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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
commit6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /third_party/libwebrtc/sdk/objc/components/renderer
parentInitial commit. (diff)
downloadthunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz
thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/libwebrtc/sdk/objc/components/renderer')
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.h17
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.mm170
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.h24
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.m122
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.h18
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.mm164
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.h22
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.mm164
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer+Private.h33
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer.h61
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer.mm328
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLVideoView.h44
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLVideoView.m265
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDefaultShader.h23
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDefaultShader.mm207
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.h24
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.m59
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.h45
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.m295
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCI420TextureCache.h25
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCI420TextureCache.mm157
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.h42
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.m199
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.h33
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.m113
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCOpenGLDefines.h37
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCShader.h21
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCShader.mm189
-rw-r--r--third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCVideoViewShading.h39
29 files changed, 2940 insertions, 0 deletions
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.h b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.h
new file mode 100644
index 0000000000..e5987fe22a
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.h
@@ -0,0 +1,17 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCMTLRenderer.h"
+
+NS_AVAILABLE(10_11, 9_0)
+@interface RTCMTLI420Renderer : RTCMTLRenderer
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.mm b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.mm
new file mode 100644
index 0000000000..f4c76fa313
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.mm
@@ -0,0 +1,170 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLI420Renderer.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "base/RTCI420Buffer.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+
+#import "RTCMTLRenderer+Private.h"
+
+static NSString *const shaderSource = MTL_STRINGIFY(
+ using namespace metal;
+
+ typedef struct {
+ packed_float2 position;
+ packed_float2 texcoord;
+ } Vertex;
+
+ typedef struct {
+ float4 position[[position]];
+ float2 texcoord;
+ } Varyings;
+
+ vertex Varyings vertexPassthrough(constant Vertex *verticies[[buffer(0)]],
+ unsigned int vid[[vertex_id]]) {
+ Varyings out;
+ constant Vertex &v = verticies[vid];
+ out.position = float4(float2(v.position), 0.0, 1.0);
+ out.texcoord = v.texcoord;
+
+ return out;
+ }
+
+ fragment half4 fragmentColorConversion(
+ Varyings in[[stage_in]],
+ texture2d<float, access::sample> textureY[[texture(0)]],
+ texture2d<float, access::sample> textureU[[texture(1)]],
+ texture2d<float, access::sample> textureV[[texture(2)]]) {
+ constexpr sampler s(address::clamp_to_edge, filter::linear);
+ float y;
+ float u;
+ float v;
+ float r;
+ float g;
+ float b;
+ // Conversion for YUV to rgb from http://www.fourcc.org/fccyvrgb.php
+ y = textureY.sample(s, in.texcoord).r;
+ u = textureU.sample(s, in.texcoord).r;
+ v = textureV.sample(s, in.texcoord).r;
+ u = u - 0.5;
+ v = v - 0.5;
+ r = y + 1.403 * v;
+ g = y - 0.344 * u - 0.714 * v;
+ b = y + 1.770 * u;
+
+ float4 out = float4(r, g, b, 1.0);
+
+ return half4(out);
+ });
+
+@implementation RTCMTLI420Renderer {
+ // Textures.
+ id<MTLTexture> _yTexture;
+ id<MTLTexture> _uTexture;
+ id<MTLTexture> _vTexture;
+
+ MTLTextureDescriptor *_descriptor;
+ MTLTextureDescriptor *_chromaDescriptor;
+
+ int _width;
+ int _height;
+ int _chromaWidth;
+ int _chromaHeight;
+}
+
+#pragma mark - Virtual
+
+- (NSString *)shaderSource {
+ return shaderSource;
+}
+
+- (void)getWidth:(nonnull int *)width
+ height:(nonnull int *)height
+ cropWidth:(nonnull int *)cropWidth
+ cropHeight:(nonnull int *)cropHeight
+ cropX:(nonnull int *)cropX
+ cropY:(nonnull int *)cropY
+ ofFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ *width = frame.width;
+ *height = frame.height;
+ *cropWidth = frame.width;
+ *cropHeight = frame.height;
+ *cropX = 0;
+ *cropY = 0;
+}
+
+- (BOOL)setupTexturesForFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ if (![super setupTexturesForFrame:frame]) {
+ return NO;
+ }
+
+ id<MTLDevice> device = [self currentMetalDevice];
+ if (!device) {
+ return NO;
+ }
+
+ id<RTC_OBJC_TYPE(RTCI420Buffer)> buffer = [frame.buffer toI420];
+
+ // Luma (y) texture.
+ if (!_descriptor || _width != frame.width || _height != frame.height) {
+ _width = frame.width;
+ _height = frame.height;
+ _descriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatR8Unorm
+ width:_width
+ height:_height
+ mipmapped:NO];
+ _descriptor.usage = MTLTextureUsageShaderRead;
+ _yTexture = [device newTextureWithDescriptor:_descriptor];
+ }
+
+ // Chroma (u,v) textures
+ [_yTexture replaceRegion:MTLRegionMake2D(0, 0, _width, _height)
+ mipmapLevel:0
+ withBytes:buffer.dataY
+ bytesPerRow:buffer.strideY];
+
+ if (!_chromaDescriptor || _chromaWidth != frame.width / 2 || _chromaHeight != frame.height / 2) {
+ _chromaWidth = frame.width / 2;
+ _chromaHeight = frame.height / 2;
+ _chromaDescriptor =
+ [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatR8Unorm
+ width:_chromaWidth
+ height:_chromaHeight
+ mipmapped:NO];
+ _chromaDescriptor.usage = MTLTextureUsageShaderRead;
+ _uTexture = [device newTextureWithDescriptor:_chromaDescriptor];
+ _vTexture = [device newTextureWithDescriptor:_chromaDescriptor];
+ }
+
+ [_uTexture replaceRegion:MTLRegionMake2D(0, 0, _chromaWidth, _chromaHeight)
+ mipmapLevel:0
+ withBytes:buffer.dataU
+ bytesPerRow:buffer.strideU];
+ [_vTexture replaceRegion:MTLRegionMake2D(0, 0, _chromaWidth, _chromaHeight)
+ mipmapLevel:0
+ withBytes:buffer.dataV
+ bytesPerRow:buffer.strideV];
+
+ return (_uTexture != nil) && (_yTexture != nil) && (_vTexture != nil);
+}
+
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder {
+ [renderEncoder setFragmentTexture:_yTexture atIndex:0];
+ [renderEncoder setFragmentTexture:_uTexture atIndex:1];
+ [renderEncoder setFragmentTexture:_vTexture atIndex:2];
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.h b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.h
new file mode 100644
index 0000000000..f70e2ad5ee
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.h
@@ -0,0 +1,24 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <AppKit/AppKit.h>
+
+#import "RTCVideoRenderer.h"
+
+NS_AVAILABLE_MAC(10.11)
+
+RTC_OBJC_EXPORT
+@interface RTC_OBJC_TYPE (RTCMTLNSVideoView) : NSView <RTC_OBJC_TYPE(RTCVideoRenderer)>
+
+@property(nonatomic, weak) id<RTC_OBJC_TYPE(RTCVideoViewDelegate)> delegate;
+
++ (BOOL)isMetalAvailable;
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.m b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.m
new file mode 100644
index 0000000000..625fb1caa7
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.m
@@ -0,0 +1,122 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLNSVideoView.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "base/RTCVideoFrame.h"
+
+#import "RTCMTLI420Renderer.h"
+
+@interface RTC_OBJC_TYPE (RTCMTLNSVideoView)
+()<MTKViewDelegate> @property(nonatomic) id<RTCMTLRenderer> renderer;
+@property(nonatomic, strong) MTKView *metalView;
+@property(atomic, strong) RTC_OBJC_TYPE(RTCVideoFrame) * videoFrame;
+@end
+
+@implementation RTC_OBJC_TYPE (RTCMTLNSVideoView) {
+ id<RTCMTLRenderer> _renderer;
+}
+
+@synthesize delegate = _delegate;
+@synthesize renderer = _renderer;
+@synthesize metalView = _metalView;
+@synthesize videoFrame = _videoFrame;
+
+- (instancetype)initWithFrame:(CGRect)frameRect {
+ self = [super initWithFrame:frameRect];
+ if (self) {
+ [self configure];
+ }
+ return self;
+}
+
+- (instancetype)initWithCoder:(NSCoder *)aCoder {
+ self = [super initWithCoder:aCoder];
+ if (self) {
+ [self configure];
+ }
+ return self;
+}
+
+#pragma mark - Private
+
++ (BOOL)isMetalAvailable {
+ return [MTLCopyAllDevices() count] > 0;
+}
+
+- (void)configure {
+ if ([[self class] isMetalAvailable]) {
+ _metalView = [[MTKView alloc] initWithFrame:self.bounds];
+ [self addSubview:_metalView];
+ _metalView.layerContentsPlacement = NSViewLayerContentsPlacementScaleProportionallyToFit;
+ _metalView.translatesAutoresizingMaskIntoConstraints = NO;
+ _metalView.framebufferOnly = YES;
+ _metalView.delegate = self;
+
+ _renderer = [[RTCMTLI420Renderer alloc] init];
+ if (![(RTCMTLI420Renderer *)_renderer addRenderingDestination:_metalView]) {
+ _renderer = nil;
+ };
+ }
+}
+
+- (void)updateConstraints {
+ NSDictionary *views = NSDictionaryOfVariableBindings(_metalView);
+
+ NSArray *constraintsHorizontal =
+ [NSLayoutConstraint constraintsWithVisualFormat:@"H:|-0-[_metalView]-0-|"
+ options:0
+ metrics:nil
+ views:views];
+ [self addConstraints:constraintsHorizontal];
+
+ NSArray *constraintsVertical =
+ [NSLayoutConstraint constraintsWithVisualFormat:@"V:|-0-[_metalView]-0-|"
+ options:0
+ metrics:nil
+ views:views];
+ [self addConstraints:constraintsVertical];
+ [super updateConstraints];
+}
+
+#pragma mark - MTKViewDelegate methods
+- (void)drawInMTKView:(nonnull MTKView *)view {
+ if (self.videoFrame == nil) {
+ return;
+ }
+ if (view == self.metalView) {
+ [_renderer drawFrame:self.videoFrame];
+ }
+}
+
+- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size {
+}
+
+#pragma mark - RTC_OBJC_TYPE(RTCVideoRenderer)
+
+- (void)setSize:(CGSize)size {
+ _metalView.drawableSize = size;
+ dispatch_async(dispatch_get_main_queue(), ^{
+ [self.delegate videoView:self didChangeVideoSize:size];
+ });
+ [_metalView draw];
+}
+
+- (void)renderFrame:(nullable RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ if (frame == nil) {
+ return;
+ }
+ self.videoFrame = [frame newI420VideoFrame];
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.h b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.h
new file mode 100644
index 0000000000..866b7ea17e
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.h
@@ -0,0 +1,18 @@
+/*
+ * Copyright 2017 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCMTLRenderer.h"
+
+NS_AVAILABLE(10_11, 9_0)
+@interface RTCMTLNV12Renderer : RTCMTLRenderer
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.mm b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.mm
new file mode 100644
index 0000000000..7b037c6dbc
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.mm
@@ -0,0 +1,164 @@
+/*
+ * Copyright 2017 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLNV12Renderer.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "RTCMTLRenderer+Private.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+#include "rtc_base/checks.h"
+
+static NSString *const shaderSource = MTL_STRINGIFY(
+ using namespace metal;
+
+ typedef struct {
+ packed_float2 position;
+ packed_float2 texcoord;
+ } Vertex;
+
+ typedef struct {
+ float4 position[[position]];
+ float2 texcoord;
+ } Varyings;
+
+ vertex Varyings vertexPassthrough(constant Vertex *verticies[[buffer(0)]],
+ unsigned int vid[[vertex_id]]) {
+ Varyings out;
+ constant Vertex &v = verticies[vid];
+ out.position = float4(float2(v.position), 0.0, 1.0);
+ out.texcoord = v.texcoord;
+ return out;
+ }
+
+ // Receiving YCrCb textures.
+ fragment half4 fragmentColorConversion(
+ Varyings in[[stage_in]],
+ texture2d<float, access::sample> textureY[[texture(0)]],
+ texture2d<float, access::sample> textureCbCr[[texture(1)]]) {
+ constexpr sampler s(address::clamp_to_edge, filter::linear);
+ float y;
+ float2 uv;
+ y = textureY.sample(s, in.texcoord).r;
+ uv = textureCbCr.sample(s, in.texcoord).rg - float2(0.5, 0.5);
+
+ // Conversion for YUV to rgb from http://www.fourcc.org/fccyvrgb.php
+ float4 out = float4(y + 1.403 * uv.y, y - 0.344 * uv.x - 0.714 * uv.y, y + 1.770 * uv.x, 1.0);
+
+ return half4(out);
+ });
+
+@implementation RTCMTLNV12Renderer {
+ // Textures.
