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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
commit | 6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/wr/webrender/res/brush_solid.glsl | |
parent | Initial commit. (diff) | |
download | thunderbird-59f4b6b6d49b15c5a468f3fe34f3cfa4dd956ce2.tar.xz thunderbird-59f4b6b6d49b15c5a468f3fe34f3cfa4dd956ce2.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/wr/webrender/res/brush_solid.glsl')
-rw-r--r-- | gfx/wr/webrender/res/brush_solid.glsl | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/gfx/wr/webrender/res/brush_solid.glsl b/gfx/wr/webrender/res/brush_solid.glsl new file mode 100644 index 0000000000..d1028179c4 --- /dev/null +++ b/gfx/wr/webrender/res/brush_solid.glsl @@ -0,0 +1,60 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#define VECS_PER_SPECIFIC_BRUSH 1 + +#include shared,prim_shared,brush + +flat varying mediump vec4 v_color; + +#ifdef WR_VERTEX_SHADER + +struct SolidBrush { + vec4 color; +}; + +SolidBrush fetch_solid_primitive(int address) { + vec4 data = fetch_from_gpu_cache_1(address); + return SolidBrush(data); +} + +void brush_vs( + VertexInfo vi, + int prim_address, + RectWithEndpoint local_rect, + RectWithEndpoint segment_rect, + ivec4 prim_user_data, + int specific_resource_address, + mat4 transform, + PictureTask pic_task, + int brush_flags, + vec4 unused +) { + SolidBrush prim = fetch_solid_primitive(prim_address); + + float opacity = float(prim_user_data.x) / 65535.0; + v_color = prim.color * opacity; +} +#endif + +#ifdef WR_FRAGMENT_SHADER +Fragment brush_fs() { + vec4 color = v_color; +#ifdef WR_FEATURE_ALPHA_PASS + color *= antialias_brush(); +#endif + return Fragment(color); +} + +#if defined(SWGL_DRAW_SPAN) && (!defined(WR_FEATURE_ALPHA_PASS) || !defined(WR_FEATURE_DUAL_SOURCE_BLENDING)) +void swgl_drawSpanRGBA8() { + swgl_commitSolidRGBA8(v_color); +} + +void swgl_drawSpanR8() { + swgl_commitSolidR8(v_color.x); +} +#endif + +#endif |