/* SPDX-License-Identifier: LGPL-2.1-or-later */ #pragma once #include "macro.h" #include "sd-bus.h" typedef struct BusWaitForUnits BusWaitForUnits; typedef enum BusWaitForUnitsState { BUS_WAIT_SUCCESS, /* Nothing to wait for anymore and nothing failed */ BUS_WAIT_FAILURE, /* dito, but something failed */ BUS_WAIT_RUNNING, /* Still something to wait for */ _BUS_WAIT_FOR_UNITS_STATE_MAX, _BUS_WAIT_FOR_UNITS_STATE_INVALID = -EINVAL, } BusWaitForUnitsState; typedef enum BusWaitForUnitsFlags { BUS_WAIT_FOR_MAINTENANCE_END = 1 << 0, /* Wait until the unit is no longer in maintenance state */ BUS_WAIT_FOR_INACTIVE = 1 << 1, /* Wait until the unit is back in inactive or dead state */ BUS_WAIT_NO_JOB = 1 << 2, /* Wait until there's no more job pending */ BUS_WAIT_REFFED = 1 << 3, /* The unit is already reffed with RefUnit() */ } BusWaitForUnitsFlags; typedef void (*bus_wait_for_units_ready_callback)(BusWaitForUnits *d, BusWaitForUnitsState state, void *userdata); typedef void (*bus_wait_for_units_unit_callback)(BusWaitForUnits *d, const char *unit_path, bool good, void *userdata); int bus_wait_for_units_new(sd_bus *bus, BusWaitForUnits **ret); BusWaitForUnits* bus_wait_for_units_free(BusWaitForUnits *d); BusWaitForUnitsState bus_wait_for_units_state(BusWaitForUnits *d); void bus_wait_for_units_set_ready_callback(BusWaitForUnits *d, bus_wait_for_units_ready_callback callback, void *userdata); int bus_wait_for_units_add_unit(BusWaitForUnits *d, const char *unit, BusWaitForUnitsFlags flags, bus_wait_for_units_unit_callback callback, void *userdata); int bus_wait_for_units_run(BusWaitForUnits *d); DEFINE_TRIVIAL_CLEANUP_FUNC(BusWaitForUnits*, bus_wait_for_units_free);