diff options
Diffstat (limited to 'drivers/gpu/drm/gma500/psb_reg.h')
-rw-r--r-- | drivers/gpu/drm/gma500/psb_reg.h | 556 |
1 files changed, 556 insertions, 0 deletions
diff --git a/drivers/gpu/drm/gma500/psb_reg.h b/drivers/gpu/drm/gma500/psb_reg.h new file mode 100644 index 000000000..2a229a0ef --- /dev/null +++ b/drivers/gpu/drm/gma500/psb_reg.h @@ -0,0 +1,556 @@ +/* SPDX-License-Identifier: GPL-2.0-only */ +/************************************************************************** + * + * Copyright (c) (2005-2007) Imagination Technologies Limited. + * Copyright (c) 2007, Intel Corporation. + * All Rights Reserved. + * + **************************************************************************/ + +#ifndef _PSB_REG_H_ +#define _PSB_REG_H_ + +#define PSB_CR_CLKGATECTL 0x0000 +#define _PSB_C_CLKGATECTL_AUTO_MAN_REG (1 << 24) +#define _PSB_C_CLKGATECTL_USE_CLKG_SHIFT (20) +#define _PSB_C_CLKGATECTL_USE_CLKG_MASK (0x3 << 20) +#define _PSB_C_CLKGATECTL_DPM_CLKG_SHIFT (16) +#define _PSB_C_CLKGATECTL_DPM_CLKG_MASK (0x3 << 16) +#define _PSB_C_CLKGATECTL_TA_CLKG_SHIFT (12) +#define _PSB_C_CLKGATECTL_TA_CLKG_MASK (0x3 << 12) +#define _PSB_C_CLKGATECTL_TSP_CLKG_SHIFT (8) +#define _PSB_C_CLKGATECTL_TSP_CLKG_MASK (0x3 << 8) +#define _PSB_C_CLKGATECTL_ISP_CLKG_SHIFT (4) +#define _PSB_C_CLKGATECTL_ISP_CLKG_MASK (0x3 << 4) +#define _PSB_C_CLKGATECTL_2D_CLKG_SHIFT (0) +#define _PSB_C_CLKGATECTL_2D_CLKG_MASK (0x3 << 0) +#define _PSB_C_CLKGATECTL_CLKG_ENABLED (0) +#define _PSB_C_CLKGATECTL_CLKG_DISABLED (1) +#define _PSB_C_CLKGATECTL_CLKG_AUTO (2) + +#define PSB_CR_CORE_ID 0x0010 +#define _PSB_CC_ID_ID_SHIFT (16) +#define _PSB_CC_ID_ID_MASK (0xFFFF << 16) +#define _PSB_CC_ID_CONFIG_SHIFT (0) +#define _PSB_CC_ID_CONFIG_MASK (0xFFFF << 0) + +#define PSB_CR_CORE_REVISION 0x0014 +#define _PSB_CC_REVISION_DESIGNER_SHIFT (24) +#define _PSB_CC_REVISION_DESIGNER_MASK (0xFF << 24) +#define _PSB_CC_REVISION_MAJOR_SHIFT (16) +#define _PSB_CC_REVISION_MAJOR_MASK (0xFF << 16) +#define _PSB_CC_REVISION_MINOR_SHIFT (8) +#define _PSB_CC_REVISION_MINOR_MASK (0xFF << 8) +#define _PSB_CC_REVISION_MAINTENANCE_SHIFT (0) +#define _PSB_CC_REVISION_MAINTENANCE_MASK (0xFF << 0) + +#define PSB_CR_DESIGNER_REV_FIELD1 0x0018 + +#define