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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
commit6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /services/sync/modules/engines/clients.sys.mjs
parentInitial commit. (diff)
downloadthunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz
thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/**
+ * How does the clients engine work?
+ *
+ * - We use 2 files - commands.json and commands-syncing.json.
+ *
+ * - At sync upload time, we attempt a rename of commands.json to
+ * commands-syncing.json, and ignore errors (helps for crash during sync!).
+ * - We load commands-syncing.json and stash the contents in
+ * _currentlySyncingCommands which lives for the duration of the upload process.
+ * - We use _currentlySyncingCommands to build the outgoing records
+ * - Immediately after successful upload, we delete commands-syncing.json from
+ * disk (and clear _currentlySyncingCommands). We reconcile our local records
+ * with what we just wrote in the server, and add failed IDs commands
+ * back in commands.json
+ * - Any time we need to "save" a command for future syncs, we load
+ * commands.json, update it, and write it back out.
+ */
+
+import { Async } from "resource://services-common/async.sys.mjs";
+
+import {
+ DEVICE_TYPE_DESKTOP,
+ DEVICE_TYPE_MOBILE,
+ SINGLE_USER_THRESHOLD,
+ SYNC_API_VERSION,
+} from "resource://services-sync/constants.sys.mjs";
+
+import {
+ Store,
+ SyncEngine,
+ LegacyTracker,
+} from "resource://services-sync/engines.sys.mjs";
+import { CryptoWrapper } from "resource://services-sync/record.sys.mjs";
+import { Resource } from "resource://services-sync/resource.sys.mjs";
+import { Svc, Utils } from "resource://services-sync/util.sys.mjs";
+
+import { XPCOMUtils } from "resource://gre/modules/XPCOMUtils.sys.mjs";
+
+const lazy = {};
+
+XPCOMUtils.defineLazyGetter(lazy, "fxAccounts", () => {
+ return ChromeUtils.importESModule(
+ "resource://gre/modules/FxAccounts.sys.mjs"
+ ).getFxAccountsSingleton();
+});
+
+const { PREF_ACCOUNT_ROOT } = ChromeUtils.import(
+ "resource://gre/modules/FxAccountsCommon.js"
+);
+
+const CLIENTS_TTL = 15552000; // 180 days
+const CLIENTS_TTL_REFRESH = 604800; // 7 days
+const STALE_CLIENT_REMOTE_AGE = 604800; // 7 days
+
+// TTL of the message sent to another device when sending a tab
+const NOTIFY_TAB_SENT_TTL_SECS = 1 * 3600; // 1 hour
+
+// How often we force a refresh of the FxA device list.
+const REFRESH_FXA_DEVICE_INTERVAL_MS = 2 * 60 * 60 * 1000; // 2 hours
+
+// Reasons behind sending collection_changed push notifications.
+const COLLECTION_MODIFIED_REASON_SENDTAB = "sendtab";
+const COLLECTION_MODIFIED_REASON_FIRSTSYNC = "firstsync";
+
+const SUPPORTED_PROTOCOL_VERSIONS = [SYNC_API_VERSION];
+const LAST_MODIFIED_ON_PROCESS_COMMAND_PREF =
+ "services.sync.clients.lastModifiedOnProcessCommands";
+
+function hasDupeCommand(commands, action) {
+ if (!commands) {
+ return false;
+ }
+ return commands.some(
+ other =>
+ other.command == action.command &&
+ Utils.deepEquals(other.args, action.args)
+ );
+}
+
+export function ClientsRec(collection, id) {
+ CryptoWrapper.call(this, collection, id);
+}
+
+ClientsRec.prototype = {
+ _logName: "Sync.Record.Clients",
+ ttl: CLIENTS_TTL,
+};
+Object.setPrototypeOf(ClientsRec.prototype, CryptoWrapper.prototype);
+
+Utils.deferGetSet(ClientsRec, "cleartext", [
+ "name",
+ "type",
+ "commands",
+ "version",
+ "protocols",
+ "formfactor",
+ "os",
+ "appPackage",
+ "application",
+ "device",
+ "fxaDeviceId",
+]);
+
+export function ClientEngine(service) {
+ SyncEngine.call(this, "Clients", service);
+
+ this.fxAccounts = lazy.fxAccounts;
+ this.addClientCommandQueue = Async.asyncQueueCaller(this._log);
+ Utils.defineLazyIDProperty(this, "localID", "services.sync.client.GUID");
+}
+
+ClientEngine.prototype = {
+ _storeObj: ClientStore,
+ _recordObj: ClientsRec,
+ _trackerObj: ClientsTracker,
+ allowSkippedRecord: false,
+ _knownStaleFxADeviceIds: null,
+ _lastDeviceCounts: null,
+ _lastFxaDeviceRefresh: 0,
+
+ async initialize() {
+ // Reset the last sync timestamp on every startup so that we fetch all clients
+ await this.resetLastSync();
+ },
+
+ // These two properties allow us to avoid replaying the same commands
+ // continuously if we cannot manage to upload our own record.
