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Diffstat (limited to 'devtools/docs/user/debugger/how_to/debug_eval_sources')
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diff --git a/devtools/docs/user/debugger/how_to/debug_eval_sources/index.rst b/devtools/docs/user/debugger/how_to/debug_eval_sources/index.rst new file mode 100644 index 0000000000..a43dc580a2 --- /dev/null +++ b/devtools/docs/user/debugger/how_to/debug_eval_sources/index.rst @@ -0,0 +1,32 @@ +================== +Debug eval sources +================== + +You can debug JavaScript code that is evaluated dynamically, either as a string passed to `eval() <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval>`_ or as a string passed to the `Function <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function>`_ constructor. + +In the video below, we load a page containing a source like this: + +.. code-block:: javascript + + var script = `function foo() { + console.log('called foo'); + } + //# sourceURL=my-foo.js`; + + eval(script); + + var button = document.getElementById("foo"); + button.addEventListener("click", foo, false); + + +The evaluated string is given the name "my-foo.js" using the ``//# sourceURL`` directive. This source is then listed in the :ref:`source list pane <debugger-ui-tour-source-list-pane>`, and can be opened and debugged like any other source. + +.. raw:: html + + <iframe width="560" height="315" src="https://www.youtube.com/embed/AkvN40-y1NE" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> + <br/> + <br/> + +The name of the source will also appear in stack traces appearing in the :doc:`Web Console <../../../web_console/index>`. + +The debugger will also stop at `debugger; <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/debugger>`_ statements in unnamed eval sources. |