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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
commit | 6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /js/src/jit/arm/Simulator-arm.h | |
parent | Initial commit. (diff) | |
download | thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | js/src/jit/arm/Simulator-arm.h | 632 |
1 files changed, 632 insertions, 0 deletions
diff --git a/js/src/jit/arm/Simulator-arm.h b/js/src/jit/arm/Simulator-arm.h new file mode 100644 index 0000000000..fba0f8ce5e --- /dev/null +++ b/js/src/jit/arm/Simulator-arm.h @@ -0,0 +1,632 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +// Copyright 2012 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#ifndef jit_arm_Simulator_arm_h +#define jit_arm_Simulator_arm_h + +#ifdef JS_SIMULATOR_ARM + +# include "mozilla/Atomics.h" + +# include "jit/arm/Architecture-arm.h" +# include "jit/arm/disasm/Disasm-arm.h" +# include "jit/IonTypes.h" +# include "js/AllocPolicy.h" +# include "js/ProfilingFrameIterator.h" +# include "threading/Thread.h" +# include "vm/MutexIDs.h" +# include "wasm/WasmSignalHandlers.h" + +namespace js { +namespace jit { + +class JitActivation; +class Simulator; +class Redirection; +class CachePage; +class AutoLockSimulator; + +// When the SingleStepCallback is called, the simulator is about to execute +// sim->get_pc() and the current machine state represents the completed +// execution of the previous pc. +typedef void (*SingleStepCallback)(void* arg, Simulator* sim, void* pc); + +// VFP rounding modes. See ARM DDI 0406B Page A2-29. +enum VFPRoundingMode { + SimRN = 0 << 22, // Round to Nearest. + SimRP = 1 << 22, // Round towards Plus Infinity. + SimRM = 2 << 22, // Round towards Minus Infinity. + SimRZ = 3 << 22, // Round towards zero. + + // Aliases. + kRoundToNearest = SimRN, + kRoundToPlusInf = SimRP, + kRoundToMinusInf = SimRM, + kRoundToZero = SimRZ +}; + +const uint32_t kVFPRoundingModeMask = 3 << 22; + +typedef int32_t Instr; +class SimInstruction; + +// Per thread simulator state. +class Simulator { + public: + friend class ArmDebugger; + enum Register { + no_reg = -1, + r0 = 0, + r1, + r2, + r3, + r4, + r5, + r6, + r7, + r8, + r9, + r10, + r11, + r12, + r13, + r14, + r15, + num_registers, + fp = 11, + ip = 12, + sp = 13, + lr = 14, + pc = 15, + s0 = 0, + s1, + s2, + s3, + s4, + s5, + s6, + s7, + s8, + s9, + s10, + s11, + s12, + s13, + s14, + s15, + s16, + s17, + s18, + s19, + s20, + s21, + s22, + s23, + s24, + s25, + s26, + s27, + s28, + s29, + s30, + s31, + num_s_registers = 32, + d0 = 0, + d1, + d2, + d3, + d4, + d5, + d6, + d7, + d8, + d9, + d10, + d11, + d12, + d13, + d14, + d15, + d16, + d17, + d18, + d19, + d20, + d21, + d22, + d23, + d24, + d25, + d26, + d27, + d28, + d29, + d30, + d31, + num_d_registers = 32, + q0 = 0, + q1, + q2, + q3, + q4, + q5, + q6, + q7, + q8, + q9, + q10, + q11, + q12, + q13, + q14, + q15, + num_q_registers = 16 + }; + + // Returns nullptr on OOM. + static Simulator* Create(); + + static void Destroy(Simulator* simulator); + + // Constructor/destructor are for internal use only; use the static methods + // above. + Simulator(); + ~Simulator(); + + // The currently executing Simulator instance. Potentially there can be one + // for each native thread. + static Simulator* Current(); + + static uintptr_t StackLimit() { return Simulator::Current()->stackLimit(); } + + // Disassemble some instructions starting at instr and print them + // on stdout. Useful for working within GDB after a MOZ_CRASH(), + // among other things. + // + // Typical use within a crashed instruction decoding method is simply: + // + // call Simulator::disassemble(instr, 1) + // + // or use one of the more convenient inline methods below. + static void disassemble(SimInstruction* instr, size_t n); + + // Disassemble one instruction. + // "call disasm(instr)" + void disasm(SimInstruction* instr); + + // Disassemble n instructions starting at instr. + // "call disasm(instr, 3)" + void disasm(SimInstruction* instr, size_t n); + + // Skip backwards m instructions before starting, then disassemble n + // instructions. + // "call disasm(instr, 3, 7)" + void disasm(SimInstruction* instr, size_t m, size_t n); + + uintptr_t* addressOfStackLimit(); + + // Accessors for register state. Reading the pc value adheres to the ARM + // architecture specification and is off by a 8 from the currently executing + // instruction. + void set_register(int reg, int32_t