+
+ break; /* No subobjects for all other types */
+ }
+
+ /*
+ * Now we can update the count in the main object. This can only
+ * happen after we update the sub-objects in case this causes the
+ * main object to be deleted.
+ */
+ acpi_ut_update_ref_count(object, action);
+ object = NULL;
+
+ /* Move on to the next object to be updated */
+
+ if (next_object) {
+ object = next_object;
+ next_object = NULL;
+ } else if (state_list) {
+ state = acpi_ut_pop_generic_state(&state_list);
+ object = state->update.object;
+ acpi_ut_delete_generic_state(state);
+ }
+ }
+
+ return (AE_OK);
+
+error_exit:
+
+ ACPI_EXCEPTION((AE_INFO, status,
+ "Could not update object reference count"));
+
+ /* Free any stacked Update State objects */
+
+ while (state_list) {
+ state = acpi_ut_pop_generic_state(&state_list);
+ acpi_ut_delete_generic_state(state);
+ }
+
+ return (status);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_add_reference
+ *
+ * PARAMETERS: object - Object whose reference count is to be
+ * incremented
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Add one reference to an ACPI object
+ *
+ ******************************************************************************/
+
+void acpi_ut_add_reference(union acpi_operand_object *object)
+{
+
+ ACPI_FUNCTION_NAME(ut_add_reference);
+
+ /* Ensure that we have a valid object */
+
+ if (!acpi_ut_valid_internal_object(object)) {
+ return;
+ }
+
+ ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
+ "Obj %p Current Refs=%X [To Be Incremented]\n",
+ object, object->common.reference_count));
+
+ /* Increment the reference count */
+
+ (void)acpi_ut_update_object_reference(object, REF_INCREMENT);
+ return;
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION: acpi_ut_remove_reference
+ *
+ * PARAMETERS: object - Object whose ref count will be decremented
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Decrement the reference count of an ACPI internal object
+ *
+ ******************************************************************************/
+
+void acpi_ut_remove_reference(union acpi_operand_object *object)
+{
+
+ ACPI_FUNCTION_NAME(ut_remove_reference);
+
+ /*
+ * Allow a NULL pointer to be passed in, just ignore it. This saves
+ * each caller from having to check. Also, ignore NS nodes.
+ */
+ if (!object ||
+ (ACPI_GET_DESCRIPTOR_TYPE(object) == ACPI_DESC_TYPE_NAMED)) {
+ return;
+ }
+
+ /* Ensure that we have a valid object */
+
+ if (!acpi_ut_valid_internal_object(object)) {
+ return;
+ }
+
+ ACPI_DEBUG_PRINT_RAW((ACPI_DB_ALLOCATIONS,
+ "%s: Obj %p Current Refs=%X [To Be Decremented]\n",
+ ACPI_GET_FUNCTION_NAME, object,
+ object->common.reference_count));
+
+ /*
+ * Decrement the reference count, and only actually delete the object
+ * if the reference count becomes 0. (Must also decrement the ref count
+ * of all subobjects!)
+ */
+ (void)acpi_ut_update_object_reference(object, REF_DECREMENT);
+ return;
+}