+ CVMetalTextureCacheRef _textureCache;
+ id<MTLTexture> _yTexture;
+ id<MTLTexture> _CrCbTexture;
+}
+
+- (BOOL)addRenderingDestination:(__kindof MTKView *)view {
+ if ([super addRenderingDestination:view]) {
+ return [self initializeTextureCache];
+ }
+ return NO;
+}
+
+- (BOOL)initializeTextureCache {
+ CVReturn status = CVMetalTextureCacheCreate(kCFAllocatorDefault, nil, [self currentMetalDevice],
+ nil, &_textureCache);
+ if (status != kCVReturnSuccess) {
+ RTCLogError(@"Metal: Failed to initialize metal texture cache. Return status is %d", status);
+ return NO;
+ }
+
+ return YES;
+}
+
+- (NSString *)shaderSource {
+ return shaderSource;
+}
+
+- (void)getWidth:(nonnull int *)width
+ height:(nonnull int *)height
+ cropWidth:(nonnull int *)cropWidth
+ cropHeight:(nonnull int *)cropHeight
+ cropX:(nonnull int *)cropX
+ cropY:(nonnull int *)cropY
+ ofFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ RTC_OBJC_TYPE(RTCCVPixelBuffer) *pixelBuffer = (RTC_OBJC_TYPE(RTCCVPixelBuffer) *)frame.buffer;
+ *width = CVPixelBufferGetWidth(pixelBuffer.pixelBuffer);
+ *height = CVPixelBufferGetHeight(pixelBuffer.pixelBuffer);
+ *cropWidth = pixelBuffer.cropWidth;
+ *cropHeight = pixelBuffer.cropHeight;
+ *cropX = pixelBuffer.cropX;
+ *cropY = pixelBuffer.cropY;
+}
+
+- (BOOL)setupTexturesForFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ RTC_DCHECK([frame.buffer isKindOfClass:[RTC_OBJC_TYPE(RTCCVPixelBuffer) class]]);
+ if (![super setupTexturesForFrame:frame]) {
+ return NO;
+ }
+ CVPixelBufferRef pixelBuffer = ((RTC_OBJC_TYPE(RTCCVPixelBuffer) *)frame.buffer).pixelBuffer;
+
+ id<MTLTexture> lumaTexture = nil;
+ id<MTLTexture> chromaTexture = nil;
+ CVMetalTextureRef outTexture = nullptr;
+
+ // Luma (y) texture.
+ int lumaWidth = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0);
+ int lumaHeight = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0);
+
+ int indexPlane = 0;
+ CVReturn result = CVMetalTextureCacheCreateTextureFromImage(
+ kCFAllocatorDefault, _textureCache, pixelBuffer, nil, MTLPixelFormatR8Unorm, lumaWidth,
+ lumaHeight, indexPlane, &outTexture);
+
+ if (result == kCVReturnSuccess) {
+ lumaTexture = CVMetalTextureGetTexture(outTexture);
+ }
+
+ // Same as CFRelease except it can be passed NULL without crashing.
+ CVBufferRelease(outTexture);
+ outTexture = nullptr;
+
+ // Chroma (CrCb) texture.
+ indexPlane = 1;
+ result = CVMetalTextureCacheCreateTextureFromImage(
+ kCFAllocatorDefault, _textureCache, pixelBuffer, nil, MTLPixelFormatRG8Unorm, lumaWidth / 2,
+ lumaHeight / 2, indexPlane, &outTexture);
+ if (result == kCVReturnSuccess) {
+ chromaTexture = CVMetalTextureGetTexture(outTexture);
+ }
+ CVBufferRelease(outTexture);
+
+ if (lumaTexture != nil && chromaTexture != nil) {
+ _yTexture = lumaTexture;
+ _CrCbTexture = chromaTexture;
+ return YES;
+ }
+ return NO;
+}
+
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder {
+ [renderEncoder setFragmentTexture:_yTexture atIndex:0];
+ [renderEncoder setFragmentTexture:_CrCbTexture atIndex:1];
+}
+
+- (void)dealloc {
+ if (_textureCache) {
+ CFRelease(_textureCache);
+ }
+}
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.h b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.h
new file mode 100644
index 0000000000..9db422cd22
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.h
@@ -0,0 +1,22 @@
+/*
+ * Copyright 2018 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCMTLRenderer.h"
+
+/** @abstract RGB/BGR renderer.
+ * @discussion This renderer handles both kCVPixelFormatType_32BGRA and
+ * kCVPixelFormatType_32ARGB.
+ */
+NS_AVAILABLE(10_11, 9_0)
+@interface RTCMTLRGBRenderer : RTCMTLRenderer
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.mm b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.mm
new file mode 100644
index 0000000000..e5dc4ef80a
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.mm
@@ -0,0 +1,164 @@
+/*
+ * Copyright 2018 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLRGBRenderer.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "RTCMTLRenderer+Private.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+#include "rtc_base/checks.h"
+
+static NSString *const shaderSource = MTL_STRINGIFY(
+ using namespace metal;
+
+ typedef struct {
+ packed_float2 position;
+ packed_float2 texcoord;
+ } Vertex;
+
+ typedef struct {
+ float4 position[[position]];
+ float2 texcoord;
+ } VertexIO;
+
+ vertex VertexIO vertexPassthrough(constant Vertex *verticies[[buffer(0)]],
+ uint vid[[vertex_id]]) {
+ VertexIO out;
+ constant Vertex &v = verticies[vid];
+ out.position = float4(float2(v.position), 0.0, 1.0);
+ out.texcoord = v.texcoord;
+ return out;
+ }
+
+ fragment half4 fragmentColorConversion(VertexIO in[[stage_in]],
+ texture2d<half, access::sample> texture[[texture(0)]],
+ constant bool &isARGB[[buffer(0)]]) {
+ constexpr sampler s(address::clamp_to_edge, filter::linear);
+
+ half4 out = texture.sample(s, in.texcoord);
+ if (isARGB) {
+ out = half4(out.g, out.b, out.a, out.r);
+ }
+
+ return out;
+ });
+
+@implementation RTCMTLRGBRenderer {
+ // Textures.
+ CVMetalTextureCacheRef _textureCache;
+ id<MTLTexture> _texture;
+
+ // Uniforms.
+ id<MTLBuffer> _uniformsBuffer;
+}
+
+- (BOOL)addRenderingDestination:(__kindof MTKView *)view {
+ if ([super addRenderingDestination:view]) {
+ return [self initializeTextureCache];
+ }
+ return NO;
+}
+
+- (BOOL)initializeTextureCache {
+ CVReturn status = CVMetalTextureCacheCreate(kCFAllocatorDefault, nil, [self currentMetalDevice],
+ nil, &_textureCache);
+ if (status != kCVReturnSuccess) {
+ RTCLogError(@"Metal: Failed to initialize metal texture cache. Return status is %d", status);
+ return NO;
+ }
+
+ return YES;
+}
+
+- (NSString *)shaderSource {
+ return shaderSource;
+}
+
+- (void)getWidth:(nonnull int *)width
+ height:(nonnull int *)height
+ cropWidth:(nonnull int *)cropWidth
+ cropHeight:(nonnull int *)cropHeight
+ cropX:(nonnull int *)cropX
+ cropY:(nonnull int *)cropY
+ ofFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ RTC_OBJC_TYPE(RTCCVPixelBuffer) *pixelBuffer = (RTC_OBJC_TYPE(RTCCVPixelBuffer) *)frame.buffer;
+ *width = CVPixelBufferGetWidth(pixelBuffer.pixelBuffer);
+ *height = CVPixelBufferGetHeight(pixelBuffer.pixelBuffer);
+ *cropWidth = pixelBuffer.cropWidth;
+ *cropHeight = pixelBuffer.cropHeight;
+ *cropX = pixelBuffer.cropX;
+ *cropY = pixelBuffer.cropY;
+}
+
+- (BOOL)setupTexturesForFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ RTC_DCHECK([frame.buffer isKindOfClass:[RTC_OBJC_TYPE(RTCCVPixelBuffer) class]]);
+ if (![super setupTexturesForFrame:frame]) {
+ return NO;
+ }
+ CVPixelBufferRef pixelBuffer = ((RTC_OBJC_TYPE(RTCCVPixelBuffer) *)frame.buffer).pixelBuffer;
+
+ id<MTLTexture> gpuTexture = nil;
+ CVMetalTextureRef textureOut = nullptr;
+ bool isARGB;
+
+ int width = CVPixelBufferGetWidth(pixelBuffer);
+ int height = CVPixelBufferGetHeight(pixelBuffer);
+ OSType pixelFormat = CVPixelBufferGetPixelFormatType(pixelBuffer);
+
+ MTLPixelFormat mtlPixelFormat;
+ if (pixelFormat == kCVPixelFormatType_32BGRA) {
+ mtlPixelFormat = MTLPixelFormatBGRA8Unorm;
+ isARGB = false;
+ } else if (pixelFormat == kCVPixelFormatType_32ARGB) {
+ mtlPixelFormat = MTLPixelFormatRGBA8Unorm;
+ isARGB = true;
+ } else {
+ RTC_DCHECK_NOTREACHED();
+ return NO;
+ }
+
+ CVReturn result = CVMetalTextureCacheCreateTextureFromImage(
+ kCFAllocatorDefault, _textureCache, pixelBuffer, nil, mtlPixelFormat,
+ width, height, 0, &textureOut);
+ if (result == kCVReturnSuccess) {
+ gpuTexture = CVMetalTextureGetTexture(textureOut);
+ }
+ CVBufferRelease(textureOut);
+
+ if (gpuTexture != nil) {
+ _texture = gpuTexture;
+ _uniformsBuffer =
+ [[self currentMetalDevice] newBufferWithBytes:&isARGB
+ length:sizeof(isARGB)
+ options:MTLResourceCPUCacheModeDefaultCache];
+ return YES;
+ }
+
+ return NO;
+}
+
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder {
+ [renderEncoder setFragmentTexture:_texture atIndex:0];
+ [renderEncoder setFragmentBuffer:_uniformsBuffer offset:0 atIndex:0];
+}
+
+- (void)dealloc {
+ if (_textureCache) {
+ CFRelease(_textureCache);
+ }
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer+Private.h b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer+Private.h
new file mode 100644
index 0000000000..916d4d4430
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer+Private.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Metal/Metal.h>
+
+#import "RTCMTLRenderer.h"
+
+#define MTL_STRINGIFY(s) @ #s
+
+NS_ASSUME_NONNULL_BEGIN
+
+@interface RTCMTLRenderer (Private)
+- (nullable id<MTLDevice>)currentMetalDevice;
+- (NSString *)shaderSource;
+- (BOOL)setupTexturesForFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame;
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder;
+- (void)getWidth:(nonnull int *)width
+ height:(nonnull int *)height
+ cropWidth:(nonnull int *)cropWidth
+ cropHeight:(nonnull int *)cropHeight
+ cropX:(nonnull int *)cropX
+ cropY:(nonnull int *)cropY
+ ofFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame;
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer.h b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer.h
new file mode 100644
index 0000000000..aa31545973
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+#if TARGET_OS_IPHONE
+#import <UIKit/UIKit.h>
+#else
+#import <AppKit/AppKit.h>
+#endif
+
+#import "base/RTCVideoFrame.h"
+
+NS_ASSUME_NONNULL_BEGIN
+/**
+ * Protocol defining ability to render RTCVideoFrame in Metal enabled views.
+ */
+@protocol RTCMTLRenderer <NSObject>
+
+/**
+ * Method to be implemented to perform actual rendering of the provided frame.
+ *
+ * @param frame The frame to be rendered.
+ */
+- (void)drawFrame:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame;
+
+/**
+ * Sets the provided view as rendering destination if possible.
+ *
+ * If not possible method returns NO and callers of the method are responisble for performing
+ * cleanups.
+ */
+
+#if TARGET_OS_IOS
+- (BOOL)addRenderingDestination:(__kindof UIView *)view;
+#else
+- (BOOL)addRenderingDestination:(__kindof NSView *)view;
+#endif
+
+@end
+
+/**
+ * Implementation of RTCMTLRenderer protocol.