PSB_CR_SOFT_RESET 0x0080 +#define _PSB_CS_RESET_TSP_RESET (1 << 6) +#define _PSB_CS_RESET_ISP_RESET (1 << 5) +#define _PSB_CS_RESET_USE_RESET (1 << 4) +#define _PSB_CS_RESET_TA_RESET (1 << 3) +#define _PSB_CS_RESET_DPM_RESET (1 << 2) +#define _PSB_CS_RESET_TWOD_RESET (1 << 1) +#define _PSB_CS_RESET_BIF_RESET (1 << 0) + +#define PSB_CR_DESIGNER_REV_FIELD2 0x001C + +#define PSB_CR_EVENT_HOST_ENABLE2 0x0110 + +#define PSB_CR_EVENT_STATUS2 0x0118 + +#define PSB_CR_EVENT_HOST_CLEAR2 0x0114 +#define _PSB_CE2_BIF_REQUESTER_FAULT (1 << 4) + +#define PSB_CR_EVENT_STATUS 0x012C + +#define PSB_CR_EVENT_HOST_ENABLE 0x0130 + +#define PSB_CR_EVENT_HOST_CLEAR 0x0134 +#define _PSB_CE_MASTER_INTERRUPT (1 << 31) +#define _PSB_CE_TA_DPM_FAULT (1 << 28) +#define _PSB_CE_TWOD_COMPLETE (1 << 27) +#define _PSB_CE_DPM_OUT_OF_MEMORY_ZLS (1 << 25) +#define _PSB_CE_DPM_TA_MEM_FREE (1 << 24) +#define _PSB_CE_PIXELBE_END_RENDER (1 << 18) +#define _PSB_CE_SW_EVENT (1 << 14) +#define _PSB_CE_TA_FINISHED (1 << 13) +#define _PSB_CE_TA_TERMINATE (1 << 12) +#define _PSB_CE_DPM_REACHED_MEM_THRESH (1 << 3) +#define _PSB_CE_DPM_OUT_OF_MEMORY_GBL (1 << 2) +#define _PSB_CE_DPM_OUT_OF_MEMORY_MT (1 << 1) +#define _PSB_CE_DPM_3D_MEM_FREE (1 << 0) + + +#define PSB_USE_OFFSET_MASK 0x0007FFFF +#define PSB_USE_OFFSET_SIZE (PSB_USE_OFFSET_MASK + 1) +#define PSB_CR_USE_CODE_BASE0 0x0A0C +#define PSB_CR_USE_CODE_BASE1 0x0A10 +#define PSB_CR_USE_CODE_BASE2 0x0A14 +#define PSB_CR_USE_CODE_BASE3 0x0A18 +#define PSB_CR_USE_CODE_BASE4 0x0A1C +#define PSB_CR_USE_CODE_BASE5 0x0A20 +#define PSB_CR_USE_CODE_BASE6 0x0A24 +#define PSB_CR_USE_CODE_BASE7 0x0A28 +#define PSB_CR_USE_CODE_BASE8 0x0A2C +#define PSB_CR_USE_CODE_BASE9 0x0A30 +#define PSB_CR_USE_CODE_BASE10 0x0A34 +#define PSB_CR_USE_CODE_BASE11 0x0A38 +#define PSB_CR_USE_CODE_BASE12 0x0A3C +#define PSB_CR_USE_CODE_BASE13 0x0A40 +#define PSB_CR_USE_CODE_BASE14 0x0A44 +#define PSB_CR_USE_CODE_BASE15 0x0A48 +#define PSB_CR_USE_CODE_BASE(_i) (0x0A0C + ((_i) << 2)) +#define _PSB_CUC_BASE_DM_SHIFT (25) +#define _PSB_CUC_BASE_DM_MASK (0x3 << 25) +#define _PSB_CUC_BASE_ADDR_SHIFT (0) /* 1024-bit aligned address? */ +#define _PSB_CUC_BASE_ADDR_ALIGNSHIFT (7) +#define _PSB_CUC_BASE_ADDR_MASK (0x1FFFFFF << 0) +#define _PSB_CUC_DM_VERTEX (0) +#define _PSB_CUC_DM_PIXEL (1) +#define _PSB_CUC_DM_RESERVED (2) +#define _PSB_CUC_DM_EDM (3) + +#define PSB_CR_PDS_EXEC_BASE 0x0AB8 +#define _PSB_CR_PDS_EXEC_BASE_ADDR_SHIFT (20) /* 1MB aligned address */ +#define _PSB_CR_PDS_EXEC_BASE_ADDR_ALIGNSHIFT (20) + +#define PSB_CR_EVENT_KICKER 0x0AC4 +#define _PSB_CE_KICKER_ADDRESS_SHIFT (4) /* 128-bit aligned address */ + +#define PSB_CR_EVENT_KICK 0x0AC8 +#define _PSB_CE_KICK_NOW (1 << 0) + +#define PSB_CR_BIF_DIR_LIST_BASE1 0x0C38 + +#define PSB_CR_BIF_CTRL 0x0C00 +#define _PSB_CB_CTRL_CLEAR_FAULT (1 << 4) +#define _PSB_CB_CTRL_INVALDC (1 << 3) +#define _PSB_CB_CTRL_FLUSH (1 << 2) + +#define PSB_CR_BIF_INT_STAT 0x0C04 + +#define PSB_CR_BIF_FAULT 0x0C08 +#define _PSB_CBI_STAT_PF_N_RW (1 << 14) +#define _PSB_CBI_STAT_FAULT_SHIFT (0) +#define _PSB_CBI_STAT_FAULT_MASK (0x3FFF << 0) +#define _PSB_CBI_STAT_FAULT_CACHE (1 << 1) +#define _PSB_CBI_STAT_FAULT_TA (1 << 2) +#define _PSB_CBI_STAT_FAULT_VDM (1 << 3) +#define _PSB_CBI_STAT_FAULT_2D (1 << 4) +#define _PSB_CBI_STAT_FAULT_PBE (1 << 5) +#define _PSB_CBI_STAT_FAULT_TSP (1 << 6) +#define _PSB_CBI_STAT_FAULT_ISP (1 << 7) +#define _PSB_CBI_STAT_FAULT_USSEPDS (1 << 8) +#define _PSB_CBI_STAT_FAULT_HOST (1 << 9) + +#define PSB_CR_BIF_BANK0 0x0C78 +#define PSB_CR_BIF_BANK1 0x0C7C +#define PSB_CR_BIF_DIR_LIST_BASE0 0x0C84 +#define PSB_CR_BIF_TWOD_REQ_BASE 0x0C88 +#define PSB_CR_BIF_3D_REQ_BASE 0x0CAC + +#define PSB_CR_2D_SOCIF 0x0E18 +#define _PSB_C2_SOCIF_FREESPACE_SHIFT (0) +#define _PSB_C2_SOCIF_FREESPACE_MASK (0xFF << 0) +#define _PSB_C2_SOCIF_EMPTY (0x80 << 0) + +#define PSB_CR_2D_BLIT_STATUS 0x0E04 +#define _PSB_C2B_STATUS_BUSY (1 << 24) +#define _PSB_C2B_STATUS_COMPLETE_SHIFT (0) +#define _PSB_C2B_STATUS_COMPLETE_MASK (0xFFFFFF << 0) + +/* + * 2D defs. + */ + +/* + * 2D Slave Port Data : Block Header's Object Type + */ + +#define PSB_2D_CLIP_BH (0x00000000) +#define PSB_2D_PAT_BH (0x10000000) +#define PSB_2D_CTRL_BH (0x20000000) +#define PSB_2D_SRC_OFF_BH (0x30000000) +#define PSB_2D_MASK_OFF_BH (0x40000000) +#define PSB_2D_RESERVED1_BH (0x50000000) +#define PSB_2D_RESERVED2_BH (0x60000000) +#define PSB_2D_FENCE_BH (0x70000000) +#define PSB_2D_BLIT_BH (0x80000000) +#define