summaryrefslogtreecommitdiffstats
path: root/browser/components/newtab/vendor/Redux.jsm
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--browser/components/newtab/vendor/Redux.jsm690
1 files changed, 690 insertions, 0 deletions
diff --git a/browser/components/newtab/vendor/Redux.jsm b/browser/components/newtab/vendor/Redux.jsm
new file mode 100644
index 0000000000..5bad35fe81
--- /dev/null
+++ b/browser/components/newtab/vendor/Redux.jsm
@@ -0,0 +1,690 @@
+/**
+ * Redux v.4.0.1
+ *
+ * This file was imported from https://unpkg.com/redux@4.0.1/dist/redux.js
+ * and reformatted as a Javascript Core Module
+ */
+var EXPORTED_SYMBOLS = ["redux"];
+var self = this;
+
+this.redux = (function (global, factory) {
+ var exports = {};
+ factory(exports);
+ return exports;
+ }(this, (function (exports) { 'use strict';
+
+ function symbolObservablePonyfill(root) {
+ var result;
+ var Symbol = root.Symbol;
+
+ if (typeof Symbol === 'function') {
+ if (Symbol.observable) {
+ result = Symbol.observable;
+ } else {
+ result = Symbol('observable');
+ Symbol.observable = result;
+ }
+ } else {
+ result = '@@observable';
+ }
+
+ return result;
+ }
+
+ /* global window */
+
+ // This is edited to prevent Function being present in this code.
+ // See https://bugzilla.mozilla.org/show_bug.cgi?id=1486375
+ var root;
+
+ if (typeof self !== 'undefined') {
+ root = self;
+ } else if (typeof global !== 'undefined') {
+ root = global;
+ }
+
+ var result = symbolObservablePonyfill(root);
+
+ /**
+ * These are private action types reserved by Redux.
+ * For any unknown actions, you must return the current state.
+ * If the current state is undefined, you must return the initial state.
+ * Do not reference these action types directly in your code.
+ */
+ var randomString = function randomString() {
+ return Math.random().toString(36).substring(7).split('').join('.');
+ };
+
+ var ActionTypes = {
+ INIT: "@@redux/INIT" + randomString(),
+ REPLACE: "@@redux/REPLACE" + randomString(),
+ PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() {
+ return "@@redux/PROBE_UNKNOWN_ACTION" + randomString();
+ }
+ };
+
+ /**
+ * @param {any} obj The object to inspect.
+ * @returns {boolean} True if the argument appears to be a plain object.
+ */
+ function isPlainObject(obj) {
+ if (typeof obj !== 'object' || obj === null) return false;
+ var proto = obj;
+
+ while (Object.getPrototypeOf(proto) !== null) {
+ proto = Object.getPrototypeOf(proto);
+ }
+
+ return Object.getPrototypeOf(obj) === proto;
+ }
+
+ /**
+ * Creates a Redux store that holds the state tree.
+ * The only way to change the data in the store is to call `dispatch()` on it.
+ *
+ * There should only be a single store in your app. To specify how different
+ * parts of the state tree respond to actions, you may combine several reducers
+ * into a single reducer function by using `combineReducers`.
+ *
+ * @param {Function} reducer A function that returns the next state tree, given
+ * the current state tree and the action to handle.
+ *
+ * @param {any} [preloadedState] The initial state. You may optionally specify it
+ * to hydrate the state from the server in universal apps, or to restore a
+ * previously serialized user session.
+ * If you use `combineReducers` to produce the root reducer function, this must be
+ * an object with the same shape as `combineReducers` keys.
+ *
+ * @param {Function} [enhancer] The store enhancer. You may optionally specify it
+ * to enhance the store with third-party capabilities such as middleware,
+ * time travel, persistence, etc. The only store enhancer that ships with Redux
+ * is `applyMiddleware()`.
+ *
+ * @returns {Store} A Redux store that lets you read the state, dispatch actions
+ * and subscribe to changes.
+ */
+
+ function createStore(reducer, preloadedState, enhancer) {
+ var _ref2;
+
+ if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') {
+ throw new Error('It looks like you are passing several store enhancers to ' + 'createStore(). This is not supported. Instead, compose them ' + 'together to a single function');
+ }
+
+ if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
+ enhancer = preloadedState;
+ preloadedState = undefined;
+ }
+
+ if (typeof enhancer !== 'undefined') {
+ if (typeof enhancer !== 'function') {
+ throw new Error('Expected the enhancer to be a function.');
+ }
+
+ return enhancer(createStore)(reducer, preloadedState);
+ }
+
+ if (typeof reducer !== 'function') {
+ throw new Error('Expected the reducer to be a function.');
+ }
+
+ var currentReducer = reducer;
+ var currentState = preloadedState;
+ var currentListeners = [];
+ var nextListeners = currentListeners;
+ var isDispatching = false;
+
+ function ensureCanMutateNextListeners() {
+ if (nextListeners === currentListeners) {
+ nextListeners = currentListeners.slice();
+ }
+ }
+ /**
+ * Reads the state tree managed by the store.