+ _localClientLastModified: 0,
+ get _lastModifiedOnProcessCommands() {
+ return Services.prefs.getIntPref(LAST_MODIFIED_ON_PROCESS_COMMAND_PREF, -1);
+ },
+
+ set _lastModifiedOnProcessCommands(value) {
+ Services.prefs.setIntPref(LAST_MODIFIED_ON_PROCESS_COMMAND_PREF, value);
+ },
+
+ get isFirstSync() {
+ return !this.lastRecordUpload;
+ },
+
+ // Always sync client data as it controls other sync behavior
+ get enabled() {
+ return true;
+ },
+
+ get lastRecordUpload() {
+ return Svc.Prefs.get(this.name + ".lastRecordUpload", 0);
+ },
+ set lastRecordUpload(value) {
+ Svc.Prefs.set(this.name + ".lastRecordUpload", Math.floor(value));
+ },
+
+ get remoteClients() {
+ // return all non-stale clients for external consumption.
+ return Object.values(this._store._remoteClients).filter(v => !v.stale);
+ },
+
+ remoteClient(id) {
+ let client = this._store._remoteClients[id];
+ return client && !client.stale ? client : null;
+ },
+
+ remoteClientExists(id) {
+ return !!this.remoteClient(id);
+ },
+
+ // Aggregate some stats on the composition of clients on this account
+ get stats() {
+ let stats = {
+ hasMobile: this.localType == DEVICE_TYPE_MOBILE,
+ names: [this.localName],
+ numClients: 1,
+ };
+
+ for (let id in this._store._remoteClients) {
+ let { name, type, stale } = this._store._remoteClients[id];
+ if (!stale) {
+ stats.hasMobile = stats.hasMobile || type == DEVICE_TYPE_MOBILE;
+ stats.names.push(name);
+ stats.numClients++;
+ }
+ }
+
+ return stats;
+ },
+
+ /**
+ * Obtain information about device types.
+ *
+ * Returns a Map of device types to integer counts. Guaranteed to include
+ * "desktop" (which will have at least 1 - this device) and "mobile" (which
+ * may have zero) counts. It almost certainly will include only these 2.
+ */
+ get deviceTypes() {
+ let counts = new Map();
+
+ counts.set(this.localType, 1); // currently this must be DEVICE_TYPE_DESKTOP
+ counts.set(DEVICE_TYPE_MOBILE, 0);
+
+ for (let id in this._store._remoteClients) {
+ let record = this._store._remoteClients[id];
+ if (record.stale) {
+ continue; // pretend "stale" records don't exist.
+ }
+ let type = record.type;
+ if (!counts.has(type)) {
+ counts.set(type, 0);
+ }
+
+ counts.set(type, counts.get(type) + 1);
+ }
+
+ return counts;
+ },
+
+ get brandName() {
+ let brand = Services.strings.createBundle(
+ "chrome://branding/locale/brand.properties"
+ );
+ return brand.GetStringFromName("brandShortName");
+ },
+
+ get localName() {
+ return this.fxAccounts.device.getLocalName();
+ },
+ set localName(value) {
+ this.fxAccounts.device.setLocalName(value);
+ },
+
+ get localType() {
+ return this.fxAccounts.device.getLocalType();
+ },
+
+ getClientName(id) {
+ if (id == this.localID) {
+ return this.localName;
+ }
+ let client = this._store._remoteClients[id];
+ if (!client) {
+ return "";
+ }
+ // Sometimes the sync clients don't always correctly update the device name
+ // However FxA always does, so try to pull the name from there first
+ let fxaDevice = this.fxAccounts.device.recentDeviceList?.find(
+ device => device.id === client.fxaDeviceId
+ );
+
+ // should be very rare, but could happen if we have yet to fetch devices,
+ // or the client recently disconnected
+ if (!fxaDevice) {
+ this._log.warn(
+ "Couldn't find associated FxA device, falling back to client name"
+ );
+ return client.name;
+ }
+ return fxaDevice.name;
+ },
+
+ getClientFxaDeviceId(id) {
+ if (this._store._remoteClients[id]) {
+ return this._store._remoteClients[id].fxaDeviceId;
+ }
+ return null;
+ },
+
+ getClientByFxaDeviceId(fxaDeviceId) {
+ for (let id in this._store._remoteClients) {
+ let client = this._store._remoteClients[id];
+ if (client.stale) {
+ continue;
+ }
+ if (client.fxaDeviceId == fxaDeviceId) {
+ return client;
+ }
+ }
+ return null;
+ },
+
+ getClientType(id) {
+ const client = this._store._remoteClients[id];
+ if (client.type == DEVICE_TYPE_DESKTOP) {
+ return "desktop";
+ }
+ if (client.formfactor && client.formfactor.includes("tablet")) {
+ return "tablet";
+ }
+ return "phone";
+ },
+
+ async _readCommands() {
+ let commands = await Utils.jsonLoad("commands", this);
+ return commands || {};
+ },
+
+ /**
+ * Low level function, do not use directly (use _addClientCommand instead).
