/* Copyright (C) 2009-2010 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __net_h__ #define __net_h__ #ifdef __cplusplus extern "C" { #endif #include #include #include #define DEFAULT_MULTICAST_IP "225.3.19.154" #define DEFAULT_PORT 19000 #define DEFAULT_MTU 1500 #define MASTER_NAME_SIZE 256 // Possible error codes #define NO_ERROR 0 #define SOCKET_ERROR -1 #define SYNC_PACKET_ERROR -2 #define DATA_PACKET_ERROR -3 #define RESTART_CB_API 1 enum JackNetEncoder { JackFloatEncoder = 0, // samples are transmitted as float JackIntEncoder = 1, // samples are transmitted as 16 bits integer JackCeltEncoder = 2, // samples are transmitted using CELT codec (http://www.celt-codec.org/) JackOpusEncoder = 3, // samples are transmitted using OPUS codec (http://www.opus-codec.org/) }; typedef struct { int audio_input; // from master or to slave (-1 to take master audio physical inputs) int audio_output; // to master or from slave (-1 to take master audio physical outputs) int midi_input; // from master or to slave (-1 to take master MIDI physical inputs) int midi_output; // to master or from slave (-1 to take master MIDI physical outputs) int mtu; // network Maximum Transmission Unit int time_out; // in second, -1 means infinite int encoder; // encoder type (one of JackNetEncoder) int kbps; // KB per second for CELT or OPUS codec int latency; // network latency in number of buffers } jack_slave_t; typedef struct { int audio_input; // master audio physical outputs (-1 to take slave wanted audio inputs) int audio_output; // master audio physical inputs (-1 to take slave wanted audio outputs) int midi_input; // master MIDI physical outputs (-1 to take slave wanted MIDI inputs) int midi_output; // master MIDI physical inputs (-1 to take slave wanted MIDI outputs) jack_nframes_t buffer_size; // master buffer size jack_nframes_t sample_rate; // master sample rate char master_name[MASTER_NAME_SIZE]; // master machine name int time_out; // in second, -1 means infinite int partial_cycle; // if 'true', partial buffers will be used } jack_master_t; /** * jack_net_slave_t is an opaque type. You may only access it using the * API provided. */ typedef struct _jack_net_slave jack_net_slave_t; /** * Open a network connection with the master machine. * * @param ip the multicast address of the master * @param port the connection port * @param name the JACK client name * @param request a connection request structure * @param result a connection result structure * * @return Opaque net handle if successful or NULL in case of error. */ jack_net_slave_t* jack_net_slave_open(const char* ip, int port, const char* name, jack_slave_t* request, jack_master_t* result); /** * Close the network connection with the master machine. * * @param net the network connection to be closed * * @return 0 on success, otherwise a non-zero error code */ int jack_net_slave_close(jack_net_slave_t* net); /** * Prototype for Process callback. * * @param nframes buffer size * @param audio_input number of audio inputs * @param audio_input_buffer an array of audio input buffers (from master) * @param midi_input number of MIDI inputs * @param midi_input_buffer an array of MIDI input buffers (from master) * @param audio_output number of audio outputs * @param audio_output_buffer an array of audio output buffers (to master) * @param midi_output number of MIDI outputs * @param midi_output_buffer an array of MIDI output buffers (to master) * @param arg pointer to a client supplied structure supplied by jack_set_net_process_callback() * * @return zero on success, non-zero on error */ typedef int (* JackNetSlaveProcessCallback) (jack_nframes_t buffer_size, int audio_input, float** audio_input_buffer, int midi_input, void** midi_input_buffer, int audio_output, float** audio_output_buffer, int midi_output, void** midi_output_buffer, void* data); /** * Set network process callback. * * @param net the network connection * @param net_callback the process callback * @param arg pointer to a client supplied structure * * @return 0 on success, otherwise a non-zero error code */ int jack_set_net_slave_process_callback(jack_net_slave_t * net, JackNetSlaveProcessCallback net_callback, void *arg); /** * Start processing thread, the net_callback will start to be called. * * @param net the network connection * * @return 0 on success, otherwise a non-zero error code */ int jack_net_slave_activate(jack_net_slave_t* net); /** * Stop processing thread. * * @param net the network