+ */
+NS_AVAILABLE(10_11, 9_0)
+@interface RTCMTLRenderer : NSObject <RTCMTLRenderer>
+
+/** @abstract A wrapped RTCVideoRotation, or nil.
+ @discussion When not nil, the rotation of the actual frame is ignored when rendering.
+ */
+@property(atomic, nullable) NSValue *rotationOverride;
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer.mm b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer.mm
new file mode 100644
index 0000000000..410590a7b1
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLRenderer.mm
@@ -0,0 +1,328 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLRenderer+Private.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+
+#include "api/video/video_rotation.h"
+#include "rtc_base/checks.h"
+
+// As defined in shaderSource.
+static NSString *const vertexFunctionName = @"vertexPassthrough";
+static NSString *const fragmentFunctionName = @"fragmentColorConversion";
+
+static NSString *const pipelineDescriptorLabel = @"RTCPipeline";
+static NSString *const commandBufferLabel = @"RTCCommandBuffer";
+static NSString *const renderEncoderLabel = @"RTCEncoder";
+static NSString *const renderEncoderDebugGroup = @"RTCDrawFrame";
+
+// Computes the texture coordinates given rotation and cropping.
+static inline void getCubeVertexData(int cropX,
+ int cropY,
+ int cropWidth,
+ int cropHeight,
+ size_t frameWidth,
+ size_t frameHeight,
+ RTCVideoRotation rotation,
+ float *buffer) {
+ // The computed values are the adjusted texture coordinates, in [0..1].
+ // For the left and top, 0.0 means no cropping and e.g. 0.2 means we're skipping 20% of the
+ // left/top edge.
+ // For the right and bottom, 1.0 means no cropping and e.g. 0.8 means we're skipping 20% of the
+ // right/bottom edge (i.e. render up to 80% of the width/height).
+ float cropLeft = cropX / (float)frameWidth;
+ float cropRight = (cropX + cropWidth) / (float)frameWidth;
+ float cropTop = cropY / (float)frameHeight;
+ float cropBottom = (cropY + cropHeight) / (float)frameHeight;
+
+ // These arrays map the view coordinates to texture coordinates, taking cropping and rotation
+ // into account. The first two columns are view coordinates, the last two are texture coordinates.
+ switch (rotation) {
+ case RTCVideoRotation_0: {
+ float values[16] = {-1.0, -1.0, cropLeft, cropBottom,
+ 1.0, -1.0, cropRight, cropBottom,
+ -1.0, 1.0, cropLeft, cropTop,
+ 1.0, 1.0, cropRight, cropTop};
+ memcpy(buffer, &values, sizeof(values));
+ } break;
+ case RTCVideoRotation_90: {
+ float values[16] = {-1.0, -1.0, cropRight, cropBottom,
+ 1.0, -1.0, cropRight, cropTop,
+ -1.0, 1.0, cropLeft, cropBottom,
+ 1.0, 1.0, cropLeft, cropTop};
+ memcpy(buffer, &values, sizeof(values));
+ } break;
+ case RTCVideoRotation_180: {
+ float values[16] = {-1.0, -1.0, cropRight, cropTop,
+ 1.0, -1.0, cropLeft, cropTop,
+ -1.0, 1.0, cropRight, cropBottom,
+ 1.0, 1.0, cropLeft, cropBottom};
+ memcpy(buffer, &values, sizeof(values));
+ } break;
+ case RTCVideoRotation_270: {
+ float values[16] = {-1.0, -1.0, cropLeft, cropTop,
+ 1.0, -1.0, cropLeft, cropBottom,
+ -1.0, 1.0, cropRight, cropTop,
+ 1.0, 1.0, cropRight, cropBottom};
+ memcpy(buffer, &values, sizeof(values));
+ } break;
+ }
+}
+
+// The max number of command buffers in flight (submitted to GPU).
+// For now setting it up to 1.
+// In future we might use triple buffering method if it improves performance.
+static const NSInteger kMaxInflightBuffers = 1;
+
+@implementation RTCMTLRenderer {
+ __kindof MTKView *_view;
+
+ // Controller.
+ dispatch_semaphore_t _inflight_semaphore;
+
+ // Renderer.
+ id<MTLDevice> _device;
+ id<MTLCommandQueue> _commandQueue;
+ id<MTLLibrary> _defaultLibrary;
+ id<MTLRenderPipelineState> _pipelineState;
+
+ // Buffers.
+ id<MTLBuffer> _vertexBuffer;
+
+ // Values affecting the vertex buffer. Stored for comparison to avoid unnecessary recreation.
+ int _oldFrameWidth;
+ int _oldFrameHeight;
+ int _oldCropWidth;
+ int _oldCropHeight;
+ int _oldCropX;
+ int _oldCropY;
+ RTCVideoRotation _oldRotation;
+}
+
+@synthesize rotationOverride = _rotationOverride;
+
+- (instancetype)init {
+ if (self = [super init]) {
+ _inflight_semaphore = dispatch_semaphore_create(kMaxInflightBuffers);
+ }
+
+ return self;
+}
+
+- (BOOL)addRenderingDestination:(__kindof MTKView *)view {
+ return [self setupWithView:view];
+}
+
+#pragma mark - Private
+
+- (BOOL)setupWithView:(__kindof MTKView *)view {
+ BOOL success = NO;
+ if ([self setupMetal]) {
+ _view = view;
+ view.device = _device;
+ view.preferredFramesPerSecond = 30;
+ view.autoResizeDrawable = NO;
+
+ [self loadAssets];
+
+ float vertexBufferArray[16] = {0};
+ _vertexBuffer = [_device newBufferWithBytes:vertexBufferArray
+ length:sizeof(vertexBufferArray)
+ options:MTLResourceCPUCacheModeWriteCombined];
+ success = YES;
+ }
+ return success;
+}
+#pragma mark - Inheritance
+
+- (id<MTLDevice>)currentMetalDevice {
+ return _device;
+}
+
+- (NSString *)shaderSource {
+ RTC_DCHECK_NOTREACHED() << "Virtual method not implemented in subclass.";
+ return nil;
+}
+
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder {
+ RTC_DCHECK_NOTREACHED() << "Virtual method not implemented in subclass.";
+}
+
+- (void)getWidth:(int *)width
+ height:(int *)height
+ cropWidth:(int *)cropWidth
+ cropHeight:(int *)cropHeight
+ cropX:(int *)cropX
+ cropY:(int *)cropY
+ ofFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ RTC_DCHECK_NOTREACHED() << "Virtual method not implemented in subclass.";
+}
+
+- (BOOL)setupTexturesForFrame:(nonnull RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ // Apply rotation override if set.
+ RTCVideoRotation rotation;
+ NSValue *rotationOverride = self.rotationOverride;
+ if (rotationOverride) {
+#if defined(__IPHONE_11_0) && defined(__IPHONE_OS_VERSION_MAX_ALLOWED) && \
+ (__IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0)
+ if (@available(iOS 11, *)) {
+ [rotationOverride getValue:&rotation size:sizeof(rotation)];
+ } else
+#endif
+ {
+ [rotationOverride getValue:&rotation];
+ }
+ } else {
+ rotation = frame.rotation;
+ }
+
+ int frameWidth, frameHeight, cropWidth, cropHeight, cropX, cropY;
+ [self getWidth:&frameWidth
+ height:&frameHeight
+ cropWidth:&cropWidth
+ cropHeight:&cropHeight
+ cropX:&cropX
+ cropY:&cropY
+ ofFrame:frame];
+
+ // Recompute the texture cropping and recreate vertexBuffer if necessary.
+ if (cropX != _oldCropX || cropY != _oldCropY || cropWidth != _oldCropWidth ||
+ cropHeight != _oldCropHeight || rotation != _oldRotation || frameWidth != _oldFrameWidth ||
+ frameHeight != _oldFrameHeight) {
+ getCubeVertexData(cropX,
+ cropY,
+ cropWidth,
+ cropHeight,
+ frameWidth,
+ frameHeight,
+ rotation,
+ (float *)_vertexBuffer.contents);
+ _oldCropX = cropX;
+ _oldCropY = cropY;
+ _oldCropWidth = cropWidth;
+ _oldCropHeight = cropHeight;
+ _oldRotation = rotation;
+ _oldFrameWidth = frameWidth;
+ _oldFrameHeight = frameHeight;
+ }
+
+ return YES;
+}
+
+#pragma mark - GPU methods
+
+- (BOOL)setupMetal {
+ // Set the view to use the default device.
+ _device = MTLCreateSystemDefaultDevice();
+ if (!_device) {
+ return NO;
+ }
+
+ // Create a new command queue.
+ _commandQueue = [_device newCommandQueue];
+
+ // Load metal library from source.
+ NSError *libraryError = nil;
+ NSString *shaderSource = [self shaderSource];
+
+ id<MTLLibrary> sourceLibrary =
+ [_device newLibraryWithSource:shaderSource options:NULL error:&libraryError];
+
+ if (libraryError) {
+ RTCLogError(@"Metal: Library with source failed\n%@", libraryError);
+ return NO;
+ }
+
+ if (!sourceLibrary) {
+ RTCLogError(@"Metal: Failed to load library. %@", libraryError);
+ return NO;
+ }
+ _defaultLibrary = sourceLibrary;
+
+ return YES;
+}
+
+- (void)loadAssets {
+ id<MTLFunction> vertexFunction = [_defaultLibrary newFunctionWithName:vertexFunctionName];
+ id<MTLFunction> fragmentFunction = [_defaultLibrary newFunctionWithName:fragmentFunctionName];
+
+ MTLRenderPipelineDescriptor *pipelineDescriptor = [[MTLRenderPipelineDescriptor alloc] init];
+ pipelineDescriptor.label = pipelineDescriptorLabel;
+ pipelineDescriptor.vertexFunction = vertexFunction;
+ pipelineDescriptor.fragmentFunction = fragmentFunction;
+ pipelineDescriptor.colorAttachments[0].pixelFormat = _view.colorPixelFormat;
+ pipelineDescriptor.depthAttachmentPixelFormat = MTLPixelFormatInvalid;
+ NSError *error = nil;
+ _pipelineState = [_device newRenderPipelineStateWithDescriptor:pipelineDescriptor error:&error];
+
+ if (!_pipelineState) {
+ RTCLogError(@"Metal: Failed to create pipeline state. %@", error);
+ }
+}
+
+- (void)render {
+ id<MTLCommandBuffer> commandBuffer = [_commandQueue commandBuffer];
+ commandBuffer.label = commandBufferLabel;
+
+ __block dispatch_semaphore_t block_semaphore = _inflight_semaphore;
+ [commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> _Nonnull) {
+ // GPU work completed.
+ dispatch_semaphore_signal(block_semaphore);
+ }];
+
+ MTLRenderPassDescriptor *renderPassDescriptor = _view.currentRenderPassDescriptor;
+ if (renderPassDescriptor) { // Valid drawable.
+ id<MTLRenderCommandEncoder> renderEncoder =
+ [commandBuffer renderCommandEncoderWithDescriptor:renderPassDescriptor];
+ renderEncoder.label = renderEncoderLabel;
+
+ // Set context state.
+ [renderEncoder pushDebugGroup:renderEncoderDebugGroup];
+ [renderEncoder setRenderPipelineState:_pipelineState];
+ [renderEncoder setVertexBuffer:_vertexBuffer offset:0 atIndex:0];
+ [self uploadTexturesToRenderEncoder:renderEncoder];
+
+ [renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip
+ vertexStart:0
+ vertexCount:4
+ instanceCount:1];
+ [renderEncoder popDebugGroup];
+ [renderEncoder endEncoding];
+
+ [commandBuffer presentDrawable:_view.currentDrawable];
+ }
+
+ // CPU work is completed, GPU work can be started.
+ [commandBuffer commit];
+}
+
+#pragma mark - RTCMTLRenderer
+
+- (void)drawFrame:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ @autoreleasepool {
+ // Wait until the inflight (curently sent to GPU) command buffer
+ // has completed the GPU work.
+ dispatch_semaphore_wait(_inflight_semaphore, DISPATCH_TIME_FOREVER);
+
+ if ([self setupTexturesForFrame:frame]) {
+ [self render];
+ } else {
+ dispatch_semaphore_signal(_inflight_semaphore);
+ }
+ }
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLVideoView.h b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLVideoView.h
new file mode 100644
index 0000000000..3320d12076
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLVideoView.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCMacros.h"
+#import "RTCVideoFrame.h"
+#import "RTCVideoRenderer.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+/**
+ * RTCMTLVideoView is thin wrapper around MTKView.
