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+/*
+* Auto Seeded RNG
+* (C) 2008,2016 Jack Lloyd
+*
+* Botan is released under the Simplified BSD License (see license.txt)
+*/
+
+#ifndef BOTAN_AUTO_SEEDING_RNG_H_
+#define BOTAN_AUTO_SEEDING_RNG_H_
+
+#include <botan/rng.h>
+
+namespace Botan {
+
+class Stateful_RNG;
+
+/**
+* A userspace PRNG
+*/
+class BOTAN_PUBLIC_API(2,0) AutoSeeded_RNG final : public RandomNumberGenerator
+ {
+ public:
+ void randomize(uint8_t out[], size_t len) override;
+
+ void randomize_with_input(uint8_t output[], size_t output_len,
+ const uint8_t input[], size_t input_len) override;
+
+ bool is_seeded() const override;
+
+ bool accepts_input() const override { return true; }
+
+ /**
+ * Mark state as requiring a reseed on next use
+ */
+ void force_reseed();
+
+ size_t reseed(Entropy_Sources& srcs,
+ size_t poll_bits = BOTAN_RNG_RESEED_POLL_BITS,
+ std::chrono::milliseconds poll_timeout = BOTAN_RNG_RESEED_DEFAULT_TIMEOUT) override;
+
+ void add_entropy(const uint8_t in[], size_t len) override;
+
+ std::string name() const override;
+
+ void clear() override;
+
+ /**
+ * Uses the system RNG (if available) or else a default group of
+ * entropy sources (all other systems) to gather seed material.
+ *
+ * @param reseed_interval specifies a limit of how many times
+ * the RNG will be called before automatic reseeding is performed
+ */
+ AutoSeeded_RNG(size_t reseed_interval = BOTAN_RNG_DEFAULT_RESEED_INTERVAL);
+
+ /**
+ * Create an AutoSeeded_RNG which will get seed material from some other
+ * RNG instance. For example you could provide a reference to the system
+ * RNG or a hardware RNG.
+ *
+ * @param underlying_rng is a reference to some RNG which will be used
+ * to perform the periodic reseeding
+ * @param reseed_interval specifies a limit of how many times
+ * the RNG will be called before automatic reseeding is performed
+ */
+ AutoSeeded_RNG(RandomNumberGenerator& underlying_rng,
+ size_t reseed_interval = BOTAN_RNG_DEFAULT_RESEED_INTERVAL);
+
+ /**
+ * Create an AutoSeeded_RNG which will get seed material from a set of
+ * entropy sources.
+ *
+ * @param entropy_sources will be polled to perform reseeding periodically
+ * @param reseed_interval specifies a limit of how many times
+ * the RNG will be called before automatic reseeding is performed
+ */
+ AutoSeeded_RNG(Entropy_Sources& entropy_sources,
+ size_t reseed_interval = BOTAN_RNG_DEFAULT_RESEED_INTERVAL);
+
+ /**
+ * Create an AutoSeeded_RNG which will get seed material from both an
+ * underlying RNG and a set of entropy sources.
+ *
+ * @param underlying_rng is a reference to some RNG which will be used
+ * to perform the periodic reseeding
+ * @param entropy_sources will be polled to perform reseeding periodically
+ * @param reseed_interval specifies a limit of how many times
+ * the RNG will be called before automatic reseeding is performed
+ */
+ AutoSeeded_RNG(RandomNumberGenerator& underlying_rng,
+ Entropy_Sources& entropy_sources,
+ size_t reseed_interval = BOTAN_RNG_DEFAULT_RESEED_INTERVAL);
+
+ ~AutoSeeded_RNG();
+
+ private:
+ std::unique_ptr<Stateful_RNG> m_rng;
+ };
+
+}
+
+#endif