+ */
+ async _saveCommands(commands) {
+ try {
+ await Utils.jsonSave("commands", this, commands);
+ } catch (error) {
+ this._log.error("Failed to save JSON outgoing commands", error);
+ }
+ },
+
+ async _prepareCommandsForUpload() {
+ try {
+ await Utils.jsonMove("commands", "commands-syncing", this);
+ } catch (e) {
+ // Ignore errors
+ }
+ let commands = await Utils.jsonLoad("commands-syncing", this);
+ return commands || {};
+ },
+
+ async _deleteUploadedCommands() {
+ delete this._currentlySyncingCommands;
+ try {
+ await Utils.jsonRemove("commands-syncing", this);
+ } catch (err) {
+ this._log.error("Failed to delete syncing-commands file", err);
+ }
+ },
+
+ // Gets commands for a client we are yet to write to the server. Doesn't
+ // include commands for that client which are already on the server.
+ // We should rename this!
+ async getClientCommands(clientId) {
+ const allCommands = await this._readCommands();
+ return allCommands[clientId] || [];
+ },
+
+ async removeLocalCommand(command) {
+ // the implementation of this engine is such that adding a command to
+ // the local client is how commands are deleted! ¯\_(ツ)_/¯
+ await this._addClientCommand(this.localID, command);
+ },
+
+ async _addClientCommand(clientId, command) {
+ this.addClientCommandQueue.enqueueCall(async () => {
+ try {
+ const localCommands = await this._readCommands();
+ const localClientCommands = localCommands[clientId] || [];
+ const remoteClient = this._store._remoteClients[clientId];
+ let remoteClientCommands = [];
+ if (remoteClient && remoteClient.commands) {
+ remoteClientCommands = remoteClient.commands;
+ }
+ const clientCommands = localClientCommands.concat(remoteClientCommands);
+ if (hasDupeCommand(clientCommands, command)) {
+ return false;
+ }
+ localCommands[clientId] = localClientCommands.concat(command);
+ await this._saveCommands(localCommands);
+ return true;
+ } catch (e) {
+ // Failing to save a command should not "break the queue" of pending operations.
+ this._log.error(e);
+ return false;
+ }
+ });
+
+ return this.addClientCommandQueue.promiseCallsComplete();
+ },
+
+ async _removeClientCommands(clientId) {
+ const allCommands = await this._readCommands();
+ delete allCommands[clientId];
+ await this._saveCommands(allCommands);
+ },
+
+ async updateKnownStaleClients() {
+ this._log.debug("Updating the known stale clients");
+ // _fetchFxADevices side effect updates this._knownStaleFxADeviceIds.
+ await this._fetchFxADevices();
+ let localFxADeviceId = await lazy.fxAccounts.device.getLocalId();
+ // Process newer records first, so that if we hit a record with a device ID
+ // we've seen before, we can mark it stale immediately.
+ let clientList = Object.values(this._store._remoteClients).sort(
+ (a, b) => b.serverLastModified - a.serverLastModified
+ );
+ let seenDeviceIds = new Set([localFxADeviceId]);
+ for (let client of clientList) {
+ // Clients might not have an `fxaDeviceId` if they fail the FxA
+ // registration process.
+ if (!client.fxaDeviceId) {
+ continue;
+ }
+ if (this._knownStaleFxADeviceIds.includes(client.fxaDeviceId)) {
+ this._log.info(
+ `Hiding stale client ${client.id} - in known stale clients list`
+ );
+ client.stale = true;
+ } else if (seenDeviceIds.has(client.fxaDeviceId)) {
+ this._log.info(
+ `Hiding stale client ${client.id}` +
+ ` - duplicate device id ${client.fxaDeviceId}`
+ );
+ client.stale = true;
+ } else {
+ seenDeviceIds.add(client.fxaDeviceId);
+ }
+ }
+ },
+
+ async _fetchFxADevices() {
+ // We only force a refresh periodically to keep the load on the servers
+ // down, and because we expect FxA to have received a push message in
+ // most cases when the FxA device list would have changed. For this reason
+ // we still go ahead and check the stale list even if we didn't force a
+ // refresh.
+ let now = this.fxAccounts._internal.now(); // tests mock this .now() impl.
