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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:28:17 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:28:17 +0000
commit7a46c07230b8d8108c0e8e80df4522d0ac116538 (patch)
treed483300dab478b994fe199a5d19d18d74153718a /pipewire-jack/jack/session.h
parentInitial commit. (diff)
downloadpipewire-7a46c07230b8d8108c0e8e80df4522d0ac116538.tar.xz
pipewire-7a46c07230b8d8108c0e8e80df4522d0ac116538.zip
Adding upstream version 0.3.65.upstream/0.3.65upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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diff --git a/pipewire-jack/jack/session.h b/pipewire-jack/jack/session.h
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+/*
+ Copyright (C) 2001 Paul Davis
+ Copyright (C) 2004 Jack O'Quin
+ Copyright (C) 2010 Torben Hohn
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 2.1 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+
+#ifndef __jack_session_h__
+#define __jack_session_h__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <jack/types.h>
+#include <jack/weakmacros.h>
+
+/**
+ * @defgroup SessionClientFunctions Session API for clients.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ * @{
+ */
+
+
+/**
+ * Session event type.
+ *
+ * If a client can't save templates, i might just do a normal save.
+ *
+ * There is no "quit without saving" event because a client might refuse to
+ * quit when it has unsaved data, but other clients may have already quit.
+ * This results in too much confusion, so it is unsupported.
+ */
+enum JackSessionEventType {
+ /**
+ * Save the session completely.
+ *
+ * The client may save references to data outside the provided directory,
+ * but it must do so by creating a link inside the provided directory and
+ * referring to that in any save files. The client must not refer to data
+ * files outside the provided directory directly in save files, because
+ * this makes it impossible for the session manager to create a session
+ * archive for distribution or archival.
+ */
+ JackSessionSave = 1,
+
+ /**
+ * Save the session completely, then quit.
+ *
+ * The rules for saving are exactly the same as for JackSessionSave.
+ */
+ JackSessionSaveAndQuit = 2,
+
+ /**
+ * Save a session template.
+ *
+ * A session template is a "skeleton" of the session, but without any data.
+ * Clients must save a session that, when restored, will create the same
+ * ports as a full save would have. However, the actual data contained in
+ * the session may not be saved (e.g. a DAW would create the necessary
+ * tracks, but not save the actual recorded data).
+ */
+ JackSessionSaveTemplate = 3
+};
+
+typedef enum JackSessionEventType jack_session_event_type_t;
+
+/**
+ * @ref jack_session_flags_t bits
+ */
+enum JackSessionFlags {
+ /**
+ * An error occurred while saving.
+ */
+ JackSessionSaveError = 0x01,
+
+ /**
+ * Client needs to be run in a terminal.
+ */
+ JackSessionNeedTerminal = 0x02
+};
+
+/**
+ * Session flags.
+ */
+typedef enum JackSessionFlags jack_session_flags_t;
+
+struct _jack_session_event {
+ /**
+ * The type of this session event.
+ */
+ jack_session_event_type_t type;
+
+ /**
+ * Session directory path, with trailing separator.
+ *
+ * This directory is exclusive to the client; when saving the client may
+ * create any files it likes in this directory.
+ */
+ const char *session_dir;
+
+ /**
+ * Client UUID which must be passed to jack_client_open on session load.
+ *
+ * The client can specify this in the returned command line, or save it
+ * in a state file within the session directory.
+ */
+ const char *client_uuid;
+
+ /**
+ * Reply (set by client): the command line needed to restore the client.
+ *
+ * This is a platform dependent command line. It must contain
+ * ${SESSION_DIR} instead of the actual session directory path. More
+ * generally, just as in session files, clients should not include any
+ * paths outside the session directory here as this makes
+ * archival/distribution impossible.
+ *
+ * This field is set to NULL by Jack when the event is delivered to the
+ * client. The client must set to allocated memory that is safe to
+ * free(). This memory will be freed by jack_session_event_free.
