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Diffstat (limited to '')
-rw-r--r-- | drivers/staging/media/atomisp/pci/isp/kernels/sc/sc_1.0/ia_css_sc_types.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/drivers/staging/media/atomisp/pci/isp/kernels/sc/sc_1.0/ia_css_sc_types.h b/drivers/staging/media/atomisp/pci/isp/kernels/sc/sc_1.0/ia_css_sc_types.h new file mode 100644 index 000000000..1d70f6b9a --- /dev/null +++ b/drivers/staging/media/atomisp/pci/isp/kernels/sc/sc_1.0/ia_css_sc_types.h @@ -0,0 +1,121 @@ +/* SPDX-License-Identifier: GPL-2.0 */ +/* + * Support for Intel Camera Imaging ISP subsystem. + * Copyright (c) 2015, Intel Corporation. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms and conditions of the GNU General Public License, + * version 2, as published by the Free Software Foundation. + * + * This program is distributed in the hope it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + */ + +#ifndef __IA_CSS_SC_TYPES_H +#define __IA_CSS_SC_TYPES_H + +/* @file +* CSS-API header file for Lens Shading Correction (SC) parameters. +*/ + +/* Number of color planes in the shading table. */ +#define IA_CSS_SC_NUM_COLORS 4 + +/* The 4 colors that a shading table consists of. + * For each color we store a grid of values. + */ +enum ia_css_sc_color { + IA_CSS_SC_COLOR_GR, /** Green on a green-red line */ + IA_CSS_SC_COLOR_R, /** Red */ + IA_CSS_SC_COLOR_B, /** Blue */ + IA_CSS_SC_COLOR_GB /** Green on a green-blue line */ +}; + +/* Lens Shading Correction table. + * + * This describes the color shading artefacts + * introduced by lens imperfections. To correct artefacts, + * bayer values should be multiplied by gains in this table. + * + *------------ deprecated(bz675) : from --------------------------- + * When shading_settings.enable_shading_table_conversion is set as 0, + * this shading table is directly sent to the isp. This table should contain + * the data based on the ia_css_shading_info information filled in the css. + * So, the driver needs to get the ia_css_shading_info information + * from the css, prior to generating the shading table. + * + * When shading_settings.enable_shading_table_conversion is set as 1, + * this shading table is converted in the legacy way in the css + * before it is sent to the isp. + * The driver does not need to get the ia_css_shading_info information. + * + * NOTE: + * The shading table conversion will be removed from the css in the near future, + * because it does not support the bayer scaling by sensor. + * Also, we had better generate the shading table only in one place(AIC). + * At the moment, to support the old driver which assumes the conversion is done in the css, + * shading_settings.enable_shading_table_conversion is set as 1 by default. + *------------ deprecated(bz675) : to --------------------------- + * + * ISP block: SC1 + * ISP1: SC1 is used. + * ISP2: SC1 is used. + */ +struct ia_css_shading_table { + u32 enable; /** Set to false for no shading correction. + The data field can be NULL when enable == true */ + /* ------ deprecated(bz675) : from ------ */ + u32 sensor_width; /** Native sensor width in pixels. */ + u32 sensor_height; /** Native sensor height in lines. + When shading_settings.enable_shading_table_conversion is set + as 0, sensor_width and sensor_height are NOT used. + These are used only in the legacy shading table conversion + in the css, when shading_settings. + enable_shading_table_conversion is set as 1. */ + /* ------ deprecated(bz675) : to ------ */ + u32 width; /** Number of data points per line per color. + u8.0, [0,81] */ + u32 height; /** Number of lines of data points per color. + u8.0, [0,61] */ + u32 fraction_bits; /** Bits of fractional part in the data + points. + u8.0, [0,13] */ + u16 *data[IA_CSS_SC_NUM_COLORS]; + /** Table data, one array for each color. + Use ia_css_sc_color to index this array. + u[13-fraction_bits].[fraction_bits], [0,8191] */ +}; + +/* ------ deprecated(bz675) : from ------ */ +/* Shading Correction settings. + * + * NOTE: + * This structure should be removed when the shading table conversion is + * removed from the css. + */ +struct ia_css_shading_settings { + u32 enable_shading_table_conversion; /** Set to 0, + if the conversion of the shading table should be disabled + in the css. (default 1) + 0: The shading table is directly sent to the isp. + The shading table should contain the data based on the + ia_css_shading_info information filled in the css. + 1: The shading table is converted in the css, to be fitted + to the shading table definition required in the isp. + NOTE: + Previously, the shading table was always converted in the css + before it was sent to the isp, and this config was not defined. + Currently, the driver is supposed to pass the shading table + which should be directly sent to the isp. + However, some drivers may still pass the shading table which + needs the conversion without setting this config as 1. + To support such an unexpected case for the time being, + enable_shading_table_conversion is set as 1 by default + in the css. */ +}; + +/* ------ deprecated(bz675) : to ------ */ + +#endif /* __IA_CSS_SC_TYPES_H */ |