+ if (now - REFRESH_FXA_DEVICE_INTERVAL_MS > this._lastFxaDeviceRefresh) {
+ this._lastFxaDeviceRefresh = now;
+ try {
+ await this.fxAccounts.device.refreshDeviceList();
+ } catch (e) {
+ this._log.error("Could not refresh the FxA device list", e);
+ }
+ }
+
+ // We assume that clients not present in the FxA Device Manager list have been
+ // disconnected and so are stale
+ this._log.debug("Refreshing the known stale clients list");
+ let localClients = Object.values(this._store._remoteClients)
+ .filter(client => client.fxaDeviceId) // iOS client records don't have fxaDeviceId
+ .map(client => client.fxaDeviceId);
+ const fxaClients = this.fxAccounts.device.recentDeviceList
+ ? this.fxAccounts.device.recentDeviceList.map(device => device.id)
+ : [];
+ this._knownStaleFxADeviceIds = Utils.arraySub(localClients, fxaClients);
+ },
+
+ async _syncStartup() {
+ // Reupload new client record periodically.
+ if (Date.now() / 1000 - this.lastRecordUpload > CLIENTS_TTL_REFRESH) {
+ await this._tracker.addChangedID(this.localID);
+ }
+ return SyncEngine.prototype._syncStartup.call(this);
+ },
+
+ async _processIncoming() {
+ // Fetch all records from the server.
+ await this.resetLastSync();
+ this._incomingClients = {};
+ try {
+ await SyncEngine.prototype._processIncoming.call(this);
+ // Update FxA Device list.
+ await this._fetchFxADevices();
+ // Since clients are synced unconditionally, any records in the local store
+ // that don't exist on the server must be for disconnected clients. Remove
+ // them, so that we don't upload records with commands for clients that will
+ // never see them. We also do this to filter out stale clients from the
+ // tabs collection, since showing their list of tabs is confusing.
+ for (let id in this._store._remoteClients) {
+ if (!this._incomingClients[id]) {
+ this._log.info(`Removing local state for deleted client ${id}`);
+ await this._removeRemoteClient(id);
+ }
+ }
+ let localFxADeviceId = await lazy.fxAccounts.device.getLocalId();
+ // Bug 1264498: Mobile clients don't remove themselves from the clients
+ // collection when the user disconnects Sync, so we mark as stale clients
+ // with the same name that haven't synced in over a week.
+ // (Note we can't simply delete them, or we re-apply them next sync - see
+ // bug 1287687)
+ this._localClientLastModified = Math.round(
+ this._incomingClients[this.localID]
+ );
+ delete this._incomingClients[this.localID];
+ let names = new Set([this.localName]);
+ let seenDeviceIds = new Set([localFxADeviceId]);
+ let idToLastModifiedList = Object.entries(this._incomingClients).sort(
+ (a, b) => b[1] - a[1]
+ );
+ for (let [id, serverLastModified] of idToLastModifiedList) {
+ let record = this._store._remoteClients[id];
+ // stash the server last-modified time on the record.
+ record.serverLastModified = serverLastModified;
+ if (
+ record.fxaDeviceId &&
+ this._knownStaleFxADeviceIds.includes(record.fxaDeviceId)
+ ) {
+ this._log.info(
+ `Hiding stale client ${id} - in known stale clients list`
+ );
+ record.stale = true;
+ }
+ if (!names.has(record.name)) {
+ if (record.fxaDeviceId) {
+ seenDeviceIds.add(record.fxaDeviceId);
+ }
+ names.add(record.name);
+ continue;
+ }
+ let remoteAge = Resource.serverTime - this._incomingClients[id];
+ if (remoteAge > STALE_CLIENT_REMOTE_AGE) {
+ this._log.info(`Hiding stale client ${id} with age ${remoteAge}`);
+ record.stale = true;
+ continue;
+ }
+ if (record.fxaDeviceId && seenDeviceIds.has(record.fxaDeviceId)) {
+ this._log.info(
+ `Hiding stale client ${record.id}` +
+ ` - duplicate device id ${record.fxaDeviceId}`
+ );
+ record.stale = true;
+ } else if (record.fxaDeviceId) {
+ seenDeviceIds.add(record.fxaDeviceId);
+ }
+ }
+ } finally {
+ this._incomingClients = null;
+ }
+ },
+
+ async _uploadOutgoing() {
+ this._currentlySyncingCommands = await this._prepareCommandsForUpload();
+ const clientWithPendingCommands = Object.keys(
+ this._currentlySyncingCommands
+ );
+ for (let clientId of clientWithPendingCommands) {
+ if (this._store._remoteClients[clientId] || this.localID == clientId) {
+ this._modified.set(clientId, 0);
+ }
+ }
+ let updatedIDs = this._modified.ids();
+ await SyncEngine.prototype._uploadOutgoing.call(this);
+ // Record the response time as the server time for each item we uploaded.