+ *
+ * It has id<RTCVideoRenderer> property that renders video frames in the view's
+ * bounds using Metal.
+ */
+NS_CLASS_AVAILABLE_IOS(9)
+
+RTC_OBJC_EXPORT
+@interface RTC_OBJC_TYPE (RTCMTLVideoView) : UIView<RTC_OBJC_TYPE(RTCVideoRenderer)>
+
+@property(nonatomic, weak) id<RTC_OBJC_TYPE(RTCVideoViewDelegate)> delegate;
+
+@property(nonatomic) UIViewContentMode videoContentMode;
+
+/** @abstract Enables/disables rendering.
+ */
+@property(nonatomic, getter=isEnabled) BOOL enabled;
+
+/** @abstract Wrapped RTCVideoRotation, or nil.
+ */
+@property(nonatomic, nullable) NSValue* rotationOverride;
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLVideoView.m b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLVideoView.m
new file mode 100644
index 0000000000..c5d9e4385f
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/metal/RTCMTLVideoView.m
@@ -0,0 +1,265 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLVideoView.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+#import "RTCMTLI420Renderer.h"
+#import "RTCMTLNV12Renderer.h"
+#import "RTCMTLRGBRenderer.h"
+
+// To avoid unreconized symbol linker errors, we're taking advantage of the objc runtime.
+// Linking errors occur when compiling for architectures that don't support Metal.
+#define MTKViewClass NSClassFromString(@"MTKView")
+#define RTCMTLNV12RendererClass NSClassFromString(@"RTCMTLNV12Renderer")
+#define RTCMTLI420RendererClass NSClassFromString(@"RTCMTLI420Renderer")
+#define RTCMTLRGBRendererClass NSClassFromString(@"RTCMTLRGBRenderer")
+
+@interface RTC_OBJC_TYPE (RTCMTLVideoView)
+()<MTKViewDelegate> @property(nonatomic) RTCMTLI420Renderer *rendererI420;
+@property(nonatomic) RTCMTLNV12Renderer *rendererNV12;
+@property(nonatomic) RTCMTLRGBRenderer *rendererRGB;
+@property(nonatomic) MTKView *metalView;
+@property(atomic) RTC_OBJC_TYPE(RTCVideoFrame) * videoFrame;
+@property(nonatomic) CGSize videoFrameSize;
+@property(nonatomic) int64_t lastFrameTimeNs;
+@end
+
+@implementation RTC_OBJC_TYPE (RTCMTLVideoView)
+
+@synthesize delegate = _delegate;
+@synthesize rendererI420 = _rendererI420;
+@synthesize rendererNV12 = _rendererNV12;
+@synthesize rendererRGB = _rendererRGB;
+@synthesize metalView = _metalView;
+@synthesize videoFrame = _videoFrame;
+@synthesize videoFrameSize = _videoFrameSize;
+@synthesize lastFrameTimeNs = _lastFrameTimeNs;
+@synthesize rotationOverride = _rotationOverride;
+
+- (instancetype)initWithFrame:(CGRect)frameRect {
+ self = [super initWithFrame:frameRect];
+ if (self) {
+ [self configure];
+ }
+ return self;
+}
+
+- (instancetype)initWithCoder:(NSCoder *)aCoder {
+ self = [super initWithCoder:aCoder];
+ if (self) {
+ [self configure];
+ }
+ return self;
+}
+
+- (BOOL)isEnabled {
+ return !self.metalView.paused;
+}
+
+- (void)setEnabled:(BOOL)enabled {
+ self.metalView.paused = !enabled;
+}
+
+- (UIViewContentMode)videoContentMode {
+ return self.metalView.contentMode;
+}
+
+- (void)setVideoContentMode:(UIViewContentMode)mode {
+ self.metalView.contentMode = mode;
+}
+
+#pragma mark - Private
+
++ (BOOL)isMetalAvailable {
+ return MTLCreateSystemDefaultDevice() != nil;
+}
+
++ (MTKView *)createMetalView:(CGRect)frame {
+ return [[MTKViewClass alloc] initWithFrame:frame];
+}
+
++ (RTCMTLNV12Renderer *)createNV12Renderer {
+ return [[RTCMTLNV12RendererClass alloc] init];
+}
+
++ (RTCMTLI420Renderer *)createI420Renderer {
+ return [[RTCMTLI420RendererClass alloc] init];
+}
+
++ (RTCMTLRGBRenderer *)createRGBRenderer {
+ return [[RTCMTLRGBRenderer alloc] init];
+}
+
+- (void)configure {
+ NSAssert([RTC_OBJC_TYPE(RTCMTLVideoView) isMetalAvailable],
+ @"Metal not availiable on this device");
+
+ self.metalView = [RTC_OBJC_TYPE(RTCMTLVideoView) createMetalView:self.bounds];
+ self.metalView.delegate = self;
+ self.metalView.contentMode = UIViewContentModeScaleAspectFill;
+ [self addSubview:self.metalView];
+ self.videoFrameSize = CGSizeZero;
+}
+
+- (void)setMultipleTouchEnabled:(BOOL)multipleTouchEnabled {
+ [super setMultipleTouchEnabled:multipleTouchEnabled];
+ self.metalView.multipleTouchEnabled = multipleTouchEnabled;
+}
+
+- (void)layoutSubviews {
+ [super layoutSubviews];
+
+ CGRect bounds = self.bounds;
+ self.metalView.frame = bounds;
+ if (!CGSizeEqualToSize(self.videoFrameSize, CGSizeZero)) {
+ self.metalView.drawableSize = [self drawableSize];
+ } else {
+ self.metalView.drawableSize = bounds.size;
+ }
+}
+
+#pragma mark - MTKViewDelegate methods
+
+- (void)drawInMTKView:(nonnull MTKView *)view {
+ NSAssert(view == self.metalView, @"Receiving draw callbacks from foreign instance.");
+ RTC_OBJC_TYPE(RTCVideoFrame) *videoFrame = self.videoFrame;
+ // Skip rendering if we've already rendered this frame.
+ if (!videoFrame || videoFrame.width <= 0 || videoFrame.height <= 0 ||
+ videoFrame.timeStampNs == self.lastFrameTimeNs) {
+ return;
+ }
+
+ if (CGRectIsEmpty(view.bounds)) {
+ return;
+ }
+
+ RTCMTLRenderer *renderer;
+ if ([videoFrame.buffer isKindOfClass:[RTC_OBJC_TYPE(RTCCVPixelBuffer) class]]) {
+ RTC_OBJC_TYPE(RTCCVPixelBuffer) *buffer = (RTC_OBJC_TYPE(RTCCVPixelBuffer) *)videoFrame.buffer;
+ const OSType pixelFormat = CVPixelBufferGetPixelFormatType(buffer.pixelBuffer);
+ if (pixelFormat == kCVPixelFormatType_32BGRA || pixelFormat == kCVPixelFormatType_32ARGB) {
+ if (!self.rendererRGB) {
+ self.rendererRGB = [RTC_OBJC_TYPE(RTCMTLVideoView) createRGBRenderer];
+ if (![self.rendererRGB addRenderingDestination:self.metalView]) {
+ self.rendererRGB = nil;
+ RTCLogError(@"Failed to create RGB renderer");
+ return;
+ }
+ }
+ renderer = self.rendererRGB;
+ } else {
+ if (!self.rendererNV12) {
+ self.rendererNV12 = [RTC_OBJC_TYPE(RTCMTLVideoView) createNV12Renderer];
+ if (![self.rendererNV12 addRenderingDestination:self.metalView]) {
+ self.rendererNV12 = nil;
+ RTCLogError(@"Failed to create NV12 renderer");
+ return;
+ }
+ }
+ renderer = self.rendererNV12;
+ }
+ } else {
+ if (!self.rendererI420) {
+ self.rendererI420 = [RTC_OBJC_TYPE(RTCMTLVideoView) createI420Renderer];
+ if (![self.rendererI420 addRenderingDestination:self.metalView]) {
+ self.rendererI420 = nil;
+ RTCLogError(@"Failed to create I420 renderer");
+ return;
+ }
+ }
+ renderer = self.rendererI420;
+ }
+
+ renderer.rotationOverride = self.rotationOverride;
+
+ [renderer drawFrame:videoFrame];
+ self.lastFrameTimeNs = videoFrame.timeStampNs;
+}
+
+- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size {
+}
+
+#pragma mark -
+
+- (void)setRotationOverride:(NSValue *)rotationOverride {
+ _rotationOverride = rotationOverride;
+
+ self.metalView.drawableSize = [self drawableSize];
+ [self setNeedsLayout];
+}
+
+- (RTCVideoRotation)frameRotation {
+ if (self.rotationOverride) {
+ RTCVideoRotation rotation;
+ if (@available(iOS 11, *)) {
+ [self.rotationOverride getValue:&rotation size:sizeof(rotation)];
+ } else {
+ [self.rotationOverride getValue:&rotation];
+ }
+ return rotation;
+ }
+
+ return self.videoFrame.rotation;
+}
+
+- (CGSize)drawableSize {
+ // Flip width/height if the rotations are not the same.
+ CGSize videoFrameSize = self.videoFrameSize;
+ RTCVideoRotation frameRotation = [self frameRotation];
+
+ BOOL useLandscape =
+ (frameRotation == RTCVideoRotation_0) || (frameRotation == RTCVideoRotation_180);
+ BOOL sizeIsLandscape = (self.videoFrame.rotation == RTCVideoRotation_0) ||
+ (self.videoFrame.rotation == RTCVideoRotation_180);
+
+ if (useLandscape == sizeIsLandscape) {
+ return videoFrameSize;
+ } else {
+ return CGSizeMake(videoFrameSize.height, videoFrameSize.width);
+ }
+}
+
+#pragma mark - RTC_OBJC_TYPE(RTCVideoRenderer)
+
+- (void)setSize:(CGSize)size {
+ __weak RTC_OBJC_TYPE(RTCMTLVideoView) *weakSelf = self;
+ dispatch_async(dispatch_get_main_queue(), ^{
+ RTC_OBJC_TYPE(RTCMTLVideoView) *strongSelf = weakSelf;
+
+ strongSelf.videoFrameSize = size;
+ CGSize drawableSize = [strongSelf drawableSize];
+
+ strongSelf.metalView.drawableSize = drawableSize;
+ [strongSelf setNeedsLayout];
+ [strongSelf.delegate videoView:self didChangeVideoSize:size];
+ });
+}
+
+- (void)renderFrame:(nullable RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ if (!self.isEnabled) {
+ return;
+ }
+
+ if (frame == nil) {
+ RTCLogInfo(@"Incoming frame is nil. Exiting render callback.");
+ return;
+ }
+ self.videoFrame = frame;
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDefaultShader.h b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDefaultShader.h
new file mode 100644
index 0000000000..71a073ab21
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDefaultShader.h
@@ -0,0 +1,23 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCVideoViewShading.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+/** Default RTCVideoViewShading that will be used in RTCNSGLVideoView
+ * and RTCEAGLVideoView if no external shader is specified. This shader will render
+ * the video in a rectangle without any color or geometric transformations.
+ */
+@interface RTCDefaultShader : NSObject <RTC_OBJC_TYPE (RTCVideoViewShading)>
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDefaultShader.mm b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDefaultShader.mm
new file mode 100644
index 0000000000..51dca3223d
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDefaultShader.mm
@@ -0,0 +1,207 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCDefaultShader.h"
+
+#if TARGET_OS_IPHONE
+#import <OpenGLES/ES3/gl.h>
+#else
+#import <OpenGL/gl3.h>
+#endif
+
+#import "RTCOpenGLDefines.h"
+#import "RTCShader.h"
+#import "base/RTCLogging.h"
+
+#include "absl/types/optional.h"
+
+static const int kYTextureUnit = 0;
+static const int kUTextureUnit = 1;
+static const int kVTextureUnit = 2;
+static const int kUvTextureUnit = 1;
+
+// Fragment shader converts YUV values from input textures into a final RGB
+// pixel. The conversion formula is from http://www.fourcc.org/fccyvrgb.php.
