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Diffstat (limited to '')
-rw-r--r-- | dom/media/systemservices/OSXRunLoopSingleton.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/dom/media/systemservices/OSXRunLoopSingleton.cpp b/dom/media/systemservices/OSXRunLoopSingleton.cpp new file mode 100644 index 0000000000..6dea084e27 --- /dev/null +++ b/dom/media/systemservices/OSXRunLoopSingleton.cpp @@ -0,0 +1,41 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "OSXRunLoopSingleton.h" +#include <mozilla/StaticMutex.h> + +#include <AudioUnit/AudioUnit.h> +#include <CoreAudio/AudioHardware.h> +#include <CoreAudio/HostTime.h> +#include <CoreFoundation/CoreFoundation.h> + +static bool gRunLoopSet = false; +static mozilla::StaticMutex gMutex MOZ_UNANNOTATED; + +void mozilla_set_coreaudio_notification_runloop_if_needed() { + mozilla::StaticMutexAutoLock lock(gMutex); + if (gRunLoopSet) { + return; + } + + /* This is needed so that AudioUnit listeners get called on this thread, and + * not the main thread. If we don't do that, they are not called, or a crash + * occur, depending on the OSX version. */ + AudioObjectPropertyAddress runloop_address = { + kAudioHardwarePropertyRunLoop, kAudioObjectPropertyScopeGlobal, + kAudioObjectPropertyElementMaster}; + + CFRunLoopRef run_loop = nullptr; + + OSStatus r; + r = AudioObjectSetPropertyData(kAudioObjectSystemObject, &runloop_address, 0, + NULL, sizeof(CFRunLoopRef), &run_loop); + if (r != noErr) { + NS_WARNING( + "Could not make global CoreAudio notifications use their own thread."); + } + + gRunLoopSet = true; +} |