+ let lastSync = await this.getLastSync();
+ for (let id of updatedIDs) {
+ if (id == this.localID) {
+ this.lastRecordUpload = lastSync;
+ } else {
+ this._store._remoteClients[id].serverLastModified = lastSync;
+ }
+ }
+ },
+
+ async _onRecordsWritten(succeeded, failed) {
+ // Reconcile the status of the local records with what we just wrote on the
+ // server
+ for (let id of succeeded) {
+ const commandChanges = this._currentlySyncingCommands[id];
+ if (id == this.localID) {
+ if (this.isFirstSync) {
+ this._log.info(
+ "Uploaded our client record for the first time, notifying other clients."
+ );
+ this._notifyClientRecordUploaded();
+ }
+ if (this.localCommands) {
+ this.localCommands = this.localCommands.filter(
+ command => !hasDupeCommand(commandChanges, command)
+ );
+ }
+ } else {
+ const clientRecord = this._store._remoteClients[id];
+ if (!commandChanges || !clientRecord) {
+ // should be impossible, else we wouldn't have been writing it.
+ this._log.warn(
+ "No command/No record changes for a client we uploaded"
+ );
+ continue;
+ }
+ // fixup the client record, so our copy of _remoteClients matches what we uploaded.
+ this._store._remoteClients[id] = await this._store.createRecord(id);
+ // we could do better and pass the reference to the record we just uploaded,
+ // but this will do for now
+ }
+ }
+
+ // Re-add failed commands
+ for (let id of failed) {
+ const commandChanges = this._currentlySyncingCommands[id];
+ if (!commandChanges) {
+ continue;
+ }
+ await this._addClientCommand(id, commandChanges);
+ }
+
+ await this._deleteUploadedCommands();
+
+ // Notify other devices that their own client collection changed
+ const idsToNotify = succeeded.reduce((acc, id) => {
+ if (id == this.localID) {
+ return acc;
+ }
+ const fxaDeviceId = this.getClientFxaDeviceId(id);
+ return fxaDeviceId ? acc.concat(fxaDeviceId) : acc;
+ }, []);
+ if (idsToNotify.length) {
+ this._notifyOtherClientsModified(idsToNotify);
+ }
+ },
+
+ _notifyOtherClientsModified(ids) {
+ // We are not waiting on this promise on purpose.
+ this._notifyCollectionChanged(
+ ids,
+ NOTIFY_TAB_SENT_TTL_SECS,
+ COLLECTION_MODIFIED_REASON_SENDTAB
+ );
+ },
+
+ _notifyClientRecordUploaded() {
+ // We are not waiting on this promise on purpose.
+ this._notifyCollectionChanged(
+ null,
+ 0,
+ COLLECTION_MODIFIED_REASON_FIRSTSYNC
+ );
+ },
+
+ /**
+ * @param {?string[]} ids FxA Client IDs to notify. null means everyone else.
+ * @param {number} ttl TTL of the push notification.
+ * @param {string} reason Reason for sending this push notification.
+ */
+ async _notifyCollectionChanged(ids, ttl, reason) {
+ const message = {
+ version: 1,
+ command: "sync:collection_changed",
+ data: {
+ collections: ["clients"],
+ reason,
+ },
+ };
+ let excludedIds = null;
+ if (!ids) {
+ const localFxADeviceId = await lazy.fxAccounts.device.getLocalId();
+ excludedIds = [localFxADeviceId];
+ }
+ try {
+ await this.fxAccounts.notifyDevices(ids, excludedIds, message, ttl);
+ } catch (e) {
+ this._log.error("Could not notify of changes in the collection", e);
+ }
+ },
+
+ async _syncFinish() {
+ // Record histograms for our device types, and also write them to a pref
+ // so non-histogram telemetry (eg, UITelemetry) and the sync scheduler
+ // has easy access to them, and so they are accurate even before we've
+ // successfully synced the first time after startup.
+ let deviceTypeCounts = this.deviceTypes;
+ for (let [deviceType, count] of deviceTypeCounts) {
+ let hid;
+ let prefName = this.name + ".devices.";
+ switch (deviceType) {
+ case DEVICE_TYPE_DESKTOP:
+ hid = "WEAVE_DEVICE_COUNT_DESKTOP";
+ prefName += "desktop";
+ break;
+ case DEVICE_TYPE_MOBILE:
+ hid = "WEAVE_DEVICE_COUNT_MOBILE";
+ prefName += "mobile";
+ break;
+ default:
+ this._log.warn(
+ `Unexpected deviceType "${deviceType}" recording device telemetry.`
+ );
+ continue;
+ }
+ Services.telemetry.getHistogramById(hid).add(count);
+ // Optimization: only write the pref if it changed since our last sync.