+static const char kI420FragmentShaderSource[] =
+ SHADER_VERSION
+ "precision highp float;"
+ FRAGMENT_SHADER_IN " vec2 v_texcoord;\n"
+ "uniform lowp sampler2D s_textureY;\n"
+ "uniform lowp sampler2D s_textureU;\n"
+ "uniform lowp sampler2D s_textureV;\n"
+ FRAGMENT_SHADER_OUT
+ "void main() {\n"
+ " float y, u, v, r, g, b;\n"
+ " y = " FRAGMENT_SHADER_TEXTURE "(s_textureY, v_texcoord).r;\n"
+ " u = " FRAGMENT_SHADER_TEXTURE "(s_textureU, v_texcoord).r;\n"
+ " v = " FRAGMENT_SHADER_TEXTURE "(s_textureV, v_texcoord).r;\n"
+ " u = u - 0.5;\n"
+ " v = v - 0.5;\n"
+ " r = y + 1.403 * v;\n"
+ " g = y - 0.344 * u - 0.714 * v;\n"
+ " b = y + 1.770 * u;\n"
+ " " FRAGMENT_SHADER_COLOR " = vec4(r, g, b, 1.0);\n"
+ " }\n";
+
+static const char kNV12FragmentShaderSource[] =
+ SHADER_VERSION
+ "precision mediump float;"
+ FRAGMENT_SHADER_IN " vec2 v_texcoord;\n"
+ "uniform lowp sampler2D s_textureY;\n"
+ "uniform lowp sampler2D s_textureUV;\n"
+ FRAGMENT_SHADER_OUT
+ "void main() {\n"
+ " mediump float y;\n"
+ " mediump vec2 uv;\n"
+ " y = " FRAGMENT_SHADER_TEXTURE "(s_textureY, v_texcoord).r;\n"
+ " uv = " FRAGMENT_SHADER_TEXTURE "(s_textureUV, v_texcoord).ra -\n"
+ " vec2(0.5, 0.5);\n"
+ " " FRAGMENT_SHADER_COLOR " = vec4(y + 1.403 * uv.y,\n"
+ " y - 0.344 * uv.x - 0.714 * uv.y,\n"
+ " y + 1.770 * uv.x,\n"
+ " 1.0);\n"
+ " }\n";
+
+@implementation RTCDefaultShader {
+ GLuint _vertexBuffer;
+ GLuint _vertexArray;
+ // Store current rotation and only upload new vertex data when rotation changes.
+ absl::optional<RTCVideoRotation> _currentRotation;
+
+ GLuint _i420Program;
+ GLuint _nv12Program;
+}
+
+- (void)dealloc {
+ glDeleteProgram(_i420Program);
+ glDeleteProgram(_nv12Program);
+ glDeleteBuffers(1, &_vertexBuffer);
+ glDeleteVertexArrays(1, &_vertexArray);
+}
+
+- (BOOL)createAndSetupI420Program {
+ NSAssert(!_i420Program, @"I420 program already created");
+ _i420Program = RTCCreateProgramFromFragmentSource(kI420FragmentShaderSource);
+ if (!_i420Program) {
+ return NO;
+ }
+ GLint ySampler = glGetUniformLocation(_i420Program, "s_textureY");
+ GLint uSampler = glGetUniformLocation(_i420Program, "s_textureU");
+ GLint vSampler = glGetUniformLocation(_i420Program, "s_textureV");
+
+ if (ySampler < 0 || uSampler < 0 || vSampler < 0) {
+ RTCLog(@"Failed to get uniform variable locations in I420 shader");
+ glDeleteProgram(_i420Program);
+ _i420Program = 0;
+ return NO;
+ }
+
+ glUseProgram(_i420Program);
+ glUniform1i(ySampler, kYTextureUnit);
+ glUniform1i(uSampler, kUTextureUnit);
+ glUniform1i(vSampler, kVTextureUnit);
+
+ return YES;
+}
+
+- (BOOL)createAndSetupNV12Program {
+ NSAssert(!_nv12Program, @"NV12 program already created");
+ _nv12Program = RTCCreateProgramFromFragmentSource(kNV12FragmentShaderSource);
+ if (!_nv12Program) {
+ return NO;
+ }
+ GLint ySampler = glGetUniformLocation(_nv12Program, "s_textureY");
+ GLint uvSampler = glGetUniformLocation(_nv12Program, "s_textureUV");
+
+ if (ySampler < 0 || uvSampler < 0) {
+ RTCLog(@"Failed to get uniform variable locations in NV12 shader");
+ glDeleteProgram(_nv12Program);
+ _nv12Program = 0;
+ return NO;
+ }
+
+ glUseProgram(_nv12Program);
+ glUniform1i(ySampler, kYTextureUnit);
+ glUniform1i(uvSampler, kUvTextureUnit);
+
+ return YES;
+}
+
+- (BOOL)prepareVertexBufferWithRotation:(RTCVideoRotation)rotation {
+ if (!_vertexBuffer && !RTCCreateVertexBuffer(&_vertexBuffer, &_vertexArray)) {
+ RTCLog(@"Failed to setup vertex buffer");
+ return NO;
+ }
+#if !TARGET_OS_IPHONE
+ glBindVertexArray(_vertexArray);
+#endif
+ glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer);
+ if (!_currentRotation || rotation != *_currentRotation) {
+ _currentRotation = absl::optional<RTCVideoRotation>(rotation);
+ RTCSetVertexData(*_currentRotation);
+ }
+ return YES;
+}
+
+- (void)applyShadingForFrameWithWidth:(int)width
+ height:(int)height
+ rotation:(RTCVideoRotation)rotation
+ yPlane:(GLuint)yPlane
+ uPlane:(GLuint)uPlane
+ vPlane:(GLuint)vPlane {
+ if (![self prepareVertexBufferWithRotation:rotation]) {
+ return;
+ }
+
+ if (!_i420Program && ![self createAndSetupI420Program]) {
+ RTCLog(@"Failed to setup I420 program");
+ return;
+ }
+
+ glUseProgram(_i420Program);
+
+ glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kYTextureUnit));
+ glBindTexture(GL_TEXTURE_2D, yPlane);
+
+ glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kUTextureUnit));
+ glBindTexture(GL_TEXTURE_2D, uPlane);
+
+ glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kVTextureUnit));
+ glBindTexture(GL_TEXTURE_2D, vPlane);
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+}
+
+- (void)applyShadingForFrameWithWidth:(int)width
+ height:(int)height
+ rotation:(RTCVideoRotation)rotation
+ yPlane:(GLuint)yPlane
+ uvPlane:(GLuint)uvPlane {
+ if (![self prepareVertexBufferWithRotation:rotation]) {
+ return;
+ }
+
+ if (!_nv12Program && ![self createAndSetupNV12Program]) {
+ RTCLog(@"Failed to setup NV12 shader");
+ return;
+ }
+
+ glUseProgram(_nv12Program);
+
+ glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kYTextureUnit));
+ glBindTexture(GL_TEXTURE_2D, yPlane);
+
+ glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kUvTextureUnit));
+ glBindTexture(GL_TEXTURE_2D, uvPlane);
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.h b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.h
new file mode 100644
index 0000000000..b78501e9e6
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.h
@@ -0,0 +1,24 @@
+/*
+ * Copyright 2018 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+// RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen
+// refreshes, which should be 30fps. We wrap the display link in order to avoid
+// a retain cycle since CADisplayLink takes a strong reference onto its target.
+// The timer is paused by default.
+@interface RTCDisplayLinkTimer : NSObject
+
+@property(nonatomic) BOOL isPaused;
+
+- (instancetype)initWithTimerHandler:(void (^)(void))timerHandler;
+- (void)invalidate;
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.m b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.m
new file mode 100644
index 0000000000..906bb898d6
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.m
@@ -0,0 +1,59 @@
+/*
+ * Copyright 2018 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCDisplayLinkTimer.h"
+
+#import <UIKit/UIKit.h>
+
+@implementation RTCDisplayLinkTimer {
+ CADisplayLink *_displayLink;
+ void (^_timerHandler)(void);
+}
+
+- (instancetype)initWithTimerHandler:(void (^)(void))timerHandler {
+ NSParameterAssert(timerHandler);
+ if (self = [super init]) {
+ _timerHandler = timerHandler;
+ _displayLink =
+ [CADisplayLink displayLinkWithTarget:self
+ selector:@selector(displayLinkDidFire:)];
+ _displayLink.paused = YES;
+#if __IPHONE_OS_VERSION_MIN_REQUIRED >= __IPHONE_10_0
+ _displayLink.preferredFramesPerSecond = 30;
+#else
+ [_displayLink setFrameInterval:2];
+#endif
+ [_displayLink addToRunLoop:[NSRunLoop currentRunLoop]
+ forMode:NSRunLoopCommonModes];
+ }
+ return self;
+}
+
+- (void)dealloc {
+ [self invalidate];
+}
+
+- (BOOL)isPaused {
+ return _displayLink.paused;
+}
+
+- (void)setIsPaused:(BOOL)isPaused {
+ _displayLink.paused = isPaused;
+}
+
+- (void)invalidate {
+ [_displayLink invalidate];
+}
+
+- (void)displayLinkDidFire:(CADisplayLink *)displayLink {
+ _timerHandler();
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.h b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.h
new file mode 100644
index 0000000000..24b26cd602
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+#import <UIKit/UIKit.h>
+
+#import "RTCMacros.h"
+#import "RTCVideoRenderer.h"
+#import "RTCVideoViewShading.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+@class RTC_OBJC_TYPE(RTCEAGLVideoView);
+
+/**
+ * RTCEAGLVideoView is an RTCVideoRenderer which renders video frames
+ * in its bounds using OpenGLES 2.0 or OpenGLES 3.0.
+ */
+RTC_OBJC_EXPORT
+NS_EXTENSION_UNAVAILABLE_IOS("Rendering not available in app extensions.")
+@interface RTC_OBJC_TYPE (RTCEAGLVideoView) : UIView <RTC_OBJC_TYPE(RTCVideoRenderer)>
+
+@property(nonatomic, weak) id<RTC_OBJC_TYPE(RTCVideoViewDelegate)> delegate;
+
+- (instancetype)initWithFrame:(CGRect)frame
+ shader:(id<RTC_OBJC_TYPE(RTCVideoViewShading)>)shader
+ NS_DESIGNATED_INITIALIZER;
+
+- (instancetype)initWithCoder:(NSCoder *)aDecoder
+ shader:(id<RTC_OBJC_TYPE(RTCVideoViewShading)>)shader
+ NS_DESIGNATED_INITIALIZER;
+
+/** @abstract Wrapped RTCVideoRotation, or nil.
+ */
+@property(nonatomic, nullable) NSValue *rotationOverride;
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.m b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.m
new file mode 100644
index 0000000000..89e62d2ce7
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.m
@@ -0,0 +1,295 @@
+/*
+ * Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCEAGLVideoView.h"
+
+#import <GLKit/GLKit.h>
+
+#import "RTCDefaultShader.h"
+#import "RTCDisplayLinkTimer.h"
+#import "RTCI420TextureCache.h"
+#import "RTCNV12TextureCache.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+// RTC_OBJC_TYPE(RTCEAGLVideoView) wraps a GLKView which is setup with
+// enableSetNeedsDisplay = NO for the purpose of gaining control of
+// exactly when to call -[GLKView display]. This need for extra
+// control is required to avoid triggering method calls on GLKView
+// that results in attempting to bind the underlying render buffer
+// when the drawable size would be empty which would result in the
+// error GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT. -[GLKView display] is
+// the method that will trigger the binding of the render
+// buffer. Because the standard behaviour of -[UIView setNeedsDisplay]
+// is disabled for the reasons above, the RTC_OBJC_TYPE(RTCEAGLVideoView) maintains
+// its own `isDirty` flag.
+
+@interface RTC_OBJC_TYPE (RTCEAGLVideoView)
+()<GLKViewDelegate>
+ // `videoFrame` is set when we receive a frame from a worker thread and is read
+ // from the display link callback so atomicity is required.
+ @property(atomic, strong) RTC_OBJC_TYPE(RTCVideoFrame) * videoFrame;
+@property(nonatomic, readonly) GLKView *glkView;
+@end
+
+@implementation RTC_OBJC_TYPE (RTCEAGLVideoView) {
+ RTCDisplayLinkTimer *_timer;
+ EAGLContext *_glContext;
+ // This flag should only be set and read on the main thread (e.g. by
+ // setNeedsDisplay)
+ BOOL _isDirty;
+ id<RTC_OBJC_TYPE(RTCVideoViewShading)> _shader;
+ RTCNV12TextureCache *_nv12TextureCache;
+ RTCI420TextureCache *_i420TextureCache;
+ // As timestamps should be unique between frames, will store last
+ // drawn frame timestamp instead of the whole frame to reduce memory usage.
