From 2c3c1048746a4622d8c89a29670120dc8fab93c4 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 20:49:45 +0200 Subject: Adding upstream version 6.1.76. Signed-off-by: Daniel Baumann --- drivers/input/joystick/tmdc.c | 419 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 419 insertions(+) create mode 100644 drivers/input/joystick/tmdc.c (limited to 'drivers/input/joystick/tmdc.c') diff --git a/drivers/input/joystick/tmdc.c b/drivers/input/joystick/tmdc.c new file mode 100644 index 000000000..93562ecc0 --- /dev/null +++ b/drivers/input/joystick/tmdc.c @@ -0,0 +1,419 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (c) 1998-2001 Vojtech Pavlik + * + * Based on the work of: + * Trystan Larey-Williams + */ + +/* + * ThrustMaster DirectConnect (BSP) joystick family driver for Linux + */ + +#include +#include +#include +#include +#include +#include +#include + +#define DRIVER_DESC "ThrustMaster DirectConnect joystick driver" + +MODULE_AUTHOR("Vojtech Pavlik "); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define TMDC_MAX_START 600 /* 600 us */ +#define TMDC_MAX_STROBE 60 /* 60 us */ +#define TMDC_MAX_LENGTH 13 + +#define TMDC_MODE_M3DI 1 +#define TMDC_MODE_3DRP 3 +#define TMDC_MODE_AT 4 +#define TMDC_MODE_FM 8 +#define TMDC_MODE_FGP 163 + +#define TMDC_BYTE_ID 10 +#define TMDC_BYTE_REV 11 +#define TMDC_BYTE_DEF 12 + +#define TMDC_ABS 7 +#define TMDC_ABS_HAT 4 +#define TMDC_BTN 16 + +static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; +static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; + +static const signed char tmdc_abs[TMDC_ABS] = + { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ }; +static const signed char tmdc_abs_hat[TMDC_ABS_HAT] = + { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; +static const signed char tmdc_abs_at[TMDC_ABS] = + { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE }; +static const signed char tmdc_abs_fm[TMDC_ABS] = + { ABS_RX, ABS_RY, ABS_X, ABS_Y }; + +static const short tmdc_btn_pad[TMDC_BTN] = + { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR }; +static const short tmdc_btn_joy[TMDC_BTN] = + { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE, + BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; +static const short tmdc_btn_fm[TMDC_BTN] = + { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 }; +static const short tmdc_btn_at[TMDC_BTN] = + { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4, + BTN_BASE3, BTN_BASE2, BTN_BASE }; + +static const struct { + int x; + int y; +} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}}; + +static const struct tmdc_model { + unsigned char id; + const char *name; + char abs; + char hats; + char btnc[4]; + char btno[4]; + const signed char *axes; + const short *buttons; +} tmdc_models[] = { + { 1, "ThrustMaster Millennium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, + { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, + { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, + { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, + { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, + { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy } +}; + + +struct tmdc_port { + struct input_dev *dev; + char name[64]; + char phys[32]; + int mode; + const signed char *abs; + const short *btn; + unsigned char absc; + unsigned char btnc[4]; + unsigned char btno[4]; +}; + +struct tmdc { + struct gameport *gameport; + struct tmdc_port *port[2]; +#if 0 + struct input_dev *dev[2]; + char name[2][64]; + char phys[2][32]; + int mode[2]; + signed char *abs[2]; + short *btn[2]; + unsigned char absc[2]; + unsigned char btnc[2][4]; + unsigned char btno[2][4]; +#endif + int reads; + int bads; + unsigned char exists; +}; + +/* + * tmdc_read_packet() reads a ThrustMaster packet. + */ + +static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH]) +{ + unsigned char u, v, w, x; + unsigned long flags; + int i[2], j[2], t[2], p, k; + + p = gameport_time(gameport, TMDC_MAX_STROBE); + + for (k = 0; k < 2; k++) { + t[k] = gameport_time(gameport, TMDC_MAX_START); + i[k] = j[k] = 0; + } + + local_irq_save(flags); + gameport_trigger(gameport); + + w = gameport_read(gameport) >> 4; + + do { + x = w; + w = gameport_read(gameport) >> 4; + + for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) { + if (~v & u & 2) { + if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue; + t[k] = p; + if (j[k] == 0) { /* Start bit */ + if (~v & 1) t[k] = 0; + data[k][i[k]] = 0; j[k]++; continue; + } + if (j[k] == 9) { /* Stop bit */ + if (v & 1) t[k] = 0; + j[k] = 0; i[k]++; continue; + } + data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */ + } + t[k]--; + } + } while (t[0] > 0 || t[1] > 0); + + local_irq_restore(flags); + + return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1); +} + +static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data) +{ + int i, k, l; + + if (data[TMDC_BYTE_ID] != port->mode) + return -1; + + for (i = 0; i < port->absc; i++) { + if (port->abs[i] < 0) + return 0; + + input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]); + } + + switch (port->mode) { + + case TMDC_MODE_M3DI: + + i = tmdc_byte_d[0]; + input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1)); + input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1)); + break; + + case TMDC_MODE_AT: + + i = tmdc_byte_a[3]; + input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x); + input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y); + break; + + } + + for (k = l = 0; k < 4; k++) { + for (i = 0; i < port->btnc[k]; i++) + input_report_key(port->dev, port->btn[i + l], + ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1)); + l += port->btnc[k]; + } + + input_sync(port->dev); + + return 0; +} + +/* + * tmdc_poll() reads and analyzes ThrustMaster joystick data. + */ + +static void tmdc_poll(struct gameport *gameport) +{ + unsigned char data[2][TMDC_MAX_LENGTH]; + struct tmdc *tmdc = gameport_get_drvdata(gameport); + unsigned char r, bad = 0; + int i; + + tmdc->reads++; + + if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) + bad = 1; + else { + for (i = 0; i < 2; i++) { + if (r & (1 << i) & tmdc->exists) { + + if (tmdc_parse_packet(tmdc->port[i], data[i])) + bad = 1; + } + } + } + + tmdc->bads += bad; +} + +static int tmdc_open(struct input_dev *dev) +{ + struct tmdc *tmdc = input_get_drvdata(dev); + + gameport_start_polling(tmdc->gameport); + return 0; +} + +static void tmdc_close(struct input_dev *dev) +{ + struct tmdc *tmdc = input_get_drvdata(dev); + + gameport_stop_polling(tmdc->gameport); +} + +static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data) +{ + const struct tmdc_model *model; + struct tmdc_port *port; + struct input_dev *input_dev; + int i, j, b = 0; + int err; + + tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!port || !input_dev) { + err = -ENOMEM; + goto fail; + } + + port->mode = data[TMDC_BYTE_ID]; + + for (model = tmdc_models; model->id && model->id != port->mode; model++) + /* empty */; + + port->abs = model->axes; + port->btn = model->buttons; + + if (!model->id) { + port->absc = data[TMDC_BYTE_DEF] >> 4; + for (i = 0; i < 4; i++) + port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0; + } else { + port->absc = model->abs; + for (i = 0; i < 4; i++) + port->btnc[i] = model->btnc[i]; + } + + for (i = 0; i < 4; i++) + port->btno[i] = model->btno[i]; + + snprintf(port->name, sizeof(port->name), model->name, + port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode); + snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i); + + port->dev = input_dev; + + input_dev->name = port->name; + input_dev->phys = port->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; + input_dev->id.product = model->id; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &tmdc->gameport->dev; + + input_set_drvdata(input_dev, tmdc); + + input_dev->open = tmdc_open; + input_dev->close = tmdc_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); + + for (i = 0; i < port->absc && i < TMDC_ABS; i++) + if (port->abs[i] >= 0) + input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4); + + for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++) + input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0); + + for (i = 0; i < 4; i++) { + for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++) + set_bit(port->btn[j + b], input_dev->keybit); + b += port->btnc[i]; + } + + err = input_register_device(port->dev); + if (err) + goto fail; + + return 0; + + fail: input_free_device(input_dev); + kfree(port); + return err; +} + +/* + * tmdc_probe() probes for ThrustMaster type joysticks. + */ + +static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + unsigned char data[2][TMDC_MAX_LENGTH]; + struct tmdc *tmdc; + int i; + int err; + + if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL))) + return -ENOMEM; + + tmdc->gameport = gameport; + + gameport_set_drvdata(gameport, tmdc); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + if (!(tmdc->exists = tmdc_read_packet(gameport, data))) { + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, tmdc_poll); + gameport_set_poll_interval(gameport, 20); + + for (i = 0; i < 2; i++) { + if (tmdc->exists & (1 << i)) { + + err = tmdc_setup_port(tmdc, i, data[i]); + if (err) + goto fail3; + } + } + + return 0; + + fail3: while (--i >= 0) { + if (tmdc->port[i]) { + input_unregister_device(tmdc->port[i]->dev); + kfree(tmdc->port[i]); + } + } + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + kfree(tmdc); + return err; +} + +static void tmdc_disconnect(struct gameport *gameport) +{ + struct tmdc *tmdc = gameport_get_drvdata(gameport); + int i; + + for (i = 0; i < 2; i++) { + if (tmdc->port[i]) { + input_unregister_device(tmdc->port[i]->dev); + kfree(tmdc->port[i]); + } + } + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(tmdc); +} + +static struct gameport_driver tmdc_drv = { + .driver = { + .name = "tmdc", + .owner = THIS_MODULE, + }, + .description = DRIVER_DESC, + .connect = tmdc_connect, + .disconnect = tmdc_disconnect, +}; + +module_gameport_driver(tmdc_drv); 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