value); + int32_t get_register(int reg) const; + double get_double_from_register_pair(int reg); + void set_register_pair_from_double(int reg, double* value); + void set_dw_register(int dreg, const int* dbl); + + // Support for VFP. + void get_d_register(int dreg, uint64_t* value); + void set_d_register(int dreg, const uint64_t* value); + void get_d_register(int dreg, uint32_t* value); + void set_d_register(int dreg, const uint32_t* value); + void get_q_register(int qreg, uint64_t* value); + void set_q_register(int qreg, const uint64_t* value); + void get_q_register(int qreg, uint32_t* value); + void set_q_register(int qreg, const uint32_t* value); + void set_s_register(int reg, unsigned int value); + unsigned int get_s_register(int reg) const; + + void set_d_register_from_double(int dreg, const double& dbl) { + setVFPRegister<double, 2>(dreg, dbl); + } + void get_double_from_d_register(int dreg, double* out) { + getFromVFPRegister<double, 2>(dreg, out); + } + void set_s_register_from_float(int sreg, const float flt) { + setVFPRegister<float, 1>(sreg, flt); + } + void get_float_from_s_register(int sreg, float* out) { + getFromVFPRegister<float, 1>(sreg, out); + } + void set_s_register_from_sinteger(int sreg, const int sint) { + setVFPRegister<int, 1>(sreg, sint); + } + int get_sinteger_from_s_register(int sreg) { + int ret; + getFromVFPRegister<int, 1>(sreg, &ret); + return ret; + } + + // Special case of set_register and get_register to access the raw PC value. + void set_pc(int32_t value); + int32_t get_pc() const; + + template <typename T> + T get_pc_as() const { + return reinterpret_cast<T>(get_pc()); + } + + void enable_single_stepping(SingleStepCallback cb, void* arg); + void disable_single_stepping(); + + uintptr_t stackLimit() const; + bool overRecursed(uintptr_t newsp = 0) const; + bool overRecursedWithExtra(uint32_t extra) const; + + // Executes ARM instructions until the PC reaches end_sim_pc. + template <bool EnableStopSimAt> + void execute(); + + // Sets up the simulator state and grabs the result on return. + int32_t call(uint8_t* entry, int argument_count, ...); + + // Debugger input. + void setLastDebuggerInput(char* input); + char* lastDebuggerInput() { return lastDebuggerInput_; } + + // Returns true if pc register contains one of the 'special_values' defined + // below (bad_lr, end_sim_pc). + bool has_bad_pc() const; + + private: + enum special_values { + // Known bad pc value to ensure that the simulator does not execute + // without being properly setup. + bad_lr = -1, + // A pc value used to signal the simulator to stop execution. Generally + // the lr is set to this value on transition from native C code to + // simulated execution, so that the simulator can "return" to the native + // C code. + end_sim_pc = -2 + }; + + // ForbidUnaligned means "always fault on unaligned access". + // + // AllowUnaligned means "allow the unaligned access if other conditions are + // met". The "other conditions" vary with the instruction: For all + // instructions the base condition is !HasAlignmentFault(), ie, the chip is + // configured to allow unaligned accesses. For instructions like VLD1 + // there is an additional constraint that the alignment attribute in the + // instruction must be set to "default alignment". + + enum UnalignedPolicy { ForbidUnaligned, AllowUnaligned }; + + bool init(); + + // Checks if the current instruction should be executed based on its + // condition bits. + inline bool conditionallyExecute(SimInstruction* instr); + + // Helper functions to set the conditional flags in the architecture state. + void setNZFlags(int32_t val); + void setCFlag(bool val); + void setVFlag(bool val); + bool carryFrom(int32_t left, int32_t right, int32_t carry = 0); + bool borrowFrom(int32_t left, int32_t right); + bool overflowFrom(int32_t alu_out, int32_t left, int32_t right, + bool addition); + + inline int getCarry() { return c_flag_ ? 