PSB_2D_SRC_SURF_BH (0x90000000) +#define PSB_2D_DST_SURF_BH (0xA0000000) +#define PSB_2D_PAT_SURF_BH (0xB0000000) +#define PSB_2D_SRC_PAL_BH (0xC0000000) +#define PSB_2D_PAT_PAL_BH (0xD0000000) +#define PSB_2D_MASK_SURF_BH (0xE0000000) +#define PSB_2D_FLUSH_BH (0xF0000000) + +/* + * Clip Definition block (PSB_2D_CLIP_BH) + */ +#define PSB_2D_CLIPCOUNT_MAX (1) +#define PSB_2D_CLIPCOUNT_MASK (0x00000000) +#define PSB_2D_CLIPCOUNT_CLRMASK (0xFFFFFFFF) +#define PSB_2D_CLIPCOUNT_SHIFT (0) +/* clip rectangle min & max */ +#define PSB_2D_CLIP_XMAX_MASK (0x00FFF000) +#define PSB_2D_CLIP_XMAX_CLRMASK (0xFF000FFF) +#define PSB_2D_CLIP_XMAX_SHIFT (12) +#define PSB_2D_CLIP_XMIN_MASK (0x00000FFF) +#define PSB_2D_CLIP_XMIN_CLRMASK (0x00FFF000) +#define PSB_2D_CLIP_XMIN_SHIFT (0) +/* clip rectangle offset */ +#define PSB_2D_CLIP_YMAX_MASK (0x00FFF000) +#define PSB_2D_CLIP_YMAX_CLRMASK (0xFF000FFF) +#define PSB_2D_CLIP_YMAX_SHIFT (12) +#define PSB_2D_CLIP_YMIN_MASK (0x00000FFF) +#define PSB_2D_CLIP_YMIN_CLRMASK (0x00FFF000) +#define PSB_2D_CLIP_YMIN_SHIFT (0) + +/* + * Pattern Control (PSB_2D_PAT_BH) + */ +#define PSB_2D_PAT_HEIGHT_MASK (0x0000001F) +#define PSB_2D_PAT_HEIGHT_SHIFT (0) +#define PSB_2D_PAT_WIDTH_MASK (0x000003E0) +#define PSB_2D_PAT_WIDTH_SHIFT (5) +#define PSB_2D_PAT_YSTART_MASK (0x00007C00) +#define PSB_2D_PAT_YSTART_SHIFT (10) +#define PSB_2D_PAT_XSTART_MASK (0x000F8000) +#define PSB_2D_PAT_XSTART_SHIFT (15) + +/* + * 2D Control block (PSB_2D_CTRL_BH) + */ +/* Present Flags */ +#define PSB_2D_SRCCK_CTRL (0x00000001) +#define PSB_2D_DSTCK_CTRL (0x00000002) +#define PSB_2D_ALPHA_CTRL (0x00000004) +/* Colour Key Colour (SRC/DST)*/ +#define PSB_2D_CK_COL_MASK (0xFFFFFFFF) +#define PSB_2D_CK_COL_CLRMASK (0x00000000) +#define PSB_2D_CK_COL_SHIFT (0) +/* Colour Key Mask (SRC/DST)*/ +#define PSB_2D_CK_MASK_MASK (0xFFFFFFFF) +#define PSB_2D_CK_MASK_CLRMASK (0x00000000) +#define PSB_2D_CK_MASK_SHIFT (0) +/* Alpha Control (Alpha/RGB)*/ +#define PSB_2D_GBLALPHA_MASK (0x000FF000) +#define PSB_2D_GBLALPHA_CLRMASK (0xFFF00FFF) +#define PSB_2D_GBLALPHA_SHIFT (12) +#define PSB_2D_SRCALPHA_OP_MASK (0x00700000) +#define PSB_2D_SRCALPHA_OP_CLRMASK (0xFF8FFFFF) +#define PSB_2D_SRCALPHA_OP_SHIFT (20) +#define