connection * * @return 0 on success, otherwise a non-zero error code */ int jack_net_slave_deactivate(jack_net_slave_t* net); /** * Test if slave is still active. * * @param net the network connection * * @return a boolean */ int jack_net_slave_is_active(jack_net_slave_t* net); /** * Prototype for BufferSize callback. * * @param nframes buffer size * @param arg pointer to a client supplied structure supplied by jack_set_net_buffer_size_callback() * * @return zero on success, non-zero on error */ typedef int (*JackNetSlaveBufferSizeCallback)(jack_nframes_t nframes, void *arg); /** * Set network buffer size callback. * * @param net the network connection * @param bufsize_callback the buffer size callback * @param arg pointer to a client supplied structure * * @return 0 on success, otherwise a non-zero error code */ int jack_set_net_slave_buffer_size_callback(jack_net_slave_t *net, JackNetSlaveBufferSizeCallback bufsize_callback, void *arg); /** * Prototype for SampleRate callback. * * @param nframes sample rate * @param arg pointer to a client supplied structure supplied by jack_set_net_sample_rate_callback() * * @return zero on success, non-zero on error */ typedef int (*JackNetSlaveSampleRateCallback)(jack_nframes_t nframes, void *arg); /** * Set network sample rate callback. * * @param net the network connection * @param samplerate_callback the sample rate callback * @param arg pointer to a client supplied structure * * @return 0 on success, otherwise a non-zero error code */ int jack_set_net_slave_sample_rate_callback(jack_net_slave_t *net, JackNetSlaveSampleRateCallback samplerate_callback, void *arg); /** * Prototype for server Shutdown callback (if not set, the client will just restart, waiting for an available master again). * * @param arg pointer to a client supplied structure supplied by jack_set_net_shutdown_callback() */ typedef void (*JackNetSlaveShutdownCallback)(void* arg); /** * Set network shutdown callback. * * @param net the network connection * @param shutdown_callback the shutdown callback * @param arg pointer to a client supplied structure * * @return 0 on success, otherwise a non-zero error code */ int jack_set_net_slave_shutdown_callback(jack_net_slave_t *net, JackNetSlaveShutdownCallback shutdown_callback, void *arg) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * Prototype for server Restart callback : this is the new preferable way to be notified when the master has disappeared. * The client may want to retry connecting a certain number of time (which will be done using the time_out value given in jack_net_slave_open) * by returning 0. Otherwise returning a non-zero error code will definitively close the connection * (and jack_net_slave_is_active will later on return false). * If both Shutdown and Restart are supplied, Restart callback will be used. * * @param arg pointer to a client supplied structure supplied by jack_set_net_restart_callback() * * @return 0 on success, otherwise a non-zero error code */ typedef int (*JackNetSlaveRestartCallback)(void* arg); /** * Set network restart callback. * * @param net the network connection * @param restart_callback the shutdown callback * @param arg pointer to a client supplied structure * * @return 0 on success, otherwise a non-zero error code */ int jack_set_net_slave_restart_callback(jack_net_slave_t *net, JackNetSlaveRestartCallback restart_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Prototype for server Error callback. * * @param error_code an error code (see "Possible error codes") * @param arg pointer to a client supplied structure supplied by jack_set_net_error_callback() */ typedef void (*JackNetSlaveErrorCallback) (int error_code, void* arg); /** * Set error restart callback. * * @param net the network connection * @param error_callback the error callback * @param arg pointer to a client supplied structure * * @return 0 on success, otherwise a non-zero error code */ int jack_set_net_slave_error_callback(jack_net_slave_t *net, JackNetSlaveErrorCallback error_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * jack_net_master_t is an opaque type, you may only access it using the API provided. */ typedef struct _jack_net_master jack_net_master_t; /** * Open a network connection with the slave machine. * * @param ip the multicast address of the master * @param port the connection port * @param request a connection request structure * @param result a connection result structure * * @return Opaque net