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-rw-r--r--devtools/client/inspector/animation/components/AnimatedPropertyList.js140
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diff --git a/devtools/client/inspector/animation/components/AnimatedPropertyList.js b/devtools/client/inspector/animation/components/AnimatedPropertyList.js
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+"use strict";
+
+const {
+ Component,
+ createFactory,
+} = require("resource://devtools/client/shared/vendor/react.js");
+const dom = require("resource://devtools/client/shared/vendor/react-dom-factories.js");
+const PropTypes = require("resource://devtools/client/shared/vendor/react-prop-types.js");
+
+const AnimatedPropertyItem = createFactory(
+ require("resource://devtools/client/inspector/animation/components/AnimatedPropertyItem.js")
+);
+
+class AnimatedPropertyList extends Component {
+ static get propTypes() {
+ return {
+ animation: PropTypes.object.isRequired,
+ emitEventForTest: PropTypes.func.isRequired,
+ getAnimatedPropertyMap: PropTypes.func.isRequired,
+ getComputedStyle: PropTypes.func.isRequired,
+ simulateAnimation: PropTypes.func.isRequired,
+ };
+ }
+
+ constructor(props) {
+ super(props);
+
+ this.state = {
+ // Array of object which has the property name, the keyframes, its aniamtion type
+ // and unchanged flag.
+ animatedProperties: null,
+ // To avoid rendering while the state is updating
+ // since we call an async function in updateState.
+ isStateUpdating: false,
+ };
+ }
+
+ componentDidMount() {
+ // No need to set isStateUpdating state since paint sequence is finish here.
+ this.updateState(this.props.animation);
+ }
+
+ // FIXME: https://bugzilla.mozilla.org/show_bug.cgi?id=1774507
+ UNSAFE_componentWillReceiveProps(nextProps) {
+ this.setState({ isStateUpdating: true });
+ this.updateState(nextProps.animation);
+ }
+
+ shouldComponentUpdate(nextProps, nextState) {
+ return !nextState.isStateUpdating;
+ }
+
+ getPropertyState(property) {
+ const { animation } = this.props;
+
+ for (const propState of animation.state.propertyState) {
+ if (propState.property === property) {
+ return propState;
+ }
+ }
+
+ return null;
+ }
+
+ async updateState(animation) {
+ const { getAnimatedPropertyMap, emitEventForTest } = this.props;
+
+ let propertyMap = null;
+ let propertyNames = null;
+ let types = null;
+
+ try {
+ propertyMap = getAnimatedPropertyMap(animation);
+ propertyNames = [...propertyMap.keys()];
+ types = await animation.getAnimationTypes(propertyNames);
+ } catch (e) {
+ // Expected if we've already been destroyed or other node have been selected
+ // in the meantime.
+ console.error(e);
+ return;
+ }
+
+ const animatedProperties = propertyNames.map(name => {
+ const keyframes = propertyMap.get(name);
+ const type = types[name];
+ const isUnchanged = keyframes.every(
+ keyframe => keyframe.value === keyframes[0].value
+ );
+ return { isUnchanged, keyframes, name, type };
+ });
+
+ animatedProperties.sort((a, b) => {
+ if (a.isUnchanged === b.isUnchanged) {
+ return a.name > b.name ? 1 : -1;
+ }
+
+ return a.isUnchanged ? 1 : -1;
+ });
+
+ this.setState({
+ animatedProperties,
+ isStateUpdating: false,
+ });
+
+ emitEventForTest("animation-keyframes-rendered");
+ }
+
+ render() {
+ const { getComputedStyle, simulateAnimation } = this.props;
+ const { animatedProperties } = this.state;
+
+ if (!animatedProperties) {
+ return null;
+ }
+
+ return dom.ul(
+ {
+ className: "animated-property-list",
+ },
+ animatedProperties.map(({ isUnchanged, keyframes, name, type }) => {
+ const state = this.getPropertyState(name);
+ return AnimatedPropertyItem({
+ getComputedStyle,
+ isUnchanged,
+ keyframes,
+ name,
+ simulateAnimation,
+ state,
+ type,
+ });
+ })
+ );
+ }
+}
+
+module.exports = AnimatedPropertyList;