PSB_2D_SRCALPHA_OP_ONE (0x00000000) +#define PSB_2D_SRCALPHA_OP_SRC (0x00100000) +#define PSB_2D_SRCALPHA_OP_DST (0x00200000) +#define PSB_2D_SRCALPHA_OP_SG (0x00300000) +#define PSB_2D_SRCALPHA_OP_DG (0x00400000) +#define PSB_2D_SRCALPHA_OP_GBL (0x00500000) +#define PSB_2D_SRCALPHA_OP_ZERO (0x00600000) +#define PSB_2D_SRCALPHA_INVERT (0x00800000) +#define PSB_2D_SRCALPHA_INVERT_CLR (0xFF7FFFFF) +#define PSB_2D_DSTALPHA_OP_MASK (0x07000000) +#define PSB_2D_DSTALPHA_OP_CLRMASK (0xF8FFFFFF) +#define PSB_2D_DSTALPHA_OP_SHIFT (24) +#define PSB_2D_DSTALPHA_OP_ONE (0x00000000) +#define PSB_2D_DSTALPHA_OP_SRC (0x01000000) +#define PSB_2D_DSTALPHA_OP_DST (0x02000000) +#define PSB_2D_DSTALPHA_OP_SG (0x03000000) +#define PSB_2D_DSTALPHA_OP_DG (0x04000000) +#define PSB_2D_DSTALPHA_OP_GBL (0x05000000) +#define PSB_2D_DSTALPHA_OP_ZERO (0x06000000) +#define PSB_2D_DSTALPHA_INVERT (0x08000000) +#define PSB_2D_DSTALPHA_INVERT_CLR (0xF7FFFFFF) + +#define PSB_2D_PRE_MULTIPLICATION_ENABLE (0x10000000) +#define PSB_2D_PRE_MULTIPLICATION_CLRMASK (0xEFFFFFFF) +#define PSB_2D_ZERO_SOURCE_ALPHA_ENABLE (0x20000000) +#define PSB_2D_ZERO_SOURCE_ALPHA_CLRMASK (0xDFFFFFFF) + +/* + *Source Offset (PSB_2D_SRC_OFF_BH) + */ +#define PSB_2D_SRCOFF_XSTART_MASK ((0x00000FFF) << 12) +#define PSB_2D_SRCOFF_XSTART_SHIFT (12) +#define PSB_2D_SRCOFF_YSTART_MASK (0x00000FFF) +#define PSB_2D_SRCOFF_YSTART_SHIFT (0) + +/* + * Mask Offset (PSB_2D_MASK_OFF_BH) + */ +#define PSB_2D_MASKOFF_XSTART_MASK ((0x00000FFF) << 12) +#define PSB_2D_MASKOFF_XSTART_SHIFT (12) +#define PSB_2D_MASKOFF_YSTART_MASK (0x00000FFF) +#define PSB_2D_MASKOFF_YSTART_SHIFT (0) + +/* + * 2D Fence (see PSB_2D_FENCE_BH): bits 0:27 are ignored + */ + +/* + *Blit Rectangle (PSB_2D_BLIT_BH) + */ + +#define PSB_2D_ROT_MASK (3 << 25) +#define PSB_2D_ROT_CLRMASK (~PSB_2D_ROT_MASK) +#define PSB_2D_ROT_NONE (0 << 25) +#define PSB_2D_ROT_90DEGS (1 << 25) +#define PSB_2D_ROT_180DEGS (2 << 25) +#define PSB_2D_ROT_270DEGS (3 << 25) + +#define PSB_2D_COPYORDER_MASK (3 << 23) +#define PSB_2D_COPYORDER_CLRMASK (~PSB_2D_COPYORDER_MASK) +#define PSB_2D_COPYORDER_TL2BR (0 << 23) +#define PSB_2D_COPYORDER_BR2TL (1 << 23) +#define PSB_2D_COPYORDER_TR2BL (2 << 23) +#define PSB_2D_COPYORDER_BL2TR (3 << 