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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 17:32:43 +0000
commit6bf0a5cb5034a7e684dcc3500e841785237ce2dd (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /third_party/libwebrtc/video/encoder_bitrate_adjuster.cc
parentInitial commit. (diff)
downloadthunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.tar.xz
thunderbird-6bf0a5cb5034a7e684dcc3500e841785237ce2dd.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/libwebrtc/video/encoder_bitrate_adjuster.cc')
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diff --git a/third_party/libwebrtc/video/encoder_bitrate_adjuster.cc b/third_party/libwebrtc/video/encoder_bitrate_adjuster.cc
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+/*
+ * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "video/encoder_bitrate_adjuster.h"
+
+#include <algorithm>
+#include <memory>
+#include <vector>
+
+#include "rtc_base/experiments/rate_control_settings.h"
+#include "rtc_base/logging.h"
+#include "rtc_base/time_utils.h"
+
+namespace webrtc {
+namespace {
+// Helper struct with metadata for a single spatial layer.
+struct LayerRateInfo {
+ double link_utilization_factor = 0.0;
+ double media_utilization_factor = 0.0;
+ DataRate target_rate = DataRate::Zero();
+
+ DataRate WantedOvershoot() const {
+ // If there is headroom, allow bitrate to go up to media rate limit.
+ // Still limit media utilization to 1.0, so we don't overshoot over long
+ // runs even if we have headroom.
+ const double max_media_utilization =
+ std::max(1.0, media_utilization_factor);
+ if (link_utilization_factor > max_media_utilization) {
+ return (link_utilization_factor - max_media_utilization) * target_rate;
+ }
+ return DataRate::Zero();
+ }
+};
+} // namespace
+constexpr int64_t EncoderBitrateAdjuster::kWindowSizeMs;
+constexpr size_t EncoderBitrateAdjuster::kMinFramesSinceLayoutChange;
+constexpr double EncoderBitrateAdjuster::kDefaultUtilizationFactor;
+
+EncoderBitrateAdjuster::EncoderBitrateAdjuster(const VideoCodec& codec_settings)
+ : utilize_bandwidth_headroom_(RateControlSettings::ParseFromFieldTrials()
+ .BitrateAdjusterCanUseNetworkHeadroom()),
+ frames_since_layout_change_(0),
+ min_bitrates_bps_{} {
+ if (codec_settings.codecType == VideoCodecType::kVideoCodecVP9) {
+ for (size_t si = 0; si < codec_settings.VP9().numberOfSpatialLayers; ++si) {
+ if (codec_settings.spatialLayers[si].active) {
+ min_bitrates_bps_[si] =
+ std::max(codec_settings.minBitrate * 1000,
+ codec_settings.spatialLayers[si].minBitrate * 1000);
+ }
+ }
+ } else {
+ for (size_t si = 0; si < codec_settings.numberOfSimulcastStreams; ++si) {
+ if (codec_settings.simulcastStream[si].active) {
+ min_bitrates_bps_[si] =
+ std::max(codec_settings.minBitrate * 1000,
+ codec_settings.simulcastStream[si].minBitrate * 1000);
+ }
+ }
+ }
+}
+
+EncoderBitrateAdjuster::~EncoderBitrateAdjuster() = default;
+
+VideoBitrateAllocation EncoderBitrateAdjuster::AdjustRateAllocation(
+ const VideoEncoder::RateControlParameters& rates) {
+ current_rate_control_parameters_ = rates;
+
+ // First check that overshoot detectors exist, and store per spatial layer
+ // how many active temporal layers we have.
+ size_t active_tls_[kMaxSpatialLayers] = {};
+ for (size_t si = 0; si < kMaxSpatialLayers; ++si) {
+ active_tls_[si] = 0;
+ for (size_t ti = 0; ti < kMaxTemporalStreams; ++ti) {
+ // Layer is enabled iff it has both positive bitrate and framerate target.