+ int64_t _lastDrawnFrameTimeStampNs;
+}
+
+@synthesize delegate = _delegate;
+@synthesize videoFrame = _videoFrame;
+@synthesize glkView = _glkView;
+@synthesize rotationOverride = _rotationOverride;
+
+- (instancetype)initWithFrame:(CGRect)frame {
+ return [self initWithFrame:frame shader:[[RTCDefaultShader alloc] init]];
+}
+
+- (instancetype)initWithCoder:(NSCoder *)aDecoder {
+ return [self initWithCoder:aDecoder shader:[[RTCDefaultShader alloc] init]];
+}
+
+- (instancetype)initWithFrame:(CGRect)frame shader:(id<RTC_OBJC_TYPE(RTCVideoViewShading)>)shader {
+ if (self = [super initWithFrame:frame]) {
+ _shader = shader;
+ if (![self configure]) {
+ return nil;
+ }
+ }
+ return self;
+}
+
+- (instancetype)initWithCoder:(NSCoder *)aDecoder
+ shader:(id<RTC_OBJC_TYPE(RTCVideoViewShading)>)shader {
+ if (self = [super initWithCoder:aDecoder]) {
+ _shader = shader;
+ if (![self configure]) {
+ return nil;
+ }
+ }
+ return self;
+}
+
+- (BOOL)configure {
+ EAGLContext *glContext =
+ [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
+ if (!glContext) {
+ glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
+ }
+ if (!glContext) {
+ RTCLogError(@"Failed to create EAGLContext");
+ return NO;
+ }
+ _glContext = glContext;
+
+ // GLKView manages a framebuffer for us.
+ _glkView = [[GLKView alloc] initWithFrame:CGRectZero
+ context:_glContext];
+ _glkView.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888;
+ _glkView.drawableDepthFormat = GLKViewDrawableDepthFormatNone;
+ _glkView.drawableStencilFormat = GLKViewDrawableStencilFormatNone;
+ _glkView.drawableMultisample = GLKViewDrawableMultisampleNone;
+ _glkView.delegate = self;
+ _glkView.layer.masksToBounds = YES;
+ _glkView.enableSetNeedsDisplay = NO;
+ [self addSubview:_glkView];
+
+ // Listen to application state in order to clean up OpenGL before app goes
+ // away.
+ NSNotificationCenter *notificationCenter =
+ [NSNotificationCenter defaultCenter];
+ [notificationCenter addObserver:self
+ selector:@selector(willResignActive)
+ name:UIApplicationWillResignActiveNotification
+ object:nil];
+ [notificationCenter addObserver:self
+ selector:@selector(didBecomeActive)
+ name:UIApplicationDidBecomeActiveNotification
+ object:nil];
+
+ // Frames are received on a separate thread, so we poll for current frame
+ // using a refresh rate proportional to screen refresh frequency. This
+ // occurs on the main thread.
+ __weak RTC_OBJC_TYPE(RTCEAGLVideoView) *weakSelf = self;
+ _timer = [[RTCDisplayLinkTimer alloc] initWithTimerHandler:^{
+ RTC_OBJC_TYPE(RTCEAGLVideoView) *strongSelf = weakSelf;
+ [strongSelf displayLinkTimerDidFire];
+ }];
+ if ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive) {
+ [self setupGL];
+ }
+ return YES;
+}
+
+- (void)setMultipleTouchEnabled:(BOOL)multipleTouchEnabled {
+ [super setMultipleTouchEnabled:multipleTouchEnabled];
+ _glkView.multipleTouchEnabled = multipleTouchEnabled;
+}
+
+- (void)dealloc {
+ [[NSNotificationCenter defaultCenter] removeObserver:self];
+ UIApplicationState appState =
+ [UIApplication sharedApplication].applicationState;
+ if (appState == UIApplicationStateActive) {
+ [self teardownGL];
+ }
+ [_timer invalidate];
+ [self ensureGLContext];
+ _shader = nil;
+ if (_glContext && [EAGLContext currentContext] == _glContext) {
+ [EAGLContext setCurrentContext:nil];
+ }
+}
+
+#pragma mark - UIView
+
+- (void)setNeedsDisplay {
+ [super setNeedsDisplay];
+ _isDirty = YES;
+}
+
+- (void)setNeedsDisplayInRect:(CGRect)rect {
+ [super setNeedsDisplayInRect:rect];
+ _isDirty = YES;
+}
+
+- (void)layoutSubviews {
+ [super layoutSubviews];
+ _glkView.frame = self.bounds;
+}
+
+#pragma mark - GLKViewDelegate
+
+// This method is called when the GLKView's content is dirty and needs to be
+// redrawn. This occurs on main thread.
+- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect {
+ // The renderer will draw the frame to the framebuffer corresponding to the
+ // one used by `view`.
+ RTC_OBJC_TYPE(RTCVideoFrame) *frame = self.videoFrame;
+ if (!frame || frame.timeStampNs == _lastDrawnFrameTimeStampNs) {
+ return;
+ }
+ RTCVideoRotation rotation = frame.rotation;
+ if(_rotationOverride != nil) {
+ [_rotationOverride getValue: &rotation];
+ }
+ [self ensureGLContext];
+ glClear(GL_COLOR_BUFFER_BIT);
+ if ([frame.buffer isKindOfClass:[RTC_OBJC_TYPE(RTCCVPixelBuffer) class]]) {
+ if (!_nv12TextureCache) {
+ _nv12TextureCache = [[RTCNV12TextureCache alloc] initWithContext:_glContext];
+ }
+ if (_nv12TextureCache) {
+ [_nv12TextureCache uploadFrameToTextures:frame];
+ [_shader applyShadingForFrameWithWidth:frame.width
+ height:frame.height
+ rotation:rotation
+ yPlane:_nv12TextureCache.yTexture
+ uvPlane:_nv12TextureCache.uvTexture];
+ [_nv12TextureCache releaseTextures];
+
+ _lastDrawnFrameTimeStampNs = self.videoFrame.timeStampNs;
+ }
+ } else {
+ if (!_i420TextureCache) {
+ _i420TextureCache = [[RTCI420TextureCache alloc] initWithContext:_glContext];
+ }
+ [_i420TextureCache uploadFrameToTextures:frame];
+ [_shader applyShadingForFrameWithWidth:frame.width
+ height:frame.height
+ rotation:rotation
+ yPlane:_i420TextureCache.yTexture
+ uPlane:_i420TextureCache.uTexture
+ vPlane:_i420TextureCache.vTexture];
+
+ _lastDrawnFrameTimeStampNs = self.videoFrame.timeStampNs;
+ }
+}
+
+#pragma mark - RTC_OBJC_TYPE(RTCVideoRenderer)
+
+// These methods may be called on non-main thread.
+- (void)setSize:(CGSize)size {
+ __weak RTC_OBJC_TYPE(RTCEAGLVideoView) *weakSelf = self;
+ dispatch_async(dispatch_get_main_queue(), ^{
+ RTC_OBJC_TYPE(RTCEAGLVideoView) *strongSelf = weakSelf;
+ [strongSelf.delegate videoView:strongSelf didChangeVideoSize:size];
+ });
+}
+
+- (void)renderFrame:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ self.videoFrame = frame;
+}
+
+#pragma mark - Private
+
+- (void)displayLinkTimerDidFire {
+ // Don't render unless video frame have changed or the view content
+ // has explicitly been marked dirty.
+ if (!_isDirty && _lastDrawnFrameTimeStampNs == self.videoFrame.timeStampNs) {
+ return;
+ }
+
+ // Always reset isDirty at this point, even if -[GLKView display]
+ // won't be called in the case the drawable size is empty.
+ _isDirty = NO;
+
+ // Only call -[GLKView display] if the drawable size is
+ // non-empty. Calling display will make the GLKView setup its
+ // render buffer if necessary, but that will fail with error
+ // GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT if size is empty.
+ if (self.bounds.size.width > 0 && self.bounds.size.height > 0) {
+ [_glkView display];
+ }
+}
+
+- (void)setupGL {
+ [self ensureGLContext];
+ glDisable(GL_DITHER);
+ _timer.isPaused = NO;
+}
+
+- (void)teardownGL {
+ self.videoFrame = nil;
+ _timer.isPaused = YES;
+ [_glkView deleteDrawable];
+ [self ensureGLContext];
+ _nv12TextureCache = nil;
+ _i420TextureCache = nil;
+}
+
+- (void)didBecomeActive {
+ [self setupGL];
+}
+
+- (void)willResignActive {
+ [self teardownGL];
+}
+
+- (void)ensureGLContext {
+ NSAssert(_glContext, @"context shouldn't be nil");
+ if ([EAGLContext currentContext] != _glContext) {
+ [EAGLContext setCurrentContext:_glContext];
+ }
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCI420TextureCache.h b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCI420TextureCache.h
new file mode 100644
index 0000000000..9fdcc5a695
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCI420TextureCache.h
@@ -0,0 +1,25 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCOpenGLDefines.h"
+#import "base/RTCVideoFrame.h"
+
+@interface RTCI420TextureCache : NSObject
+
+@property(nonatomic, readonly) GLuint yTexture;
+@property(nonatomic, readonly) GLuint uTexture;
+@property(nonatomic, readonly) GLuint vTexture;
+
+- (instancetype)init NS_UNAVAILABLE;
+- (instancetype)initWithContext:(GlContextType *)context NS_DESIGNATED_INITIALIZER;
+
+- (void)uploadFrameToTextures:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame;
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCI420TextureCache.mm b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCI420TextureCache.mm
new file mode 100644
index 0000000000..5dccd4bf6a
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCI420TextureCache.mm
@@ -0,0 +1,157 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCI420TextureCache.h"
+
+#if TARGET_OS_IPHONE
+#import <OpenGLES/ES3/gl.h>
+#else
+#import <OpenGL/gl3.h>
+#endif
+
+#import "base/RTCI420Buffer.h"
+#import "base/RTCVideoFrameBuffer.h"
+
+#include <vector>
+
+// Two sets of 3 textures are used here, one for each of the Y, U and V planes. Having two sets
+// alleviates CPU blockage in the event that the GPU is asked to render to a texture that is already
+// in use.
+static const GLsizei kNumTextureSets = 2;
+static const GLsizei kNumTexturesPerSet = 3;
+static const GLsizei kNumTextures = kNumTexturesPerSet * kNumTextureSets;
+
+@implementation RTCI420TextureCache {
+ BOOL _hasUnpackRowLength;
+ GLint _currentTextureSet;
+ // Handles for OpenGL constructs.
+ GLuint _textures[kNumTextures];
+ // Used to create a non-padded plane for GPU upload when we receive padded frames.
+ std::vector<uint8_t> _planeBuffer;
+}
+
+- (GLuint)yTexture {
+ return _textures[_currentTextureSet * kNumTexturesPerSet];
+}
+
+- (GLuint)uTexture {
+ return _textures[_currentTextureSet * kNumTexturesPerSet + 1];
+}
+
+- (GLuint)vTexture {
+ return _textures[_currentTextureSet * kNumTexturesPerSet + 2];
+}
+
+- (instancetype)initWithContext:(GlContextType *)context {
+ if (self = [super init]) {
+#if TARGET_OS_IPHONE
+ _hasUnpackRowLength = (context.API == kEAGLRenderingAPIOpenGLES3);
+#else
+ _hasUnpackRowLength = YES;
+#endif
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ [self setupTextures];
+ }
+ return self;
+}
+
+- (void)dealloc {
+ glDeleteTextures(kNumTextures, _textures);
+}
+
+- (void)setupTextures {
+ glGenTextures(kNumTextures, _textures);
+ // Set parameters for each of the textures we created.
+ for (GLsizei i = 0; i < kNumTextures; i++) {
+ glBindTexture(GL_TEXTURE_2D, _textures[i]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ }
+}
+
+- (void)uploadPlane:(const uint8_t *)plane
+ texture:(GLuint)texture
+ width:(size_t)width
+ height:(size_t)height
+ stride:(int32_t)stride {
+ glBindTexture(GL_TEXTURE_2D, texture);
+
+ const uint8_t *uploadPlane = plane;
+ if ((size_t)stride != width) {
+ if (_hasUnpackRowLength) {
+ // GLES3 allows us to specify stride.
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, stride);
+ glTexImage2D(GL_TEXTURE_2D,
+ 0,
+ RTC_PIXEL_FORMAT,
+ static_cast<GLsizei>(width),
+ static_cast<GLsizei>(height),
+ 0,
+ RTC_PIXEL_FORMAT,
+ GL_UNSIGNED_BYTE,
+ uploadPlane);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ return;
+ } else {
+ // Make an unpadded copy and upload that instead. Quick profiling showed
+ // that this is faster than uploading row by row using glTexSubImage2D.