23) + +#define PSB_2D_DSTCK_CLRMASK (0xFF9FFFFF) +#define PSB_2D_DSTCK_DISABLE (0x00000000) +#define PSB_2D_DSTCK_PASS (0x00200000) +#define PSB_2D_DSTCK_REJECT (0x00400000) + +#define PSB_2D_SRCCK_CLRMASK (0xFFE7FFFF) +#define PSB_2D_SRCCK_DISABLE (0x00000000) +#define PSB_2D_SRCCK_PASS (0x00080000) +#define PSB_2D_SRCCK_REJECT (0x00100000) + +#define PSB_2D_CLIP_ENABLE (0x00040000) + +#define PSB_2D_ALPHA_ENABLE (0x00020000) + +#define PSB_2D_PAT_CLRMASK (0xFFFEFFFF) +#define PSB_2D_PAT_MASK (0x00010000) +#define PSB_2D_USE_PAT (0x00010000) +#define PSB_2D_USE_FILL (0x00000000) +/* + * Tungsten Graphics note on rop codes: If rop A and rop B are + * identical, the mask surface will not be read and need not be + * set up. + */ + +#define PSB_2D_ROP3B_MASK (0x0000FF00) +#define PSB_2D_ROP3B_CLRMASK (0xFFFF00FF) +#define PSB_2D_ROP3B_SHIFT (8) +/* rop code A */ +#define PSB_2D_ROP3A_MASK (0x000000FF) +#define PSB_2D_ROP3A_CLRMASK (0xFFFFFF00) +#define PSB_2D_ROP3A_SHIFT (0) + +#define PSB_2D_ROP4_MASK (0x0000FFFF) +/* + * DWORD0: (Only pass if Pattern control == Use Fill Colour) + * Fill Colour RGBA8888 + */ +#define PSB_2D_FILLCOLOUR_MASK (0xFFFFFFFF) +#define PSB_2D_FILLCOLOUR_SHIFT (0) +/* + * DWORD1: (Always Present) + * X Start (Dest) + * Y Start (Dest) + */ +#define PSB_2D_DST_XSTART_MASK (0x00FFF000) +#define PSB_2D_DST_XSTART_CLRMASK (0xFF000FFF) +#define PSB_2D_DST_XSTART_SHIFT (12) +#define PSB_2D_DST_YSTART_MASK (0x00000FFF) +#define PSB_2D_DST_YSTART_CLRMASK (0xFFFFF000) +#define PSB_2D_DST_YSTART_SHIFT (0) +/* + * DWORD2: (Always Present) + * X Size (Dest) + * Y Size (Dest) + */ +#define PSB_2D_DST_XSIZE_MASK (0x00FFF000) +#define PSB_2D_DST_XSIZE_CLRMASK (0xFF000FFF) +#define PSB_2D_DST_XSIZE_SHIFT (12) +#define PSB_2D_DST_YSIZE_MASK (0x00000FFF) +#define PSB_2D_DST_YSIZE_CLRMASK (0xFFFFF000) +#define PSB_2D_DST_YSIZE_SHIFT (0) + +/* + * Source Surface (PSB_2D_SRC_SURF_BH) + */ +/* + * WORD 0 + */ + +#define PSB_2D_SRC_FORMAT_MASK (0x00078000) +#define PSB_2D_SRC_1_PAL (0x00000000) +#define PSB_2D_SRC_2_PAL (0x00008000) +#define PSB_2D_SRC_4_PAL (0x00010000) +#define PSB_2D_SRC_8_PAL (0x00018000) +#define PSB_2D_SRC_8_ALPHA (0x00020000) +#define PSB_2D_SRC_4_ALPHA (0x00028000) +#define