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Diffstat (limited to '')
-rw-r--r-- | dom/media/webaudio/AudioBlock.h | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/dom/media/webaudio/AudioBlock.h b/dom/media/webaudio/AudioBlock.h new file mode 100644 index 0000000000..b5178c9d8a --- /dev/null +++ b/dom/media/webaudio/AudioBlock.h @@ -0,0 +1,134 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#ifndef MOZILLA_AUDIOBLOCK_H_ +#define MOZILLA_AUDIOBLOCK_H_ + +#include "AudioSegment.h" + +namespace mozilla { + +/** + * An AudioChunk whose buffer contents need to be valid only for one + * processing block iteration, after which contents can be overwritten if the + * buffer has not been passed to longer term storage or to another thread, + * which may happen though AsAudioChunk() or AsMutableChunk(). + * + * Use on graph thread only. + */ +class AudioBlock : private AudioChunk { + public: + AudioBlock() { + mDuration = WEBAUDIO_BLOCK_SIZE; + mBufferFormat = AUDIO_FORMAT_SILENCE; + } + // No effort is made in constructors to ensure that mBufferIsDownstreamRef + // is set because the block is expected to be a temporary and so the + // reference will be released before the next iteration. + // The custom copy constructor is required so as not to set + // mBufferIsDownstreamRef without notifying AudioBlockBuffer. + AudioBlock(const AudioBlock& aBlock) : AudioChunk(aBlock.AsAudioChunk()) {} + explicit AudioBlock(const AudioChunk& aChunk) : AudioChunk(aChunk) { + MOZ_ASSERT(aChunk.mDuration == WEBAUDIO_BLOCK_SIZE); + } + ~AudioBlock(); + + using AudioChunk::ChannelCount; + using AudioChunk::ChannelData; + using AudioChunk::GetDuration; + using AudioChunk::IsNull; + using AudioChunk::SizeOfExcludingThis; + using AudioChunk::SizeOfExcludingThisIfUnshared; + // mDuration is not exposed. Use GetDuration(). + // mBuffer is not exposed. Use Get/SetBuffer(). + using AudioChunk::mBufferFormat; + using AudioChunk::mChannelData; + using AudioChunk::mVolume; + + const AudioChunk& AsAudioChunk() const { return *this; } + AudioChunk* AsMutableChunk() { + ClearDownstreamMark(); + return this; + } + + /** + * Allocates, if necessary, aChannelCount buffers of WEBAUDIO_BLOCK_SIZE float + * samples for writing. + */ + void AllocateChannels(uint32_t aChannelCount); + + /** + * ChannelFloatsForWrite() should only be used when the buffers have been + * created with AllocateChannels(). + */ + float* ChannelFloatsForWrite(size_t aChannel) { + MOZ_ASSERT(mBufferFormat == AUDIO_FORMAT_FLOAT32); + MOZ_ASSERT(CanWrite()); + return static_cast<float*>(const_cast<void*>(mChannelData[aChannel])); + } + + ThreadSharedObject* GetBuffer() const { return mBuffer; } + void SetBuffer(ThreadSharedObject* aNewBuffer); + void SetNull(TrackTime aDuration) { + MOZ_ASSERT(aDuration == WEBAUDIO_BLOCK_SIZE); + SetBuffer(nullptr); + mChannelData.Clear(); + mVolume = 1.0f; + mBufferFormat = AUDIO_FORMAT_SILENCE; + } + + AudioBlock& operator=(const AudioBlock& aBlock) { + // Instead of just copying, mBufferIsDownstreamRef must be first cleared + // if set. It is set again for the new mBuffer if possible. This happens + // in SetBuffer(). + return *this = aBlock.AsAudioChunk(); + } + AudioBlock& operator=(const AudioChunk& aChunk) { + MOZ_ASSERT(aChunk.mDuration == WEBAUDIO_BLOCK_SIZE); + SetBuffer(aChunk.mBuffer); + mChannelData = aChunk.mChannelData; + mVolume = aChunk.mVolume; + mBufferFormat = aChunk.mBufferFormat; + return *this; + } + + bool IsMuted() const { return mVolume == 0.0f; } + + bool IsSilentOrSubnormal() const { + if (!mBuffer) { + return true; + } + + for (uint32_t i = 0, length = mChannelData.Length(); i < length; ++i) { + const float* channel = static_cast<const float*>(mChannelData[i]); + for (TrackTime frame = 0; frame < mDuration; ++frame) { + if (fabs(channel[frame]) >= FLT_MIN) { + return false; + } + } + } + + return true; + } + + private: + void ClearDownstreamMark(); + bool CanWrite(); + + // mBufferIsDownstreamRef is set only when mBuffer references an + // AudioBlockBuffer created in a different AudioBlock. That can happen when + // this AudioBlock is on a node downstream from the node which created the + // buffer. When this is set, the AudioBlockBuffer is notified that this + // reference does not prevent the upstream node from re-using the buffer next + // iteration and modifying its contents. The AudioBlockBuffer is also + // notified when mBuffer releases this reference. + bool mBufferIsDownstreamRef = false; +}; + +} // namespace mozilla + +MOZ_DECLARE_RELOCATE_USING_MOVE_CONSTRUCTOR(mozilla::AudioBlock) + +#endif // MOZILLA_AUDIOBLOCK_H_ |