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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 17:32:43 +0000 |
commit | 6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch) | |
tree | a68f146d7fa01f0134297619fbe7e33db084e0aa /netwerk/base/nsSocketTransportService2.h | |
parent | Initial commit. (diff) | |
download | thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip |
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | netwerk/base/nsSocketTransportService2.h | 361 |
1 files changed, 361 insertions, 0 deletions
diff --git a/netwerk/base/nsSocketTransportService2.h b/netwerk/base/nsSocketTransportService2.h new file mode 100644 index 0000000000..ceede5f2ee --- /dev/null +++ b/netwerk/base/nsSocketTransportService2.h @@ -0,0 +1,361 @@ +/* vim:set ts=4 sw=2 sts=2 ci et: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsSocketTransportService2_h__ +#define nsSocketTransportService2_h__ + +#include "PollableEvent.h" +#include "mozilla/Atomics.h" +#include "mozilla/LinkedList.h" +#include "mozilla/Logging.h" +#include "mozilla/Maybe.h" +#include "mozilla/Mutex.h" +#include "mozilla/TimeStamp.h" + +#include "mozilla/UniquePtr.h" +#include "mozilla/net/DashboardTypes.h" +#include "nsCOMPtr.h" +#include "nsASocketHandler.h" +#include "nsIDirectTaskDispatcher.h" +#include "nsIObserver.h" +#include "nsIRunnable.h" +#include "nsIThreadInternal.h" +#include "nsITimer.h" +#include "nsPISocketTransportService.h" +#include "prinit.h" +#include "prinrval.h" + +struct PRPollDesc; +class nsIPrefBranch; + +//----------------------------------------------------------------------------- + +namespace mozilla { +namespace net { + +// +// set MOZ_LOG=nsSocketTransport:5 +// +extern LazyLogModule gSocketTransportLog; +#define SOCKET_LOG(args) MOZ_LOG(gSocketTransportLog, LogLevel::Debug, args) +#define SOCKET_LOG1(args) MOZ_LOG(gSocketTransportLog, LogLevel::Error, args) +#define SOCKET_LOG_ENABLED() MOZ_LOG_TEST(gSocketTransportLog, LogLevel::Debug) + +// +// set MOZ_LOG=UDPSocket:5 +// +extern LazyLogModule gUDPSocketLog; +#define UDPSOCKET_LOG(args) MOZ_LOG(gUDPSocketLog, LogLevel::Debug, args) +#define UDPSOCKET_LOG_ENABLED() MOZ_LOG_TEST(gUDPSocketLog, LogLevel::Debug) + +//----------------------------------------------------------------------------- + +#define NS_SOCKET_POLL_TIMEOUT PR_INTERVAL_NO_TIMEOUT + +//----------------------------------------------------------------------------- + +// These maximums are borrowed from the linux kernel. +static const int32_t kMaxTCPKeepIdle = 32767; // ~9 hours. +static const int32_t kMaxTCPKeepIntvl = 32767; +static const int32_t kMaxTCPKeepCount = 127; +static const int32_t kDefaultTCPKeepCount = +#if defined(XP_WIN) + 10; // Hardcoded in Windows. +#elif defined(XP_MACOSX) + 8; // Hardcoded in OSX. +#else + 4; // Specifiable in Linux. +#endif + +class LinkedRunnableEvent final + : public LinkedListElement<LinkedRunnableEvent> { + public: + explicit LinkedRunnableEvent(nsIRunnable* event) : mEvent(event) {} + ~LinkedRunnableEvent() = default; + + already_AddRefed<nsIRunnable> TakeEvent() { return mEvent.forget(); } + + private: + nsCOMPtr<nsIRunnable> mEvent; +}; + +//----------------------------------------------------------------------------- + +class nsSocketTransportService final : public nsPISocketTransportService, + public nsISerialEventTarget, + public nsIThreadObserver, + public nsIRunnable, + public nsIObserver, + public nsINamed, + public nsIDirectTaskDispatcher { + public: + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSPISOCKETTRANSPORTSERVICE + NS_DECL_NSISOCKETTRANSPORTSERVICE + NS_DECL_NSIROUTEDSOCKETTRANSPORTSERVICE + NS_DECL_NSIEVENTTARGET_FULL + NS_DECL_NSITHREADOBSERVER + NS_DECL_NSIRUNNABLE + NS_DECL_NSIOBSERVER + NS_DECL_NSINAMED + NS_DECL_NSIDIRECTTASKDISPATCHER + + static const uint32_t SOCKET_LIMIT_MIN = 50U; + + nsSocketTransportService(); + + // Max Socket count may need to get initialized/used by nsHttpHandler + // before this class is initialized. + static uint32_t gMaxCount; + static PRCallOnceType gMaxCountInitOnce; + static PRStatus DiscoverMaxCount(); + + bool CanAttachSocket(); + + // Called by the networking dashboard on the socket thread only + // Fills the passed array with socket information + void GetSocketConnections(nsTArray<SocketInfo>*); + uint64_t GetSentBytes() { return mSentBytesCount; } + uint64_t GetReceivedBytes() { return mReceivedBytesCount; } + + // Returns true if keepalives are enabled in prefs. + bool IsKeepaliveEnabled() { return mKeepaliveEnabledPref; } + + bool IsTelemetryEnabledAndNotSleepPhase(); + PRIntervalTime MaxTimeForPrClosePref() { return mMaxTimeForPrClosePref; } + + // According the preference