PSB_2D_SRC_332RGB (0x00030000) +#define PSB_2D_SRC_4444ARGB (0x00038000) +#define PSB_2D_SRC_555RGB (0x00040000) +#define PSB_2D_SRC_1555ARGB (0x00048000) +#define PSB_2D_SRC_565RGB (0x00050000) +#define PSB_2D_SRC_0888ARGB (0x00058000) +#define PSB_2D_SRC_8888ARGB (0x00060000) +#define PSB_2D_SRC_8888UYVY (0x00068000) +#define PSB_2D_SRC_RESERVED (0x00070000) +#define PSB_2D_SRC_1555ARGB_LOOKUP (0x00078000) + + +#define PSB_2D_SRC_STRIDE_MASK (0x00007FFF) +#define PSB_2D_SRC_STRIDE_CLRMASK (0xFFFF8000) +#define PSB_2D_SRC_STRIDE_SHIFT (0) +/* + * WORD 1 - Base Address + */ +#define PSB_2D_SRC_ADDR_MASK (0x0FFFFFFC) +#define PSB_2D_SRC_ADDR_CLRMASK (0x00000003) +#define PSB_2D_SRC_ADDR_SHIFT (2) +#define PSB_2D_SRC_ADDR_ALIGNSHIFT (2) + +/* + * Pattern Surface (PSB_2D_PAT_SURF_BH) + */ +/* + * WORD 0 + */ + +#define PSB_2D_PAT_FORMAT_MASK (0x00078000) +#define PSB_2D_PAT_1_PAL (0x00000000) +#define PSB_2D_PAT_2_PAL (0x00008000) +#define PSB_2D_PAT_4_PAL (0x00010000) +#define PSB_2D_PAT_8_PAL (0x00018000) +#define PSB_2D_PAT_8_ALPHA (0x00020000) +#define PSB_2D_PAT_4_ALPHA (0x00028000) +#define PSB_2D_PAT_332RGB (0x00030000) +#define PSB_2D_PAT_4444ARGB (0x00038000) +#define PSB_2D_PAT_555RGB (0x00040000) +#define PSB_2D_PAT_1555ARGB (0x00048000) +#define PSB_2D_PAT_565RGB (0x00050000) +#define PSB_2D_PAT_0888ARGB (0x00058000) +#define PSB_2D_PAT_8888ARGB (0x00060000) + +#define PSB_2D_PAT_STRIDE_MASK (0x00007FFF) +#define PSB_2D_PAT_STRIDE_CLRMASK (0xFFFF8000) +#define PSB_2D_PAT_STRIDE_SHIFT (0) +/* + * WORD 1 - Base Address + */ +#define PSB_2D_PAT_ADDR_MASK (0x0FFFFFFC) +#define PSB_2D_PAT_ADDR_CLRMASK (0x00000003) +#define PSB_2D_PAT_ADDR_SHIFT (2) +#define PSB_2D_PAT_ADDR_ALIGNSHIFT (2) + +/* + * Destination Surface (PSB_2D_DST_SURF_BH) + */ +/* + * WORD 0 + */ + +#define PSB_2D_DST_FORMAT_MASK (0x00078000) +#define PSB_2D_DST_332RGB (0x00030000) +#define PSB_2D_DST_4444ARGB (0x00038000) +#define PSB_2D_DST_555RGB (0x00040000) +#define PSB_2D_DST_1555ARGB (0x00048000) +#define PSB_2D_DST_565RGB (0x00050000) +#define PSB_2D_DST_0888ARGB (0x00058000) +#define PSB_2D_DST_8888ARGB (0x00060000) +#define PSB_2D_DST_8888AYUV (0x00070000) + +#define PSB_2D_DST_STRIDE_MASK (0x00007FFF) +#define