+ if (
+ this._lastDeviceCounts == null ||
+ this._lastDeviceCounts.get(prefName) != count
+ ) {
+ Svc.Prefs.set(prefName, count);
+ }
+ }
+ this._lastDeviceCounts = deviceTypeCounts;
+ return SyncEngine.prototype._syncFinish.call(this);
+ },
+
+ async _reconcile(item) {
+ // Every incoming record is reconciled, so we use this to track the
+ // contents of the collection on the server.
+ this._incomingClients[item.id] = item.modified;
+
+ if (!(await this._store.itemExists(item.id))) {
+ return true;
+ }
+ // Clients are synced unconditionally, so we'll always have new records.
+ // Unfortunately, this will cause the scheduler to use the immediate sync
+ // interval for the multi-device case, instead of the active interval. We
+ // work around this by updating the record during reconciliation, and
+ // returning false to indicate that the record doesn't need to be applied
+ // later.
+ await this._store.update(item);
+ return false;
+ },
+
+ // Treat reset the same as wiping for locally cached clients
+ async _resetClient() {
+ await this._wipeClient();
+ },
+
+ async _wipeClient() {
+ await SyncEngine.prototype._resetClient.call(this);
+ this._knownStaleFxADeviceIds = null;
+ delete this.localCommands;
+ await this._store.wipe();
+ try {
+ await Utils.jsonRemove("commands", this);
+ } catch (err) {
+ this._log.warn("Could not delete commands.json", err);
+ }
+ try {
+ await Utils.jsonRemove("commands-syncing", this);
+ } catch (err) {
+ this._log.warn("Could not delete commands-syncing.json", err);
+ }
+ },
+
+ async removeClientData() {
+ let res = this.service.resource(this.engineURL + "/" + this.localID);
+ await res.delete();
+ },
+
+ // Override the default behavior to delete bad records from the server.
+ async handleHMACMismatch(item, mayRetry) {
+ this._log.debug("Handling HMAC mismatch for " + item.id);
+
+ let base = await SyncEngine.prototype.handleHMACMismatch.call(
+ this,
+ item,
+ mayRetry
+ );
+ if (base != SyncEngine.kRecoveryStrategy.error) {
+ return base;
+ }
+
+ // It's a bad client record. Save it to be deleted at the end of the sync.
+ this._log.debug("Bad client record detected. Scheduling for deletion.");
+ await this._deleteId(item.id);
+
+ // Neither try again nor error; we're going to delete it.
+ return SyncEngine.kRecoveryStrategy.ignore;
+ },
+
+ /**
+ * A hash of valid commands that the client knows about. The key is a command
+ * and the value is a hash containing information about the command such as
+ * number of arguments, description, and importance (lower importance numbers
+ * indicate higher importance.
+ */
+ _commands: {
+ resetAll: {
+ args: 0,
+ importance: 0,
+ desc: "Clear temporary local data for all engines",
+ },
+ resetEngine: {
+ args: 1,
+ importance: 0,
+ desc: "Clear temporary local data for engine",
+ },
+ wipeEngine: {
+ args: 1,
+ importance: 0,
+ desc: "Delete all client data for engine",
+ },
+ logout: { args: 0, importance: 0, desc: "Log out client" },
+ },
+
+ /**
+ * Sends a command+args pair to a specific client.
+ *
+ * @param command Command string
+ * @param args Array of arguments/data for command
+ * @param clientId Client to send command to
+ */
+ async _sendCommandToClient(command, args, clientId, telemetryExtra) {
+ this._log.trace("Sending " + command + " to " + clientId);
+
+ let client = this._store._remoteClients[clientId];
+ if (!client) {
+ throw new Error("Unknown remote client ID: '" + clientId + "'.");
+ }
+ if (client.stale) {
+ throw new Error("Stale remote client ID: '" + clientId + "'.");
+ }
+
+ let action = {
+ command,
+ args,
+ // We send the flowID to the other client so *it* can report it in its
+ // telemetry - we record it in ours below.
+ flowID: telemetryExtra.flowID,
+ };
+
+ if (await this._addClientCommand(clientId, action)) {
+ this._log.trace(`Client ${clientId} got a new action`, [command, args]);
+ await this._tracker.addChangedID(clientId);
+ try {
+ telemetryExtra.deviceID =
+ this.service.identity.hashedDeviceID(clientId);
+ } catch (_) {}
+
+ this.service.recordTelemetryEvent(
+ "sendcommand",
+ command,
+ undefined,
+ telemetryExtra
+ );
+ } else {
+ this._log.trace(`Client ${clientId} got a duplicate action`, [
+ command,
+ args,
+ ]);
+ }
+ },
+
+ /**
+ * Check if the local client has any remote commands and perform them.