+ if (rates.bitrate.GetBitrate(si, ti) > 0 &&
+ current_fps_allocation_[si].size() > ti &&
+ current_fps_allocation_[si][ti] > 0) {
+ ++active_tls_[si];
+ if (!overshoot_detectors_[si][ti]) {
+ overshoot_detectors_[si][ti] =
+ std::make_unique<EncoderOvershootDetector>(kWindowSizeMs);
+ frames_since_layout_change_ = 0;
+ }
+ } else if (overshoot_detectors_[si][ti]) {
+ // Layer removed, destroy overshoot detector.
+ overshoot_detectors_[si][ti].reset();
+ frames_since_layout_change_ = 0;
+ }
+ }
+ }
+
+ // Next poll the overshoot detectors and populate the adjusted allocation.
+ const int64_t now_ms = rtc::TimeMillis();
+ VideoBitrateAllocation adjusted_allocation;
+ std::vector<LayerRateInfo> layer_infos;
+ DataRate wanted_overshoot_sum = DataRate::Zero();
+
+ for (size_t si = 0; si < kMaxSpatialLayers; ++si) {
+ layer_infos.emplace_back();
+ LayerRateInfo& layer_info = layer_infos.back();
+
+ layer_info.target_rate =
+ DataRate::BitsPerSec(rates.bitrate.GetSpatialLayerSum(si));
+
+ // Adjustment is done per spatial layer only (not per temporal layer).
+ if (frames_since_layout_change_ < kMinFramesSinceLayoutChange) {
+ layer_info.link_utilization_factor = kDefaultUtilizationFactor;
+ layer_info.media_utilization_factor = kDefaultUtilizationFactor;
+ } else if (active_tls_[si] == 0 ||
+ layer_info.target_rate == DataRate::Zero()) {
+ // No signaled temporal layers, or no bitrate set. Could either be unused
+ // spatial layer or bitrate dynamic mode; pass bitrate through without any
+ // change.
+ layer_info.link_utilization_factor = 1.0;
+ layer_info.media_utilization_factor = 1.0;
+ } else if (active_tls_[si] == 1) {
+ // A single active temporal layer, this might mean single layer or that
+ // encoder does not support temporal layers. Merge target bitrates for
+ // this spatial layer.
+ RTC_DCHECK(overshoot_detectors_[si][0]);
+ layer_info.link_utilization_factor =
+ overshoot_detectors_[si][0]
+ ->GetNetworkRateUtilizationFactor(now_ms)
+ .value_or(kDefaultUtilizationFactor);
+ layer_info.media_utilization_factor =
+ overshoot_detectors_[si][0]
+ ->GetMediaRateUtilizationFactor(now_ms)
+ .value_or(kDefaultUtilizationFactor);
+ } else if (layer_info.target_rate > DataRate::Zero()) {
+ // Multiple temporal layers enabled for this spatial layer. Update rate
+ // for each of them and make a weighted average of utilization factors,
+ // with bitrate fraction used as weight.
+ // If any layer is missing a utilization factor, fall back to default.
+ layer_info.link_utilization_factor = 0.0;
+ layer_info.media_utilization_factor = 0.0;
+ for (size_t ti = 0; ti < active_tls_[si]; ++ti) {
+ RTC_DCHECK(overshoot_detectors_[si][ti]);
+ const absl::optional<double> ti_link_utilization_factor =
+ overshoot_detectors_[si][ti]->GetNetworkRateUtilizationFactor(
+ now_ms);
+ const absl::optional<double> ti_media_utilization_factor =
+ overshoot_detectors_[si][ti]->GetMediaRateUtilizationFactor(now_ms);
+ if (!ti_link_utilization_factor || !ti_media_utilization_factor) {
+ layer_info.link_utilization_factor = kDefaultUtilizationFactor;
+ layer_info.media_utilization_factor = kDefaultUtilizationFactor;
+ break;
+ }
+ const double weight =
+ static_cast<double>(rates.bitrate.GetBitrate(si, ti)) /
+ layer_info.target_rate.bps();
+ layer_info.link_utilization_factor +=
+ weight * ti_link_utilization_factor.value();
+ layer_info.media_utilization_factor +=
+ weight * ti_media_utilization_factor.value();
+ }
+ } else {
+ RTC_DCHECK_NOTREACHED();
+ }
+
+ if (layer_info.link_utilization_factor < 1.0) {
+ // TODO(sprang): Consider checking underuse and allowing it to cancel some
+ // potential overuse by other streams.