value of `network.socket.forcePort` this method + // possibly remaps the port number passed as the arg. + void ApplyPortRemap(uint16_t* aPort); + + // Reads the preference string and updates (rewrites) the mPortRemapping + // array on the socket thread. Returns true if the whole pref string was + // correctly formed. + bool UpdatePortRemapPreference(nsACString const& aPortMappingPref); + + protected: + virtual ~nsSocketTransportService(); + + private: + //------------------------------------------------------------------------- + // misc (any thread) + //------------------------------------------------------------------------- + + // The value is guaranteed to be valid and not dangling while on the socket + // thread as mThread is only ever reset after it's been shutdown. + // This member should only ever be read on the socket thread. + nsIThread* mRawThread{nullptr}; + + // Returns mThread in a thread-safe manner. + already_AddRefed<nsIThread> GetThreadSafely(); + // Same as above, but return mThread as a nsIDirectTaskDispatcher + already_AddRefed<nsIDirectTaskDispatcher> GetDirectTaskDispatcherSafely(); + + //------------------------------------------------------------------------- + // initialization and shutdown (any thread) + //------------------------------------------------------------------------- + + Atomic<bool> mInitialized{false}; + // indicates whether we are currently in the process of shutting down + Atomic<bool> mShuttingDown{false}; + + Mutex mLock{"nsSocketTransportService::mLock"}; + // Variables in the next section protected by mLock + + // mThread and mDirectTaskDispatcher are only ever modified on the main + // thread. Will be set on Init and set to null after shutdown. You must access + // mThread and mDirectTaskDispatcher outside the main thread via respectively + // GetThreadSafely and GetDirectTaskDispatchedSafely(). + nsCOMPtr<nsIThread> mThread MOZ_GUARDED_BY(mLock); + // We store a pointer to mThread as a direct task dispatcher to avoid having + // to do do_QueryInterface whenever we need to access the interface. + nsCOMPtr<nsIDirectTaskDispatcher> mDirectTaskDispatcher MOZ_GUARDED_BY(mLock); + UniquePtr<PollableEvent> mPollableEvent MOZ_GUARDED_BY(mLock); + bool mOffline MOZ_GUARDED_BY(mLock) = false; + bool mGoingOffline MOZ_GUARDED_BY(mLock) = false; + + // Detaches all sockets. + void Reset(bool aGuardLocals); + + nsresult ShutdownThread(); + + //------------------------------------------------------------------------- + // socket lists (socket thread only) + // + // only "active" sockets are on the poll list. the active list is kept + // in sync with the poll list such that: + // + // mActiveList[k].mFD == mPollList[k+1].fd + // + // where k=0,1,2,... + //------------------------------------------------------------------------- + + class SocketContext { + public: + SocketContext(PRFileDesc* aFD, + already_AddRefed<nsASocketHandler>&& aHandler, + PRIntervalTime aPollStartEpoch) + : mFD(aFD), mHandler(aHandler), mPollStartEpoch(aPollStartEpoch) {} + SocketContext(PRFileDesc* aFD, nsASocketHandler* aHandler, + PRIntervalTime aPollStartEpoch) + : mFD(aFD), mHandler(aHandler), mPollStartEpoch(aPollStartEpoch) {} + ~SocketContext() = default; + + // Returns true iff the socket has not been signalled longer than + // the desired timeout (mHandler->mPollTimeout). + bool IsTimedOut(PRIntervalTime now) const; + // Engages the timeout by marking the epoch we start polling this socket. + // If epoch is already marked this does nothing, hence, this method can be + // called everytime we put this socket to poll() list with in-flags set. + void EnsureTimeout(PRIntervalTime now); + // Called after an event on a socket has been signalled to turn of the + // timeout calculation. + void DisengageTimeout(); + // Returns the number of intervals this socket is about to timeout in, + // or 0 (zero) when it has already timed out. Returns + // NS_SOCKET_POLL_TIMEOUT when there is no timeout set on the socket. + PRIntervalTime TimeoutIn(PRIntervalTime now) const; + // When a socket timeout is reset and later set again, it may happen + // that mPollStartEpoch is not reset in between. We have to manually + // call this on every iteration over sockets to ensure the epoch reset. + void MaybeResetEpoch(); + + PRFileDesc* mFD; + RefPtr<nsASocketHandler> mHandler; + PRIntervalTime mPollStartEpoch; // time we started to poll this socket + }; + + using SocketContextList = AutoTArray<SocketContext, SOCKET_LIMIT_MIN>; + int64_t SockIndex(SocketContextList& aList, SocketContext* aSock); + + SocketContextList mActiveList; + SocketContextList mIdleList; + + nsresult DetachSocket(SocketContextList& listHead, SocketContext*); + void