+ *
+ * @return false to abort sync
+ */
+ async processIncomingCommands() {
+ return this._notify("clients:process-commands", "", async function () {
+ if (
+ !this.localCommands ||
+ (this._lastModifiedOnProcessCommands == this._localClientLastModified &&
+ !this.ignoreLastModifiedOnProcessCommands)
+ ) {
+ return true;
+ }
+ this._lastModifiedOnProcessCommands = this._localClientLastModified;
+
+ const clearedCommands = await this._readCommands()[this.localID];
+ const commands = this.localCommands.filter(
+ command => !hasDupeCommand(clearedCommands, command)
+ );
+ let didRemoveCommand = false;
+ // Process each command in order.
+ for (let rawCommand of commands) {
+ let shouldRemoveCommand = true; // most commands are auto-removed.
+ let { command, args, flowID } = rawCommand;
+ this._log.debug("Processing command " + command, args);
+
+ this.service.recordTelemetryEvent(
+ "processcommand",
+ command,
+ undefined,
+ { flowID }
+ );
+
+ let engines = [args[0]];
+ switch (command) {
+ case "resetAll":
+ engines = null;
+ // Fallthrough
+ case "resetEngine":
+ await this.service.resetClient(engines);
+ break;
+ case "wipeEngine":
+ await this.service.wipeClient(engines);
+ break;
+ case "logout":
+ this.service.logout();
+ return false;
+ default:
+ this._log.warn("Received an unknown command: " + command);
+ break;
+ }
+ // Add the command to the "cleared" commands list
+ if (shouldRemoveCommand) {
+ await this.removeLocalCommand(rawCommand);
+ didRemoveCommand = true;
+ }
+ }
+ if (didRemoveCommand) {
+ await this._tracker.addChangedID(this.localID);
+ }
+
+ return true;
+ })();
+ },
+
+ /**
+ * Validates and sends a command to a client or all clients.
+ *
+ * Calling this does not actually sync the command data to the server. If the
+ * client already has the command/args pair, it won't receive a duplicate
+ * command.
+ * This method is async since it writes the command to a file.
+ *
+ * @param command
+ * Command to invoke on remote clients
+ * @param args
+ * Array of arguments to give to the command
+ * @param clientId
+ * Client ID to send command to. If undefined, send to all remote
+ * clients.
+ * @param flowID
+ * A unique identifier used to track success for this operation across
+ * devices.
+ */
+ async sendCommand(command, args, clientId = null, telemetryExtra = {}) {
+ let commandData = this._commands[command];
+ // Don't send commands that we don't know about.
+ if (!commandData) {
+ this._log.error("Unknown command to send: " + command);
+ return;
+ } else if (!args || args.length != commandData.args) {
+ // Don't send a command with the wrong number of arguments.
+ this._log.error(
+ "Expected " +
+ commandData.args +
+ " args for '" +
+ command +
+ "', but got " +
+ args
+ );
+ return;
+ }
+
+ // We allocate a "flowID" here, so it is used for each client.
+ telemetryExtra = Object.assign({}, telemetryExtra); // don't clobber the caller's object
+ if (!telemetryExtra.flowID) {
+ telemetryExtra.flowID = Utils.makeGUID();
+ }
+
+ if (clientId) {
+ await this._sendCommandToClient(command, args, clientId, telemetryExtra);
+ } else {
+ for (let [id, record] of Object.entries(this._store._remoteClients)) {
+ if (!record.stale) {
+ await this._sendCommandToClient(command, args, id, telemetryExtra);
+ }
+ }
+ }
+ },
+
+ async _removeRemoteClient(id) {
+ delete this._store._remoteClients[id];
+ await this._tracker.removeChangedID(id);
+ await this._removeClientCommands(id);
+ this._modified.delete(id);
+ },
+};
+Object.setPrototypeOf(ClientEngine.prototype, SyncEngine.prototype);
+
+function ClientStore(name, engine) {
+ Store.call(this, name, engine);
+}
+ClientStore.prototype = {
+ _remoteClients: {},
+
+ async create(record) {
+ await this.update(record);
+ },
+
+ async update(record) {
+ if (record.id == this.engine.localID) {
+ // Only grab commands from the server; local name/type always wins
+ this.engine.localCommands = record.commands;
+ } else {
+ this._remoteClients[record.id] = record.cleartext;
+ }
+ },
+
+ async createRecord(id, collection) {
+ let record = new ClientsRec(collection, id);
+
+ const commandsChanges = this.engine._currentlySyncingCommands
+ ? this.engine._currentlySyncingCommands[id]
+ : [];
+
+ // Package the individual components into a record for the local client
+ if (id == this.engine.localID) {
+ try {
+ record.fxaDeviceId = await this.engine.fxAccounts.device.getLocalId();
+ } catch (error) {
+ this._log.warn("failed to get fxa device id", error);
+ }
+ record.name = this.engine.localName;
+ record.type = this.engine.localType;
+ record.version = Services.appinfo.version;
+ record.protocols = SUPPORTED_PROTOCOL_VERSIONS;
+
+ // Substract the commands we recorded that we've already executed
+ if (
+ commandsChanges &&
+ commandsChanges.length &&
+ this.engine.localCommands &&
+ this.engine.localCommands.length
+ ) {
+ record.commands = this.engine.localCommands.filter(
+ command => !hasDupeCommand(commandsChanges, command)
+ );
+ }
+
+ // Optional fields.
