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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
commit6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /ipc/chromium/src/base/process_util.h
parentInitial commit. (diff)
downloadthunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz
thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file/namespace contains utility functions for enumerating, ending and
+// computing statistics of processes.
+
+#ifndef BASE_PROCESS_UTIL_H_
+#define BASE_PROCESS_UTIL_H_
+
+#include "base/basictypes.h"
+
+#if defined(OS_WIN)
+# include "mozilla/ipc/EnvironmentMap.h"
+# include <windows.h>
+# include <tlhelp32.h>
+#elif defined(OS_LINUX) || defined(__GLIBC__)
+# include <dirent.h>
+# include <limits.h>
+# include <sys/types.h>
+#elif defined(OS_MACOSX)
+# include <mach/mach.h>
+#endif
+
+#include <cstddef>
+#include <map>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include "base/process.h"
+
+#include "mozilla/UniquePtr.h"
+#include "mozilla/Result.h"
+#include "mozilla/ResultVariant.h"
+
+#include "mozilla/ipc/LaunchError.h"
+
+#if defined(MOZ_ENABLE_FORKSERVER)
+# include "nsStringFwd.h"
+# include "mozilla/ipc/FileDescriptorShuffle.h"
+
+namespace mozilla {
+namespace ipc {
+class FileDescriptor;
+}
+} // namespace mozilla
+#endif
+
+#if defined(OS_MACOSX)
+struct kinfo_proc;
+#endif
+
+class CommandLine;
+
+namespace base {
+
+using mozilla::Err;
+using mozilla::Ok;
+using mozilla::Result;
+using mozilla::ipc::LaunchError;
+
+enum ProcessArchitecture {
+ PROCESS_ARCH_INVALID = 0x0,
+ PROCESS_ARCH_I386 = 0x1,
+ PROCESS_ARCH_X86_64 = 0x2,
+ PROCESS_ARCH_PPC = 0x4,
+ PROCESS_ARCH_PPC_64 = 0x8,
+ PROCESS_ARCH_ARM = 0x10,
+ PROCESS_ARCH_ARM_64 = 0x20
+};
+
+// A minimalistic but hopefully cross-platform set of exit codes.
+// Do not change the enumeration values or you will break third-party
+// installers.
+enum {
+ PROCESS_END_NORMAL_TERMINATON = 0,
+ PROCESS_END_KILLED_BY_USER = 1,
+ PROCESS_END_PROCESS_WAS_HUNG = 2
+};
+
+// Returns the id of the current process.
+ProcessId GetCurrentProcId();
+
+// Returns the ProcessHandle of the current process.
+ProcessHandle GetCurrentProcessHandle();
+
+// Converts a PID to a process handle. This handle must be closed by
+// CloseProcessHandle when you are done with it. Returns true on success.
+bool OpenProcessHandle(ProcessId pid, ProcessHandle* handle);
+
+// Converts a PID to a process handle. On Windows the handle is opened
+// with more access rights and must only be used by trusted code.
+// You have to close returned handle using CloseProcessHandle. Returns true
+// on success.
+bool OpenPrivilegedProcessHandle(ProcessId pid, ProcessHandle* handle);
+
+// Closes the process handle opened by OpenProcessHandle.
+void CloseProcessHandle(ProcessHandle process);
+
+// Returns the unique ID for the specified process. This is functionally the
+// same as Windows' GetProcessId(), but works on versions of Windows before
+// Win XP SP1 as well.
+ProcessId GetProcId(ProcessHandle process);
+
+#if defined(OS_POSIX)
+// Close all file descriptors, except for std{in,out,err} and those
+// for which the given function returns true. Only call this function
+// in a child process where you know that there aren't any other
+// threads.
+void CloseSuperfluousFds(void* aCtx, bool (*aShouldPreserve)(void*, int));
+
+typedef std::vector<std::pair<int, int> > file_handle_mapping_vector;
+typedef std::map<std::string, std::string> environment_map;
+
+// Deleter for the array of strings allocated within BuildEnvironmentArray.