PSB_2D_DST_STRIDE_CLRMASK (0xFFFF8000) +#define PSB_2D_DST_STRIDE_SHIFT (0) +/* + * WORD 1 - Base Address + */ +#define PSB_2D_DST_ADDR_MASK (0x0FFFFFFC) +#define PSB_2D_DST_ADDR_CLRMASK (0x00000003) +#define PSB_2D_DST_ADDR_SHIFT (2) +#define PSB_2D_DST_ADDR_ALIGNSHIFT (2) + +/* + * Mask Surface (PSB_2D_MASK_SURF_BH) + */ +/* + * WORD 0 + */ +#define PSB_2D_MASK_STRIDE_MASK (0x00007FFF) +#define PSB_2D_MASK_STRIDE_CLRMASK (0xFFFF8000) +#define PSB_2D_MASK_STRIDE_SHIFT (0) +/* + * WORD 1 - Base Address + */ +#define PSB_2D_MASK_ADDR_MASK (0x0FFFFFFC) +#define PSB_2D_MASK_ADDR_CLRMASK (0x00000003) +#define PSB_2D_MASK_ADDR_SHIFT (2) +#define PSB_2D_MASK_ADDR_ALIGNSHIFT (2) + +/* + * Source Palette (PSB_2D_SRC_PAL_BH) + */ + +#define PSB_2D_SRCPAL_ADDR_SHIFT (0) +#define PSB_2D_SRCPAL_ADDR_CLRMASK (0xF0000007) +#define PSB_2D_SRCPAL_ADDR_MASK (0x0FFFFFF8) +#define PSB_2D_SRCPAL_BYTEALIGN (1024) + +/* + * Pattern Palette (PSB_2D_PAT_PAL_BH) + */ + +#define PSB_2D_PATPAL_ADDR_SHIFT (0) +#define PSB_2D_PATPAL_ADDR_CLRMASK (0xF0000007) +#define PSB_2D_PATPAL_ADDR_MASK (0x0FFFFFF8) +#define PSB_2D_PATPAL_BYTEALIGN (1024) + +/* + * Rop3 Codes (2 LS bytes) + */ + +#define PSB_2D_ROP3_SRCCOPY (0xCCCC) +#define PSB_2D_ROP3_PATCOPY (0xF0F0) +#define PSB_2D_ROP3_WHITENESS (0xFFFF) +#define PSB_2D_ROP3_BLACKNESS (0x0000) +#define PSB_2D_ROP3_SRC (0xCC) +#define PSB_2D_ROP3_PAT (0xF0) +#define PSB_2D_ROP3_DST (0xAA) + +/* + * Sizes. + */ + +#define PSB_SCENE_HW_COOKIE_SIZE 16 +#define PSB_TA_MEM_HW_COOKIE_SIZE 16 + +/* + * Scene stuff. + */ + +#define PSB_NUM_HW_SCENES 2 + +/* + * Scheduler completion actions. + */ + +#define PSB_RASTER_BLOCK 0 +#define PSB_RASTER 1 +#define PSB_RETURN 2 +#define PSB_TA 3 + +/* Power management */ +#define PSB_PUNIT_PORT 0x04 +#define PSB_OSPMBA 0x78 +#define PSB_APMBA 0x7a +#define PSB_APM_CMD 0x0 +#define PSB_APM_STS 0x04 +#define PSB_PWRGT_VID_ENC_MASK 0x30 +#define PSB_PWRGT_VID_DEC_MASK 0xc +#define PSB_PWRGT_GL3_MASK 0xc0 + +#define PSB_PM_SSC 0x20 +#define PSB_PM_SSS 0x30 +#define PSB_PWRGT_DISPLAY_MASK 0xc /*on a different BA than video/gfx*/ +/* Display SSS register bits are different in A0 vs. B0 */ +#define PSB_PWRGT_GFX_MASK 0x3 +#define PSB_PWRGT_GFX_MASK_B0 0xc3 +#endif |