+
+ // Don't boost target bitrate if encoder is under-using.
+ layer_info.link_utilization_factor = 1.0;
+ } else {
+ // Don't reduce encoder target below 50%, in which case the frame dropper
+ // should kick in instead.
+ layer_info.link_utilization_factor =
+ std::min(layer_info.link_utilization_factor, 2.0);
+
+ // Keep track of sum of desired overshoot bitrate.
+ wanted_overshoot_sum += layer_info.WantedOvershoot();
+ }
+ }
+
+ // Available link headroom that can be used to fill wanted overshoot.
+ DataRate available_headroom = DataRate::Zero();
+ if (utilize_bandwidth_headroom_) {
+ available_headroom = rates.bandwidth_allocation -
+ DataRate::BitsPerSec(rates.bitrate.get_sum_bps());
+ }
+
+ // All wanted overshoots are satisfied in the same proportion based on
+ // available headroom.
+ const double granted_overshoot_ratio =
+ wanted_overshoot_sum == DataRate::Zero()
+ ? 0.0
+ : std::min(1.0, available_headroom.bps<double>() /
+ wanted_overshoot_sum.bps());
+
+ for (size_t si = 0; si < kMaxSpatialLayers; ++si) {
+ LayerRateInfo& layer_info = layer_infos[si];
+ double utilization_factor = layer_info.link_utilization_factor;
+ DataRate allowed_overshoot =
+ granted_overshoot_ratio * layer_info.WantedOvershoot();
+ if (allowed_overshoot > DataRate::Zero()) {
+ // Pretend the target bitrate is higher by the allowed overshoot.
+ // Since utilization_factor = actual_bitrate / target_bitrate, it can be
+ // done by multiplying by old_target_bitrate / new_target_bitrate.
+ utilization_factor *= layer_info.target_rate.bps<double>() /
+ (allowed_overshoot.bps<double>() +
+ layer_info.target_rate.bps<double>());
+ }
+
+ if (min_bitrates_bps_[si] > 0 &&
+ layer_info.target_rate > DataRate::Zero() &&
+ DataRate::BitsPerSec(min_bitrates_bps_[si]) < layer_info.target_rate) {
+ // Make sure rate adjuster doesn't push target bitrate below minimum.
+ utilization_factor =
+ std::min(utilization_factor, layer_info.target_rate.bps<double>() /
+ min_bitrates_bps_[si]);
+ }
+
+ if (layer_info.target_rate > DataRate::Zero()) {
+ RTC_LOG(LS_VERBOSE) << "Utilization factors for spatial index " << si
+ << ": link = " << layer_info.link_utilization_factor
+ << ", media = " << layer_info.media_utilization_factor
+ << ", wanted overshoot = "
+ << layer_info.WantedOvershoot().bps()
+ << " bps, available headroom = "
+ << available_headroom.bps()
+ << " bps, total utilization factor = "
+ << utilization_factor;
+ }
+
+ // Populate the adjusted allocation with determined utilization factor.
+ if (active_tls_[si] == 1 &&
+ layer_info.target_rate >
+ DataRate::BitsPerSec(rates.bitrate.GetBitrate(si, 0))) {
+ // Bitrate allocation indicates temporal layer usage, but encoder
+ // does not seem to support it. Pipe all bitrate into a single
+ // overshoot detector.