+struct FreeEnvVarsArray {
+ void operator()(char** array);
+};
+
+typedef mozilla::UniquePtr<char*[], FreeEnvVarsArray> EnvironmentArray;
+#endif
+
+struct LaunchOptions {
+ // If true, wait for the process to terminate. Otherwise, return
+ // immediately.
+ bool wait = false;
+
+#if defined(OS_WIN)
+ bool start_hidden = false;
+
+ // Start as an independent process rather than a process that is closed by the
+ // parent job. This will pass the flag CREATE_BREAKAWAY_FROM_JOB.
+ bool start_independent = false;
+
+ // Environment variables to be applied in addition to the current
+ // process's environment, replacing them where necessary.
+ EnvironmentMap env_map;
+
+ std::vector<HANDLE> handles_to_inherit;
+#endif
+#if defined(OS_POSIX)
+ environment_map env_map;
+
+ // If non-null, specifies the entire environment to use for the
+ // child process, instead of inheriting from the parent; env_map is
+ // ignored in that case. Note that the strings are allocated using
+ // malloc (e.g., with strdup), but the array of pointers is
+ // allocated with new[] and is terminated with a null pointer.
+ EnvironmentArray full_env;
+
+ // If non-empty, set the child process's current working directory.
+ std::string workdir;
+
+ // A mapping of (src fd -> dest fd) to propagate into the child
+ // process. All other fds will be closed, except std{in,out,err}.
+ file_handle_mapping_vector fds_to_remap;
+#endif
+
+#if defined(MOZ_ENABLE_FORKSERVER)
+ bool use_forkserver = false;
+#endif
+
+#if defined(OS_LINUX)
+ struct ForkDelegate {
+ virtual ~ForkDelegate() {}
+ virtual pid_t Fork() = 0;
+ };
+
+ // If non-null, the fork delegate will be called instead of fork().
+ // It is not required to call pthread_atfork hooks.
+ mozilla::UniquePtr<ForkDelegate> fork_delegate = nullptr;
+#endif
+
+#ifdef OS_MACOSX
+ // On macOS 10.14+, disclaims responsibility for the child process
+ // with respect to privacy/security permission prompts and
+ // decisions. Ignored if not supported by the OS.
+ bool disclaim = false;
+# ifdef __aarch64__
+ // The architecture to launch when launching a "universal" binary.
+ // Note: the implementation only supports launching x64 child
+ // processes from arm64 parent processes.
+ uint32_t arch = PROCESS_ARCH_INVALID;
+# endif // __aarch64__
+#endif // OS_MACOSX
+};
+
+#if defined(OS_WIN)
+// Runs the given application name with the given command line. Normally, the
+// first command line argument should be the path to the process, and don't
+// forget to quote it.
+//
+// Example (including literal quotes)
+// cmdline = "c:\windows\explorer.exe" -foo "c:\bar\"
+//
+// If process_handle is non-NULL, the process handle of the launched app will be
+// stored there on a successful launch.
+// NOTE: In this case, the caller is responsible for closing the handle so
+// that it doesn't leak!
+Result<Ok, LaunchError> LaunchApp(const std::wstring& cmdline,
+ const LaunchOptions& options,
+ ProcessHandle* process_handle);
+
+#elif defined(OS_POSIX)
+// Runs the application specified in argv[0] with the command line argv.
+//
+// The pid will be stored in process_handle if that pointer is
+// non-null.
+//
+// Note that the first argument in argv must point to the filename,
+// and must be fully specified (i.e., this will not search $PATH).
+Result<Ok, LaunchError> LaunchApp(const std::vector<std::string>& argv,
+ const LaunchOptions& options,
+ ProcessHandle* process_handle);
+
+// Merge an environment map with the current environment.
+// Existing variables are overwritten by env_vars_to_set.
+EnvironmentArray BuildEnvironmentArray(const environment_map& env_vars_to_set);
+#endif
+
+#if defined(MOZ_ENABLE_FORKSERVER)
+/**
+ * Create and initialize a new process as a content process.