+ *
+ * @returns {any} The current state tree of your application.
+ */
+
+
+ function getState() {
+ if (isDispatching) {
+ throw new Error('You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.');
+ }
+
+ return currentState;
+ }
+ /**
+ * Adds a change listener. It will be called any time an action is dispatched,
+ * and some part of the state tree may potentially have changed. You may then
+ * call `getState()` to read the current state tree inside the callback.
+ *
+ * You may call `dispatch()` from a change listener, with the following
+ * caveats:
+ *
+ * 1. The subscriptions are snapshotted just before every `dispatch()` call.
+ * If you subscribe or unsubscribe while the listeners are being invoked, this
+ * will not have any effect on the `dispatch()` that is currently in progress.
+ * However, the next `dispatch()` call, whether nested or not, will use a more
+ * recent snapshot of the subscription list.
+ *
+ * 2. The listener should not expect to see all state changes, as the state
+ * might have been updated multiple times during a nested `dispatch()` before
+ * the listener is called. It is, however, guaranteed that all subscribers
+ * registered before the `dispatch()` started will be called with the latest
+ * state by the time it exits.
+ *
+ * @param {Function} listener A callback to be invoked on every dispatch.
+ * @returns {Function} A function to remove this change listener.
+ */
+
+
+ function subscribe(listener) {
+ if (typeof listener !== 'function') {
+ throw new Error('Expected the listener to be a function.');
+ }
+
+ if (isDispatching) {
+ throw new Error('You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.');
+ }
+
+ var isSubscribed = true;
+ ensureCanMutateNextListeners();
+ nextListeners.push(listener);
+ return function unsubscribe() {
+ if (!isSubscribed) {
+ return;
+ }
+
+ if (isDispatching) {
+ throw new Error('You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.');
+ }
+
+ isSubscribed = false;
+ ensureCanMutateNextListeners();
+ var index = nextListeners.indexOf(listener);
+ nextListeners.splice(index, 1);
+ };
+ }
+ /**
+ * Dispatches an action. It is the only way to trigger a state change.
+ *
+ * The `reducer` function, used to create the store, will be called with the
+ * current state tree and the given `action`. Its return value will
+ * be considered the **next** state of the tree, and the change listeners
+ * will be notified.
+ *
+ * The base implementation only supports plain object actions. If you want to
+ * dispatch a Promise, an Observable, a thunk, or something else, you need to
+ * wrap your store creating function into the corresponding middleware. For
+ * example, see the documentation for the `redux-thunk` package. Even the
+ * middleware will eventually dispatch plain object actions using this method.
+ *
+ * @param {Object} action A plain object representing “what changed”. It is
+ * a good idea to keep actions serializable so you can record and replay user
+ * sessions, or use the time travelling `redux-devtools`. An action must have
+ * a `type` property which may not be `undefined`. It is a good idea to use
+ * string constants for action types.
+ *
+ * @returns {Object} For convenience, the same action object you dispatched.
+ *
+ * Note that, if you use a custom middleware, it may wrap `dispatch()` to
+ * return something else (for example, a Promise you can await).
+ */
+
+
+ function dispatch(action) {
+ if (!isPlainObject(action)) {
+ throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');
+ }
+
+ if (typeof action.type === 'undefined') {
+ throw new Error('Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?');
+ }
+
+ if (isDispatching) {
+ throw new Error('Reducers may not dispatch actions.');
+ }
+
+ try {
+ isDispatching = true;
+ currentState = currentReducer(currentState, action);
+ } finally {
+ isDispatching = false;
+ }
+
+ var listeners = currentListeners = nextListeners;
+
+ for (var i = 0; i < listeners.length; i++) {
+ var listener = listeners[i];
+ listener();
+ }
+
+ return action;
+ }
+ /**
+ * Replaces the reducer currently used by the store to calculate the state.
+ *
+ * You might need this if your app implements code splitting and you want to
+ * load some of the reducers dynamically. You might also need this if you
+ * implement a hot reloading mechanism for Redux.
+ *
+ * @param {Function} nextReducer The reducer for the store to use instead.