+ uint32_t adjusted_layer_bitrate_bps =
+ std::min(static_cast<uint32_t>(
+ layer_info.target_rate.bps() / utilization_factor + 0.5),
+ layer_info.target_rate.bps<uint32_t>());
+ adjusted_allocation.SetBitrate(si, 0, adjusted_layer_bitrate_bps);
+ } else {
+ for (size_t ti = 0; ti < kMaxTemporalStreams; ++ti) {
+ if (rates.bitrate.HasBitrate(si, ti)) {
+ uint32_t adjusted_layer_bitrate_bps = std::min(
+ static_cast<uint32_t>(
+ rates.bitrate.GetBitrate(si, ti) / utilization_factor + 0.5),
+ rates.bitrate.GetBitrate(si, ti));
+ adjusted_allocation.SetBitrate(si, ti, adjusted_layer_bitrate_bps);
+ }
+ }
+ }
+
+ // In case of rounding errors, add bitrate to TL0 until min bitrate
+ // constraint has been met.
+ const uint32_t adjusted_spatial_layer_sum =
+ adjusted_allocation.GetSpatialLayerSum(si);
+ if (layer_info.target_rate > DataRate::Zero() &&
+ adjusted_spatial_layer_sum < min_bitrates_bps_[si]) {
+ adjusted_allocation.SetBitrate(si, 0,
+ adjusted_allocation.GetBitrate(si, 0) +
+ min_bitrates_bps_[si] -
+ adjusted_spatial_layer_sum);
+ }
+
+ // Update all detectors with the new adjusted bitrate targets.
+ for (size_t ti = 0; ti < kMaxTemporalStreams; ++ti) {
+ const uint32_t layer_bitrate_bps = adjusted_allocation.GetBitrate(si, ti);
+ // Overshoot detector may not exist, eg for ScreenshareLayers case.
+ if (layer_bitrate_bps > 0 && overshoot_detectors_[si][ti]) {
+ // Number of frames in this layer alone is not cumulative, so
+ // subtract fps from any low temporal layer.
+ const double fps_fraction =
+ static_cast<double>(
+ current_fps_allocation_[si][ti] -
+ (ti == 0 ? 0 : current_fps_allocation_[si][ti - 1])) /
+ VideoEncoder::EncoderInfo::kMaxFramerateFraction;
+
+ if (fps_fraction <= 0.0) {
+ RTC_LOG(LS_WARNING)
+ << "Encoder config has temporal layer with non-zero bitrate "
+ "allocation but zero framerate allocation.";
+ continue;
+ }
+
+ overshoot_detectors_[si][ti]->SetTargetRate(
+ DataRate::BitsPerSec(layer_bitrate_bps),
+ fps_fraction * rates.framerate_fps, now_ms);
+ }
+ }
+ }
+
+ // Since no spatial layers or streams are toggled by the adjustment
+ // bw-limited flag stays the same.
+ adjusted_allocation.set_bw_limited(rates.bitrate.is_bw_limited());
+
+ return adjusted_allocation;
+}
+
+void EncoderBitrateAdjuster::OnEncoderInfo(
+ const VideoEncoder::EncoderInfo& encoder_info) {
+ // Copy allocation into current state and re-allocate.
+ for (size_t si = 0; si < kMaxSpatialLayers; ++si) {
+ current_fps_allocation_[si] = encoder_info.fps_allocation[si];
+ }
+
+ // Trigger re-allocation so that overshoot detectors have correct targets.
+ AdjustRateAllocation(current_rate_control_parameters_);
+}
+
+void EncoderBitrateAdjuster::OnEncodedFrame(DataSize size,
+ int spatial_index,
+ int temporal_index) {
+ ++frames_since_layout_change_;
+ // Detectors may not exist, for instance if ScreenshareLayers is used.
+ auto& detector = overshoot_detectors_[spatial_index][temporal_index];
+ if (detector) {
+ detector->OnEncodedFrame(size.bytes(), rtc::TimeMillis());
+ }
+}
+
+void EncoderBitrateAdjuster::Reset() {
+ for (size_t si = 0; si < kMaxSpatialLayers; ++si) {
+ for (size_t ti = 0; ti < kMaxTemporalStreams; ++ti) {
+ overshoot_detectors_[si][ti].reset();
+ }
+ }
+ // Call AdjustRateAllocation() with the last know bitrate allocation, so that
+ // the appropriate overuse detectors are immediately re-created.
+ AdjustRateAllocation(current_rate_control_parameters_);
+}
+
+} // namespace webrtc