1 : 0; }; + + // Support for VFP. + void compute_FPSCR_Flags(double val1, double val2); + void copy_FPSCR_to_APSR(); + inline void canonicalizeNaN(double* value); + inline void canonicalizeNaN(float* value); + + // Helper functions to decode common "addressing" modes + int32_t getShiftRm(SimInstruction* instr, bool* carry_out); + int32_t getImm(SimInstruction* instr, bool* carry_out); + int32_t processPU(SimInstruction* instr, int num_regs, int operand_size, + intptr_t* start_address, intptr_t* end_address); + void handleRList(SimInstruction* instr, bool load); + void handleVList(SimInstruction* inst); + void softwareInterrupt(SimInstruction* instr); + + // Stop helper functions. + inline bool isStopInstruction(SimInstruction* instr); + inline bool isWatchedStop(uint32_t bkpt_code); + inline bool isEnabledStop(uint32_t bkpt_code); + inline void enableStop(uint32_t bkpt_code); + inline void disableStop(uint32_t bkpt_code); + inline void increaseStopCounter(uint32_t bkpt_code); + void printStopInfo(uint32_t code); + + // Handle a wasm interrupt triggered by an async signal handler. + JS::ProfilingFrameIterator::RegisterState registerState(); + + // Handle any wasm faults, returning true if the fault was handled. + // This method is rather hot so inline the normal (no-wasm) case. + bool MOZ_ALWAYS_INLINE handleWasmSegFault(int32_t addr, unsigned numBytes) { + if (MOZ_LIKELY(!wasm::CodeExists)) { + return false; + } + + uint8_t* newPC; + if (!wasm::MemoryAccessTraps(registerState(), (uint8_t*)addr, numBytes, + &newPC)) { + return false; + } + + set_pc(int32_t(newPC)); + return true; + } + + // Read and write memory. + inline uint8_t readBU(int32_t addr); + inline int8_t readB(int32_t addr); + inline void writeB(int32_t addr, uint8_t value); + inline void writeB(int32_t addr, int8_t value); + + inline uint8_t readExBU(int32_t addr); + inline int32_t writeExB(int32_t addr, uint8_t value); + + inline uint16_t readHU(int32_t addr, SimInstruction* instr); + inline int16_t readH(int32_t addr, SimInstruction* instr); + // Note: Overloaded on the sign of the value. + inline void writeH(int32_t addr, uint16_t value, SimInstruction* instr); + inline void writeH(int32_t addr, int16_t value, SimInstruction* instr); + + inline uint16_t readExHU(int32_t addr, SimInstruction* instr); + inline int32_t writeExH(int32_t addr, uint16_t value, SimInstruction* instr); + + inline int readW(int32_t addr, SimInstruction* instr, + UnalignedPolicy f = ForbidUnaligned); + inline void writeW(int32_t addr, int value, SimInstruction* instr, + UnalignedPolicy f = ForbidUnaligned); + + inline uint64_t readQ(int32_t addr, SimInstruction* instr, + UnalignedPolicy f = ForbidUnaligned); + inline void writeQ(int32_t addr, uint64_t value, SimInstruction* instr, + UnalignedPolicy f = ForbidUnaligned); + + inline int readExW(int32_t addr, SimInstruction* instr); + inline int writeExW(int32_t addr, int value, SimInstruction* instr); + + int32_t* readDW(int32_t addr); + void writeDW(int32_t addr, int32_t value1, int32_t value2); + + int32_t readExDW(int32_t addr, int32_t* hibits); + int32_t writeExDW(int32_t addr, int32_t value1, int32_t value2); + + // Executing is handled based on the instruction type. + // Both type 0 and type 1 rolled into one. + void decodeType01(SimInstruction* instr); + void decodeType2(SimInstruction* instr); + void decodeType3(SimInstruction* instr); + void decodeType4(SimInstruction* instr); + void decodeType5(SimInstruction* instr); + void decodeType6(SimInstruction* instr); + void decodeType7(SimInstruction* instr); + + // Support for VFP. + void decodeTypeVFP(SimInstruction* instr); + void decodeType6CoprocessorIns(SimInstruction* instr); + void decodeSpecialCondition(SimInstruction* instr); + + void decodeVMOVBetweenCoreAndSinglePrecisionRegisters(SimInstruction* instr); + void decodeVCMP(SimInstruction* instr); + void decodeVCVTBetweenDoubleAndSingle(SimInstruction* instr); + void decodeVCVTBetweenFloatingPointAndInteger(SimInstruction* instr); + void decodeVCVTBetweenFloatingPointAndIntegerFrac(SimInstruction* instr); + + // Support for some system functions. + void decodeType7CoprocessorIns(SimInstruction* instr); + + // Executes one instruction. + void instructionDecode(SimInstruction* instr); + + public: + static int64_t StopSimAt; + + // For testing the MoveResolver code, a MoveResolver is set up, and + // the VFP registers are loaded with pre-determined values, + // then the sequence of code is simulated. In order to test this with the + // simulator, the callee-saved registers can't be trashed. This flag + // disables that feature. + bool skipCalleeSavedRegsCheck; + + // Runtime call support. + static void* RedirectNativeFunction(void* nativeFunction, + ABIFunctionType type); + + private: + // Handle arguments and return value for runtime FP functions. + void getFpArgs(double* x, double* y, int32_t* z); + void getFpFromStack(int32_t* stack, double* x1); + void setCallResultDouble(double result); + void