+ uint8_t *unpaddedPlane = _planeBuffer.data();
+ for (size_t y = 0; y < height; ++y) {
+ memcpy(unpaddedPlane + y * width, plane + y * stride, width);
+ }
+ uploadPlane = unpaddedPlane;
+ }
+ }
+ glTexImage2D(GL_TEXTURE_2D,
+ 0,
+ RTC_PIXEL_FORMAT,
+ static_cast<GLsizei>(width),
+ static_cast<GLsizei>(height),
+ 0,
+ RTC_PIXEL_FORMAT,
+ GL_UNSIGNED_BYTE,
+ uploadPlane);
+}
+
+- (void)uploadFrameToTextures:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ _currentTextureSet = (_currentTextureSet + 1) % kNumTextureSets;
+
+ id<RTC_OBJC_TYPE(RTCI420Buffer)> buffer = [frame.buffer toI420];
+
+ const int chromaWidth = buffer.chromaWidth;
+ const int chromaHeight = buffer.chromaHeight;
+ if (buffer.strideY != frame.width || buffer.strideU != chromaWidth ||
+ buffer.strideV != chromaWidth) {
+ _planeBuffer.resize(buffer.width * buffer.height);
+ }
+
+ [self uploadPlane:buffer.dataY
+ texture:self.yTexture
+ width:buffer.width
+ height:buffer.height
+ stride:buffer.strideY];
+
+ [self uploadPlane:buffer.dataU
+ texture:self.uTexture
+ width:chromaWidth
+ height:chromaHeight
+ stride:buffer.strideU];
+
+ [self uploadPlane:buffer.dataV
+ texture:self.vTexture
+ width:chromaWidth
+ height:chromaHeight
+ stride:buffer.strideV];
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.h b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.h
new file mode 100644
index 0000000000..c9ee986f88
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#if !TARGET_OS_IPHONE
+
+#import <AppKit/NSOpenGLView.h>
+
+#import "RTCVideoRenderer.h"
+#import "RTCVideoViewShading.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+@class RTC_OBJC_TYPE(RTCNSGLVideoView);
+
+RTC_OBJC_EXPORT
+@protocol RTC_OBJC_TYPE
+(RTCNSGLVideoViewDelegate)<RTC_OBJC_TYPE(RTCVideoViewDelegate)> @end
+
+RTC_OBJC_EXPORT
+@interface RTC_OBJC_TYPE (RTCNSGLVideoView) : NSOpenGLView <RTC_OBJC_TYPE(RTCVideoRenderer)>
+
+@property(nonatomic, weak) id<RTC_OBJC_TYPE(RTCVideoViewDelegate)> delegate;
+
+- (instancetype)initWithFrame:(NSRect)frameRect
+ pixelFormat:(NSOpenGLPixelFormat *)format
+ shader:(id<RTC_OBJC_TYPE(RTCVideoViewShading)>)shader
+ NS_DESIGNATED_INITIALIZER;
+
+@end
+
+NS_ASSUME_NONNULL_END
+
+#endif
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.m b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.m
new file mode 100644
index 0000000000..168c73126f
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.m
@@ -0,0 +1,199 @@
+/*
+ * Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#if !TARGET_OS_IPHONE
+
+#import "RTCNSGLVideoView.h"
+
+#import <AppKit/NSOpenGL.h>
+#import <CoreVideo/CVDisplayLink.h>
+#import <OpenGL/gl3.h>
+
+#import "RTCDefaultShader.h"
+#import "RTCI420TextureCache.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+
+@interface RTC_OBJC_TYPE (RTCNSGLVideoView)
+()
+ // `videoFrame` is set when we receive a frame from a worker thread and is read
+ // from the display link callback so atomicity is required.
+ @property(atomic, strong) RTC_OBJC_TYPE(RTCVideoFrame) *
+ videoFrame;
+@property(atomic, strong) RTCI420TextureCache *i420TextureCache;
+
+- (void)drawFrame;
+@end
+
+static CVReturn OnDisplayLinkFired(CVDisplayLinkRef displayLink,
+ const CVTimeStamp *now,
+ const CVTimeStamp *outputTime,
+ CVOptionFlags flagsIn,
+ CVOptionFlags *flagsOut,
+ void *displayLinkContext) {
+ RTC_OBJC_TYPE(RTCNSGLVideoView) *view =
+ (__bridge RTC_OBJC_TYPE(RTCNSGLVideoView) *)displayLinkContext;
+ [view drawFrame];
+ return kCVReturnSuccess;
+}
+
+@implementation RTC_OBJC_TYPE (RTCNSGLVideoView) {
+ CVDisplayLinkRef _displayLink;
+ RTC_OBJC_TYPE(RTCVideoFrame) * _lastDrawnFrame;
+ id<RTC_OBJC_TYPE(RTCVideoViewShading)> _shader;
+}
+
+@synthesize delegate = _delegate;
+@synthesize videoFrame = _videoFrame;
+@synthesize i420TextureCache = _i420TextureCache;
+
+- (instancetype)initWithFrame:(NSRect)frame pixelFormat:(NSOpenGLPixelFormat *)format {
+ return [self initWithFrame:frame pixelFormat:format shader:[[RTCDefaultShader alloc] init]];
+}
+
+- (instancetype)initWithFrame:(NSRect)frame
+ pixelFormat:(NSOpenGLPixelFormat *)format
+ shader:(id<RTC_OBJC_TYPE(RTCVideoViewShading)>)shader {
+ if (self = [super initWithFrame:frame pixelFormat:format]) {
+ _shader = shader;
+ }
+ return self;
+}
+
+- (void)dealloc {
+ [self teardownDisplayLink];
+}
+
+- (void)drawRect:(NSRect)rect {
+ [self drawFrame];
+}
+
+- (void)reshape {
+ [super reshape];
+ NSRect frame = [self frame];
+ [self ensureGLContext];
+ CGLLockContext([[self openGLContext] CGLContextObj]);
+ glViewport(0, 0, frame.size.width, frame.size.height);
+ CGLUnlockContext([[self openGLContext] CGLContextObj]);
+}
+
+- (void)lockFocus {
+ NSOpenGLContext *context = [self openGLContext];
+ [super lockFocus];
+ if ([context view] != self) {
+ [context setView:self];
+ }
+ [context makeCurrentContext];
+}
+
+- (void)prepareOpenGL {
+ [super prepareOpenGL];
+ [self ensureGLContext];
+ glDisable(GL_DITHER);
+ [self setupDisplayLink];
+}
+
+- (void)clearGLContext {
+ [self ensureGLContext];
+ self.i420TextureCache = nil;
+ [super clearGLContext];
+}
+
+#pragma mark - RTC_OBJC_TYPE(RTCVideoRenderer)
+
+// These methods may be called on non-main thread.
+- (void)setSize:(CGSize)size {
+ dispatch_async(dispatch_get_main_queue(), ^{
+ [self.delegate videoView:self didChangeVideoSize:size];
+ });
+}
+
+- (void)renderFrame:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ self.videoFrame = frame;
+}
+
+#pragma mark - Private
+
+- (void)drawFrame {
+ RTC_OBJC_TYPE(RTCVideoFrame) *frame = self.videoFrame;
+ if (!frame || frame == _lastDrawnFrame) {
+ return;
+ }
+ // This method may be called from CVDisplayLink callback which isn't on the
+ // main thread so we have to lock the GL context before drawing.
+ NSOpenGLContext *context = [self openGLContext];
+ CGLLockContext([context CGLContextObj]);
+
+ [self ensureGLContext];
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ // Rendering native CVPixelBuffer is not supported on OS X.
+ // TODO(magjed): Add support for NV12 texture cache on OS X.
+ frame = [frame newI420VideoFrame];
+ if (!self.i420TextureCache) {
+ self.i420TextureCache = [[RTCI420TextureCache alloc] initWithContext:context];
+ }
+ RTCI420TextureCache *i420TextureCache = self.i420TextureCache;
+ if (i420TextureCache) {
+ [i420TextureCache uploadFrameToTextures:frame];
+ [_shader applyShadingForFrameWithWidth:frame.width
+ height:frame.height
+ rotation:frame.rotation
+ yPlane:i420TextureCache.yTexture
+ uPlane:i420TextureCache.uTexture
+ vPlane:i420TextureCache.vTexture];
+ [context flushBuffer];
+ _lastDrawnFrame = frame;
+ }
+ CGLUnlockContext([context CGLContextObj]);
+}
+
+- (void)setupDisplayLink {
+ if (_displayLink) {
+ return;
+ }
+ // Synchronize buffer swaps with vertical refresh rate.
+ GLint swapInt = 1;
+ [[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
+
+ // Create display link.
+ CVDisplayLinkCreateWithActiveCGDisplays(&_displayLink);
+ CVDisplayLinkSetOutputCallback(_displayLink,
+ &OnDisplayLinkFired,
+ (__bridge void *)self);
+ // Set the display link for the current renderer.
