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-rw-r--r--devtools/client/inspector/animation/test/browser_animation_logic_created-time.js57
1 files changed, 57 insertions, 0 deletions
diff --git a/devtools/client/inspector/animation/test/browser_animation_logic_created-time.js b/devtools/client/inspector/animation/test/browser_animation_logic_created-time.js
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index 0000000000..59e0f4df52
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+++ b/devtools/client/inspector/animation/test/browser_animation_logic_created-time.js
@@ -0,0 +1,57 @@
+/* Any copyright is dedicated to the Public Domain.
+ http://creativecommons.org/publicdomain/zero/1.0/ */
+
+"use strict";
+
+// Test whether the created time of animation unchanged even if change node.
+
+add_task(async function () {
+ await addTab(URL_ROOT + "doc_custom_playback_rate.html");
+ const { animationInspector, inspector } = await openAnimationInspector();
+
+ info("Check both the created time of animation are same");
+ const baseCreatedTime =
+ animationInspector.state.animations[0].state.createdTime;
+ is(
+ animationInspector.state.animations[1].state.createdTime,
+ baseCreatedTime,
+ "Both created time of animations should be same"
+ );
+
+ info("Check created time after selecting '.div1'");
+ await selectNode(".div1", inspector);
+ await waitUntil(
+ () =>
+ animationInspector.state.animations[0].state.createdTime ===
+ baseCreatedTime
+ );
+ ok(
+ true,
+ "The created time of animation on element of .div1 should unchanged"
+ );
+
+ info("Check created time after selecting '.div2'");
+ await selectNode(".div2", inspector);
+ await waitUntil(
+ () =>
+ animationInspector.state.animations[0].state.createdTime ===
+ baseCreatedTime
+ );
+ ok(
+ true,
+ "The created time of animation on element of .div2 should unchanged"
+ );
+
+ info("Check created time after selecting 'body' again");
+ await selectNode("body", inspector);
+ is(
+ animationInspector.state.animations[0].state.createdTime,
+ baseCreatedTime,
+ "The created time of animation[0] should unchanged"
+ );
+ is(
+ animationInspector.state.animations[1].state.createdTime,
+ baseCreatedTime,
+ "The created time of animation[1] should unchanged"
+ );
+});