+ *
+ * This class is used only by the fork server.
+ * To create a new content process, two steps are
+ * - calling |ForkProcess()| to create a new process, and
+ * - calling |InitAppProcess()| in the new process, the child
+ * process, to initialize it for running WEB content later.
+ *
+ * The fork server can clean up it's resources in-between the first
+ * and second step, that is why two steps.
+ */
+class AppProcessBuilder {
+ public:
+ AppProcessBuilder();
+ // This function will fork a new process for use as a
+ // content processes.
+ bool ForkProcess(const std::vector<std::string>& argv,
+ const LaunchOptions& options, ProcessHandle* process_handle);
+ // This function will be called in the child process to initializes
+ // the environment of the content process. It should be called
+ // after the message loop of the main thread, to make sure the fork
+ // server is destroyed properly in the child process.
+ //
+ // The message loop may allocate resources like file descriptors.
+ // If this function is called before the end of the loop, the
+ // reosurces may be destroyed while the loop is still alive.
+ void InitAppProcess(int* argcp, char*** argvp);
+
+ private:
+ void ReplaceArguments(int* argcp, char*** argvp);
+
+ mozilla::ipc::FileDescriptorShuffle shuffle_;
+ std::vector<std::string> argv_;
+};
+
+void InitForkServerProcess();
+
+/**
+ * Make a FD not being closed when create a new content process.
+ *
+ * AppProcessBuilder would close most unrelated FDs for new content
+ * processes. You may want to reserve some of FDs to keep using them
+ * in content processes.
+ */
+void RegisterForkServerNoCloseFD(int aFd);
+#endif
+
+// Executes the application specified by cl. This function delegates to one
+// of the above two platform-specific functions.
+Result<Ok, LaunchError> LaunchApp(const CommandLine& cl, const LaunchOptions&,
+ ProcessHandle* process_handle);
+
+// Attempts to kill the process identified by the given process
+// entry structure, giving it the specified exit code.
+// Returns true if this is successful, false otherwise.
+bool KillProcess(ProcessHandle process, int exit_code);
+
+#ifdef OS_POSIX
+// Returns whether the given process has exited. If it returns true,
+// the process status has been consumed and `IsProcessDead` should not
+// be called again on the same process (like `waitpid`).
+//
+// In various error cases (e.g., the process doesn't exist or isn't a
+// child of this process) it will also return true to indicate that
+// the caller should give up and not try again.
+//
+// If the `blocking` parameter is set to true, this function will try
+// to block the calling thread indefinitely until the process exits.
+// This may not be possible (if the child is also being debugged by
+// the parent process, e.g. due to the crash reporter), in which case
+// it will return false and the caller will need to wait and retry.
+bool IsProcessDead(ProcessHandle handle, bool blocking = false);
+#endif
+
+} // namespace base
+
+namespace mozilla {
+
+class EnvironmentLog {
+ public:
+ template <size_t N>
+ explicit EnvironmentLog(const char (&varname)[N])
+ : EnvironmentLog(varname, N) {}
+
+ ~EnvironmentLog() {}
+
+ void print(const char* format, ...);
+
+ private:
+ explicit EnvironmentLog(const char* varname, size_t len);
+
+#if defined(OS_WIN)
+ std::wstring fname_;
+#else
+ std::string fname_;
+#endif
+
+ DISALLOW_EVIL_CONSTRUCTORS(EnvironmentLog);
+};
+
+#if defined(MOZ_ENABLE_FORKSERVER)
+typedef std::tuple<nsCString, nsCString> EnvVar;
+typedef std::tuple<mozilla::ipc::FileDescriptor, int> FdMapping;
+#endif
+
+} // namespace mozilla
+
+#if defined(OS_WIN)
+// Undo the windows.h damage
+# undef GetMessage
+# undef CreateEvent
+# undef GetClassName
+# undef GetBinaryType
+# undef RemoveDirectory
+# undef LoadImage
+# undef LoadIcon
+#endif
+
+#endif // BASE_PROCESS_UTIL_H_