/* * SPDX-License-Identifier: ISC * * Copyright (c) 2020 Todd C. Miller * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * This is an open source non-commercial project. Dear PVS-Studio, please check it. * PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com */ #include #ifndef HAVE_ARC4RANDOM_BUF #include #if defined(HAVE_STDINT_H) # include #elif defined(HAVE_INTTYPES_H) # include #endif #include "sudo_compat.h" #include "sudo_rand.h" #define minimum(a, b) ((a) < (b) ? (a) : (b)) /* * Call arc4random() repeatedly to fill buf with n bytes of random data. */ void sudo_arc4random_buf(void *buf, size_t n) { char *cp = buf; while (n != 0) { size_t m = minimum(n, 4); uint32_t val = arc4random(); switch (m) { case 4: *cp++ = (val >> 24) & 0xff; FALLTHROUGH; case 3: *cp++ = (val >> 16) & 0xff; FALLTHROUGH; case 2: *cp++ = (val >> 8) & 0xff; FALLTHROUGH; case 1: *cp++ = val & 0xff; break; } n -= m; } } #endif /* HAVE_ARC4RANDOM_BUF */