/* callback.c -- functions to use readline as an X `callback' mechanism. */ /* Copyright (C) 1987-2022 Free Software Foundation, Inc. This file is part of the GNU Readline Library (Readline), a library for reading lines of text with interactive input and history editing. Readline is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Readline is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Readline. If not, see . */ #define READLINE_LIBRARY #if defined (HAVE_CONFIG_H) # include #endif #include "rlconf.h" #if defined (READLINE_CALLBACKS) #include #ifdef HAVE_STDLIB_H # include #else # include "ansi_stdlib.h" #endif #include /* System-specific feature definitions and include files. */ #include "rldefs.h" #include "readline.h" #include "rlprivate.h" #include "xmalloc.h" /* Private data for callback registration functions. See comments in rl_callback_read_char for more details. */ _rl_callback_func_t *_rl_callback_func = 0; _rl_callback_generic_arg *_rl_callback_data = 0; /* Applications can set this to non-zero to have readline's signal handlers installed during the entire duration of reading a complete line, as in readline-6.2. This should be used with care, because it can result in readline receiving signals and not handling them until it's called again via rl_callback_read_char, thereby stealing them from the application. By default, signal handlers are only active while readline is active. */ int rl_persistent_signal_handlers = 0; /* **************************************************************** */ /* */ /* Callback Readline Functions */ /* */ /* **************************************************************** */ /* Allow using readline in situations where a program may have multiple things to handle at once, and dispatches them via select(). Call rl_callback_handler_install() with the prompt and a function to call whenever a complete line of input is ready. The user must then call rl_callback_read_char() every time some input is available, and rl_callback_read_char() will call the user's function with the complete text read in at each end of line. The terminal is kept prepped all the time, except during calls to the user's function. Signal handlers are only installed when the application calls back into readline, so readline doesn't `steal' signals from the application. */ rl_vcpfunc_t *rl_linefunc; /* user callback function */ static int in_handler; /* terminal_prepped and signals set? */ /* Make sure the terminal is set up, initialize readline, and prompt. */ static void _rl_callback_newline (void) { rl_initialize (); if (in_handler == 0) { in_handler = 1; if (rl_prep_term_function) (*rl_prep_term_function) (_rl_meta_flag); #if defined (HANDLE_SIGNALS) if (rl_persistent_signal_handlers) rl_set_signals (); #endif } readline_internal_setup (); RL_CHECK_SIGNALS (); } /* Install a readline handler, set up the terminal, and issue the prompt. */ void rl_callback_handler_install (const char *prompt, rl_vcpfunc_t *linefunc) { rl_set_prompt (prompt); RL_SETSTATE (RL_STATE_CALLBACK); rl_linefunc = linefunc; _rl_callback_newline (); } #if defined (HANDLE_SIGNALS) #define CALLBACK_READ_RETURN() \ do { \ if (rl_persistent_signal_handlers == 0) \ rl_clear_signals (); \ return; \ } while (0) #else #define CALLBACK_READ_RETURN() return #endif /* Read one character, and dispatch to the handler if it ends the line. */ void rl_callback_read_char (void) { char *line; int eof, jcode; static procenv_t olevel; if (rl_linefunc == NULL) { _rl_errmsg ("readline_callback_read_char() called with no handler!"); abort (); } eof = 0; memcpy ((void *)olevel, (void *)_rl_top_level, sizeof (procenv_t)); #if defined (HAVE_POSIX_SIGSETJMP) jcode = sigsetjmp (_rl_top_level, 0); #else jcode = setjmp (_rl_top_level); #endif if (jcode) { (*rl_redisplay_function) (); _rl_want_redisplay = 0; memcpy ((void *)_rl_top_level, (void *)olevel, sizeof (procenv_t)); /* If we longjmped because of a timeout, handle it here. */ if (RL_ISSTATE (RL_STATE_TIMEOUT)) { RL_SETSTATE (RL_STATE_DONE); rl_done = 1; } CALLBACK_READ_RETURN (); } #if defined (HANDLE_SIGNALS) /* Install signal handlers only when readline has control. */ if (rl_persistent_signal_handlers == 0) rl_set_signals (); #endif do { RL_CHECK_SIGNALS (); if (RL_ISSTATE (RL_STATE_ISEARCH)) { eof = _rl_isearch_callback (_rl_iscxt); if (eof == 0 && (RL_ISSTATE (RL_STATE_ISEARCH) == 0) && RL_ISSTATE (RL_STATE_INPUTPENDING)) rl_callback_read_char (); CALLBACK_READ_RETURN (); } else if (RL_ISSTATE (RL_STATE_NSEARCH)) { eof = _rl_nsearch_callback (_rl_nscxt); CALLBACK_READ_RETURN (); } #if defined (VI_MODE) /* States that can occur while in state VIMOTION have to be checked before RL_STATE_VIMOTION */ else if (RL_ISSTATE (RL_STATE_CHARSEARCH)) { int k; k = _rl_callback_data->i2; eof = (*_rl_callback_func) (_rl_callback_data); /* If the function `deregisters' itself, make sure the data is cleaned up. */ if (_rl_callback_func == 0) /* XXX - just sanity check */ { if (_rl_callback_data) { _rl_callback_data_dispose (_rl_callback_data); _rl_callback_data = 0; } } /* Messy case where vi motion command can be char search */ if (RL_ISSTATE (RL_STATE_VIMOTION)) { _rl_vi_domove_motion_cleanup (k, _rl_vimvcxt); _rl_internal_char_cleanup (); CALLBACK_READ_RETURN (); } _rl_internal_char_cleanup (); } else if (RL_ISSTATE (RL_STATE_VIMOTION)) { eof = _rl_vi_domove_callback (_rl_vimvcxt); /* Should handle everything, including cleanup, numeric arguments, and turning off RL_STATE_VIMOTION */ if (RL_ISSTATE (RL_STATE_NUMERICARG) == 0) _rl_internal_char_cleanup (); CALLBACK_READ_RETURN (); } #endif else if (RL_ISSTATE (RL_STATE_NUMERICARG)) { eof = _rl_arg_callback (_rl_argcxt); if (eof == 0 && (RL_ISSTATE (RL_STATE_NUMERICARG) == 0) && RL_ISSTATE (RL_STATE_INPUTPENDING)) rl_callback_read_char (); /* XXX - this should handle _rl_last_command_was_kill better */ else if (RL_ISSTATE (RL_STATE_NUMERICARG) == 0) _rl_internal_char_cleanup (); CALLBACK_READ_RETURN (); } else if (RL_ISSTATE (RL_STATE_MULTIKEY)) { eof = _rl_dispatch_callback (_rl_kscxt); /* For now */ while ((eof == -1 || eof == -2) && RL_ISSTATE (RL_STATE_MULTIKEY) && _rl_kscxt && (_rl_kscxt->flags & KSEQ_DISPATCHED)) eof = _rl_dispatch_callback (_rl_kscxt); if (RL_ISSTATE (RL_STATE_MULTIKEY) == 0) { _rl_internal_char_cleanup (); _rl_want_redisplay = 1; } } else if (_rl_callback_func) { /* This allows functions that simply need to read an additional character (like quoted-insert) to register a function to be called when input is available. _rl_callback_data is a pointer to a struct that has the argument count originally passed to the registering function and space for any additional parameters. */ eof = (*_rl_callback_func) (_rl_callback_data); /* If the function `deregisters' itself, make sure the data is cleaned up. */ if (_rl_callback_func == 0) { if (_rl_callback_data) { _rl_callback_data_dispose (_rl_callback_data); _rl_callback_data = 0; } _rl_internal_char_cleanup (); } } else eof = readline_internal_char (); RL_CHECK_SIGNALS (); if (rl_done == 0 && _rl_want_redisplay) { (*rl_redisplay_function) (); _rl_want_redisplay = 0; } /* Make sure application hooks can see whether we saw EOF. */ if (eof > 0) { rl_eof_found = eof; RL_SETSTATE(RL_STATE_EOF); } if (rl_done) { line = readline_internal_teardown (eof); if (rl_deprep_term_function) (*rl_deprep_term_function) (); #if defined (HANDLE_SIGNALS) rl_clear_signals (); #endif in_handler = 0; if (rl_linefunc) /* just in case */ (*rl_linefunc) (line); /* If the user did not clear out the line, do it for him. */ if (rl_line_buffer[0]) _rl_init_line_state (); /* Redisplay the prompt if readline_handler_{install,remove} not called. */ if (in_handler == 0 && rl_linefunc) _rl_callback_newline (); } } while (rl_pending_input || _rl_pushed_input_available () || RL_ISSTATE (RL_STATE_MACROINPUT)); CALLBACK_READ_RETURN (); } /* Remove the handler, and make sure the terminal is in its normal state. */ void rl_callback_handler_remove (void) { rl_linefunc = NULL; RL_UNSETSTATE (RL_STATE_CALLBACK); RL_CHECK_SIGNALS (); if (in_handler) { in_handler = 0; if (rl_deprep_term_function) (*rl_deprep_term_function) (); #if defined (HANDLE_SIGNALS) rl_clear_signals (); #endif } } _rl_callback_generic_arg * _rl_callback_data_alloc (int count) { _rl_callback_generic_arg *arg; arg = (_rl_callback_generic_arg *)xmalloc (sizeof (_rl_callback_generic_arg)); arg->count = count; arg->i1 = arg->i2 = 0; return arg; } void _rl_callback_data_dispose (_rl_callback_generic_arg *arg) { xfree (arg); } /* Make sure that this agrees with cases in rl_callback_read_char */ void rl_callback_sigcleanup (void) { if (RL_ISSTATE (RL_STATE_CALLBACK) == 0) return; if (RL_ISSTATE (RL_STATE_ISEARCH)) _rl_isearch_cleanup (_rl_iscxt, 0); else if (RL_ISSTATE (RL_STATE_NSEARCH)) _rl_nsearch_cleanup (_rl_nscxt, 0); else if (RL_ISSTATE (RL_STATE_VIMOTION)) RL_UNSETSTATE (RL_STATE_VIMOTION); else if (RL_ISSTATE (RL_STATE_NUMERICARG)) { _rl_argcxt = 0; RL_UNSETSTATE (RL_STATE_NUMERICARG); } else if (RL_ISSTATE (RL_STATE_MULTIKEY)) RL_UNSETSTATE (RL_STATE_MULTIKEY); if (RL_ISSTATE (RL_STATE_CHARSEARCH)) RL_UNSETSTATE (RL_STATE_CHARSEARCH); _rl_callback_func = 0; } #endif