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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
commit | 6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /dom/system/windows/location/WindowsLocationProvider.cpp | |
parent | Initial commit. (diff) | |
download | thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | dom/system/windows/location/WindowsLocationProvider.cpp | 350 |
1 files changed, 350 insertions, 0 deletions
diff --git a/dom/system/windows/location/WindowsLocationProvider.cpp b/dom/system/windows/location/WindowsLocationProvider.cpp new file mode 100644 index 0000000000..92a6f2c9cc --- /dev/null +++ b/dom/system/windows/location/WindowsLocationProvider.cpp @@ -0,0 +1,350 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WindowsLocationProvider.h" +#include "WindowsLocationParent.h" +#include "mozilla/dom/WindowsUtilsParent.h" +#include "GeolocationPosition.h" +#include "nsComponentManagerUtils.h" +#include "mozilla/ipc/UtilityProcessManager.h" +#include "mozilla/ipc/UtilityProcessSandboxing.h" +#include "prtime.h" +#include "MLSFallback.h" +#include "mozilla/Attributes.h" +#include "mozilla/Logging.h" +#include "mozilla/FloatingPoint.h" +#include "mozilla/Telemetry.h" +#include "mozilla/dom/GeolocationPositionErrorBinding.h" + +namespace mozilla::dom { + +LazyLogModule gWindowsLocationProviderLog("WindowsLocationProvider"); +#define LOG(...) \ + MOZ_LOG(gWindowsLocationProviderLog, LogLevel::Debug, (__VA_ARGS__)) + +class MLSUpdate : public nsIGeolocationUpdate { + public: + NS_DECL_ISUPPORTS + NS_DECL_NSIGEOLOCATIONUPDATE + explicit MLSUpdate(nsIGeolocationUpdate* aCallback) : mCallback(aCallback) {} + + private: + nsCOMPtr<nsIGeolocationUpdate> mCallback; + virtual ~MLSUpdate() {} +}; + +NS_IMPL_ISUPPORTS(MLSUpdate, nsIGeolocationUpdate); + +NS_IMETHODIMP +MLSUpdate::Update(nsIDOMGeoPosition* aPosition) { + if (!mCallback) { + return NS_ERROR_FAILURE; + } + + nsCOMPtr<nsIDOMGeoPositionCoords> coords; + aPosition->GetCoords(getter_AddRefs(coords)); + if (!coords) { + return NS_ERROR_FAILURE; + } + Telemetry::Accumulate(Telemetry::GEOLOCATION_WIN8_SOURCE_IS_MLS, true); + return mCallback->Update(aPosition); +} +NS_IMETHODIMP +MLSUpdate::NotifyError(uint16_t aError) { + if (!mCallback) { + return NS_ERROR_FAILURE; + } + nsCOMPtr<nsIGeolocationUpdate> callback(mCallback); + return callback->NotifyError(aError); +} + +NS_IMPL_ISUPPORTS(WindowsLocationProvider, nsIGeolocationProvider) + +WindowsLocationProvider::WindowsLocationProvider() { + LOG("WindowsLocationProvider::WindowsLocationProvider(%p)", this); + MOZ_ASSERT(XRE_IsParentProcess()); + MaybeCreateLocationActor(); +} + +WindowsLocationProvider::~WindowsLocationProvider() { + LOG("WindowsLocationProvider::~WindowsLocationProvider(%p,%p,%p)", this, + mActor.get(), mActorPromise.get()); + Send__delete__(); + ReleaseUtilityProcess(); + CancelMLSProvider(); +} + +void WindowsLocationProvider::MaybeCreateLocationActor() { + LOG("WindowsLocationProvider::MaybeCreateLocationActor(%p)", this); + if (mActor || mActorPromise) { + return; + } + + auto utilityProc = mozilla::ipc::UtilityProcessManager::GetSingleton(); + MOZ_ASSERT(utilityProc); + + // Create a PWindowsLocation actor in the Windows utility process. + // This will attempt to launch the process if it doesn't already exist. + RefPtr<WindowsLocationProvider> self = this; + auto wuPromise = utilityProc->GetWindowsUtilsPromise(); + mActorPromise = wuPromise->Then( + GetCurrentSerialEventTarget(), __func__, + [self](RefPtr<WindowsUtilsParent> wup) { + self->mActorPromise = nullptr; + auto actor = MakeRefPtr<WindowsLocationParent>(self); + if (!wup->SendPWindowsLocationConstructor(actor)) { + LOG("WindowsLocationProvider(%p) SendPWindowsLocationConstructor " + "failed", + self.get()); + actor->DetachFromLocationProvider(); + self->mActor = nullptr; + return WindowsLocationPromise::CreateAndReject(false, __func__); + } + LOG("WindowsLocationProvider connected to actor (%p,%p,%p)", self.get(), + self->mActor.get(), self->mActorPromise.get()); + self->mActor = actor; + return WindowsLocationPromise::CreateAndResolve(self->mActor, __func__); + }, + + [self](nsresult aError) { + LOG("WindowsLocationProvider failed to connect to actor (%p,%p,%p)", + self.get(), self->mActor.get(), self->mActorPromise.get()); + self->mActorPromise = nullptr; + return WindowsLocationPromise::CreateAndReject(false, __func__); + }); + + if (mActor) { + // Utility process already existed and mActorPromise was resolved + // immediately. + mActorPromise = nullptr; + } +} + +void WindowsLocationProvider::ReleaseUtilityProcess() { + LOG("WindowsLocationProvider::ReleaseUtilityProcess(%p)", this); + auto utilityProc = mozilla::ipc::UtilityProcessManager::GetIfExists(); + if (utilityProc) { + utilityProc->ReleaseWindowsUtils(); + } +} + +template <typename Fn> +bool WindowsLocationProvider::WhenActorIsReady(Fn&& fn) { + if (mActor) { + return fn(mActor); + } + + if (mActorPromise) { + mActorPromise->Then( + GetCurrentSerialEventTarget(), __func__, + [fn](const RefPtr<WindowsLocationParent>& actor) { + Unused << fn(actor.get()); + return actor; + }, + [](bool) { return false; }); + return true; + } + + // The remote process failed to start. + return false; +} + +bool WindowsLocationProvider::SendStartup() { + LOG("WindowsLocationProvider::SendStartup(%p)", this); + MaybeCreateLocationActor(); + return WhenActorIsReady( + [](WindowsLocationParent* actor) { return actor->SendStartup(); }); +} + +bool WindowsLocationProvider::SendRegisterForReport( + nsIGeolocationUpdate* aCallback) { + LOG("WindowsLocationProvider::SendRegisterForReport(%p)", this); + RefPtr<WindowsLocationProvider> self = this; + RefPtr<nsIGeolocationUpdate> cb = aCallback; + return WhenActorIsReady([self, cb](WindowsLocationParent* actor) { + MOZ_ASSERT(!self->mCallback); + if (actor->SendRegisterForReport()) { + self->mCallback = cb; + return true; + } + return false; + }); +} + +bool WindowsLocationProvider::SendUnregisterForReport() { + LOG("WindowsLocationProvider::SendUnregisterForReport(%p)", this); + RefPtr<WindowsLocationProvider> self = this; + return WhenActorIsReady([self](WindowsLocationParent* actor) { + self->mCallback = nullptr; + if (actor->SendUnregisterForReport()) { + return true; + } + return false; + }); +} + +bool WindowsLocationProvider::SendSetHighAccuracy(bool aEnable) { + LOG("WindowsLocationProvider::SendSetHighAccuracy(%p)", this); + return WhenActorIsReady([aEnable](WindowsLocationParent* actor) { + return actor->SendSetHighAccuracy(aEnable); + }); +} + +bool WindowsLocationProvider::Send__delete__() { + LOG("WindowsLocationProvider::Send__delete__(%p)", this); + return WhenActorIsReady([self = RefPtr{this}](WindowsLocationParent*) { + if (WindowsLocationParent::Send__delete__(self->mActor)) { + if (self->mActor) { + self->mActor->DetachFromLocationProvider(); + self->mActor = nullptr; + } + return true; + } + return false; + }); +} + +void WindowsLocationProvider::RecvUpdate( + RefPtr<nsIDOMGeoPosition> aGeoPosition) { + LOG("WindowsLocationProvider::RecvUpdate(%p)", this); + if (!mCallback) { + return; + } + + mCallback->Update(aGeoPosition.get()); + + Telemetry::Accumulate(Telemetry::GEOLOCATION_WIN8_SOURCE_IS_MLS, false); +} + +void WindowsLocationProvider::RecvFailed(uint16_t err) { + LOG("WindowsLocationProvider::RecvFailed(%p)", this); + // Cannot get current location at this time. We use MLS instead. + if (mMLSProvider || !mCallback) { + return; + } + + if (NS_SUCCEEDED(CreateAndWatchMLSProvider(mCallback))) { + return; + } + + // No ILocation and no MLS, so we have failed completely. + // We keep strong references to objects that we need to guarantee + // will live past the NotifyError callback. + RefPtr<WindowsLocationProvider> self = this; + nsCOMPtr<nsIGeolocationUpdate> callback = mCallback; + callback->NotifyError(err); +} + +void WindowsLocationProvider::ActorStopped() { + // ActorDestroy has run. Make sure UtilityProcessHost no longer tries to use + // it. + ReleaseUtilityProcess(); + + if (mWatching) { + // Treat as remote geolocation error, which will cause it to fallback + // to MLS if it hasn't already. + mWatching = false; + RecvFailed(GeolocationPositionError_Binding::POSITION_UNAVAILABLE); + return; + } + + MOZ_ASSERT(!mActorPromise); + if (mActor) { + mActor->DetachFromLocationProvider(); + mActor = nullptr; + } +} + +NS_IMETHODIMP +WindowsLocationProvider::Startup() { + LOG("WindowsLocationProvider::Startup(%p, %p, %p)", this, mActor.get(), + mActorPromise.get()); + // If this fails, we will use the MLS fallback. + SendStartup(); + return NS_OK; +} + +NS_IMETHODIMP +WindowsLocationProvider::Watch(nsIGeolocationUpdate* aCallback) { + LOG("WindowsLocationProvider::Watch(%p, %p, %p, %p, %d)", this, mActor.get(), + mActorPromise.get(), aCallback, mWatching); + if (mWatching) { + return NS_OK; + } + + if (SendRegisterForReport(aCallback)) { + mWatching = true; + return NS_OK; + } + + // Couldn't send request. We will use MLS instead. + return CreateAndWatchMLSProvider(aCallback); +} + +NS_IMETHODIMP +WindowsLocationProvider::Shutdown() { + LOG("WindowsLocationProvider::Shutdown(%p, %p, %p)", this, mActor.get(), + mActorPromise.get()); + + if (mWatching) { + SendUnregisterForReport(); + mWatching = false; + } + + CancelMLSProvider(); + return NS_OK; +} + +NS_IMETHODIMP +WindowsLocationProvider::SetHighAccuracy(bool enable) { + LOG("WindowsLocationProvider::SetHighAccuracy(%p, %p, %p, %s)", this, + mActor.get(), mActorPromise.get(), enable ? "true" : "false"); + if (mMLSProvider) { + // Ignored when running MLS fallback. + return NS_OK; + } + + if (!SendSetHighAccuracy(enable)) { + return NS_ERROR_FAILURE; + } + + // Since we SendSetHighAccuracy asynchronously, we cannot say for sure + // that it will succeed. If it does fail then we will get a + // RecvFailed IPC message, which will cause a fallback to MLS. + return NS_OK; +} + +nsresult WindowsLocationProvider::CreateAndWatchMLSProvider( + nsIGeolocationUpdate* aCallback) { + LOG("WindowsLocationProvider::CreateAndWatchMLSProvider" + "(%p, %p, %p, %p, %p)", + this, mMLSProvider.get(), mActor.get(), mActorPromise.get(), aCallback); + + if (mMLSProvider) { + return NS_OK; + } + + mMLSProvider = new MLSFallback(0); + return mMLSProvider->Startup(new MLSUpdate(aCallback)); +} + +void WindowsLocationProvider::CancelMLSProvider() { + LOG("WindowsLocationProvider::CancelMLSProvider" + "(%p, %p, %p, %p, %p)", + this, mMLSProvider.get(), mActor.get(), mActorPromise.get(), + mCallback.get()); + + if (!mMLSProvider) { + return; + } + + mMLSProvider->Shutdown(); + mMLSProvider = nullptr; +} + +#undef LOG + +} // namespace mozilla::dom |