+ * @returns {void}
+ */
+
+
+ function replaceReducer(nextReducer) {
+ if (typeof nextReducer !== 'function') {
+ throw new Error('Expected the nextReducer to be a function.');
+ }
+
+ currentReducer = nextReducer;
+ dispatch({
+ type: ActionTypes.REPLACE
+ });
+ }
+ /**
+ * Interoperability point for observable/reactive libraries.
+ * @returns {observable} A minimal observable of state changes.
+ * For more information, see the observable proposal:
+ * https://github.com/tc39/proposal-observable
+ */
+
+
+ function observable() {
+ var _ref;
+
+ var outerSubscribe = subscribe;
+ return _ref = {
+ /**
+ * The minimal observable subscription method.
+ * @param {Object} observer Any object that can be used as an observer.
+ * The observer object should have a `next` method.
+ * @returns {subscription} An object with an `unsubscribe` method that can
+ * be used to unsubscribe the observable from the store, and prevent further
+ * emission of values from the observable.
+ */
+ subscribe: function subscribe(observer) {
+ if (typeof observer !== 'object' || observer === null) {
+ throw new TypeError('Expected the observer to be an object.');
+ }
+
+ function observeState() {
+ if (observer.next) {
+ observer.next(getState());
+ }
+ }
+
+ observeState();
+ var unsubscribe = outerSubscribe(observeState);
+ return {
+ unsubscribe: unsubscribe
+ };
+ }
+ }, _ref[result] = function () {
+ return this;
+ }, _ref;
+ } // When a store is created, an "INIT" action is dispatched so that every
+ // reducer returns their initial state. This effectively populates
+ // the initial state tree.
+
+
+ dispatch({
+ type: ActionTypes.INIT
+ });
+ return _ref2 = {
+ dispatch: dispatch,
+ subscribe: subscribe,
+ getState: getState,
+ replaceReducer: replaceReducer
+ }, _ref2[result] = observable, _ref2;
+ }
+
+ /**
+ * Prints a warning in the console if it exists.
+ *
+ * @param {String} message The warning message.
+ * @returns {void}
+ */
+ function warning(message) {
+ /* eslint-disable no-console */
+ if (typeof console !== 'undefined' && typeof console.error === 'function') {
+ console.error(message);
+ }
+ /* eslint-enable no-console */
+
+
+ try {
+ // This error was thrown as a convenience so that if you enable
+ // "break on all exceptions" in your console,
+ // it would pause the execution at this line.
+ throw new Error(message);
+ } catch (e) {} // eslint-disable-line no-empty
+
+ }
+
+ function getUndefinedStateErrorMessage(key, action) {
+ var actionType = action && action.type;
+ var actionDescription = actionType && "action \"" + String(actionType) + "\"" || 'an action';
+ return "Given " + actionDescription + ", reducer \"" + key + "\" returned undefined. " + "To ignore an action, you must explicitly return the previous state. " + "If you want this reducer to hold no value, you can return null instead of undefined.";
+ }
+
+ function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {
+ var reducerKeys = Object.keys(reducers);
+ var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';
+
+ if (reducerKeys.length === 0) {
+ return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';
+ }
+
+ if (!isPlainObject(inputState)) {
+ return "The " + argumentName + " has unexpected type of \"" + {}.toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] + "\". Expected argument to be an object with the following " + ("keys: \"" + reducerKeys.join('", "') + "\"");
+ }
+
+ var unexpectedKeys = Object.keys(inputState).filter(function (key) {
+ return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];
+ });
+ unexpectedKeys.forEach(function (key) {
+ unexpectedKeyCache[key] = true;
+ });
+ if (action && action.type === ActionTypes.REPLACE) return;
+
+ if (unexpectedKeys.length > 0) {
+ return "Unexpected " + (unexpectedKeys.length > 1 ? 'keys' : 'key') + " " + ("\"" + unexpectedKeys.join('", "') + "\" found in " + argumentName + ". ") + "Expected to find one of the known reducer keys instead: " + ("\"" + reducerKeys.join('", "') + "\". Unexpected keys will be ignored.");
+ }
+ }
+
+ function assertReducerShape(reducers) {
+ Object.keys(reducers).forEach(function (key) {
+ var reducer = reducers[key];
+ var initialState = reducer(undefined, {
+ type: ActionTypes.INIT
+ });
+
+ if (typeof initialState === 'undefined') {
+ throw new Error("Reducer \"" + key + "\" returned undefined during initialization. " + "If the state passed to the reducer is undefined, you must " + "explicitly return the initial state. The initial state may " + "not be undefined. If you don't want to set a value for this reducer, " + "you can use null instead of undefined.");
+ }
+
+ if (typeof reducer(undefined, {
+ type: ActionTypes.PROBE_UNKNOWN_ACTION()
+ }) === 'undefined') {
+ throw new Error("Reducer \"" + key + "\" returned undefined when probed with a random type. " + ("Don't try to handle " + ActionTypes.INIT + " or other actions in \"redux/*\" ") + "namespace. They are considered private. Instead, you must return the " + "current state for any unknown actions, unless it is undefined, " + "in which case you must return the initial state, regardless of the " + "action type. The initial state may not be undefined, but can be null.");
+ }
+ });
+ }
+ /**
+ * Turns an object whose values are different reducer functions, into a single
+ * reducer function. It will call every child reducer, and gather their results
+ * into a single state object, whose keys correspond to the keys of the passed
+ * reducer functions.