+ */
+ char *command_line;
+
+ /**
+ * Reply (set by client): Session flags.
+ */
+ jack_session_flags_t flags;
+
+ /**
+ * Future flags. Set to zero for now.
+ */
+ uint32_t future;
+};
+
+typedef struct _jack_session_event jack_session_event_t;
+
+/**
+ * Prototype for the client supplied function that is called
+ * whenever a session notification is sent via jack_session_notify().
+ *
+ * Ownership of the memory of @a event is passed to the application.
+ * It must be freed using jack_session_event_free when it's not used anymore.
+ *
+ * The client must promptly call jack_session_reply for this event.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *
+ * @param event The event structure.
+ * @param arg Pointer to a client supplied structure.
+ */
+typedef void (*JackSessionCallback)(jack_session_event_t *event,
+ void *arg);
+
+/**
+ * Tell the JACK server to call @a session_callback when a session event
+ * is to be delivered.
+ *
+ * setting more than one session_callback per process is probably a design
+ * error. if you have a multiclient application its more sensible to create
+ * a jack_client with only a session callback set.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *
+ * @return 0 on success, otherwise a non-zero error code
+ */
+int jack_set_session_callback (jack_client_t *client,
+ JackSessionCallback session_callback,
+ void *arg) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+/**
+ * Reply to a session event.
+ *
+ * This can either be called directly from the callback, or later from a
+ * different thread. For example, it is possible to push the event through a
+ * queue and execute the save code from the GUI thread.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *
+ * @return 0 on success, otherwise a non-zero error code
+ */
+int jack_session_reply (jack_client_t *client,
+ jack_session_event_t *event) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+
+/**
+ * Free memory used by a jack_session_event_t.
+ *
+ * This also frees the memory used by the command_line pointer, if its non NULL.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ */
+void jack_session_event_free (jack_session_event_t *event) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+
+/**
+ * Get the assigned uuid for client.
+ * Safe to call from callback and all other threads.
+ *
+ * The caller is responsible for calling jack_free(3) on any non-NULL
+ * returned value.
+ */
+char *jack_client_get_uuid (jack_client_t *client) JACK_WEAK_EXPORT;
+
+/**
+ * @}
+ */
+
+/**
+ * @defgroup JackSessionManagerAPI API for a session manager.
+ *
+ * @{
+ */
+
+typedef struct {
+ const char *uuid;
+ const char *client_name;
+ const char *command;
+ jack_session_flags_t flags;
+} jack_session_command_t;
+
+/**
+ * Send an event to all clients listening for session callbacks.
+ *
+ * The returned strings of the clients are accumulated and returned as an array
+ * of jack_session_command_t. its terminated by ret[i].uuid == NULL target ==
+ * NULL means send to all interested clients. otherwise a clientname
+ */
+jack_session_command_t *jack_session_notify (
+ jack_client_t* client,
+ const char *target,
+ jack_session_event_type_t type,
+ const char *path) JACK_WEAK_EXPORT;
+
+/**
+ * Free the memory allocated by a session command.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ */
+void jack_session_commands_free (jack_session_command_t *cmds) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+/**
+ * Reserve a client name and associate it with a UUID.
+ *
+ * When a client later calls jack_client_open() and specifies the UUID, jackd
+ * will assign the reserved name. This allows a session manager to know in
+ * advance under which client name its managed clients will appear.
+ *
+ * @return 0 on success, otherwise a non-zero error code
+ */
+int
+jack_reserve_client_name (jack_client_t *client,
+ const char *name,
+ const char *uuid) JACK_WEAK_EXPORT;
+
+/**
+ * Find out whether a client has set up a session callback.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *
+ * @return 0 when the client has no session callback, 1 when it has one.
+ * -1 on error.
+ */
+int
+jack_client_has_session_callback (jack_client_t *client, const char *client_name) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+/**
+ * @}
+ */
+
+#ifdef __cplusplus
+}
+#endif
+#endif