handle if successful or NULL in case of error. */ jack_net_master_t* jack_net_master_open(const char* ip, int port, jack_master_t* request, jack_slave_t* result); /** * Close the network connection with the slave machine. * * @param net the network connection to be closed * * @return 0 on success, otherwise a non-zero error code */ int jack_net_master_close(jack_net_master_t* net); /** * Receive sync and data from the network (complete buffer). * * @param net the network connection * @param audio_input number of audio inputs * @param audio_input_buffer an array of audio input buffers * @param midi_input number of MIDI inputs * @param midi_input_buffer an array of MIDI input buffers * * @return zero on success, non-zero on error */ int jack_net_master_recv(jack_net_master_t* net, int audio_input, float** audio_input_buffer, int midi_input, void** midi_input_buffer); /** * Receive sync and data from the network (incomplete buffer). * * @param net the network connection * @param audio_input number of audio inputs * @param audio_input_buffer an array of audio input buffers * @param midi_input number of MIDI inputs * @param midi_input_buffer an array of MIDI input buffers * @param frames the number of frames to receive * * @return zero on success, non-zero on error */ int jack_net_master_recv_slice(jack_net_master_t* net, int audio_input, float** audio_input_buffer, int midi_input, void** midi_input_buffer, int frames); /** * Send sync and data to the network (complete buffer). * * @param net the network connection * @param audio_output number of audio outputs * @param audio_output_buffer an array of audio output buffers * @param midi_output number of MIDI outputs * @param midi_output_buffer an array of MIDI output buffers * * @return zero on success, non-zero on error */ int jack_net_master_send(jack_net_master_t* net, int audio_output, float** audio_output_buffer, int midi_output, void** midi_output_buffer); /** * Send sync and data to the network (incomplete buffer). * * @param net the network connection * @param audio_output number of audio outputs * @param audio_output_buffer an array of audio output buffers * @param midi_output number of MIDI outputs * @param midi_output_buffer an array of MIDI output buffers * @param frames the number of frames to send * * @return zero on success, non-zero on error */ int jack_net_master_send_slice(jack_net_master_t* net, int audio_output, float** audio_output_buffer, int midi_output, void** midi_output_buffer, int frames); // Experimental Adapter API /** * jack_adapter_t is an opaque type, you may only access it using the API provided. */ typedef struct _jack_adapter jack_adapter_t; /** * Create an adapter. * * @param input number of audio inputs * @param output of audio outputs * @param host_buffer_size the host buffer size in frames * @param host_sample_rate the host buffer sample rate * @param adapted_buffer_size the adapted buffer size in frames * @param adapted_sample_rate the adapted buffer sample rate * * @return 0 on success, otherwise a non-zero error code */ jack_adapter_t* jack_create_adapter(int input, int output, jack_nframes_t host_buffer_size, jack_nframes_t host_sample_rate, jack_nframes_t adapted_buffer_size, jack_nframes_t adapted_sample_rate); /** * Destroy an adapter. * * @param adapter the adapter to be destroyed * * @return 0 on success, otherwise a non-zero error code */ int jack_destroy_adapter(jack_adapter_t* adapter); /** * Flush internal state of an adapter. * * @param adapter the adapter to be flushed * * @return 0 on success, otherwise a non-zero error code */ void jack_flush_adapter(jack_adapter_t* adapter); /** * Push input to and pull output from adapter ringbuffer. * * @param adapter the adapter * @param input an array of audio input buffers * @param output an array of audio output buffers * @param frames number of frames * * @return 0 on success, otherwise a non-zero error code */ int jack_adapter_push_and_pull(jack_adapter_t* adapter, float** input, float** output, unsigned int frames); /** * Pull input from and push output to adapter ringbuffer. * * @param adapter the adapter * @param input an array of audio input buffers * @param output an array of audio output buffers * @param frames number of frames * * @return 0 on success, otherwise a non-zero error code */ int jack_adapter_pull_and_push(jack_adapter_t* adapter, float** input, float** output, unsigned int frames); #ifdef __cplusplus } #endif #endif /* __net_h__ */