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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 15:19:27 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 15:19:27 +0000 |
commit | e0023883c6d2e6745a19e4b48e186ed156c1fca8 (patch) | |
tree | 1a48b8056ec984385d0d862b683535d04d6ed215 /gl/lib/sockets.h | |
parent | Initial commit. (diff) | |
download | man-db-upstream.tar.xz man-db-upstream.zip |
Adding upstream version 2.11.2.upstream/2.11.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | gl/lib/sockets.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/gl/lib/sockets.h b/gl/lib/sockets.h new file mode 100644 index 0000000..75e49fc --- /dev/null +++ b/gl/lib/sockets.h @@ -0,0 +1,66 @@ +/* sockets.h - wrappers for Windows socket functions + + Copyright (C) 2008-2022 Free Software Foundation, Inc. + + This file is free software: you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation; either version 2.1 of the + License, or (at your option) any later version. + + This file is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ + +/* Written by Simon Josefsson */ + +#ifndef SOCKETS_H +#define SOCKETS_H 1 + +#define SOCKETS_1_0 0x0001 +#define SOCKETS_1_1 0x0101 +#define SOCKETS_2_0 0x0002 +#define SOCKETS_2_1 0x0102 +#define SOCKETS_2_2 0x0202 + +int gl_sockets_startup (int version) +#ifndef WINDOWS_SOCKETS + _GL_ATTRIBUTE_CONST +#endif + ; + +int gl_sockets_cleanup (void) +#ifndef WINDOWS_SOCKETS + _GL_ATTRIBUTE_CONST +#endif + ; + +/* This function is useful it you create a socket using gnulib's + Winsock wrappers but needs to pass on the socket handle to some + other library that only accepts sockets. */ +#ifdef WINDOWS_SOCKETS + +# include <sys/socket.h> + +# if GNULIB_MSVC_NOTHROW +# include "msvc-nothrow.h" +# else +# include <io.h> +# endif + +static inline SOCKET +gl_fd_to_handle (int fd) +{ + return _get_osfhandle (fd); +} + +#else + +# define gl_fd_to_handle(x) (x) + +#endif /* WINDOWS_SOCKETS */ + +#endif /* SOCKETS_H */ |