+ CGLContextObj cglContext = [[self openGLContext] CGLContextObj];
+ CGLPixelFormatObj cglPixelFormat = [[self pixelFormat] CGLPixelFormatObj];
+ CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(
+ _displayLink, cglContext, cglPixelFormat);
+ CVDisplayLinkStart(_displayLink);
+}
+
+- (void)teardownDisplayLink {
+ if (!_displayLink) {
+ return;
+ }
+ CVDisplayLinkRelease(_displayLink);
+ _displayLink = NULL;
+}
+
+- (void)ensureGLContext {
+ NSOpenGLContext* context = [self openGLContext];
+ NSAssert(context, @"context shouldn't be nil");
+ if ([NSOpenGLContext currentContext] != context) {
+ [context makeCurrentContext];
+ }
+}
+
+@end
+
+#endif // !TARGET_OS_IPHONE
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.h b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.h
new file mode 100644
index 0000000000..f202b836b5
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <GLKit/GLKit.h>
+
+#import "base/RTCMacros.h"
+
+@class RTC_OBJC_TYPE(RTCVideoFrame);
+
+NS_ASSUME_NONNULL_BEGIN
+
+@interface RTCNV12TextureCache : NSObject
+
+@property(nonatomic, readonly) GLuint yTexture;
+@property(nonatomic, readonly) GLuint uvTexture;
+
+- (instancetype)init NS_UNAVAILABLE;
+- (nullable instancetype)initWithContext:(EAGLContext *)context NS_DESIGNATED_INITIALIZER;
+
+- (BOOL)uploadFrameToTextures:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame;
+
+- (void)releaseTextures;
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.m b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.m
new file mode 100644
index 0000000000..a520ac45b4
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.m
@@ -0,0 +1,113 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCNV12TextureCache.h"
+
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+@implementation RTCNV12TextureCache {
+ CVOpenGLESTextureCacheRef _textureCache;
+ CVOpenGLESTextureRef _yTextureRef;
+ CVOpenGLESTextureRef _uvTextureRef;
+}
+
+- (GLuint)yTexture {
+ return CVOpenGLESTextureGetName(_yTextureRef);
+}
+
+- (GLuint)uvTexture {
+ return CVOpenGLESTextureGetName(_uvTextureRef);
+}
+
+- (instancetype)initWithContext:(EAGLContext *)context {
+ if (self = [super init]) {
+ CVReturn ret = CVOpenGLESTextureCacheCreate(
+ kCFAllocatorDefault, NULL,
+#if COREVIDEO_USE_EAGLCONTEXT_CLASS_IN_API
+ context,
+#else
+ (__bridge void *)context,
+#endif
+ NULL, &_textureCache);
+ if (ret != kCVReturnSuccess) {
+ self = nil;
+ }
+ }
+ return self;
+}
+
+- (BOOL)loadTexture:(CVOpenGLESTextureRef *)textureOut
+ pixelBuffer:(CVPixelBufferRef)pixelBuffer
+ planeIndex:(int)planeIndex
+ pixelFormat:(GLenum)pixelFormat {
+ const int width = CVPixelBufferGetWidthOfPlane(pixelBuffer, planeIndex);
+ const int height = CVPixelBufferGetHeightOfPlane(pixelBuffer, planeIndex);
+
+ if (*textureOut) {
+ CFRelease(*textureOut);
+ *textureOut = nil;
+ }
+ CVReturn ret = CVOpenGLESTextureCacheCreateTextureFromImage(
+ kCFAllocatorDefault, _textureCache, pixelBuffer, NULL, GL_TEXTURE_2D, pixelFormat, width,
+ height, pixelFormat, GL_UNSIGNED_BYTE, planeIndex, textureOut);
+ if (ret != kCVReturnSuccess) {
+ if (*textureOut) {
+ CFRelease(*textureOut);
+ *textureOut = nil;
+ }
+ return NO;
+ }
+ NSAssert(CVOpenGLESTextureGetTarget(*textureOut) == GL_TEXTURE_2D,
+ @"Unexpected GLES texture target");
+ glBindTexture(GL_TEXTURE_2D, CVOpenGLESTextureGetName(*textureOut));
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ return YES;
+}
+
+- (BOOL)uploadFrameToTextures:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
+ NSAssert([frame.buffer isKindOfClass:[RTC_OBJC_TYPE(RTCCVPixelBuffer) class]],
+ @"frame must be CVPixelBuffer backed");
+ RTC_OBJC_TYPE(RTCCVPixelBuffer) *rtcPixelBuffer = (RTC_OBJC_TYPE(RTCCVPixelBuffer) *)frame.buffer;
+ CVPixelBufferRef pixelBuffer = rtcPixelBuffer.pixelBuffer;
+ return [self loadTexture:&_yTextureRef
+ pixelBuffer:pixelBuffer
+ planeIndex:0
+ pixelFormat:GL_LUMINANCE] &&
+ [self loadTexture:&_uvTextureRef
+ pixelBuffer:pixelBuffer
+ planeIndex:1
+ pixelFormat:GL_LUMINANCE_ALPHA];
+}
+
+- (void)releaseTextures {
+ if (_uvTextureRef) {
+ CFRelease(_uvTextureRef);
+ _uvTextureRef = nil;
+ }
+ if (_yTextureRef) {
+ CFRelease(_yTextureRef);
+ _yTextureRef = nil;
+ }
+}
+
+- (void)dealloc {
+ [self releaseTextures];
+ if (_textureCache) {
+ CFRelease(_textureCache);
+ _textureCache = nil;
+ }
+}
+
+@end
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCOpenGLDefines.h b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCOpenGLDefines.h
new file mode 100644
index 0000000000..4088535861
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCOpenGLDefines.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#if TARGET_OS_IPHONE
+#define RTC_PIXEL_FORMAT GL_LUMINANCE
+#define SHADER_VERSION
+#define VERTEX_SHADER_IN "attribute"
+#define VERTEX_SHADER_OUT "varying"
+#define FRAGMENT_SHADER_IN "varying"
+#define FRAGMENT_SHADER_OUT
+#define FRAGMENT_SHADER_COLOR "gl_FragColor"
+#define FRAGMENT_SHADER_TEXTURE "texture2D"
+
+@class EAGLContext;
+typedef EAGLContext GlContextType;
+#else
+#define RTC_PIXEL_FORMAT GL_RED
+#define SHADER_VERSION "#version 150\n"
+#define VERTEX_SHADER_IN "in"
+#define VERTEX_SHADER_OUT "out"
+#define FRAGMENT_SHADER_IN "in"
+#define FRAGMENT_SHADER_OUT "out vec4 fragColor;\n"
+#define FRAGMENT_SHADER_COLOR "fragColor"
+#define FRAGMENT_SHADER_TEXTURE "texture"
+
+@class NSOpenGLContext;
+typedef NSOpenGLContext GlContextType;
+#endif
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCShader.h b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCShader.h
new file mode 100644
index 0000000000..d1b91fb643
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCShader.h
@@ -0,0 +1,21 @@
+/*
+ * Copyright 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "base/RTCVideoFrame.h"
+
+RTC_EXTERN const char kRTCVertexShaderSource[];
+
+RTC_EXTERN GLuint RTCCreateShader(GLenum type, const GLchar* source);
+RTC_EXTERN GLuint RTCCreateProgram(GLuint vertexShader, GLuint fragmentShader);
+RTC_EXTERN GLuint
+RTCCreateProgramFromFragmentSource(const char fragmentShaderSource[]);
+RTC_EXTERN BOOL RTCCreateVertexBuffer(GLuint* vertexBuffer,
+ GLuint* vertexArray);
+RTC_EXTERN void RTCSetVertexData(RTCVideoRotation rotation);
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCShader.mm b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCShader.mm
new file mode 100644
index 0000000000..8eccd7fbec
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCShader.mm
@@ -0,0 +1,189 @@
+/*
+ * Copyright 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCShader.h"
+
+#if TARGET_OS_IPHONE
+#import <OpenGLES/ES3/gl.h>
+#else
+#import <OpenGL/gl3.h>
+#endif
+
+#include <algorithm>
+#include <array>
+#include <memory>
+
+#import "RTCOpenGLDefines.h"
+
+#include "rtc_base/checks.h"
+#include "rtc_base/logging.h"
+
+// Vertex shader doesn't do anything except pass coordinates through.
+const char kRTCVertexShaderSource[] =
+ SHADER_VERSION
+ VERTEX_SHADER_IN " vec2 position;\n"
+ VERTEX_SHADER_IN " vec2 texcoord;\n"
+ VERTEX_SHADER_OUT " vec2 v_texcoord;\n"
+ "void main() {\n"
+ " gl_Position = vec4(position.x, position.y, 0.0, 1.0);\n"
+ " v_texcoord = texcoord;\n"
+ "}\n";
+
+// Compiles a shader of the given `type` with GLSL source `source` and returns
+// the shader handle or 0 on error.
+GLuint RTCCreateShader(GLenum type, const GLchar *source) {
+ GLuint shader = glCreateShader(type);
+ if (!shader) {
+ return 0;
+ }
+ glShaderSource(shader, 1, &source, NULL);
+ glCompileShader(shader);
+ GLint compileStatus = GL_FALSE;
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus);
+ if (compileStatus == GL_FALSE) {
+ GLint logLength = 0;
+ // The null termination character is included in the returned log length.
+ glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength);
+ if (logLength > 0) {
+ std::unique_ptr<char[]> compileLog(new char[logLength]);
+ // The returned string is null terminated.
+ glGetShaderInfoLog(shader, logLength, NULL, compileLog.get());
+ RTC_LOG(LS_ERROR) << "Shader compile error: " << compileLog.get();
+ }
+ glDeleteShader(shader);
+ shader = 0;
+ }
+ return shader;
+}
+
+// Links a shader program with the given vertex and fragment shaders and
+// returns the program handle or 0 on error.
+GLuint RTCCreateProgram(GLuint vertexShader, GLuint fragmentShader) {
+ if (vertexShader == 0 || fragmentShader == 0) {
+ return 0;
+ }
+ GLuint program = glCreateProgram();
+ if (!program) {
+ return 0;
+ }
+ glAttachShader(program, vertexShader);
+ glAttachShader(program, fragmentShader);
+ glLinkProgram(program);
+ GLint linkStatus = GL_FALSE;
+ glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
+ if (linkStatus == GL_FALSE) {
+ glDeleteProgram(program);
+ program = 0;
+ }
+ return program;
+}
+
+// Creates and links a shader program with the given fragment shader source and
+// a plain vertex shader. Returns the program handle or 0 on error.
+GLuint RTCCreateProgramFromFragmentSource(const char fragmentShaderSource[]) {
+ GLuint vertexShader = RTCCreateShader(GL_VERTEX_SHADER, kRTCVertexShaderSource);
+ RTC_CHECK(vertexShader) << "failed to create vertex shader";
+ GLuint fragmentShader =
+ RTCCreateShader(GL_FRAGMENT_SHADER, fragmentShaderSource);
+ RTC_CHECK(fragmentShader) << "failed to create fragment shader";
+ GLuint program = RTCCreateProgram(vertexShader, fragmentShader);
+ // Shaders are created only to generate program.
+ if (vertexShader) {
+ glDeleteShader(vertexShader);
+ }
+ if (fragmentShader) {
+ glDeleteShader(fragmentShader);
+ }
+
+ // Set vertex shader variables 'position' and 'texcoord' in program.
+ GLint position = glGetAttribLocation(program, "position");
+ GLint texcoord = glGetAttribLocation(program, "texcoord");
+ if (position < 0 || texcoord < 0) {
+ glDeleteProgram(program);
+ return 0;
+ }
+
+ // Read position attribute with size of 2 and stride of 4 beginning at the start of the array. The
+ // last argument indicates offset of data within the vertex buffer.
+ glVertexAttribPointer(position, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), (void *)0);
+ glEnableVertexAttribArray(position);
+
+ // Read texcoord attribute with size of 2 and stride of 4 beginning at the first texcoord in the
+ // array. The last argument indicates offset of data within the vertex buffer.
+ glVertexAttribPointer(
+ texcoord, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), (void *)(2 * sizeof(GLfloat)));
+ glEnableVertexAttribArray(texcoord);
+
+ return program;
+}
+
+BOOL RTCCreateVertexBuffer(GLuint *vertexBuffer, GLuint *vertexArray) {
+#if !TARGET_OS_IPHONE
+ glGenVertexArrays(1, vertexArray);
+ if (*vertexArray == 0) {
+ return NO;
+ }
+ glBindVertexArray(*vertexArray);
+#endif
+ glGenBuffers(1, vertexBuffer);
+ if (*vertexBuffer == 0) {
+ glDeleteVertexArrays(1, vertexArray);
+ return NO;
+ }
+ glBindBuffer(GL_ARRAY_BUFFER, *vertexBuffer);
+ glBufferData(GL_ARRAY_BUFFER, 4 * 4 * sizeof(GLfloat), NULL, GL_DYNAMIC_DRAW);
+ return YES;
+}
+
+// Set vertex data to the currently bound vertex buffer.
+void RTCSetVertexData(RTCVideoRotation rotation) {
+ // When modelview and projection matrices are identity (default) the world is
+ // contained in the square around origin with unit size 2. Drawing to these
+ // coordinates is equivalent to drawing to the entire screen. The texture is
+ // stretched over that square using texture coordinates (u, v) that range
+ // from (0, 0) to (1, 1) inclusive. Texture coordinates are flipped vertically
+ // here because the incoming frame has origin in upper left hand corner but
+ // OpenGL expects origin in bottom left corner.
+ std::array<std::array<GLfloat, 2>, 4> UVCoords = {{
+ {{0, 1}}, // Lower left.
+ {{1, 1}}, // Lower right.
+ {{1, 0}}, // Upper right.
+ {{0, 0}}, // Upper left.
+ }};
+
+ // Rotate the UV coordinates.
+ int rotation_offset;
+ switch (rotation) {
+ case RTCVideoRotation_0:
+ rotation_offset = 0;
+ break;
+ case RTCVideoRotation_90:
+ rotation_offset = 1;
+ break;
+ case RTCVideoRotation_180:
+ rotation_offset = 2;
+ break;
+ case RTCVideoRotation_270:
+ rotation_offset = 3;
+ break;
+ }
+ std::rotate(UVCoords.begin(), UVCoords.begin() + rotation_offset,
+ UVCoords.end());
+
+ const GLfloat gVertices[] = {
+ // X, Y, U, V.
+ -1, -1, UVCoords[0][0], UVCoords[0][1],
+ 1, -1, UVCoords[1][0], UVCoords[1][1],
+ 1, 1, UVCoords[2][0], UVCoords[2][1],
+ -1, 1, UVCoords[3][0], UVCoords[3][1],
+ };
+
+ glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(gVertices), gVertices);
+}
diff --git a/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCVideoViewShading.h b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCVideoViewShading.h
new file mode 100644
index 0000000000..9df30a8fa0
--- /dev/null
+++ b/third_party/libwebrtc/sdk/objc/components/renderer/opengl/RTCVideoViewShading.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCVideoFrame.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+/**
+ * RTCVideoViewShading provides a way for apps to customize the OpenGL(ES shaders
+ * used in rendering for the RTCEAGLVideoView/RTCNSGLVideoView.
+ */
+RTC_OBJC_EXPORT
+@protocol RTC_OBJC_TYPE
+(RTCVideoViewShading)<NSObject>
+
+ /** Callback for I420 frames. Each plane is given as a texture. */
+ - (void)applyShadingForFrameWithWidth : (int)width height : (int)height rotation
+ : (RTCVideoRotation)rotation yPlane : (GLuint)yPlane uPlane : (GLuint)uPlane vPlane
+ : (GLuint)vPlane;
+
+/** Callback for NV12 frames. Each plane is given as a texture. */
+- (void)applyShadingForFrameWithWidth:(int)width
+ height:(int)height
+ rotation:(RTCVideoRotation)rotation
+ yPlane:(GLuint)yPlane
+ uvPlane:(GLuint)uvPlane;
+
+@end
+
+NS_ASSUME_NONNULL_END