+ *
+ * @param {Object} reducers An object whose values correspond to different
+ * reducer functions that need to be combined into one. One handy way to obtain
+ * it is to use ES6 `import * as reducers` syntax. The reducers may never return
+ * undefined for any action. Instead, they should return their initial state
+ * if the state passed to them was undefined, and the current state for any
+ * unrecognized action.
+ *
+ * @returns {Function} A reducer function that invokes every reducer inside the
+ * passed object, and builds a state object with the same shape.
+ */
+
+
+ function combineReducers(reducers) {
+ var reducerKeys = Object.keys(reducers);
+ var finalReducers = {};
+
+ for (var i = 0; i < reducerKeys.length; i++) {
+ var key = reducerKeys[i];
+
+ {
+ if (typeof reducers[key] === 'undefined') {
+ warning("No reducer provided for key \"" + key + "\"");
+ }
+ }
+
+ if (typeof reducers[key] === 'function') {
+ finalReducers[key] = reducers[key];
+ }
+ }
+
+ var finalReducerKeys = Object.keys(finalReducers);
+ var unexpectedKeyCache;
+
+ {
+ unexpectedKeyCache = {};
+ }
+
+ var shapeAssertionError;
+
+ try {
+ assertReducerShape(finalReducers);
+ } catch (e) {
+ shapeAssertionError = e;
+ }
+
+ return function combination(state, action) {
+ if (state === void 0) {
+ state = {};
+ }
+
+ if (shapeAssertionError) {
+ throw shapeAssertionError;
+ }
+
+ {
+ var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);
+
+ if (warningMessage) {
+ warning(warningMessage);
+ }
+ }
+
+ var hasChanged = false;
+ var nextState = {};
+
+ for (var _i = 0; _i < finalReducerKeys.length; _i++) {
+ var _key = finalReducerKeys[_i];
+ var reducer = finalReducers[_key];
+ var previousStateForKey = state[_key];
+ var nextStateForKey = reducer(previousStateForKey, action);
+
+ if (typeof nextStateForKey === 'undefined') {
+ var errorMessage = getUndefinedStateErrorMessage(_key, action);
+ throw new Error(errorMessage);
+ }
+
+ nextState[_key] = nextStateForKey;
+ hasChanged = hasChanged || nextStateForKey !== previousStateForKey;
+ }
+
+ return hasChanged ? nextState : state;
+ };
+ }
+
+ function bindActionCreator(actionCreator, dispatch) {
+ return function () {
+ return dispatch(actionCreator.apply(this, arguments));
+ };
+ }
+ /**
+ * Turns an object whose values are action creators, into an object with the
+ * same keys, but with every function wrapped into a `dispatch` call so they
+ * may be invoked directly. This is just a convenience method, as you can call
+ * `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
+ *
+ * For convenience, you can also pass a single function as the first argument,
+ * and get a function in return.
+ *
+ * @param {Function|Object} actionCreators An object whose values are action
+ * creator functions. One handy way to obtain it is to use ES6 `import * as`
+ * syntax. You may also pass a single function.
+ *
+ * @param {Function} dispatch The `dispatch` function available on your Redux
+ * store.
+ *
+ * @returns {Function|Object} The object mimicking the original object, but with
+ * every action creator wrapped into the `dispatch` call. If you passed a
+ * function as `actionCreators`, the return value will also be a single
+ * function.