AddToIdleList(SocketContext* sock); + void AddToPollList(SocketContext* sock); + void RemoveFromIdleList(SocketContext* sock); + void RemoveFromPollList(SocketContext* sock); + void MoveToIdleList(SocketContext* sock); + void MoveToPollList(SocketContext* sock); + + void InitMaxCount(); + + // Total bytes number transfered through all the sockets except active ones + uint64_t mSentBytesCount{0}; + uint64_t mReceivedBytesCount{0}; + //------------------------------------------------------------------------- + // poll list (socket thread only) + // + // first element of the poll list is mPollableEvent (or null if the pollable + // event cannot be created). + //------------------------------------------------------------------------- + + nsTArray<PRPollDesc> mPollList; + + PRIntervalTime PollTimeout( + PRIntervalTime now); // computes ideal poll timeout + nsresult DoPollIteration(TimeDuration* pollDuration); + // perfoms a single poll iteration + int32_t Poll(TimeDuration* pollDuration, PRIntervalTime ts); + // calls PR_Poll. the out param + // interval indicates the poll + // duration in seconds. + // pollDuration is used only for + // telemetry + + //------------------------------------------------------------------------- + // pending socket queue - see NotifyWhenCanAttachSocket + //------------------------------------------------------------------------- + AutoCleanLinkedList<LinkedRunnableEvent> mPendingSocketQueue; + + // Preference Monitor for SendBufferSize and Keepalive prefs. + nsresult UpdatePrefs(); + static void UpdatePrefs(const char* aPref, void* aSelf); + void UpdateSendBufferPref(); + int32_t mSendBufferSize{0}; + // Number of seconds of connection is idle before first keepalive ping. + int32_t mKeepaliveIdleTimeS{600}; + // Number of seconds between retries should keepalive pings fail. + int32_t mKeepaliveRetryIntervalS{1}; + // Number of keepalive probes to send. + int32_t mKeepaliveProbeCount{kDefaultTCPKeepCount}; + // True if TCP keepalive is enabled globally. + bool mKeepaliveEnabledPref{false}; + // Timeout of pollable event signalling. + TimeDuration mPollableEventTimeout MOZ_GUARDED_BY(mLock); + + Atomic<bool> mServingPendingQueue{false}; + Atomic<int32_t, Relaxed> mMaxTimePerPollIter{100}; + Atomic<PRIntervalTime, Relaxed> mMaxTimeForPrClosePref; + // Timestamp of the last network link change event, tracked + // also on child processes. + Atomic<PRIntervalTime, Relaxed> mLastNetworkLinkChangeTime{0}; + // Preference for how long we do busy wait after network link + // change has been detected. + Atomic<PRIntervalTime, Relaxed> mNetworkLinkChangeBusyWaitPeriod; + // Preference for the value of timeout for poll() we use during + // the network link change event period. + Atomic<PRIntervalTime, Relaxed> mNetworkLinkChangeBusyWaitTimeout; + + // Between a computer going to sleep and waking up the PR_*** telemetry + // will be corrupted - so do not record it. + Atomic<bool, Relaxed> mSleepPhase{false}; + nsCOMPtr<nsITimer> mAfterWakeUpTimer; + + // Lazily created array of forced port remappings. The tuple members meaning + // is exactly: + // <0> the greater-or-equal port number of the range to remap + // <1> the less-or-equal port number of the range to remap + // <2> the port number to remap to, when the given port number falls to the + // range + using TPortRemapping = + CopyableTArray<std::tuple<uint16_t, uint16_t, uint16_t>>; + Maybe<TPortRemapping> mPortRemapping; + + // Called on the socket thread to apply the mapping build on the main thread + // from the preference. + void ApplyPortRemapPreference(TPortRemapping const& portRemapping); + + void OnKeepaliveEnabledPrefChange(); + void NotifyKeepaliveEnabledPrefChange(SocketContext* sock); + + // Socket thread only for dynamically adjusting max socket size +#if defined(XP_WIN) + void ProbeMaxCount(); +#endif + bool mProbedMaxCount{false}; + + // Report socket status to about:networking + void AnalyzeConnection(nsTArray<SocketInfo>* data, SocketContext* context, + bool aActive); + + void ClosePrivateConnections(); + void DetachSocketWithGuard(bool aGuardLocals, SocketContextList& socketList, + int32_t index); + + void MarkTheLastElementOfPendingQueue(); + +#if defined(XP_WIN) + Atomic<bool> mPolling{false}; + nsCOMPtr<nsITimer> mPollRepairTimer; + void StartPollWatchdog(); + void DoPollRepair(); + void StartPolling(); + void EndPolling(); +#endif + + void TryRepairPollableEvent(); + + CopyableTArray<nsCOMPtr<nsISTSShutdownObserver>> mShutdownObservers; +}; + +extern nsSocketTransportService* gSocketTransportService; +bool OnSocketThread(); + +} // namespace net +} // namespace mozilla + +#endif // !nsSocketTransportService_h__ |