+ record.os = Services.appinfo.OS; // "Darwin"
+ record.appPackage = Services.appinfo.ID;
+ record.application = this.engine.brandName; // "Nightly"
+
+ // We can't compute these yet.
+ // record.device = ""; // Bug 1100723
+ // record.formfactor = ""; // Bug 1100722
+ } else {
+ record.cleartext = Object.assign({}, this._remoteClients[id]);
+ delete record.cleartext.serverLastModified; // serverLastModified is a local only attribute.
+
+ // Add the commands we have to send
+ if (commandsChanges && commandsChanges.length) {
+ const recordCommands = record.cleartext.commands || [];
+ const newCommands = commandsChanges.filter(
+ command => !hasDupeCommand(recordCommands, command)
+ );
+ record.cleartext.commands = recordCommands.concat(newCommands);
+ }
+
+ if (record.cleartext.stale) {
+ // It's almost certainly a logic error for us to upload a record we
+ // consider stale, so make log noise, but still remove the flag.
+ this._log.error(
+ `Preparing to upload record ${id} that we consider stale`
+ );
+ delete record.cleartext.stale;
+ }
+ }
+ if (record.commands) {
+ const maxPayloadSize =
+ this.engine.service.getMemcacheMaxRecordPayloadSize();
+ let origOrder = new Map(record.commands.map((c, i) => [c, i]));
+ // we sort first by priority, and second by age (indicated by order in the
+ // original list)
+ let commands = record.commands.slice().sort((a, b) => {
+ let infoA = this.engine._commands[a.command];
+ let infoB = this.engine._commands[b.command];
+ // Treat unknown command types as highest priority, to allow us to add
+ // high priority commands in the future without worrying about clients
+ // removing them on each-other unnecessarially.
+ let importA = infoA ? infoA.importance : 0;
+ let importB = infoB ? infoB.importance : 0;
+ // Higher importantance numbers indicate that we care less, so they
+ // go to the end of the list where they'll be popped off.
+ let importDelta = importA - importB;
+ if (importDelta != 0) {
+ return importDelta;
+ }
+ let origIdxA = origOrder.get(a);
+ let origIdxB = origOrder.get(b);
+ // Within equivalent priorities, we put older entries near the end
+ // of the list, so that they are removed first.
+ return origIdxB - origIdxA;
+ });
+ let truncatedCommands = Utils.tryFitItems(commands, maxPayloadSize);
+ if (truncatedCommands.length != record.commands.length) {
+ this._log.warn(
+ `Removing commands from client ${id} (from ${record.commands.length} to ${truncatedCommands.length})`
+ );
+ // Restore original order.
+ record.commands = truncatedCommands.sort(
+ (a, b) => origOrder.get(a) - origOrder.get(b)
+ );
+ }
+ }
+ return record;
+ },
+
+ async itemExists(id) {
+ return id in (await this.getAllIDs());
+ },
+
+ async getAllIDs() {
+ let ids = {};
+ ids[this.engine.localID] = true;
+ for (let id in this._remoteClients) {
+ ids[id] = true;
+ }
+ return ids;
+ },
+
+ async wipe() {
+ this._remoteClients = {};
+ },
+};
+Object.setPrototypeOf(ClientStore.prototype, Store.prototype);
+
+function ClientsTracker(name, engine) {
+ LegacyTracker.call(this, name, engine);
+}
+ClientsTracker.prototype = {
+ _enabled: false,
+
+ onStart() {
+ Svc.Obs.add("fxaccounts:new_device_id", this.asyncObserver);
+ Services.prefs.addObserver(
+ PREF_ACCOUNT_ROOT + "device.name",
+ this.asyncObserver
+ );
+ },
+ onStop() {
+ Services.prefs.removeObserver(
+ PREF_ACCOUNT_ROOT + "device.name",
+ this.asyncObserver
+ );
+ Svc.Obs.remove("fxaccounts:new_device_id", this.asyncObserver);
+ },
+
+ async observe(subject, topic, data) {
+ switch (topic) {
+ case "nsPref:changed":
+ this._log.debug("client.name preference changed");
+ // Fallthrough intended.
+ case "fxaccounts:new_device_id":
+ await this.addChangedID(this.engine.localID);
+ this.score += SINGLE_USER_THRESHOLD + 1; // ALWAYS SYNC NOW.
+ break;
+ }
+ },
+};
+Object.setPrototypeOf(ClientsTracker.prototype, LegacyTracker.prototype);