+ */
+
+
+ function bindActionCreators(actionCreators, dispatch) {
+ if (typeof actionCreators === 'function') {
+ return bindActionCreator(actionCreators, dispatch);
+ }
+
+ if (typeof actionCreators !== 'object' || actionCreators === null) {
+ throw new Error("bindActionCreators expected an object or a function, instead received " + (actionCreators === null ? 'null' : typeof actionCreators) + ". " + "Did you write \"import ActionCreators from\" instead of \"import * as ActionCreators from\"?");
+ }
+
+ var keys = Object.keys(actionCreators);
+ var boundActionCreators = {};
+
+ for (var i = 0; i < keys.length; i++) {
+ var key = keys[i];
+ var actionCreator = actionCreators[key];
+
+ if (typeof actionCreator === 'function') {
+ boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);
+ }
+ }
+
+ return boundActionCreators;
+ }
+
+ function _defineProperty(obj, key, value) {
+ if (key in obj) {
+ Object.defineProperty(obj, key, {
+ value: value,
+ enumerable: true,
+ configurable: true,
+ writable: true
+ });
+ } else {
+ obj[key] = value;
+ }
+
+ return obj;
+ }
+
+ function _objectSpread(target) {
+ for (var i = 1; i < arguments.length; i++) {
+ var source = arguments[i] != null ? arguments[i] : {};
+ var ownKeys = Object.keys(source);
+
+ if (typeof Object.getOwnPropertySymbols === 'function') {
+ ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {
+ return Object.getOwnPropertyDescriptor(source, sym).enumerable;
+ }));
+ }
+
+ ownKeys.forEach(function (key) {
+ _defineProperty(target, key, source[key]);
+ });
+ }
+
+ return target;
+ }
+
+ /**
+ * Composes single-argument functions from right to left. The rightmost
+ * function can take multiple arguments as it provides the signature for
+ * the resulting composite function.
+ *
+ * @param {...Function} funcs The functions to compose.
+ * @returns {Function} A function obtained by composing the argument functions
+ * from right to left. For example, compose(f, g, h) is identical to doing
+ * (...args) => f(g(h(...args))).
+ */
+ function compose() {
+ for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {
+ funcs[_key] = arguments[_key];
+ }
+
+ if (funcs.length === 0) {
+ return function (arg) {
+ return arg;
+ };
+ }
+
+ if (funcs.length === 1) {
+ return funcs[0];
+ }
+
+ return funcs.reduce(function (a, b) {
+ return function () {
+ return a(b.apply(void 0, arguments));
+ };
+ });
+ }
+
+ /**
+ * Creates a store enhancer that applies middleware to the dispatch method
+ * of the Redux store. This is handy for a variety of tasks, such as expressing
+ * asynchronous actions in a concise manner, or logging every action payload.
+ *
+ * See `redux-thunk` package as an example of the Redux middleware.
+ *
+ * Because middleware is potentially asynchronous, this should be the first
+ * store enhancer in the composition chain.
+ *
+ * Note that each middleware will be given the `dispatch` and `getState` functions
+ * as named arguments.
+ *
+ * @param {...Function} middlewares The middleware chain to be applied.
+ * @returns {Function} A store enhancer applying the middleware.
+ */
+
+ function applyMiddleware() {
+ for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) {
+ middlewares[_key] = arguments[_key];
+ }
+
+ return function (createStore) {
+ return function () {
+ var store = createStore.apply(void 0, arguments);
+
+ var _dispatch = function dispatch() {
+ throw new Error("Dispatching while constructing your middleware is not allowed. " + "Other middleware would not be applied to this dispatch.");
+ };
+
+ var middlewareAPI = {
+ getState: store.getState,
+ dispatch: function dispatch() {
+ return _dispatch.apply(void 0, arguments);
+ }
+ };
+ var chain = middlewares.map(function (middleware) {
+ return middleware(middlewareAPI);
+ });
+ _dispatch = compose.apply(void 0, chain)(store.dispatch);
+ return _objectSpread({}, store, {
+ dispatch: _dispatch
+ });
+ };
+ };
+ }
+
+ /*
+ * This is a dummy function to check if the function name has been altered by minification.
+ * If the function has been minified and NODE_ENV !== 'production', warn the user.
+ */
+
+ function isCrushed() {}
+
+ if (typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') {
+ warning('You are currently using minified code outside of NODE_ENV === "production". ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' + 'to ensure you have the correct code for your production build.');
+ }
+
+ exports.createStore = createStore;
+ exports.combineReducers = combineReducers;
+ exports.bindActionCreators = bindActionCreators;
+ exports.applyMiddleware = applyMiddleware;
+ exports.compose = compose;
+ exports.__DO_NOT_USE__ActionTypes = ActionTypes;
+
+ Object.defineProperty(exports, '__esModule', { value: true });
+
+ })));