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-rw-r--r--dom/media/webaudio/MediaElementAudioSourceNode.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/dom/media/webaudio/MediaElementAudioSourceNode.h b/dom/media/webaudio/MediaElementAudioSourceNode.h
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+++ b/dom/media/webaudio/MediaElementAudioSourceNode.h
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:set ts=2 sw=2 sts=2 et cindent: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MediaElementAudioSourceNode_h_
+#define MediaElementAudioSourceNode_h_
+
+#include "MediaStreamAudioSourceNode.h"
+
+namespace mozilla::dom {
+
+class AudioContext;
+struct MediaElementAudioSourceOptions;
+
+class MediaElementAudioSourceNode final : public MediaStreamAudioSourceNode {
+ public:
+ NS_DECL_ISUPPORTS_INHERITED
+ NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(MediaElementAudioSourceNode,
+ MediaStreamAudioSourceNode)
+ static already_AddRefed<MediaElementAudioSourceNode> Create(
+ AudioContext& aAudioContext,
+ const MediaElementAudioSourceOptions& aOptions, ErrorResult& aRv);
+
+ static already_AddRefed<MediaElementAudioSourceNode> Constructor(
+ const GlobalObject& aGlobal, AudioContext& aAudioContext,
+ const MediaElementAudioSourceOptions& aOptions, ErrorResult& aRv) {
+ return Create(aAudioContext, aOptions, aRv);
+ }
+
+ JSObject* WrapObject(JSContext* aCx,
+ JS::Handle<JSObject*> aGivenProto) override;
+
+ const char* NodeType() const override {
+ return "MediaElementAudioSourceNode";
+ }
+
+ const char* CrossOriginErrorString() const override {
+ return "MediaElementAudioSourceNodeCrossOrigin";
+ }
+
+ size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override {
+ return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
+ }
+
+ HTMLMediaElement* MediaElement();
+
+ private:
+ explicit MediaElementAudioSourceNode(AudioContext* aContext,
+ HTMLMediaElement* aElement);
+ ~MediaElementAudioSourceNode() = default;
+
+ void Destroy() override;
+
+ // If AudioContext was not allowed to start, we would try to start it when
+ // source starts.
+ void ListenForAllowedToPlay(const MediaElementAudioSourceOptions& aOptions);
+
+ MozPromiseRequestHolder<GenericNonExclusivePromise> mAllowedToPlayRequest;
+
+ RefPtr<HTMLMediaElement> mElement;
+};
+
+} // namespace mozilla::dom
+
+#endif