setCallResultFloat(float result); + void setCallResult(int64_t res); + void scratchVolatileRegisters(bool scratchFloat = true); + + template <class ReturnType, int register_size> + void getFromVFPRegister(int reg_index, ReturnType* out); + + template <class InputType, int register_size> + void setVFPRegister(int reg_index, const InputType& value); + + void callInternal(uint8_t* entry); + + // Architecture state. + // Saturating instructions require a Q flag to indicate saturation. + // There is currently no way to read the CPSR directly, and thus read the Q + // flag, so this is left unimplemented. + int32_t registers_[16]; + bool n_flag_; + bool z_flag_; + bool c_flag_; + bool v_flag_; + + // VFP architecture state. + uint32_t vfp_registers_[num_d_registers * 2]; + bool n_flag_FPSCR_; + bool z_flag_FPSCR_; + bool c_flag_FPSCR_; + bool v_flag_FPSCR_; + + // VFP rounding mode. See ARM DDI 0406B Page A2-29. + VFPRoundingMode FPSCR_rounding_mode_; + bool FPSCR_default_NaN_mode_; + + // VFP FP exception flags architecture state. + bool inv_op_vfp_flag_; + bool div_zero_vfp_flag_; + bool overflow_vfp_flag_; + bool underflow_vfp_flag_; + bool inexact_vfp_flag_; + + // Simulator support. + char* stack_; + uintptr_t stackLimit_; + bool pc_modified_; + int64_t icount_; + + // Debugger input. + char* lastDebuggerInput_; + + // Registered breakpoints. + SimInstruction* break_pc_; + Instr break_instr_; + + // Single-stepping support + bool single_stepping_; + SingleStepCallback single_step_callback_; + void* single_step_callback_arg_; + + // A stop is watched if its code is less than kNumOfWatchedStops. + // Only watched stops support enabling/disabling and the counter feature. + static const uint32_t kNumOfWatchedStops = 256; + + // Breakpoint is disabled if bit 31 is set. + static const uint32_t kStopDisabledBit = 1 << 31; + + // A stop is enabled, meaning the simulator will stop when meeting the + // instruction, if bit 31 of watched_stops_[code].count is unset. + // The value watched_stops_[code].count & ~(1 << 31) indicates how many times + // the breakpoint was hit or gone through. + struct StopCountAndDesc { + uint32_t count; + char* desc; + }; + StopCountAndDesc watched_stops_[kNumOfWatchedStops]; + + public: + int64_t icount() { return icount_; } + + private: + // Exclusive access monitor + void exclusiveMonitorSet(uint64_t value); + uint64_t exclusiveMonitorGetAndClear(bool* held); + void exclusiveMonitorClear(); + + bool exclusiveMonitorHeld_; + uint64_t exclusiveMonitor_; +}; + +// Process wide simulator state. +class SimulatorProcess { + friend class Redirection; + friend class AutoLockSimulatorCache; + + private: + // ICache checking. + struct ICacheHasher { + typedef void* Key; + typedef void* Lookup; + static HashNumber hash(const Lookup& l); + static bool match(const Key& k, const Lookup& l); + }; + + public: + typedef HashMap<void*, CachePage*, ICacheHasher, SystemAllocPolicy> ICacheMap; + + static mozilla::Atomic<size_t, mozilla::ReleaseAcquire> + ICacheCheckingDisableCount; + static void FlushICache(void* start, size_t size); + + static void checkICacheLocked(SimInstruction* instr); + + static bool initialize() { + singleton_ = js_new<SimulatorProcess>(); + return singleton_; + } + static void destroy() { + js_delete(singleton_); + singleton_ = nullptr; + } + + SimulatorProcess(); + ~SimulatorProcess(); + + private: + static SimulatorProcess* singleton_; + + // This lock creates a critical section around 'redirection_' and + // 'icache_', which are referenced both by the execution engine + // and by the off-thread compiler (see Redirection::Get in the cpp file). + Mutex cacheLock_ MOZ_UNANNOTATED; + + Redirection* redirection_; + ICacheMap icache_; + + public: + static ICacheMap& icache() { + // Technically we need the lock to access the innards of the + // icache, not to take its address, but the latter condition + // serves as a useful complement to the former. + singleton_->cacheLock_.assertOwnedByCurrentThread(); + return singleton_->icache_; + } + + static Redirection* redirection() { + singleton_->cacheLock_.assertOwnedByCurrentThread(); + return singleton_->redirection_; + } + + static void setRedirection(js::jit::Redirection* redirection) { + singleton_->cacheLock_.assertOwnedByCurrentThread(); + singleton_->redirection_ = redirection; + } +}; + +} // namespace jit +} // namespace js + +#endif /* JS_SIMULATOR_ARM */ + +#endif /* jit_arm_Simulator_arm_h */ |